updating blenderplayer stubs after spaceimage set mask function

This commit is contained in:
Dalai Felinto 2012-07-25 18:42:52 +00:00
parent d2a77c07e0
commit a9614e732c

@ -64,6 +64,7 @@ struct LOD_Decimation_Info;
struct MCol;
struct MTex;
struct Main;
struct Mask;
struct Material;
struct MenuType;
struct Mesh;
@ -229,6 +230,7 @@ void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSett
void ED_screen_set_scene(struct bContext *C, struct Scene *scene) {}
void ED_space_clip_set_clip(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip) {}
void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) {}
void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) {}
void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) {}
void ED_render_engine_changed(struct Main *bmain) {}