forked from bartvdbraak/blender
Code cleanup: fixes for function prototypes
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ed775edeeb
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a9b82244de
@ -145,7 +145,7 @@ bool ImageManager::is_float_image(const string& filename, void *builtin_data, bo
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return is_float;
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}
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static bool image_equals(ImageManager::Image *image, const string& filename, void *builtin_data, bool interpolation)
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static bool image_equals(ImageManager::Image *image, const string& filename, void *builtin_data, InterpolationType interpolation)
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{
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return image->filename == filename &&
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image->builtin_data == builtin_data &&
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@ -1726,7 +1726,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
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}
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}
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void BKE_displist_make_curveTypes(Scene *scene, Object *ob, bool for_orco)
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void BKE_displist_make_curveTypes(Scene *scene, Object *ob, const bool for_orco)
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{
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ListBase *dispbase;
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@ -294,9 +294,9 @@ static void undo_step_num(bContext *C, UndoStack *stack, int step)
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void ED_undo_paint_step_num(bContext *C, int type, int step)
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{
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if (type == UNDO_PAINT_IMAGE)
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return undo_step_num(C, &ImageUndoStack, step);
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undo_step_num(C, &ImageUndoStack, step);
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else if (type == UNDO_PAINT_MESH)
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return undo_step_num(C, &MeshUndoStack, step);
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undo_step_num(C, &MeshUndoStack, step);
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}
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static char *undo_stack_get_name(UndoStack *stack, int nr, int *active)
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