Merging r42533 through r42601 from trunk into soc-2011-tomato

This commit is contained in:
Sergey Sharybin 2011-12-13 11:58:59 +00:00
commit b865c0314f
74 changed files with 598 additions and 285 deletions

@ -272,7 +272,7 @@ if 'blenderlite' in B.targets:
if k not in B.arguments:
env[k] = v
# Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY detection for OSX
# Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
if env['OURPLATFORM']=='darwin':
print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'][:9] + " --"
print "Available " + env['MACOSX_SDK_CHECK']
@ -291,6 +291,16 @@ if env['OURPLATFORM']=='darwin':
else:
env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
# for now, Mac builders must download and install the JackOSX framework
# necessary header file lives here when installed:
# /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
if env['WITH_BF_JACK'] == 1:
if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
env['WITH_BF_JACK'] = 0
else:
env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','Jackmp'])
if env['WITH_BF_OPENMP'] == 1:
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
env['CCFLAGS'].append('/openmp')

@ -96,6 +96,7 @@ WITH_BF_JACK = True
# Cycles
WITH_BF_CYCLES = True
WITH_BF_CYCLES_CUDA_BINARIES = True
WITH_BF_OIIO = True
WITH_BF_STATICOIIO = True

@ -95,5 +95,5 @@ WITH_BF_OCEANSIM = True
# Compilation and optimization
BF_DEBUG = False
REL_CCFLAGS = ['-O2'] # C & C++
REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib64']

@ -96,6 +96,7 @@ WITH_BF_JACK = True
# Cycles
WITH_BF_CYCLES = True
WITH_BF_CYCLES_CUDA_BINARIES = True
WITH_BF_OIIO = True
WITH_BF_STATICOIIO = True
@ -116,5 +117,5 @@ WITH_BF_OCEANSIM = True
# Compilation and optimization
BF_DEBUG = False
REL_CCFLAGS = ['-O2'] # C & C++
REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib64']

@ -148,12 +148,12 @@ BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
# TODO - set proper paths here (add precompiled to lib/ ? )
WITH_BF_JACK = False
BF_JACK = '/usr'
BF_JACK_INC = '${BF_JACK}/include/jack'
# we use simply jack framework
WITH_BF_JACK = True
BF_JACK = '/Library/Frameworks/Jackmp.framework'
BF_JACK_INC = '${BF_JACK}/headers'
BF_JACK_LIB = 'jack'
BF_JACK_LIBPATH = '${BF_JACK}/lib'
BF_JACK_LIBPATH = '${BF_JACK}'
WITH_BF_SNDFILE = True
BF_SNDFILE = LIBDIR + '/sndfile'

@ -1,4 +1,4 @@
.TH "BLENDER" "1" "October 17, 2011" "Blender Blender 2\&.60 (sub 0)"
.TH "BLENDER" "1" "December 10, 2011" "Blender Blender 2\&.60 (sub 7)"
.SH NAME
blender \- a 3D modelling and rendering package
@ -15,7 +15,7 @@ Use Blender to create TV commercials, to make technical visualizations, business
http://www.blender.org
.SH OPTIONS
Blender 2.59 (sub 4)
Blender 2.60 (sub 7)
Usage: blender [args ...] [file] [args ...]
.br
.SS "Render Options:"
@ -378,11 +378,10 @@ Arguments are executed in the order they are given. eg
\fIBLENDER_USER_CONFIG\fR Directory for user configuration files.
\fIBLENDER_USER_SCRIPTS\fR Directory for user scripts.
\fIBLENDER_SYSTEM_SCRIPTS\fR Directory for system wide scripts.
\fIBLENDER_USER_DATAFILES\fR Directory for user data files (icons, translations, ..).
\fIBLENDER_USER_DAT`AFILES\fR Directory for user data files (icons, translations, ..).
\fIBLENDER_SYSTEM_DATAFILES\fR Directory for system wide data files.
\fIBLENDER_SYSTEM_PYTHON\fR Directory for system python libraries.
\fITMP\fR or \fITMPDIR\fR Store temporary files here.
\fISDL_AUDIODRIVER\fR LibSDL audio driver \- alsa, esd, dma.
\fIPYTHONHOME\fR Path to the python directory, eg. /usr/lib/python.
.br
.br

