== Long Keyframes ==

Removed a check that was not really useful, and seemed to cause
a few problems for some people when duplicating keyframes.
This commit is contained in:
Joshua Leung 2006-12-17 23:21:24 +00:00
parent 8a5a29ae33
commit a3468fd0bd

@ -854,11 +854,7 @@ static void add_bezt_to_keyblockslist(BezTriple *bezt, BezTriple *prev, ListBase
/* try to find a keyblock that starts on the previous beztriple */
for (ab= blocks->first; ab; ab= ab->next) {
/* check if alter existing block or add new block */
if (ab->start == prev->vec[1][0]) {
/* replace end frame if end frame is less than current beztriple */
if (ab->end < bezt->vec[1][0])
ab->end= bezt->vec[1][0];
if (ab->start == prev->vec[1][0]) {
/* set selection status and 'touched' status */
if (BEZSELECTED(bezt)) ab->sel = SELECT;
ab->modified += 1;