* Code to start moving 3D view header and panels to python, at
  the moment the View menu and one empty panel is in python. The
  C header code is wrapped in one template, so parts of that can
  be moved over while still keeping things working.
* Fix for mistake in RNA enum commit yesterday, and some warning
  fixes.
This commit is contained in:
Brecht Van Lommel 2009-07-11 13:32:20 +00:00
parent 0096a3dee2
commit b775f1bb32
7 changed files with 122 additions and 115 deletions

106
release/ui/space_view3d.py Normal file

@ -0,0 +1,106 @@
import bpy
class VIEW3D_MT_view_navigation(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__label__ = "Navigation"
def draw(self, context):
layout = self.layout
# layout.itemO("VIEW3D_OT_view_fly_mode")
# layout.itemS()
layout.items_enumO("VIEW3D_OT_view_orbit", "type")
layout.itemS()
layout.items_enumO("VIEW3D_OT_view_pan", "type")
layout.itemS()
layout.item_floatO("VIEW3D_OT_zoom", "delta", 1.0, text="Zoom In")
layout.item_floatO("VIEW3D_OT_zoom", "delta", -1.0, text="Zoom Out")
class VIEW3D_MT_view(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__label__ = "View"
def draw(self, context):
layout = self.layout
layout.itemO("VIEW3D_OT_properties", icon="ICON_MENU_PANEL")
layout.itemO("VIEW3D_OT_toolbar", icon="ICON_MENU_PANEL")
layout.itemS()
layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "CAMERA")
layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "TOP")
layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "FRONT")
layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "RIGHT")
# layout.itemM("VIEW3D_MT_view_cameras", text="Cameras")
layout.itemS()
layout.itemO("VIEW3D_OT_view_persportho")
layout.itemS()
# layout.itemO("VIEW3D_OT_view_show_all_layers")
# layout.itemS()
# layout.itemO("VIEW3D_OT_view_local_view")
# layout.itemO("VIEW3D_OT_view_global_view")
# layout.itemS()
layout.itemM("VIEW3D_MT_view_navigation")
# layout.itemM("VIEW3D_MT_view_align", text="Align View")
layout.itemS()
layout.operator_context = "INVOKE_REGION_WIN"
layout.itemO("VIEW3D_OT_clip_border")
layout.itemO("VIEW3D_OT_zoom_border")
layout.itemS()
layout.itemO("VIEW3D_OT_view_center")
layout.itemO("VIEW3D_OT_view_all")
layout.itemS()
layout.itemO("SCREEN_OT_screen_full_area")
class VIEW3D_HT_header(bpy.types.Header):
__space_type__ = "VIEW_3D"
def draw(self, context):
layout = self.layout
layout.template_header()
# menus
if context.area.show_menus:
row = layout.row()
row.itemM("VIEW3D_MT_view")
layout.template_header_3D()
class VIEW3D_PT_random_panel(bpy.types.Panel):
__space_type__ = "VIEW_3D"
__region_type__ = "UI"
__label__ = "Random Panel"
def draw(self, context):
layout = self.layout
layout.itemL(text="panel contents")
bpy.types.register(VIEW3D_MT_view_navigation)
bpy.types.register(VIEW3D_MT_view)
bpy.types.register(VIEW3D_HT_header)
bpy.types.register(VIEW3D_PT_random_panel)

@ -622,6 +622,7 @@ void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *i
ListBase uiTemplateList(uiLayout *layout, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int columns, int compact);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
/* items */
void uiItemO(uiLayout *layout, char *name, int icon, char *opname);

@ -1757,9 +1757,9 @@ static short select_grouped_group(bContext *C, Object *ob) /* Select objects in
short changed = 0;
Base *base;
Group *group, *ob_groups[GROUP_MENU_MAX];
char str[10 + (24*GROUP_MENU_MAX)];
char *p = str;
int group_count=0, menu, i;
//char str[10 + (24*GROUP_MENU_MAX)];
//char *p = str;
int group_count=0; //, menu, i;
for ( group=G.main->group.first;
group && group_count < GROUP_MENU_MAX;

@ -491,29 +491,12 @@ static void view3d_header_area_init(wmWindowManager *wm, ARegion *ar)
WM_event_add_keymap_handler(&ar->handlers, keymap);
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
ED_region_header_init(ar);
}
static void view3d_header_area_draw(const bContext *C, ARegion *ar)
{
float col[3];
/* clear */
if(ED_screen_area_active(C))
UI_GetThemeColor3fv(TH_HEADER, col);
else
UI_GetThemeColor3fv(TH_HEADERDESEL, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
view3d_header_buttons(C, ar);
/* restore view matrix? */
UI_view2d_view_restore(C);
ED_region_header(C, ar);
}
static void view3d_header_area_listener(ARegion *ar, wmNotifier *wmn)