@ -148,23 +148,23 @@ if(WIN32)
third_party/glog/src/vlog_is_on.cc
third_party/glog/src/windows/port.cc
third_party/glog/src/utilities.h
third_party/glog/src/stacktrace_generic-inl.h
third_party/glog/src/config.h
third_party/glog/src/stacktrace.h
third_party/glog/src/stacktrace_x86_64-inl.h
third_party/glog/src/base/googleinit.h
third_party/glog/src/base/mutex.h
third_party/glog/src/base/commandlineflags.h
third_party/glog/src/stacktrace_generic-inl.h
third_party/glog/src/stacktrace_libunwind-inl.h
third_party/glog/src/stacktrace_powerpc-inl.h
third_party/glog/src/stacktrace_x86-inl.h
third_party/glog/src/config.h
third_party/glog/src/stacktrace_libunwind-inl.h
third_party/glog/src/stacktrace_x86_64-inl.h
third_party/glog/src/utilities.h
third_party/glog/src/base/commandlineflags.h
third_party/glog/src/base/googleinit.h
third_party/glog/src/base/mutex.h
third_party/glog/src/windows/config.h
third_party/glog/src/windows/port.h
third_party/glog/src/windows/glog/log_severity.h
third_party/glog/src/windows/glog/logging.h
third_party/glog/src/windows/glog/raw_logging.h
third_party/glog/src/windows/glog/vlog_is_on.h
third_party/glog/src/windows/glog/logging.h
third_party/glog/src/windows/glog/log_severity.h
third_party/glog/src/windows/port.h
third_party/glog/src/windows/config.h
)
list(APPEND INC
@ -184,7 +184,7 @@ if(WIN32)
string(REPLACE "${FLAG}" "Od" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endforeach()
endif()
else(WIN32)
else()
list(APPEND SRC
third_party/glog/src/utilities.cc
third_party/glog/src/symbolize.cc
@ -194,25 +194,26 @@ else(WIN32)
third_party/glog/src/demangle.cc
third_party/glog/src/raw_logging.cc
third_party/glog/src/utilities.h
third_party/glog/src/stacktrace_generic-inl.h
third_party/glog/src/config.h
third_party/glog/src/config_freebsd.h
third_party/glog/src/config_linux.h
third_party/glog/src/config_mac.h
third_party/glog/src/demangle.h
third_party/glog/src/stacktrace.h
third_party/glog/src/stacktrace_x86_64-inl.h
third_party/glog/src/symbolize.h
third_party/glog/src/base/googleinit.h
third_party/glog/src/base/mutex.h
third_party/glog/src/base/commandlineflags.h
third_party/glog/src/stacktrace_generic-inl.h
third_party/glog/src/stacktrace_libunwind-inl.h
third_party/glog/src/stacktrace_powerpc-inl.h
third_party/glog/src/stacktrace_x86-inl.h
third_party/glog/src/config.h
third_party/glog/src/demangle.h
third_party/glog/src/stacktrace_libunwind-inl.h
third_party/glog/src/stacktrace_x86_64-inl.h
third_party/glog/src/symbolize.h
third_party/glog/src/utilities.h
third_party/glog/src/base/commandlineflags.h
third_party/glog/src/base/googleinit.h
third_party/glog/src/base/mutex.h
third_party/glog/src/glog/log_severity.h
third_party/glog/src/glog/logging.h
third_party/glog/src/glog/raw_logging.h
third_party/glog/src/glog/vlog_is_on.h
third_party/glog/src/glog/logging.h
third_party/glog/src/glog/log_severity.h
third_party/glog/src/config_linux.h
)
list(APPEND INC
@ -220,6 +221,9 @@ else(WIN32)
)
endif()
add_definitions(-DV3DLIB_ENABLE_SUITESPARSE -DGOOGLE_GLOG_DLL_DECL=)
add_definitions(
-DV3DLIB_ENABLE_SUITESPARSE
-DGOOGLE_GLOG_DLL_DECL=
)
blender_add_lib(extern_libmv "${SRC}" "${INC}" "${INC_SYS}")

@ -36,6 +36,10 @@
#include <string>
#if defined(__APPLE__) // always first include for jack weaklinking !
#include <weakjack.h>
#endif
#include <jack.h>
#include <ringbuffer.h>

@ -257,7 +257,7 @@ SessionParams BlenderSync::get_session_params(BL::Scene b_scene, bool background
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
/* feature set */
bool experimental = (RNA_enum_get(&cscene, "feature_set") != 0);
params.experimental = (RNA_enum_get(&cscene, "feature_set") != 0);
/* device type */
params.device_type = DEVICE_CPU;
@ -266,14 +266,14 @@ SessionParams BlenderSync::get_session_params(BL::Scene b_scene, bool background
vector<DeviceType> types = Device::available_types();
DeviceType dtype;
if(!experimental || RNA_enum_get(&cscene, "gpu_type") == 0)
if(!params.experimental || RNA_enum_get(&cscene, "gpu_type") == 0)
dtype = DEVICE_CUDA;
else
dtype = DEVICE_OPENCL;
if(device_type_available(types, dtype))
params.device_type = dtype;
else if(experimental && device_type_available(types, DEVICE_OPENCL))
else if(params.experimental && device_type_available(types, DEVICE_OPENCL))
params.device_type = DEVICE_OPENCL;
else if(device_type_available(types, DEVICE_CUDA))
params.device_type = DEVICE_CUDA;

@ -112,7 +112,7 @@ public:
virtual void *osl_memory() { return NULL; }
/* load/compile kernels, must be called before adding tasks */
virtual bool load_kernels() { return true; }
virtual bool load_kernels(bool experimental) { return true; }
/* tasks */
virtual void task_add(DeviceTask& task) = 0;

@ -214,6 +214,21 @@ public:
return string("CUDA ") + deviceName;
}
bool support_device(bool experimental)
{
if(!experimental) {
int major, minor;
cuDeviceComputeCapability(&major, &minor, cuDevId);
if(major <= 1 && minor <= 2) {
cuda_error(string_printf("CUDA device supported only with shader model 1.3 or up, found %d.%d.", major, minor));
return false;
}
}
return true;
}
string compile_kernel()
{
/* compute cubin name */
@ -236,11 +251,11 @@ public:
if(path_exists(cubin))
return cubin;
#ifdef WITH_CUDA_BINARIES
#if defined(WITH_CUDA_BINARIES) && defined(_WIN32)
if(major <= 1 && minor <= 2)
cuda_error(string_printf("CUDA device supported only with shader model 1.3 or up, found %d.%d.", major, minor));
else
cuda_error("CUDA binary kernel for this graphics card not found.");
cuda_error(string_printf("CUDA binary kernel for this graphics card shader model (%d.%d) not found.", major, minor));
return "";
#else
/* if not, find CUDA compiler */
@ -283,12 +298,15 @@ public:
#endif
}
bool load_kernels()
bool load_kernels(bool experimental)
{
/* check if cuda init succeeded */
if(cuContext == 0)
return false;
if(!support_device(experimental))
return false;
/* get kernel */
string cubin = compile_kernel();

@ -132,10 +132,10 @@ public:
return desc.str();
}
bool load_kernels()
bool load_kernels(bool experimental)
{
foreach(SubDevice& sub, devices)
if(!sub.device->load_kernels())
if(!sub.device->load_kernels(experimental))
return false;
return true;

@ -365,7 +365,7 @@ public:
return md5.get_hex();
}
bool load_kernels()
bool load_kernels(bool experimental)
{
/* verify if device was initialized */
if(!device_initialized) {

@ -410,7 +410,7 @@ void Session::run()
/* load kernels */
progress.set_status("Loading render kernels (may take a few minutes the first time)");
if(!device->load_kernels()) {
if(!device->load_kernels(params.experimental)) {
string message = device->error_message();
if(message == "")
message = "Failed loading render kernel, see console for errors";

