MSVC compile error fix for subsurf UV.

This commit is contained in:
Brecht Van Lommel 2006-01-10 12:25:07 +00:00
parent 25225dc959
commit b3eef4f9f1

@ -224,8 +224,7 @@ static float *getFaceUV(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edg
}
else if (y==gridSize-1) {
CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
S = (S+numVerts-1)%numVerts;
CCGEdge *e = ccgSubSurf_getFaceEdge(ss, f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(ss, f, (S+numVerts-1)%numVerts);
if (v==ccgSubSurf_getEdgeVert0(ss, e))
return ccgSubSurf_getEdgeData(ss, e, gridSize-1-x);
@ -272,7 +271,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, Mesh *me, DispLis
CCGVertHDL fverts[4];
EdgeHash *ehash;
limit[0]= limit[1]= 0.0001;
limit[0]= limit[1]= 0.0001f;
vmap= make_uv_vert_map(mface, tface, totface, totvert, 0, limit);
if (!vmap)
return 0;