Bugfix: FPS Frame Step had wrong minimum value. Animation rendering would fail if set to zero.

This commit is contained in:
William Reynish 2010-02-24 21:53:16 +00:00
parent 99b288da96
commit b78b12b7ae

@ -2710,7 +2710,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.frame_step");
RNA_def_property_range(prop, 0, MAXFRAME);
RNA_def_property_ui_range(prop, 0, 100, 1, 0);
RNA_def_property_ui_range(prop, 1, 100, 1, 0);
RNA_def_property_ui_text(prop, "Frame Step", "Number of frames to skip forward while rendering/playing back each frame");
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);