@ -43,6 +43,7 @@ public:
string output_path;
bool progressive;
bool experimental;
int samples;
int tile_size;
int min_size;
@ -59,6 +60,7 @@ public:
output_path = "";
progressive = false;
experimental = false;
samples = INT_MAX;
tile_size = 64;
min_size = 64;
@ -75,6 +77,7 @@ public:
&& output_path == params.output_path
/* && samples == params.samples */
&& progressive == params.progressive
&& experimental == params.experimental
&& tile_size == params.tile_size
&& min_size == params.min_size
&& threads == params.threads

@ -41,8 +41,9 @@ __device_inline float3 transform(const Transform *t, const float3 a)
{
float4 b = make_float4(a.x, a.y, a.z, 1.0f);
float3 c = make_float3(dot(t->x, b), dot(t->y, b), dot(t->z, b));
float w = dot(t->w, b);
return c/dot(t->w, b);
return (w != 0.0f)? c/w: make_float3(0.0f, 0.0f, 0.0f);
}
__device_inline float3 transform_direction(const Transform *t, const float3 a)

@ -54,7 +54,7 @@ def abspath(path, start=None, library=None):
"""
if path.startswith("//"):
if library:
start = abspath(_os.path.dirname(library.filepath))
start = _os.path.dirname(abspath(library.filepath))
return _os.path.join(_os.path.dirname(_bpy.data.filepath)
if start is None else start,
path[2:],

@ -65,19 +65,45 @@ def load_image(imagepath,
# TODO: recursive
# -------------------------------------------------------------------------
# Utility Functions
def _image_load_placeholder(path):
name = bpy.path.basename(path)
if type(name) == bytes:
name = name.decode('utf-8', "replace")
image = bpy.data.images.new(name, 128, 128)
# allow the path to be resolved later
image.filepath = path
image.source = 'FILE'
return image
def _image_load(path):
import bpy
if convert_callback:
path = convert_callback(path)
image = bpy.data.images.load(path)
try:
image = bpy.data.images.load(path)
except RuntimeError:
image = None
if verbose:
print(" image loaded '%s'" % path)
if image:
print(" image loaded '%s'" % path)
else:
print(" image load failed '%s'" % path)
# image path has been checked so the path could not be read for some
# reason, so be sure to return a placeholder
if place_holder:
image = _image_load_placeholder(path)
return image
# -------------------------------------------------------------------------
if verbose:
print("load_image('%s', '%s', ...)" % (imagepath, dirname))
@ -103,11 +129,9 @@ def load_image(imagepath,
if os.path.exists(nfilepath):
return _image_load(nfilepath)
# None of the paths exist so return placeholder
if place_holder:
image = bpy.data.images.new(bpy.path.basename(imagepath), 128, 128)
# allow the path to be resolved later
image.filepath = imagepath
return image
return _image_load_placeholder(imagepath)
# TODO comprehensiveImageLoad also searched in bpy.config.textureDir
return None

@ -38,7 +38,7 @@ class ANIM_OT_keying_set_export(Operator):
bl_label = "Export Keying Set..."
filepath = StringProperty(
name="File Path",
subtype='FILE_PATH',
)
filter_folder = BoolProperty(
name="Filter folders",

@ -413,7 +413,12 @@ class CLIP_OT_setup_tracking_scene(Operator):
@staticmethod
def _setupCamera(context):
sc = context.space_data
clip = sc.clip
tracking = clip.tracking
camob = CLIP_OT_setup_tracking_scene._findOrCreateCamera(context)
cam = camob.data
# Remove all constraints to be sure motion is fine
camob.constraints.clear()
@ -423,6 +428,9 @@ class CLIP_OT_setup_tracking_scene(Operator):
con.use_active_clip = True
con.influence = 1.0
cam.sensor_width = tracking.camera.sensor_width
cam.lens = tracking.camera.focal_length
@staticmethod
def _setupViewport(context):
sc = context.space_data

@ -30,9 +30,7 @@ class EditExternally(Operator):
bl_options = {'REGISTER'}
filepath = StringProperty(
name="File Path",
description="Path to an image file",
maxlen=1024,
subtype='FILE_PATH',
)
def _editor_guess(self, context):

@ -22,6 +22,7 @@ import bpy
from bpy.types import Operator
from mathutils import Vector
def randomize_selected(seed, delta, loc, rot, scale, scale_even, scale_min):
import random
@ -46,7 +47,7 @@ def randomize_selected(seed, delta, loc, rot, scale, scale_even, scale_min):
vec = rand_vec(rot)
rotation_mode = obj.rotation_mode
if rotation_mode in ('QUATERNION', 'AXIS_ANGLE'):
if rotation_mode in {'QUATERNION', 'AXIS_ANGLE'}:
obj.rotation_mode = 'XYZ'
if delta:

@ -457,8 +457,8 @@ class WM_OT_context_cycle_enum(Operator):
class WM_OT_context_cycle_array(Operator):
'''Set a context array value.
Useful for cycling the active mesh edit mode'''
'''Set a context array value. '''
'''Useful for cycling the active mesh edit mode'''
bl_idname = "wm.context_cycle_array"
bl_label = "Context Array Cycle"
bl_options = {'UNDO', 'INTERNAL'}
@ -748,8 +748,6 @@ class WM_OT_path_open(Operator):
bl_label = ""
filepath = StringProperty(
name="File Path",
maxlen=1024,
subtype='FILE_PATH',
)
@ -1085,8 +1083,7 @@ class WM_OT_keyconfig_activate(Operator):
bl_label = "Activate Keyconfig"
filepath = StringProperty(
name="File Path",
maxlen=1024,
subtype='FILE_PATH',
)
def execute(self, context):
@ -1116,8 +1113,7 @@ class WM_OT_appconfig_activate(Operator):
bl_label = "Activate Application Configuration"
filepath = StringProperty(
name="File Path",
maxlen=1024,
subtype='FILE_PATH',
)
def execute(self, context):
@ -1203,8 +1199,7 @@ class WM_OT_keyconfig_import(Operator):
bl_label = "Import Key Configuration..."
filepath = StringProperty(
name="File Path",
description="Filepath to write file to",
subtype='FILE_PATH',
default="keymap.py",
)
filter_folder = BoolProperty(
@ -1270,8 +1265,7 @@ class WM_OT_keyconfig_export(Operator):
bl_label = "Export Key Configuration..."
filepath = StringProperty(
name="File Path",
description="Filepath to write file to",
subtype='FILE_PATH',
default="keymap.py",
)
filter_folder = BoolProperty(
@ -1513,8 +1507,7 @@ class WM_OT_addon_install(Operator):
)
filepath = StringProperty(
name="File Path",
description="File path to write file to",
subtype='FILE_PATH',
)
filter_folder = BoolProperty(
name="Filter folders",

