forked from bartvdbraak/blender
Using term 'origin' for mathutils.bvhtree docs
Matches rna ray-cast API
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@ -328,7 +328,7 @@ static void py_bvhtree_nearest_point_cb(void *userdata, int index, const float c
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}
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PyDoc_STRVAR(py_bvhtree_ray_cast_doc,
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".. method:: ray_cast(co, direction, distance=sys.float_info.max)\n"
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".. method:: ray_cast(origin, direction, distance=sys.float_info.max)\n"
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"\n"
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" Cast a ray onto the mesh.\n"
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"\n"
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@ -383,7 +383,7 @@ static PyObject *py_bvhtree_ray_cast(PyBVHTree *self, PyObject *args)
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}
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PyDoc_STRVAR(py_bvhtree_find_nearest_doc,
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".. method:: find_nearest(co, distance=" PYBVH_MAX_DIST_STR ")\n"
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".. method:: find_nearest(origin, distance=" PYBVH_MAX_DIST_STR ")\n"
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"\n"
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" Find the nearest element to a point.\n"
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"\n"
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