forked from bartvdbraak/blender
Orange: made Image window react nicer to compositor output and own Curves;
- Image curves are only applied now when curves panel is in use. Closing the panel will disable curves, reopen Panel enable curves. You can minimize the Curves panel to keep it active. That latter then works as visualization curves are being applied. - Compositor output now also uses Image window curves, if active.
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@ -55,6 +55,6 @@ void curvemapping_evaluateRGBF(struct CurveMapping *cumap, float *vecout, con
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void curvemapping_evaluate_premulRGBF(struct CurveMapping *cumap, float *vecout, const float *vecin);
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void curvemapping_evaluate_premulRGBF(struct CurveMapping *cumap, float *vecout, const float *vecin);
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void curvemapping_do_image(struct CurveMapping *cumap, struct Image *ima);
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void curvemapping_do_image(struct CurveMapping *cumap, struct Image *ima);
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void curvemapping_premultiply(struct CurveMapping *cumap, int restore);
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void curvemapping_premultiply(struct CurveMapping *cumap, int restore);
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int curvemapping_RGBA_does_something(struct CurveMapping *cumap);
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#endif
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#endif
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@ -569,6 +569,8 @@ void curvemapping_do_image(CurveMapping *cumap, Image *ima)
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return;
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return;
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if(ima->ibuf->rect_float==NULL)
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if(ima->ibuf->rect_float==NULL)
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IMB_float_from_rect(ima->ibuf);
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IMB_float_from_rect(ima->ibuf);
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else if(ima->ibuf->rect==NULL)
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imb_addrectImBuf(ima->ibuf);
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curvemapping_premultiply(cumap, 0);
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curvemapping_premultiply(cumap, 0);
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@ -588,3 +590,28 @@ void curvemapping_do_image(CurveMapping *cumap, Image *ima)
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curvemapping_premultiply(cumap, 1);
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curvemapping_premultiply(cumap, 1);
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}
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}
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int curvemapping_RGBA_does_something(CurveMapping *cumap)
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{
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int a;
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if(cumap->black[0]!=0.0f) return 1;
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if(cumap->black[1]!=0.0f) return 1;
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if(cumap->black[2]!=0.0f) return 1;
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if(cumap->white[0]!=1.0f) return 1;
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if(cumap->white[1]!=1.0f) return 1;
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if(cumap->white[2]!=1.0f) return 1;
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for(a=0; a<CM_TOT; a++) {
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if(cumap->cm[a].curve) {
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if(cumap->cm[a].totpoint!=2) return 1;
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if(cumap->cm[a].curve[0].x != 0.0f) return 1;
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if(cumap->cm[a].curve[0].y != 0.0f) return 1;
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if(cumap->cm[a].curve[1].x != 1.0f) return 1;
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if(cumap->cm[a].curve[1].y != 1.0f) return 1;
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}
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}
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return 0;
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}
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@ -478,6 +478,9 @@ void IMB_freezbuffloatImBuf(struct ImBuf * ibuf);
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*/
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*/
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void IMB_rectfill(struct ImBuf *drect, float col[4]);
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void IMB_rectfill(struct ImBuf *drect, float col[4]);
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/* exported for image tools in blender, to quickly allocate 32 bits rect */
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short imb_addrectImBuf(struct ImBuf * ibuf);
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void imb_freerectImBuf(struct ImBuf * ibuf);
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#ifdef WITH_QUICKTIME
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#ifdef WITH_QUICKTIME
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/**
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/**
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@ -978,7 +978,22 @@ static void image_panel_curves(short cntrl) // IMAGE_HANDLER_PROPERTIES
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}
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}
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}
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}
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/* are there curves? curves visible? and curves do something? */
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static int image_curves_active(ScrArea *sa)
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{
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SpaceImage *sima= sa->spacedata.first;
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if(sima->cumap) {
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if(curvemapping_RGBA_does_something(sima->cumap)) {
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short a;
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for(a=0; a<SPACE_MAXHANDLER; a+=2) {
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if(sima->blockhandler[a] == IMAGE_HANDLER_CURVES)
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return 1;
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}
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}
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}
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return 0;
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}
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static void image_blockhandlers(ScrArea *sa)
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static void image_blockhandlers(ScrArea *sa)
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{
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{
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@ -1268,6 +1283,8 @@ void drawimagespace(ScrArea *sa, void *spacedata)
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MEM_freeN(rect);
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MEM_freeN(rect);
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}
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}
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else {
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else {
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/* this part is generic image display */
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if(sima->flag & SI_SHOW_ALPHA) {
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if(sima->flag & SI_SHOW_ALPHA) {
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if(ibuf->rect)
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if(ibuf->rect)
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sima_draw_alpha_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->rect);
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sima_draw_alpha_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->rect);
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@ -1283,6 +1300,20 @@ void drawimagespace(ScrArea *sa, void *spacedata)
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sima_draw_alpha_backdrop(sima, x1, y1, (float)ibuf->x, (float)ibuf->y);
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sima_draw_alpha_backdrop(sima, x1, y1, (float)ibuf->x, (float)ibuf->y);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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}
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}
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/* detect if we need to redo the curve map.
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ibuf->rect is zero for compositor and render results after change
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also: if no curves are active, we only keep the float rect
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*/
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if(ibuf->rect_float) {
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if(image_curves_active(sa)) {
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if(ibuf->rect==NULL)
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curvemapping_do_image(G.sima->cumap, G.sima->image);
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}
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else if(ibuf->rect)
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imb_freerectImBuf(ibuf);
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}
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if(ibuf->rect)
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if(ibuf->rect)
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glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
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glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
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else
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else
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