@ -546,6 +546,11 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
row.prop(brush, "strength", text="Strength", slider=True)
row.prop(brush, "use_pressure_strength", text="")
if tool == 'ROTATE':
row = col.row(align=True)
row.prop(brush, "strength", text="Strength", slider=True)
row.prop(brush, "use_pressure_strength", text="")
if tool != 'SMOOTH':
col.separator()

@ -94,6 +94,7 @@ struct DerivedMesh {
BVHCache bvhCache;
struct GPUDrawObject *drawObject;
DerivedMeshType type;
float auto_bump_scale;
/* Misc. Queries */
@ -578,6 +579,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
struct GPUVertexAttribs *gattribs, DMVertexAttribs *attribs);
void DM_add_tangent_layer(DerivedMesh *dm);
void DM_calc_auto_bump_scale(DerivedMesh *dm);
/* Set object's bounding box based on DerivedMesh min/max data */
void DM_set_object_boundbox(struct Object *ob, DerivedMesh *dm);

@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 260
#define BLENDER_SUBVERSION 7
#define BLENDER_SUBVERSION 8
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0

@ -184,6 +184,7 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type,
DM_init_funcs(dm);
dm->needsFree = 1;
dm->auto_bump_scale = -1.0f;
}
void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
@ -1831,6 +1832,159 @@ void DM_add_tangent_layer(DerivedMesh *dm)
MEM_freeN(vtangents);
}
void DM_calc_auto_bump_scale(DerivedMesh *dm)
{
/* int totvert= dm->getNumVerts(dm); */ /* UNUSED */
int totface= dm->getNumFaces(dm);
MVert * mvert = dm->getVertArray(dm);
MFace * mface = dm->getFaceArray(dm);
MTFace * mtface = dm->getFaceDataArray(dm, CD_MTFACE);
if(mtface)
{
double dsum = 0.0;
int nr_accumulated = 0;
int f;
for ( f=0; f<totface; f++ )
{
{
float * verts[4], * tex_coords[4];
const int nr_verts = mface[f].v4!=0 ? 4 : 3;
int i, is_degenerate;
verts[0]=mvert[mface[f].v1].co; verts[1]=mvert[mface[f].v2].co; verts[2]=mvert[mface[f].v3].co;
tex_coords[0]=mtface[f].uv[0]; tex_coords[1]=mtface[f].uv[1]; tex_coords[2]=mtface[f].uv[2];
if(nr_verts==4)
{
verts[3]=mvert[mface[f].v4].co;
tex_coords[3]=mtface[f].uv[3];
}
// discard degenerate faces
is_degenerate = 0;
if( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]) )
{
is_degenerate = 1;
}
// verify last vertex as well if this is a quad
if ( is_degenerate==0 && nr_verts==4 )
{
if( equals_v3v3(verts[3], verts[0]) || equals_v3v3(verts[3], verts[1]) || equals_v3v3(verts[3], verts[2]) ||
equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]) )
{
is_degenerate = 1;
}
// verify the winding is consistent
if ( is_degenerate==0 )
{
float prev_edge[2];
int is_signed = 0;
sub_v2_v2v2(prev_edge, tex_coords[0], tex_coords[3]);
i = 0;
while ( is_degenerate==0 && i<4 )
{
float cur_edge[2], signed_area;
sub_v2_v2v2(cur_edge, tex_coords[(i+1)&0x3], tex_coords[i]);
signed_area = prev_edge[0]*cur_edge[1] - prev_edge[1]*cur_edge[0];
if ( i==0 ) is_signed = signed_area<0.0f ? 1 : 0;
else if((is_signed!=0)!=(signed_area<0.0f)) is_degenerate=1;
if ( is_degenerate==0 )
{
copy_v2_v2(prev_edge, cur_edge);
++i;
}
}
}
}
// proceed if not a degenerate face
if ( is_degenerate==0 )
{
int nr_tris_to_pile=0;
// quads split at shortest diagonal
int offs = 0; // initial triangulation is 0,1,2 and 0, 2, 3
if ( nr_verts==4 )
{
float pos_len_diag0, pos_len_diag1;
float vtmp[3];
sub_v3_v3v3(vtmp, verts[2], verts[0]);
pos_len_diag0 = dot_v3v3(vtmp, vtmp);
sub_v3_v3v3(vtmp, verts[3], verts[1]);
pos_len_diag1 = dot_v3v3(vtmp, vtmp);
if(pos_len_diag1<pos_len_diag0)
offs=1; // alter split
else if(pos_len_diag0==pos_len_diag1) // do UV check instead
{
float tex_len_diag0, tex_len_diag1;
sub_v2_v2v2(vtmp, tex_coords[2], tex_coords[0]);
tex_len_diag0 = dot_v2v2(vtmp, vtmp);
sub_v2_v2v2(vtmp, tex_coords[3], tex_coords[1]);
tex_len_diag1 = dot_v2v2(vtmp, vtmp);
if(tex_len_diag1<tex_len_diag0)
{
offs=1; // alter split
}
}
}
nr_tris_to_pile = nr_verts-2 ;
if ( nr_tris_to_pile==1 || nr_tris_to_pile==2 )
{
const int indices[] = {offs+0, offs+1, offs+2, offs+0, offs+2, (offs+3)&0x3 };
int t;
for ( t=0; t<nr_tris_to_pile; t++ )
{
float f2x_area_uv;
float * p0 = verts[indices[t*3+0]];
float * p1 = verts[indices[t*3+1]];
float * p2 = verts[indices[t*3+2]];
float edge_t0[2], edge_t1[2];
sub_v2_v2v2(edge_t0, tex_coords[indices[t*3+1]], tex_coords[indices[t*3+0]]);
sub_v2_v2v2(edge_t1, tex_coords[indices[t*3+2]], tex_coords[indices[t*3+0]]);
f2x_area_uv = fabsf(edge_t0[0]*edge_t1[1] - edge_t0[1]*edge_t1[0]);
if ( f2x_area_uv>FLT_EPSILON )
{
float norm[3], v0[3], v1[3], f2x_surf_area, fsurf_ratio;
sub_v3_v3v3(v0, p1, p0);
sub_v3_v3v3(v1, p2, p0);
cross_v3_v3v3(norm, v0, v1);
f2x_surf_area = len_v3(norm);
fsurf_ratio = f2x_surf_area/f2x_area_uv; // tri area divided by texture area
++nr_accumulated;
dsum += (double)(fsurf_ratio);
}
}
}
}
}
}
// finalize
{
const float avg_area_ratio = (nr_accumulated>0) ? ((float)(dsum / nr_accumulated)) : 1.0f;
const float use_as_render_bump_scale = sqrtf(avg_area_ratio); // use width of average surface ratio as your bump scale
dm->auto_bump_scale = use_as_render_bump_scale;
}
}
else
{
dm->auto_bump_scale = 1.0f;
}
}
void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, DMVertexAttribs *attribs)
{
CustomData *vdata, *fdata, *tfdata = NULL;
@ -1851,6 +2005,15 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
else
tfdata = fdata;
/* calc auto bump scale if necessary */
#if 0
if(dm->auto_bump_scale<=0.0f)
DM_calc_auto_bump_scale(dm);
#else
dm->auto_bump_scale = 1.0f; // will revert this after release
#endif
/* add a tangent layer if necessary */
for(b = 0; b < gattribs->totlayer; b++)
if(gattribs->layer[b].type == CD_TANGENT)

