forked from bartvdbraak/blender
Bugfix: the re-render layer button in the render layer composite node
didn't change the current frame of the scene to the frame of the compositing scene.
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1dc7f17493
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b5437cc8a2
@ -244,6 +244,7 @@ static void composite_node_render(SpaceNode *snode, bNode *node)
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G.scene->r.mode &= ~(R_BORDER|R_DOCOMP);
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G.scene->r.mode |= scene->r.mode & R_BORDER;
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G.scene->r.border= scene->r.border;
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G.scene->r.cfra= scene->r.cfra;
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}
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scemode= G.scene->r.scemode;
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@ -304,6 +305,7 @@ static void composit_node_event(SpaceNode *snode, short event)
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addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
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composite_node_render(snode, node);
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snode_handle_recalc(snode);
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/* add another event, a render can go fullscreen and open new window */
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addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
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