forked from bartvdbraak/blender
Fix [#29502] Brush texture Preview panel doesnt show Alpha checkbox
* Added to the py UI file, it would require some deeper changes to have it in the c Template, can be done later. * Fixed a typo.
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@ -166,6 +166,10 @@ class TEXTURE_PT_preview(TextureButtonsPanel, Panel):
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layout.template_preview(tex, parent=idblock, slot=slot)
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else:
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layout.template_preview(tex, slot=slot)
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#Show Alpha Button for Brush Textures, see #29502
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if context.space_data.texture_context == 'BRUSH':
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layout.prop(tex, "use_preview_alpha")
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class TEXTURE_PT_colors(TextureButtonsPanel, Panel):
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@ -1223,7 +1223,7 @@ void uiTemplatePreview(uiLayout *layout, ID *id, int show_buttons, ID *parent, M
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uiDefButS(block, ROW, B_MATPRV, IFACE_("World"), 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_OTHER, 0, 0, "");
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uiDefButS(block, ROW, B_MATPRV, IFACE_("Both"), 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_BOTH, 0, 0, "");
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/* Alpha buton for texture preview */
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/* Alpha button for texture preview */
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if(*pr_texture!=TEX_PR_OTHER) {
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row = uiLayoutRow(layout, 0);
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uiItemR(row, &texture_ptr, "use_preview_alpha", 0, NULL, ICON_NONE);
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