@ -384,6 +384,7 @@ void brush_reset_sculpt(Brush *br)
br->sub_col[1] = 1.000000;
break;
case SCULPT_TOOL_ROTATE:
br->alpha = 1.0;
break;
case SCULPT_TOOL_SMOOTH:
br->flag &= ~BRUSH_SPACE_ATTEN;

@ -273,7 +273,7 @@ static void emDM_drawMappedFaces(
{
EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
EditFace *efa;
int i, draw;
int i, draw, flush;
const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
/* GL_ZERO is used to detect if drawing has started or not */
@ -352,7 +352,11 @@ static void emDM_drawMappedFaces(
}
}
if (draw==2) {
flush= (draw==2);
if (!skip_normals && !flush && efa->next)
flush|= efa->mat_nr != efa->next->mat_nr;
if (flush) {
glEnd();
poly_prev= GL_ZERO; /* force glBegin */
@ -419,8 +423,11 @@ static void emDM_drawMappedFaces(
}
}
flush= (draw==2);
if (!skip_normals && !flush && efa->next)
flush|= efa->mat_nr != efa->next->mat_nr;
if (draw==2) {
if (flush) {
glEnd();
poly_prev= GL_ZERO; /* force glBegin */

@ -325,8 +325,8 @@ int BKE_mesh_validate_arrays( Mesh *me,
if (dverts) {
MDeformVert *dv;
for(i=0, dv= dverts; i<totvert; i++, dv++) {
MDeformWeight *dw= dv->dw;
unsigned int j= 0;
MDeformWeight *dw;
unsigned int j;
for(j=0, dw= dv->dw; j < dv->totweight; j++, dw++) {
/* note, greater then max defgroups is accounted for in our code, but not < 0 */
@ -337,6 +337,13 @@ int BKE_mesh_validate_arrays( Mesh *me,
vert_weights_fixed= TRUE;
}
}
else if (dw->weight < 0.0f || dw->weight > 1.0f) {
PRINT(" vertex deform %u, group %d has weight: %f\n", i, dw->def_nr, dw->weight);
if (do_fixes) {
CLAMP(dw->weight, 0.0f, 1.0f);
vert_weights_fixed= TRUE;
}
}
if (dw->def_nr < 0) {
PRINT(" vertex deform %u, has invalid group %d\n", i, dw->def_nr);

@ -48,6 +48,7 @@
#include "BLI_ghash.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_threads.h"
#include "BKE_global.h"
#include "BKE_tracking.h"
@ -881,6 +882,8 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u
context->clip= clip;
context->user= *user;
BLI_begin_threaded_malloc();
return context;
}
@ -907,6 +910,8 @@ static void track_context_free(void *customdata)
void BKE_tracking_context_free(MovieTrackingContext *context)
{
BLI_end_threaded_malloc();
tracks_map_free(context->tracks_map, track_context_free);
MEM_freeN(context);

@ -56,6 +56,7 @@ int BLI_create_symlink(const char *path, const char *to);
struct direntry;
int BLI_is_dir(const char *path);
int BLI_is_file(const char *path);
void BLI_dir_create_recursive(const char *dir);
double BLI_dir_free_space(const char *dir);
char *BLI_current_working_dir(char *dir, const int maxlen);

@ -471,6 +471,12 @@ int BLI_is_dir(const char *file)
return S_ISDIR(BLI_exists(file));
}
int BLI_is_file(const char *path)
{
int mode= BLI_exists(path);
return (mode && !S_ISDIR(mode));
}
LinkNode *BLI_file_read_as_lines(const char *name)
{
FILE *fp= fopen(name, "r");

@ -12676,6 +12676,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 8))
{
Brush *brush;
for (brush= main->brush.first; brush; brush= brush->id.next) {
if (brush->sculpt_tool == SCULPT_TOOL_ROTATE)
brush->alpha= 1.0f;
}
}
/* put compatibility code here until next subversion bump */
{
MovieClip *clip;

@ -798,7 +798,7 @@ void ANIM_keying_sets_menu_setup (bContext *C, const char title[], const char op
for (ks= builtin_keyingsets.first; ks; ks=ks->next, i--) {
/* only show KeyingSet if context is suitable */
if (ANIM_keyingset_context_ok_poll(C, ks))
uiItemEnumO_value(layout, ks->name, ICON_NONE, op_name, "type", i);
uiItemIntO(layout, ks->name, ICON_NONE, op_name, "type", i);
}
uiPupMenuEnd(C, pup);

