forked from bartvdbraak/blender
Spelling error fixes
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9863e71692
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b1932477a7
@ -1562,7 +1562,7 @@ bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], floa
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}
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}
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/* aftertrans does insert ipos and action channels, and clears base flags, doesnt read transdata */
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/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
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special_aftertrans_update(C, t);
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special_aftertrans_update(C, t);
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postTrans(C, t);
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postTrans(C, t);
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@ -2336,7 +2336,7 @@ int transformEnd(bContext *C, TransInfo *t)
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exit_code = OPERATOR_FINISHED;
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exit_code = OPERATOR_FINISHED;
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}
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}
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/* aftertrans does insert keyframes, and clears base flags, doesnt read transdata */
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/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
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special_aftertrans_update(C, t);
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special_aftertrans_update(C, t);
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/* free data */
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/* free data */
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@ -404,7 +404,7 @@ static void recalcData_graphedit(TransInfo *t)
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for (ale = anim_data.first; ale; ale = ale->next) {
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for (ale = anim_data.first; ale; ale = ale->next) {
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FCurve *fcu = (FCurve *)ale->key_data;
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FCurve *fcu = (FCurve *)ale->key_data;
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/* ignore unselected fcurves */
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/* ignore FC-Curves without any selected verts */
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if (!fcu_test_selected(fcu))
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if (!fcu_test_selected(fcu))
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continue;
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continue;
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@ -232,7 +232,7 @@ static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2],
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double *angle = mi->data;
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double *angle = mi->data;
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/* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */
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/* use doubles here, to make sure a "1.0" (no rotation) doesn't become 9.999999e-01, which gives 0.02 for acos */
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double deler = (((dx1 * dx1 + dy1 * dy1) +
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double deler = (((dx1 * dx1 + dy1 * dy1) +
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(dx2 * dx2 + dy2 * dy2) -
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(dx2 * dx2 + dy2 * dy2) -
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(dx3 * dx3 + dy3 * dy3)) / (2.0 * ((A * B) ? (A * B) : 1.0)));
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(dx3 * dx3 + dy3 * dy3)) / (2.0 * ((A * B) ? (A * B) : 1.0)));
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@ -1719,7 +1719,7 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
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glSelectBuffer(64, buffer);
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glSelectBuffer(64, buffer);
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glRenderMode(GL_SELECT);
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glRenderMode(GL_SELECT);
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glInitNames(); /* these two calls whatfor? It doesnt work otherwise */
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glInitNames(); /* these two calls whatfor? It doesn't work otherwise */
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glPushName(-2);
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glPushName(-2);
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/* do the drawing */
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/* do the drawing */
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