forked from bartvdbraak/blender
Add some update notifiers for a few boolean paint properties (probably a
lot more needed) so that they get properly updated in UI when the property is edited through python or a custom key binding to context toggle operator.
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2045c86070
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@ -340,36 +340,44 @@ static void rna_def_sculpt(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_symmetry_x", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMM_X);
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RNA_def_property_ui_text(prop, "Symmetry X", "Mirror brush across the X axis");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_symmetry_y", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMM_Y);
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RNA_def_property_ui_text(prop, "Symmetry Y", "Mirror brush across the Y axis");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_symmetry_z", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMM_Z);
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RNA_def_property_ui_text(prop, "Symmetry Z", "Mirror brush across the Z axis");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "lock_x", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_LOCK_X);
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RNA_def_property_ui_text(prop, "Lock X", "Disallow changes to the X axis of vertices");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "lock_y", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_LOCK_Y);
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RNA_def_property_ui_text(prop, "Lock Y", "Disallow changes to the Y axis of vertices");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "lock_z", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_LOCK_Z);
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RNA_def_property_ui_text(prop, "Lock Z", "Disallow changes to the Z axis of vertices");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_symmetry_feather", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMMETRY_FEATHER);
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RNA_def_property_ui_text(prop, "Symmetry Feathering",
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"Reduce the strength of the brush where it overlaps symmetrical daubs");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_threaded", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_USE_OPENMP);
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RNA_def_property_ui_text(prop, "Use OpenMP",
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"Take advantage of multiple CPU cores to improve sculpting performance");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_deform_only", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_ONLY_DEFORM);
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@ -400,6 +408,7 @@ static void rna_def_sculpt(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Collapse Short Edges",
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"In dynamic-topology mode, collapse short edges "
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"in addition to subdividing long ones");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "symmetrize_direction", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_items(prop, symmetrize_direction_items);
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@ -432,19 +441,23 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_all_faces", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_AREA);
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RNA_def_property_ui_text(prop, "All Faces", "Paint on all faces inside brush");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_normal", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_NORMALS);
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RNA_def_property_ui_text(prop, "Normals", "Apply the vertex normal before painting");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_spray", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_SPRAY);
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RNA_def_property_ui_text(prop, "Spray", "Keep applying paint effect while holding mouse");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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/* weight paint only */
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prop = RNA_def_property(srna, "use_group_restrict", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_ONLYVGROUP);
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RNA_def_property_ui_text(prop, "Restrict", "Restrict painting to vertices in the group");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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}
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static void rna_def_image_paint(BlenderRNA *brna)
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@ -461,27 +474,33 @@ static void rna_def_image_paint(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_occlude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_XRAY);
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RNA_def_property_ui_text(prop, "Occlude", "Only paint onto the faces directly under the brush (slower)");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_backface_culling", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_BACKFACE);
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RNA_def_property_ui_text(prop, "Cull", "Ignore faces pointing away from the view (faster)");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_normal_falloff", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_FLAT);
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RNA_def_property_ui_text(prop, "Normal", "Paint most on faces pointing towards the view");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_stencil_layer", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_LAYER_STENCIL);
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RNA_def_property_ui_text(prop, "Stencil Layer", "Set the mask layer from the UV map buttons");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "invert_stencil", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_LAYER_STENCIL_INV);
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RNA_def_property_ui_text(prop, "Invert", "Invert the stencil layer");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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prop = RNA_def_property(srna, "use_clone_layer", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_LAYER_CLONE);
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RNA_def_property_ui_text(prop, "Clone Map",
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"Use another UV map as clone source, otherwise use the 3D cursor as the source");
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RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
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/* integers */
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