@ -5492,6 +5492,11 @@ wmOperator *uiContextActiveOperator(const struct bContext *C)
ARegion *ar_ctx= CTX_wm_region(C);
uiBlock *block;
/* background mode */
if (ar_ctx == NULL) {
return NULL;
}
/* scan active regions ui */
for(block=ar_ctx->uiblocks.first; block; block=block->next) {
if (block->ui_operator) {

@ -459,10 +459,15 @@ static int reports_to_text_exec(bContext *C, wmOperator *UNUSED(op))
*/
str = BKE_reports_string(reports, (G.f & G_DEBUG)? RPT_DEBUG : RPT_INFO);
write_text(txt, str);
MEM_freeN(str);
if (str) {
write_text(txt, str);
MEM_freeN(str);
return OPERATOR_FINISHED;
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static void UI_OT_reports_to_textblock(wmOperatorType *ot)

@ -2481,22 +2481,14 @@ void uiPupMenuOkee(bContext *C, const char *opname, const char *str, ...)
va_end(ap);
}
/* note, only call this is the file exists,
* the case where the file does not exist so can be saved without a
* popup must be checked for already, since saving from here
* will free the operator which will break invoke().
* The operator state for this is implicitly OPERATOR_RUNNING_MODAL */
void uiPupMenuSaveOver(bContext *C, wmOperator *op, const char *filename)
{
size_t len= strlen(filename);
if(len==0)
return;
if(filename[len-1]=='/' || filename[len-1]=='\\') {
uiPupMenuError(C, "Cannot overwrite a directory");
WM_operator_free(op);
return;
}
if(BLI_exists(filename)==0)
operator_cb(C, op, 1);
else
confirm_operator(C, op, "Save Over", filename);
confirm_operator(C, op, "Save Over", filename);
}
void uiPupMenuNotice(bContext *C, const char *str, ...)

@ -873,12 +873,10 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
/* here was an edge-mode only select flush case, has to be generalized */
EM_selectmode_flush(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
BKE_mesh_end_editmesh(me, em);
return OPERATOR_FINISHED;
}
BKE_mesh_end_editmesh(me, em);
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
}
/* ***************************************************** */
@ -1092,12 +1090,10 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
/* here was an edge-mode only select flush case, has to be generalized */
EM_selectmode_flush(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
BKE_mesh_end_editmesh(me, em);
return OPERATOR_FINISHED;
}
BKE_mesh_end_editmesh(me, em);
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
}
/* ********************************* */
@ -1135,7 +1131,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
if (!ok || !deselcount) { /* no data selected OR no more data to select*/
BKE_mesh_end_editmesh(me, em);
return 0;
return OPERATOR_CANCELLED;
}
if(mode == SIMVERT_FACE) {
@ -1166,7 +1162,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
deselcount--;
if (!deselcount) {/*have we selected all posible faces?, if so return*/
BKE_mesh_end_editmesh(me, em);
return selcount;
return OPERATOR_FINISHED;
}
}
}
@ -1184,7 +1180,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
deselcount--;
if (!deselcount) {/*have we selected all posible faces?, if so return*/
BKE_mesh_end_editmesh(me, em);
return selcount;
return OPERATOR_FINISHED;
}
}
}
@ -1198,7 +1194,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
if (!base_dvert || base_dvert->totweight == 0) {
BKE_mesh_end_editmesh(me, em);
return selcount;
return OPERATOR_FINISHED;
}
for(eve= em->verts.first; eve; eve= eve->next) {
@ -1216,7 +1212,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
deselcount--;
if (!deselcount) { /*have we selected all posible faces?, if so return*/
BKE_mesh_end_editmesh(me, em);
return selcount;
return OPERATOR_FINISHED;
}
break;
}
@ -1230,12 +1226,10 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
if(selcount) {
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
BKE_mesh_end_editmesh(me, em);
return OPERATOR_FINISHED;
}
BKE_mesh_end_editmesh(me, em);
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
}
static int select_similar_exec(bContext *C, wmOperator *op)

@ -7510,10 +7510,11 @@ static int select_axis_exec(bContext *C, wmOperator *op)
EditSelection *ese = em->selected.last;
if(ese==NULL)
if (ese==NULL || ese->type != EDITVERT) {
BKE_report(op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
return OPERATOR_CANCELLED;
if(ese->type==EDITVERT) {
}
else {
EditVert *ev;
EditVert *act_vert= (EditVert*)ese->data;
float value= act_vert->co[axis];

@ -893,7 +893,7 @@ static int object_delete_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
const short use_global= RNA_boolean_get(op->ptr, "global");
const short use_global= RNA_boolean_get(op->ptr, "use_global");
/* int islamp= 0; */ /* UNUSED */
if(CTX_data_edit_object(C))
@ -951,7 +951,7 @@ void OBJECT_OT_delete(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "global", 0, "Delete Globally", "Remove object from all scenes");
RNA_def_boolean(ot->srna, "use_global", 0, "Delete Globally", "Remove object from all scenes");
}
/**************************** Copy Utilities ******************************/

@ -608,7 +608,9 @@ void OBJECT_OT_hook_remove(wmOperatorType *ot)
ot->poll= hook_op_edit_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* this operator removes modifier which isn't stored in local undo stack,
so redoing it from redo panel gives totally weird results */
ot->flag= /*OPTYPE_REGISTER|*/OPTYPE_UNDO;
/* properties */
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to remove");
@ -794,7 +796,9 @@ void OBJECT_OT_hook_assign(wmOperatorType *ot)
ot->poll= hook_op_edit_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* this operator changes data stored in modifier which doesn't get pushed to undo stack,
so redoing it from redo panel gives totally weird results */
ot->flag= /*OPTYPE_REGISTER|*/OPTYPE_UNDO;
/* properties */
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to assign to");

@ -338,9 +338,9 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_move_to_layer", MKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "global", TRUE);
RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "use_global", TRUE);
WM_keymap_add_item(keymap, "OBJECT_OT_delete", DELKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_delete", DELKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "global", TRUE);
RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_delete", DELKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "use_global", TRUE);
WM_keymap_add_menu(keymap, "INFO_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);

