forked from bartvdbraak/blender
This commit add the clock wipe effect to the sweep menu in the sequence editor
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f32b8e6b7f
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@ -97,7 +97,7 @@ void do_mul_effect(float facf0, float facf1,
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unsigned int *out);
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/* Sweep effect */
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enum {DO_SINGLE_WIPE, DO_DOUBLE_WIPE, DO_BOX_WIPE, DO_CROSS_WIPE,
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DO_IRIS_WIPE};
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DO_IRIS_WIPE,DO_CLOCK_WIPE};
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float in_band(float width,float dist, float perc,int side,int dir);
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float check_zone(int x, int y, int xo, int yo, struct Sequence *seq, float facf0);
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void init_sweep_effect(struct Sequence *seq);
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@ -713,11 +713,17 @@ static void seq_panel_properties(short cntrl) // SEQ_HANDLER_PROPERTIES
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if(last_seq->type==SEQ_SWEEP){
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SweepVars *sweep = (SweepVars *)last_seq->effectdata;
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char formatstring[1024];
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strcpy(formatstring, "Select Sweep Type %t|Single Wipe%x0|Double Wipe %x1|Iris Wipe %x4");
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strcpy(formatstring, "Select Sweep Type %t|Single Wipe%x0|Double Wipe %x1|Iris Wipe %x4|Clock Wipe %x5");
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uiDefButS(block, MENU,SEQ_BUT_EFFECT | B_NOP, formatstring, 10,90,220,22, &sweep->sweeptype, 0, 0, 0, 0, "What type of sweep should be performed");
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uiDefButF(block, NUM,SEQ_BUT_EFFECT| B_NOP,"Blur:", 10,65,220,22, &sweep->edgeWidth,0.0,1.0, 1, 2, "The percent width of the blur edge");
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if(sweep->sweeptype != DO_IRIS_WIPE)
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uiDefButF(block, NUM,SEQ_BUT_EFFECT| B_NOP,"Angle:", 10,40,220,22, &sweep->angle,-90.0,90.0, 1, 2, "The Angle of the Edge");
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switch(sweep->sweeptype){ /*Skip Types that do not require angle*/
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case DO_IRIS_WIPE:
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case DO_CLOCK_WIPE:
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break;
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default:
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uiDefButF(block, NUM,SEQ_BUT_EFFECT| B_NOP,"Angle:", 10,40,220,22, &sweep->angle,-90.0,90.0, 1, 2, "The Angle of the Edge");
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}
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uiDefButS(block, TOG,SEQ_BUT_EFFECT| B_NOP,"Wipe In", 10,15,220,22, &sweep->forward,0,0, 0, 0, "Controls Primary Direction of Sweep");
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}
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else if(last_seq->type==SEQ_GLOW){
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@ -989,12 +989,12 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
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/*some future stuff
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float hyp3,hyp4,b4,b5
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*/
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float temp1,temp2; //some placeholder variables
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float temp1,temp2,temp3,temp4,hold; //some placeholder variables
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float halfx = xo/2;
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float halfy = yo/2;
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float output=0;
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float widthf,output=0;
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SweepVars *sweep = (SweepVars *)seq->effectdata;
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int width,invert = 0;
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int width;
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angle = sweep->angle;
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if(angle < 0){
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@ -1019,7 +1019,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
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if (angle == 0.0)angle = 0.000001;
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b1 = posy - (-angle)*posx;
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b2 = y - (-angle)*x;
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hyp = abs(angle*x+y+(-posy-angle*posx))/sqrt(angle*angle+1);
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hyp = fabs(angle*x+y+(-posy-angle*posx))/sqrt(angle*angle+1);
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if(angle < 0){
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temp1 = b1;
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b1 = b2;
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@ -1074,7 +1074,59 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
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output = in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1);
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}
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if(!sweep->forward)output = 1-output;
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break;
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break;
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case DO_CLOCK_WIPE:
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/*
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temp1: angle of effect center in rads
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temp2: angle of line through (halfx,halfy) and (x,y) in rads
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temp3: angle of low side of blur
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temp4: angle of high side of blur
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*/
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output = 1-facf0;
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widthf = sweep->edgeWidth*2*3.14159;
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temp1 = 2 * 3.14159 * facf0;
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if(sweep->forward){
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temp1 = 2*3.14159-temp1;
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}
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x = x - halfx;
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y = y - halfy;
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temp2 = asin(abs(y)/sqrt(x*x + y*y));
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if(x <= 0 && y >= 0)
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temp2 = 3.14159 - temp2;
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else if(x<=0 && y <= 0)
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temp2 += 3.14159;
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else if(x >= 0 && y <= 0)
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temp2 = 2*3.14159 - temp2;
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if(sweep->forward){
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temp3 = temp1-(widthf/2)*facf0;
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temp4 = temp1+(widthf/2)*(1-facf0);
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}
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else{
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temp3 = temp1-(widthf/2)*(1-facf0);
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temp4 = temp1+(widthf/2)*facf0;
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}
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if (temp3 < 0) temp3 = 0;
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if (temp4 > 2*3.14159) temp4 = 2*3.14159;
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if(temp2 < temp3)
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output = 0;
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else if (temp2 > temp4)
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output = 1;
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else
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output = (temp2-temp3)/(temp4-temp3);
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if(x == 0 && y == 0){
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output = 1;
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}
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if(output != output)
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output = 1;
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if(sweep->forward)
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output = 1 - output;
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break;
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/* BOX WIPE IS NOT WORKING YET */
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/* case DO_CROSS_WIPE: */
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/* BOX WIPE IS NOT WORKING YET */
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