Tiny tweak.

Dragging option (cursor change) for region dividers in editors was having an 
un-even sensitivity hotspot. This conflicted with header buttons for example,
where the hotspot and bottons overlapped.

Now the hotspot is around the region-edge evenly.
This commit is contained in:
Ton Roosendaal 2013-03-10 14:30:24 +00:00
parent ea341574cb
commit af16cd804c

@ -590,7 +590,7 @@ static void area_azone_initialize(bScreen *screen, ScrArea *sa)
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
#define AZONEPAD_EDGE (0.2f * U.widget_unit)
#define AZONEPAD_EDGE (0.1f * U.widget_unit)
#define AZONEPAD_ICON (0.45f * U.widget_unit)
static void region_azone_edge(AZone *az, ARegion *ar)
{
@ -599,22 +599,22 @@ static void region_azone_edge(AZone *az, ARegion *ar)
az->x1 = ar->winrct.xmin;
az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
az->x2 = ar->winrct.xmax;
az->y2 = ar->winrct.ymax;
az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
break;
case AE_BOTTOM_TO_TOPLEFT:
az->x1 = ar->winrct.xmin;
az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
az->x2 = ar->winrct.xmax;
az->y2 = ar->winrct.ymin;
az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
break;
case AE_LEFT_TO_TOPRIGHT:
az->x1 = ar->winrct.xmin;
az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
az->y1 = ar->winrct.ymin;
az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
az->y2 = ar->winrct.ymax;
break;
case AE_RIGHT_TO_TOPLEFT:
az->x1 = ar->winrct.xmax;
az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
az->y1 = ar->winrct.ymin;
az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
az->y2 = ar->winrct.ymax;