@ -1763,10 +1763,13 @@ static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */
/* for switching to/from mode */
static int paint_poll_test(bContext *C)
{
Object *ob= CTX_data_active_object(C);
if(CTX_data_edit_object(C))
return 0;
if(CTX_data_active_object(C)==NULL)
return 0;
if(!ob->data || ((ID *)ob->data)->lib)
return 0;
return 1;
}

@ -648,9 +648,11 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather)
return feather;
case SCULPT_TOOL_GRAB:
case SCULPT_TOOL_ROTATE:
return feather;
case SCULPT_TOOL_ROTATE:
return alpha*pressure*feather;
default:
return 0;
}
@ -1502,13 +1504,20 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
float bstrength= ss->cache->bstrength;
float an[3];
int n;
float m[3][3];
float m[4][4], rot[4][4], lmat[4][4], ilmat[4][4];
static const int flip[8] = { 1, -1, -1, 1, -1, 1, 1, -1 };
float angle = ss->cache->vertex_rotation * flip[ss->cache->mirror_symmetry_pass];
calc_sculpt_normal(sd, ob, an, nodes, totnode);
axis_angle_to_mat3(m, an, angle);
unit_m4(m);
unit_m4(lmat);
copy_v3_v3(lmat[3], ss->cache->location);
invert_m4_m4(ilmat, lmat);
axis_angle_to_mat4(rot, an, angle);
mul_serie_m4(m, lmat, rot, ilmat, NULL, NULL, NULL, NULL, NULL);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for(n=0; n<totnode; n++) {
@ -1532,7 +1541,7 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist,
an, origno[vd.i], NULL);
mul_v3_m3v3(proxy[vd.i], m, origco[vd.i]);
mul_v3_m4v3(proxy[vd.i], m, origco[vd.i]);
sub_v3_v3(proxy[vd.i], origco[vd.i]);
mul_v3_fl(proxy[vd.i], fade);
@ -3160,7 +3169,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, st
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->vertex_rotation = -atan2(dx, dy);
cache->vertex_rotation = -atan2(dx, dy) * cache->bstrength;
sd->draw_anchored = 1;
copy_v2_v2(sd->anchored_initial_mouse, cache->initial_mouse);

@ -212,6 +212,7 @@ static void clip_panel_operator_redo_operator(const bContext *C, Panel *pa, wmOp
}
}
/* TODO de-duplicate redo panel functions - campbell */
static void clip_panel_operator_redo(const bContext *C, Panel *pa)
{
wmOperator *op= WM_operator_last_redo(C);
@ -224,7 +225,7 @@ static void clip_panel_operator_redo(const bContext *C, Panel *pa)
block= uiLayoutGetBlock(pa->layout);
if(ED_undo_valid(C, op->type->name)==0)
if (!WM_operator_check_ui_enabled(C, op->type->name))
uiLayoutSetEnabled(pa->layout, 0);
/* note, blockfunc is a default but->func, use Handle func to allow button callbacks too */

@ -715,7 +715,7 @@ int file_draw_check_exists(SpaceFile *sfile)
if(RNA_boolean_get(sfile->op->ptr, "check_existing")) {
char filepath[FILE_MAX];
BLI_join_dirfile(filepath, sizeof(filepath), sfile->params->dir, sfile->params->file);
if(BLI_exists(filepath) && !BLI_is_dir(filepath)) {
if(BLI_is_file(filepath)) {
return TRUE;
}
}
@ -1143,8 +1143,8 @@ int file_directory_exec(bContext *C, wmOperator *UNUSED(unused))
BLI_dir_create_recursive(sfile->params->dir);
}
/* special case, user may have pasted a fulepath into the directory */
if(BLI_exists(sfile->params->dir) && BLI_is_dir(sfile->params->dir) == 0) {
/* special case, user may have pasted a filepath into the directory */
if(BLI_is_file(sfile->params->dir)) {
char path[sizeof(sfile->params->dir)];
BLI_strncpy(path, sfile->params->dir, sizeof(path));
BLI_split_dirfile(path, sfile->params->dir, sfile->params->file, sizeof(sfile->params->dir), sizeof(sfile->params->file));

@ -483,6 +483,7 @@ void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *tre
}
else {
*ntree= NULL;
*edittree= NULL;
if(treetype) *treetype= 0;
}
}