@ -636,86 +636,6 @@ static void do_view3d_viewmenu(bContext *C, void *arg, int event)
}
#endif
static void view3d_view_viewnavmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
// uiItemO(layout, NULL, 0, "VIEW3D_OT_view_fly_mode");
// uiItemS(layout);
uiItemsEnumO(layout, "VIEW3D_OT_view_orbit", "type");
uiItemS(layout);
uiItemsEnumO(layout, "VIEW3D_OT_view_pan", "type");
uiItemS(layout);
uiItemFloatO(layout, "Zoom in", 0, "VIEW3D_OT_zoom", "delta", 1.0f);
uiItemFloatO(layout, "Zoom out", 0, "VIEW3D_OT_zoom", "delta", -1.0f);
}
static void view3d_view_alignviewmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
}
static void view3d_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
ScrArea *sa= CTX_wm_area(C);
uiItemO(layout, NULL, ICON_MENU_PANEL, "VIEW3D_OT_properties");
uiItemO(layout, NULL, ICON_MENU_PANEL, "VIEW3D_OT_toolbar");
// uiItemO(layout, ICON_MENU_PANEL, "VIEW3D_OT_toggle_transform_orientations_panel"); // Transform Orientations...
// uiItemO(layout, ICON_MENU_PANEL, "VIEW3D_OT_toggle_render_preview_panel"); // render preview...
// uiItemO(layout, ICON_MENU_PANEL, "VIEW3D_OT_toggle_view_properties_panel"); // View Properties....
// uiItemO(layout, ICON_MENU_PANEL, "VIEW3D_OT_toggle_background_image_panel"); // Background Image....
// uiItemO(layout, ICON_MENU_PANEL, "VIEW3D_OT_toggle_grease_pencil_panel"); // Grease Pencil....
uiItemS(layout);
uiItemEnumO(layout, NULL, 0, "VIEW3D_OT_viewnumpad", "type", V3D_VIEW_CAMERA);
uiItemEnumO(layout, NULL, 0, "VIEW3D_OT_viewnumpad", "type", V3D_VIEW_TOP);
uiItemEnumO(layout, NULL, 0, "VIEW3D_OT_viewnumpad", "type", V3D_VIEW_FRONT);
uiItemEnumO(layout, NULL, 0, "VIEW3D_OT_viewnumpad", "type", V3D_VIEW_RIGHT);
//uiItemMenuF(layout, "Cameras", view3d_view_camerasmenu);
uiItemS(layout);
uiItemO(layout, NULL, 0, "VIEW3D_OT_view_persportho");
uiItemS(layout);
// uiItemO(layout, NULL, 0, "VIEW3D_OT_view_show_all_layers");
// uiItemS(layout);
// uiItemO(layout, NULL, 0, "VIEW3D_OT_view_local_view");
// uiItemO(layout, NULL, 0, "VIEW3D_OT_view_global_view");
// uiItemS(layout);
uiItemMenuF(layout, "View Navigation", 0, view3d_view_viewnavmenu);
uiItemMenuF(layout, "Align View", 0, view3d_view_alignviewmenu);
uiItemS(layout);
uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
uiItemO(layout, NULL, 0, "VIEW3D_OT_clip_border");
uiItemO(layout, NULL, 0, "VIEW3D_OT_zoom_border");
uiItemS(layout);
uiItemO(layout, NULL, 0, "VIEW3D_OT_view_center");
uiItemO(layout, NULL, 0, "VIEW3D_OT_view_all");
uiItemS(layout);
if(sa->full) uiItemO(layout, NULL, 0, "SCREEN_OT_screen_full_area"); // "Tile Window", Ctrl UpArrow
else uiItemO(layout, NULL, 0, "SCREEN_OT_screen_full_area"); // "Maximize Window", Ctr DownArrow
}
#if 0
static uiBlock *view3d_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
{
@ -4344,7 +4264,6 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
RegionView3D *rv3d= wm_region_view3d(C);
short xmax, xco= *xcoord;
/* compensate for local mode when setting up the viewing menu/iconrow values */
if(rv3d->view==7) rv3d->viewbut= 1;
else if(rv3d->view==1) rv3d->viewbut= 2;
@ -4355,11 +4274,6 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
* menu is drawn wider than it should be. The ypos of -2 is to make it properly fill the
* height of the header */
xmax= GetButStringLength("View");
uiDefMenuBut(block, view3d_viewmenu, NULL, "View", xco, yco, xmax-3, 20, "");
//uiDefPulldownBut(block, view3d_viewmenu, NULL, "View", xco, yco, xmax-3, 20, "");
xco+= xmax;
xmax= GetButStringLength("Select");
if (obedit) {
if (ob && ob->type == OB_MESH) {
@ -4495,8 +4409,9 @@ static void header_xco_step(ARegion *ar, int *xco, int *yco, int *maxco, int ste
}
}
void view3d_header_buttons(const bContext *C, ARegion *ar)
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
ARegion *ar= CTX_wm_region(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Scene *scene= CTX_data_scene(C);
@ -4506,11 +4421,9 @@ void view3d_header_buttons(const bContext *C, ARegion *ar)
uiBlock *block;
int a, xco, maxco=0, yco= 3;
block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
block= uiLayoutFreeBlock(layout);
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
xco= ED_area_header_standardbuttons(C, block, yco);
if((sa->flag & HEADER_NO_PULLDOWN)==0)
view3d_header_pulldowns(C, block, ob, &xco, yco);

@ -650,10 +650,11 @@ void RNA_property_enum_items(bContext *C, PointerRNA *ptr, PropertyRNA *prop, En
if(C && eprop->itemf) {
*item= eprop->itemf(C, ptr, free);
if(totitem)
if(totitem) {
for(tot=0; (*item)[tot].identifier; tot++);
*totitem= tot;
}
}
else {
*item= eprop->item;
if(totitem)

@ -273,6 +273,9 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
func= RNA_def_function(srna, "template_operator_search", "uiTemplateOperatorSearch");
func= RNA_def_function(srna, "template_header_3D", "uiTemplateHeader3D");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
}
#endif