forked from bartvdbraak/blender
reproject - clamp image by the maximum texture size, remove debug printf.
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5f7bcee541
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ad0e57a2a8
@ -5489,9 +5489,15 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
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ToolSettings *settings= scene->toolsettings;
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int w= settings->imapaint.screen_grab_size[0];
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int h= settings->imapaint.screen_grab_size[1];
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int maxsize;
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RNA_string_get(op->ptr, "filename", filename);
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize);
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if(w > maxsize) w= maxsize;
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if(h > maxsize) h= maxsize;
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ibuf= ED_view3d_draw_offscreen_imbuf(CTX_data_scene(C), CTX_wm_view3d(C), CTX_wm_region(C), w, h);
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image= BKE_add_image_imbuf(ibuf);
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@ -270,8 +270,6 @@ void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
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*angle += dphi;
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printf("angle %.3f\n", *angle);
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output[0] = *angle;
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}
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