forked from bartvdbraak/blender
Bug fix: Rendering with anti-aliasing disabled and full samples enabled crashed
* Disabling anti-aliasing disables full samples in ui, so do that in render code too.
This commit is contained in:
parent
d475448bdd
commit
9e7c968113
@ -1247,6 +1247,9 @@ void RE_InitState(Render *re, Render *source, RenderData *rd, SceneRenderLayer *
|
||||
return;
|
||||
}
|
||||
|
||||
if((re->r.mode & (R_OSA))==0)
|
||||
re->r.scemode &= ~R_FULL_SAMPLE;
|
||||
|
||||
#ifdef WITH_OPENEXR
|
||||
if(re->r.scemode & R_FULL_SAMPLE)
|
||||
re->r.scemode |= R_EXR_TILE_FILE; /* enable automatic */
|
||||
|
Loading…
Reference in New Issue
Block a user