2.5 Buttons:

* Tweaked the scene buttons to be more consistent with the Layout Guidelines. http://wiki.blender.org/index.php/BlenderDev/Blender2.5/UIlayoutGuide

* Modifier panel is now also visible on non mesh objects, like curves, text etc.
This commit is contained in:
Thomas Dinges 2009-05-04 18:45:58 +00:00
parent eaf717c500
commit b753d6fd2d
2 changed files with 79 additions and 59 deletions

@ -12,7 +12,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
def poll(self, context):
ob = context.active_object
return (ob and ob.type == "MESH")
return (ob and ob.type in ("MESH", "CURVE", "SURFACE", "TEXT", "LATTICE"))
def draw(self, context):
ob = context.active_object

@ -14,22 +14,25 @@ class RENDER_PT_shading(RenderButtonsPanel):
layout = self.layout
rd = scene.render_data
layout.column_flow()
layout.itemR(rd, "render_shadows", text="Shadows")
layout.itemR(rd, "render_sss", text="SSS")
layout.itemR(rd, "render_envmaps", text="EnvMap")
layout.itemR(rd, "render_radiosity", text="Radio")
layout.row()
layout.itemR(rd, "render_raytracing", text="Ray Tracing")
layout.itemR(rd, "octree_resolution")
layout.row()
layout.itemR(rd, "alpha_mode")
layout.row()
layout.itemR(rd, "free_image_textures")
layout.split(number=2)
sub = layout.sub(0)
sub.column_flow()
sub.itemR(rd, "render_shadows", text="Shadows")
sub.itemR(rd, "render_sss", text="SSS")
sub.itemR(rd, "render_envmaps", text="EnvMap")
sub.itemR(rd, "render_radiosity", text="Radio")
sub = layout.sub(1)
subsub = sub.box()
subsub.column_flow()
subsub.itemR(rd, "render_raytracing", text="Ray Tracing")
if (rd.render_raytracing):
subsub.itemR(rd, "octree_resolution", text="Octree")
sub.row()
sub.itemR(rd, "alpha_mode")
class RENDER_PT_image(RenderButtonsPanel):
__label__ = "Image"
@ -44,22 +47,17 @@ class RENDER_PT_image(RenderButtonsPanel):
layout.itemR(rd, "resolution_y", text="SizeY")
layout.itemR(rd, "pixel_aspect_x", text="AspX")
layout.itemR(rd, "pixel_aspect_y", text="AspY")
layout.row()
layout.itemR(rd, "quality")
layout.itemR(rd, "color_mode")
layout.row()
layout.itemR(rd, "image_type")
layout.row()
layout.itemR(rd, "placeholders")
layout.itemR(rd, "no_overwrite")
layout.itemR(rd, "file_extensions")
layout.row()
layout.itemR(rd, "crop_to_border")
sub = layout.box()
sub.row()
sub.itemR(rd, "image_type")
sub.row()
sub.itemR(rd, "file_extensions")
sub.itemR(rd, "color_mode")
if rd.image_type in ("AVIJPEG", "JPEG"):
sub.row()
sub.itemR(rd, "quality")
class RENDER_PT_antialiasing(RenderButtonsPanel):
__label__ = "Anti-Aliasing"
@ -71,16 +69,18 @@ class RENDER_PT_antialiasing(RenderButtonsPanel):
layout.row()
layout.itemR(rd, "antialiasing", text="Enable")
layout.itemR(rd, "filter_size")
layout.row()
layout.itemR(rd, "pixel_filter")
layout.itemR(rd, "antialiasing_samples", text="Samples")
layout.row()
layout.itemR(rd, "save_buffers")
if (rd.save_buffers):
layout.itemR(rd, "full_sample")
if (rd.antialiasing):
layout.row()
layout.itemL(text="Samples:")
layout.itemR(rd, "antialiasing_samples", expand=True)
layout.row()
layout.itemR(rd, "pixel_filter")
layout.itemR(rd, "filter_size")
layout.row()
layout.itemR(rd, "save_buffers")
if (rd.save_buffers):
layout.itemR(rd, "full_sample")
class RENDER_PT_render(RenderButtonsPanel):
__label__ = "Render"
@ -97,11 +97,11 @@ class RENDER_PT_render(RenderButtonsPanel):
layout.row()
layout.itemR(scene, "start_frame", text="Start")
layout.itemR(scene, "end_frame", text="End")
layout.itemR(rd, "fps")
layout.itemR(scene, "current_frame", text="Frame")
layout.row()
layout.itemR(rd, "fps")
layout.itemR(scene, "end_frame", text="End")
layout.itemR(rd, "fps_base",text="/")
layout.itemR(scene, "frame_step", text="Step")
@ -117,23 +117,43 @@ class RENDER_PT_render(RenderButtonsPanel):
layout.itemR(rd, "dither_intensity")
layout.itemR(rd, "parts_x")
layout.itemR(rd, "parts_y")
layout.row()
layout.itemR(rd, "threads_mode")
if (rd.threads_mode == 'THREADS_FIXED'):
layout.itemR(rd, "threads")
layout.row()
layout.itemR(rd, "fields", text="Fields")
layout.itemR(rd, "field_order", text="Order")
layout.itemR(rd, "fields_still", text="Still")
layout.row()
layout.itemL(text="Extra:")
layout.row()
layout.itemR(rd, "border", text="Border Render")
layout.itemR(rd, "panorama")
layout.itemR(rd, "backbuf")
layout.split(number=2)
sub = layout.sub(0)
subsub = sub.box()
subsub.column_flow()
subsub.itemL(text="Threads Mode:")
subsub.itemR(rd, "threads_mode", expand=True)
if rd.threads_mode == 'THREADS_FIXED':
subsub.itemR(rd, "threads")
subsub = sub.box()
subsub.column_flow()
subsub.itemL(text="Distributed Rendering:")
subsub.itemR(rd, "placeholders")
subsub.itemR(rd, "no_overwrite")
subsub = sub.box()
subsub.column_flow()
subsub.itemR(rd, "fields", text="Fields")
if (rd.fields):
subsub.itemR(rd, "fields_still", text="Still")
subsub.itemR(rd, "field_order", text="Order")
sub = layout.sub(1)
subsub = sub.box()
subsub.column_flow()
subsub.itemL(text="Extra:")
subsub.itemR(rd, "panorama")
subsub.itemR(rd, "backbuf")
subsub.itemR(rd, "free_image_textures")
subsub = sub.box()
subsub.column_flow()
subsub.itemL(text="Border:")
subsub.itemR(rd, "border", text="Border Render")
if (rd.border):
subsub.itemR(rd, "crop_to_border")
bpy.types.register(RENDER_PT_render)
bpy.types.register(RENDER_PT_antialiasing)