forked from bartvdbraak/blender
[#18492] Old 3dView painting does't work anymore.
use flag the wrong way
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@ -978,7 +978,7 @@ void backdrawview3d(int test)
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#endif
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if( G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT );
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else if ((G.f & G_TEXTUREPAINT) && G.scene->toolsettings && (G.scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)==0);
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else if ((G.f & G_TEXTUREPAINT) && G.scene->toolsettings && (G.scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE));
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else if(G.obedit && G.vd->drawtype>OB_WIRE && (G.vd->flag & V3D_ZBUF_SELECT));
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else {
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G.vd->flag &= ~V3D_NEEDBACKBUFDRAW;
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