Fix for previous commit - better to just use NewRender rather than GetRender

This commit is contained in:
Matt Ebb 2010-04-09 07:47:57 +00:00
parent 4333027a1d
commit 9cea4b3658

@ -385,15 +385,11 @@ static void render_error_reports(void *reports, char *str)
BKE_report(reports, RPT_ERROR, str);
}
static void result_nothing(void *unused, RenderResult *rr) {}
static void result_rcti_nothing(void *unused, RenderResult *rr, volatile struct rcti *rect) {}
static void stats_nothing(void *unused, RenderStats *rs) {}
/* executes blocking render */
static int screen_render_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Render *re= RE_GetRender(scene->id.name);
Render *re= RE_NewRender(scene->id.name);
Image *ima;
View3D *v3d= CTX_wm_view3d(C);
int lay= (v3d)? v3d->lay|scene->lay: scene->lay;
@ -406,12 +402,6 @@ static int screen_render_exec(bContext *C, wmOperator *op)
RE_test_break_cb(re, NULL, (int (*)(void *)) blender_test_break);
RE_error_cb(re, op->reports, render_error_reports);
/* clear other callbacks that may have previosuly been used by interactive render */
RE_display_init_cb(re, NULL, result_nothing);
RE_display_clear_cb(re, NULL, result_nothing);
RE_display_draw_cb(re, NULL, result_rcti_nothing);
RE_stats_draw_cb(re, NULL, stats_nothing);
ima= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE);
BKE_image_backup_render(scene, ima);