forked from bartvdbraak/blender
Bugfix: FPS Frame Step had wrong minimum value. Animation rendering would fail if set to zero.
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@ -2710,7 +2710,7 @@ void RNA_def_scene(BlenderRNA *brna)
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_int_sdna(prop, NULL, "r.frame_step");
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RNA_def_property_range(prop, 0, MAXFRAME);
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RNA_def_property_ui_range(prop, 0, 100, 1, 0);
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RNA_def_property_ui_range(prop, 1, 100, 1, 0);
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RNA_def_property_ui_text(prop, "Frame Step", "Number of frames to skip forward while rendering/playing back each frame");
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RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
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