forked from bartvdbraak/blender
merge multires changes into trunk
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245ab753f5
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@ -1741,7 +1741,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
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*/
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if(mti->type == eModifierTypeType_OnlyDeform) {
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/* No existing verts to deform, need to build them. */
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if(!deformedVerts) {
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if(dm) {
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@ -1867,10 +1866,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
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}
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}
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}
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/* grab modifiers until index i */
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if((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
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break;
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/*don't allow other modifiers past multires if in sculpt mode*/
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if (!useRenderParams && ((ob->mode & OB_MODE_SCULPT) && ob->sculpt))
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break;
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}
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for(md=firstmd; md; md=md->next)
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@ -1214,6 +1214,8 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
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for(i = 0; i < totgrid; ++i) {
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DMGridData *grid= bvh->grids[node->prim_indices[i]];
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if (!grid)
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continue;
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for(y = 0; y < gridsize-1; ++y) {
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for(x = 0; x < gridsize-1; ++x) {
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