forked from bartvdbraak/blender
Fix T44269: Typo in volume_attribute_float:geom_volume.h
Was rather harmless typo since we either pass both dx,dy or pass both NULL.
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@ -60,7 +60,7 @@ ccl_device float volume_attribute_float(KernelGlobals *kg, const ShaderData *sd,
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#endif
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if(dx) *dx = 0.0f;
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if(dx) *dy = 0.0f;
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if(dy) *dy = 0.0f;
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/* todo: support float textures to lower memory usage for single floats */
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return average(float4_to_float3(r));
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