forked from bartvdbraak/blender
2.6 UI Modifier Icons:
* New Ocean Icon, created by Leon Cheung. Thanks! Approved by Lukas and myself. * New Warp Icon, created by "Zafio" Blender artists Thread where the Icons come from: http://blenderartists.org/forum/showthread.php?243354-Call-for-Modifier-Icons!
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@ -590,9 +590,9 @@ DEF_ICON(MOD_SCREW)
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DEF_ICON(MOD_VERTEX_WEIGHT)
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DEF_ICON(MOD_DYNAMICPAINT)
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DEF_ICON(MOD_REMESH)
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DEF_ICON(MOD_OCEAN)
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DEF_ICON(MOD_WARP)
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#ifndef DEF_ICON_BLANK_SKIP
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DEF_ICON(BLANK163)
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DEF_ICON(BLANK164)
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DEF_ICON(BLANK165)
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DEF_ICON(BLANK166)
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DEF_ICON(BLANK167)
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@ -1023,7 +1023,9 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
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case eModifierType_DynamicPaint:
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UI_icon_draw(x, y, ICON_MOD_DYNAMICPAINT); break;
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case eModifierType_Ocean:
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UI_icon_draw(x, y, ICON_MOD_WAVE); break;
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UI_icon_draw(x, y, ICON_MOD_OCEAN); break;
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case eModifierType_Warp:
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UI_icon_draw(x, y, ICON_MOD_WARP); break;
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default:
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UI_icon_draw(x, y, ICON_DOT); break;
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}
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@ -84,7 +84,7 @@ EnumPropertyItem modifier_type_items[] ={
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{eModifierType_Shrinkwrap, "SHRINKWRAP", ICON_MOD_SHRINKWRAP, "Shrinkwrap", ""},
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{eModifierType_SimpleDeform, "SIMPLE_DEFORM", ICON_MOD_SIMPLEDEFORM, "Simple Deform", ""},
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{eModifierType_Smooth, "SMOOTH", ICON_MOD_SMOOTH, "Smooth", ""},
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{eModifierType_Warp, "WARP", ICON_MOD_SUBSURF, "Warp", ""},
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{eModifierType_Warp, "WARP", ICON_MOD_WARP, "Warp", ""},
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{eModifierType_Wave, "WAVE", ICON_MOD_WAVE, "Wave", ""},
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{0, "", 0, "Simulate", ""},
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{eModifierType_Cloth, "CLOTH", ICON_MOD_CLOTH, "Cloth", ""},
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@ -92,7 +92,7 @@ EnumPropertyItem modifier_type_items[] ={
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{eModifierType_DynamicPaint, "DYNAMIC_PAINT", ICON_MOD_DYNAMICPAINT, "Dynamic Paint", ""},
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{eModifierType_Explode, "EXPLODE", ICON_MOD_EXPLODE, "Explode", ""},
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{eModifierType_Fluidsim, "FLUID_SIMULATION", ICON_MOD_FLUIDSIM, "Fluid Simulation", ""},
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{eModifierType_Ocean, "OCEAN", ICON_MOD_WAVE, "Ocean", ""},
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{eModifierType_Ocean, "OCEAN", ICON_MOD_OCEAN, "Ocean", ""},
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{eModifierType_ParticleInstance, "PARTICLE_INSTANCE", ICON_MOD_PARTICLES, "Particle Instance", ""},
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{eModifierType_ParticleSystem, "PARTICLE_SYSTEM", ICON_MOD_PARTICLES, "Particle System", ""},
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{eModifierType_Smoke, "SMOKE", ICON_MOD_SMOKE, "Smoke", ""},
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@ -832,7 +832,7 @@ static void rna_def_modifier_warp(BlenderRNA *brna)
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srna= RNA_def_struct(brna, "WarpModifier", "Modifier");
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RNA_def_struct_ui_text(srna, "Warp Modifier", "Warp modifier");
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RNA_def_struct_sdna(srna, "WarpModifierData");
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//RNA_def_struct_ui_icon(srna, ICON_MOD_SUBSURF);
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RNA_def_struct_ui_icon(srna, ICON_MOD_WARP);
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prop= RNA_def_property(srna, "object_from", PROP_POINTER, PROP_NONE);
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RNA_def_property_ui_text(prop, "From", "Object to transform from");
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@ -2901,7 +2901,7 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
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srna= RNA_def_struct(brna, "OceanModifier", "Modifier");
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RNA_def_struct_ui_text(srna, "Ocean Modifier", "Simulate an ocean surface");
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RNA_def_struct_sdna(srna, "OceanModifierData");
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RNA_def_struct_ui_icon(srna, ICON_MOD_WAVE);
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RNA_def_struct_ui_icon(srna, ICON_MOD_OCEAN);
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/* General check if blender was built with OceanSim modifier support */
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prop= RNA_def_property(srna, "is_build_enabled", PROP_BOOLEAN, PROP_NONE);
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