forked from bartvdbraak/blender
BGE: Use CameCase code style for KX_WorldInfo python API.
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@ -16,7 +16,7 @@ base class --- :class:`PyObjectPlus`
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sce = bge.logic.getCurrentScene()
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sce = bge.logic.getCurrentScene()
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sce.world.mist_color = [1.0, 0.0, 0.0]
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sce.world.mistColor = [1.0, 0.0, 0.0]
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*********
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*********
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Constants
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Constants
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@ -38,49 +38,49 @@ Constants
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Attributes
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Attributes
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**********
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**********
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.. attribute:: mist_enable
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.. attribute:: mistEnable
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Return the state of the mist.
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Return the state of the mist.
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:type: bool
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:type: bool
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.. attribute:: mist_start
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.. attribute:: mistStart
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The mist start point.
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The mist start point.
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:type: float
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:type: float
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.. attribute:: mist_distance
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.. attribute:: mistDistance
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The mist distance fom the start point to reach 100% mist.
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The mist distance fom the start point to reach 100% mist.
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:type: float
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:type: float
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.. attribute:: mist_intensity
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.. attribute:: mistIntensity
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The mist intensity.
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The mist intensity.
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:type: float
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:type: float
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.. attribute:: mist_type
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.. attribute:: mistType
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The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
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The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
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.. attribute:: mist_color
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.. attribute:: mistColor
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The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
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The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
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Mist and background color sould always set to the same color.
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Mist and background color sould always set to the same color.
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:type: :class:`mathutils.Vector`
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:type: :class:`mathutils.Vector`
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.. attribute:: background_color
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.. attribute:: backgroundColor
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The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
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The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
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Mist and background color sould always set to the same color.
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Mist and background color sould always set to the same color.
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:type: :class:`mathutils.Vector`
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:type: :class:`mathutils.Vector`
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.. attribute:: ambient_color
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.. attribute:: ambientColor
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The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
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The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
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@ -232,17 +232,17 @@ PyMethodDef KX_WorldInfo::Methods[] = {
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};
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};
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PyAttributeDef KX_WorldInfo::Attributes[] = {
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PyAttributeDef KX_WorldInfo::Attributes[] = {
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KX_PYATTRIBUTE_BOOL_RW("mist_enable", KX_WorldInfo, m_hasmist),
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KX_PYATTRIBUTE_BOOL_RW("mistEnable", KX_WorldInfo, m_hasmist),
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KX_PYATTRIBUTE_FLOAT_RW("mist_start", 0.0f, 10000.0f, KX_WorldInfo, m_miststart),
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KX_PYATTRIBUTE_FLOAT_RW("mistStart", 0.0f, 10000.0f, KX_WorldInfo, m_miststart),
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KX_PYATTRIBUTE_FLOAT_RW("mist_distance", 0.001f, 10000.0f, KX_WorldInfo, m_mistdistance),
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KX_PYATTRIBUTE_FLOAT_RW("mistDistance", 0.001f, 10000.0f, KX_WorldInfo, m_mistdistance),
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KX_PYATTRIBUTE_FLOAT_RW("mist_intensity", 0.0f, 1.0f, KX_WorldInfo, m_mistintensity),
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KX_PYATTRIBUTE_FLOAT_RW("mistIntensity", 0.0f, 1.0f, KX_WorldInfo, m_mistintensity),
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KX_PYATTRIBUTE_SHORT_RW("mist_type", 0, 2, true, KX_WorldInfo, m_misttype),
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KX_PYATTRIBUTE_SHORT_RW("mistType", 0, 2, true, KX_WorldInfo, m_misttype),
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KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
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KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
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KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_LINEAR", KX_WorldInfo, pyattr_get_mist_typeconst),
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KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_LINEAR", KX_WorldInfo, pyattr_get_mist_typeconst),
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KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_INV_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
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KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_INV_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
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KX_PYATTRIBUTE_RW_FUNCTION("mist_color", KX_WorldInfo, pyattr_get_mist_color, pyattr_set_mist_color),
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KX_PYATTRIBUTE_RW_FUNCTION("mistColor", KX_WorldInfo, pyattr_get_mist_color, pyattr_set_mist_color),
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KX_PYATTRIBUTE_RW_FUNCTION("background_color", KX_WorldInfo, pyattr_get_back_color, pyattr_set_back_color),
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KX_PYATTRIBUTE_RW_FUNCTION("backgroundColor", KX_WorldInfo, pyattr_get_back_color, pyattr_set_back_color),
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KX_PYATTRIBUTE_RW_FUNCTION("ambient_color", KX_WorldInfo, pyattr_get_ambient_color, pyattr_set_ambient_color),
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KX_PYATTRIBUTE_RW_FUNCTION("ambientColor", KX_WorldInfo, pyattr_get_ambient_color, pyattr_set_ambient_color),
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{ NULL } /* Sentinel */
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{ NULL } /* Sentinel */
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};
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};
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