forked from bartvdbraak/blender
Windows Blenderplayer: The console now closes when the Blenderplayer launches (like it does with Blender). To get it back, use the -c flag, which is finally working as described: "-c: keep console window open"
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@ -802,7 +802,7 @@ int main(int argc, char** argv)
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#if !defined(DEBUG)
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if (closeConsole)
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{
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//::FreeConsole(); // Close a console window
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system->toggleConsole(0); // Close a console window
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}
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#endif // !defined(DEBUG)
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#endif // WIN32
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