forked from bartvdbraak/blender
- added stub for elbeemDebugOut in
source/blender/blenkernel/bad_level_call_stubs/stubs.c for read/write bobj debug output
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@ -227,3 +227,8 @@ void bglVertex3f(float x, float y, float z) {}
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void bglEnd(void) {}
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struct DispListMesh *NewBooleanMeshDLM(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; }
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// bobj read/write debug messages
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void elbeemDebugOut(char *msg) {}
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