forked from bartvdbraak/blender
Fix for bug in raytrace code refactoring, crash with empty octree.
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@ -124,10 +124,13 @@ void makeraytree(Render *re)
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}
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}
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if(min[0] > max[0]) return; /* empty raytree */
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re->raytree= RE_ray_tree_create(re->r.ocres, totface, min, max, vlr_face_coords, vlr_check_intersect);
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if(min[0] > max[0]) { /* empty raytree */
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RE_ray_tree_done(re->raytree);
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return;
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}
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for(v=0; v<re->totvlak; v++) {
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if((v & 255)==0) {
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double time= PIL_check_seconds_timer();
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