forked from bartvdbraak/blender
revert 53478, it looks this is still useful for a couple of use cases in non-projective texture painting such as stamping a static texture and using image space size in pixels.
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@ -720,6 +720,8 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
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col = layout.column()
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col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
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if brush.use_paint_image:
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col.prop(brush, "use_fixed_texture")
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if context.sculpt_object:
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sculpt_brush_texture_settings(col, brush)
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