patch [#11491] Fix for bug 11362: Blender.Draw.Image() method does not clip properly

fixing [#11362] Blender.Draw.Image() method does not clip properly
also return silently on zero zoomlevel rather then raising an error, only raise an error on negative values.
This commit is contained in:
Campbell Barton 2008-05-25 16:39:57 +00:00
parent 20b4bf4aba
commit b306aaccb9

@ -2063,22 +2063,22 @@ static PyObject *Method_Image( PyObject * self, PyObject * args )
/*GLfloat scissorBox[4];*/
/* parse the arguments passed-in from Python */
if( !PyArg_ParseTuple( args, "Off|ffiiii", &pyObjImage,
if( !PyArg_ParseTuple( args, "O!ff|ffiiii", &Image_Type, &pyObjImage,
&originX, &originY, &zoomX, &zoomY,
&clipX, &clipY, &clipW, &clipH ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a Blender.Image and 2 floats, and " \
"optionally 2 floats and 4 ints as arguments" );
/* check that the first PyObject is actually a Blender.Image */
if( !BPy_Image_Check( pyObjImage ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a Blender.Image and 2 floats, and " \
"optionally 2 floats and 4 ints as arguments" );
/* check that the zoom factors are valid */
if( ( zoomX <= 0.0 ) || ( zoomY <= 0.0 ) )
if( ( zoomX < 0.0 ) || ( zoomY < 0.0 ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"invalid zoom factors - they must be >= 0.0" );
"invalid zoom factors - they must be > 0.0" );
if ((zoomX == 0.0 ) || ( zoomY == 0.0 )) {
/* sometimes python doubles can be converted from small values to a zero float, in this case just dont draw */
Py_RETURN_NONE;
}
/* fetch a C Image pointer from the passed-in Python object */
py_img = ( BPy_Image * ) pyObjImage;
image = py_img->image;
@ -2101,9 +2101,9 @@ static PyObject *Method_Image( PyObject * self, PyObject * args )
* the image as they can. */
clipX = EXPP_ClampInt( clipX, 0, ibuf->x );
clipY = EXPP_ClampInt( clipY, 0, ibuf->y );
if( ( clipW < 0 ) || ( clipW > ( ibuf->x - clipW ) ) )
if( ( clipW < 0 ) || ( clipX+clipW > ibuf->x ) )
clipW = ibuf->x - clipX;
if( ( clipH < 0 ) || ( clipH > ( ibuf->y - clipH ) ) )
if( ( clipH < 0 ) || ( clipY+clipH > ibuf->y ) )
clipH = ibuf->y - clipY;
/* -- we are "Go" to Draw! -- */
@ -2165,8 +2165,7 @@ static PyObject *Method_Image( PyObject * self, PyObject * args )
glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
Py_INCREF( Py_None );
return Py_None;
Py_RETURN_NONE;
}