* update CMake and SCons for the OpenCollada update (to r746).

- DocumentExporter changed due to function name change in API
  - no more UTF lib
  - enabled by default for win32

Note: debug libs will be added later, as well as 64bit windows libs.

For other platforms, get r746 of OpenCollada and build against that.
This commit is contained in:
Nathan Letwory 2010-06-06 00:33:59 +00:00
parent 2ebb1c63f7
commit a6d5f43ac8
3 changed files with 4 additions and 4 deletions

@ -422,7 +422,7 @@ IF(WIN32)
SET(OPENCOLLADA ${LIBDIR}/opencollada)
SET(OPENCOLLADA_INC ${OPENCOLLADA}/include)
SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa)
SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser xml2 buffer ftoa)
#pcre is bundled with openCollada
#SET(PCRE ${LIBDIR}/pcre)
#SET(PCRE_LIBPATH ${PCRE}/lib)

@ -139,14 +139,14 @@ BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
WITH_BF_REDCODE = False
BF_REDCODE_INC = '#extern'
WITH_BF_COLLADA = False
WITH_BF_COLLADA = True
BF_COLLADA = '#source/blender/collada'
BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = LIBDIR + '/opencollada'
BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre buffer ftoa'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
#Ray trace optimization

@ -1709,7 +1709,7 @@ public:
// most widespread de-facto standard.
texture.setProfileName("FCOLLADA");
texture.setChildElementName("bump");
ep.setExtraTechniqueColorOrTexture(COLLADASW::ColorOrTexture(texture));
ep.addExtraTechniqueColorOrTexture(COLLADASW::ColorOrTexture(texture));
}
}
// performs the actual writing