@ -513,7 +513,7 @@ static int draw_tface_mapped__set_draw(void *userData, int index)
static int draw_em_tf_mapped__set_draw(void *userData, int index)
{
struct {DerivedMesh *dm; EditMesh *em; short has_mcol; short has_mtface;} *data = userData;
struct {EditMesh *em; short has_mcol; short has_mtface; MFace *mf; MTFace *tf;} *data = userData;
EditMesh *em = data->em;
EditFace *efa= EM_get_face_for_index(index);
MTFace *tface;
@ -631,14 +631,12 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
static int compareDrawOptions(void *userData, int cur_index, int next_index)
{
DerivedMesh *dm= (DerivedMesh*) userData;
MFace *mf = DM_get_face_data_layer(dm, CD_MFACE);
MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
struct { MFace *mf; MTFace *tf; } *data = userData;
if(mf && mf[cur_index].mat_nr != mf[next_index].mat_nr)
if(data->mf && data->mf[cur_index].mat_nr != data->mf[next_index].mat_nr)
return 0;
if(tf && tf[cur_index].tpage != tf[next_index].tpage)
if(data->tf && data->tf[cur_index].tpage != data->tf[next_index].tpage)
return 0;
return 1;
@ -646,14 +644,12 @@ static int compareDrawOptions(void *userData, int cur_index, int next_index)
static int compareDrawOptionsEm(void *userData, int cur_index, int next_index)
{
struct {DerivedMesh *dm; EditMesh *em; short has_mcol; short has_mtface;} *data= userData;
MFace *mf = DM_get_face_data_layer(data->dm, CD_MFACE);
MTFace *tf = DM_get_face_data_layer(data->dm, CD_MTFACE);
struct {EditMesh *em; short has_mcol; short has_mtface; MFace *mf; MTFace *tf;} *data= userData;
if(mf && mf[cur_index].mat_nr != mf[next_index].mat_nr)
if(data->mf && data->mf[cur_index].mat_nr != data->mf[next_index].mat_nr)
return 0;
if(tf && tf[cur_index].tpage != tf[next_index].tpage)
if(data->tf && data->tf[cur_index].tpage != data->tf[next_index].tpage)
return 0;
return 1;
@ -673,12 +669,13 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
glColor4f(1.0f,1.0f,1.0f,1.0f);
if(ob->mode & OB_MODE_EDIT) {
struct {DerivedMesh *dm; EditMesh *em; short has_mcol; short has_mtface;} data;
struct {EditMesh *em; short has_mcol; short has_mtface; MFace *mf; MTFace *tf;} data;
data.dm = dm;
data.em= me->edit_mesh;
data.has_mcol= CustomData_has_layer(&me->edit_mesh->fdata, CD_MCOL);
data.has_mtface= CustomData_has_layer(&me->edit_mesh->fdata, CD_MTFACE);
data.mf= DM_get_face_data_layer(dm, CD_MFACE);
data.tf= DM_get_face_data_layer(dm, CD_MTFACE);
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, compareDrawOptionsEm, &data);
}
@ -696,10 +693,15 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
dm->drawFacesTex(dm, draw_tface__set_draw_legacy, NULL, NULL);
}
else {
struct { MFace *mf; MTFace *tf; } userData;
if(!CustomData_has_layer(&dm->faceData,CD_TEXTURE_MCOL))
add_tface_color_layer(dm);
dm->drawFacesTex(dm, draw_tface__set_draw, compareDrawOptions, dm);
userData.mf = DM_get_face_data_layer(dm, CD_MFACE);
userData.tf = DM_get_face_data_layer(dm, CD_MTFACE);
dm->drawFacesTex(dm, draw_tface__set_draw, compareDrawOptions, &userData);
}
}

@ -2381,7 +2381,7 @@ static void draw_dm_edges_sharp(DerivedMesh *dm)
* return 2 for the active face so it renders with stipple enabled */
static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r))
{
struct { DerivedMesh *dm; unsigned char *cols[3]; EditFace *efa_act; } * data = userData;
struct { unsigned char *cols[3]; EditFace *efa_act; int *orig_index; } * data = userData;
EditFace *efa = EM_get_face_for_index(index);
unsigned char *col;
@ -2401,17 +2401,16 @@ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNU
static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int next_index)
{
struct { DerivedMesh *dm; unsigned char *cols[3]; EditFace *efa_act; } *data = userData;
int *orig_index= DM_get_face_data_layer(data->dm, CD_ORIGINDEX);
struct { unsigned char *cols[3]; EditFace *efa_act; int *orig_index; } *data = userData;
EditFace *efa;
EditFace *next_efa;
unsigned char *col, *next_col;
if(!orig_index)
if(!data->orig_index)
return 0;
efa= EM_get_face_for_index(orig_index[index]);
next_efa= EM_get_face_for_index(orig_index[next_index]);
efa= EM_get_face_for_index(data->orig_index[index]);
next_efa= EM_get_face_for_index(data->orig_index[next_index]);
if(efa == next_efa)
return 1;
@ -2431,12 +2430,12 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
/* also draws the active face */
static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditFace *efa_act)
{
struct { DerivedMesh *dm; unsigned char *cols[3]; EditFace *efa_act; } data;
data.dm= dm;
struct { unsigned char *cols[3]; EditFace *efa_act; int *orig_index; } data;
data.cols[0] = baseCol;
data.cols[1] = selCol;
data.cols[2] = actCol;
data.efa_act = efa_act;
data.orig_index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions, &data, 0);
}

@ -96,6 +96,7 @@ static void view3d_panel_operator_redo_operator(const bContext *C, Panel *pa, wm
}
}
/* TODO de-duplicate redo panel functions - campbell */
static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
{
wmOperator *op= WM_operator_last_redo(C);
@ -108,7 +109,7 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
block= uiLayoutGetBlock(pa->layout);
if(ED_undo_valid(C, op->type->name)==0)
if (!WM_operator_check_ui_enabled(C, op->type->name))
uiLayoutSetEnabled(pa->layout, 0);
/* note, blockfunc is a default but->func, use Handle func to allow button callbacks too */

@ -294,7 +294,8 @@ static void createTransTexspace(TransInfo *t)
/* ********************* edge (for crease) ***** */
static void createTransEdge(TransInfo *t) {
static void createTransEdge(TransInfo *t)
{
EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
TransData *td = NULL;
EditEdge *eed;
@ -1919,8 +1920,8 @@ static void get_face_center(float *cent, EditMesh *em, EditVert *eve)
}
}
//way to overwrite what data is edited with transform
//static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key)
/* way to overwrite what data is edited with transform
* static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key) */
static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert *eve)
{
td->flag = 0;
@ -1952,33 +1953,6 @@ static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert
}
}
#if 0
static void createTransBMeshVerts(TransInfo *t, BME_Mesh *bm, BME_TransData_Head *td) {
BME_Vert *v;
BME_TransData *vtd;
TransData *tob;
int i;
tob = t->data = MEM_callocN(td->len*sizeof(TransData), "TransObData(Bevel tool)");
for (i=0,v=bm->verts.first;v;v=v->next) {
if ( (vtd = BME_get_transdata(td,v)) ) {
tob->loc = vtd->loc;
tob->val = &vtd->factor;
copy_v3_v3(tob->iloc,vtd->co);
copy_v3_v3(tob->center,vtd->org);
copy_v3_v3(tob->axismtx[0],vtd->vec);
tob->axismtx[1][0] = vtd->max ? *vtd->max : 0;
tob++;
i++;
}
}
/* since td is a memarena, it can hold more transdata than actual elements
* (i.e. we can't depend on td->len to determine the number of actual elements) */
t->total = i;
}
#endif
static void createTransEditVerts(bContext *C, TransInfo *t)
{
ToolSettings *ts = CTX_data_tool_settings(C);

@ -126,8 +126,8 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
ScrArea *sa= CTX_wm_area(C);
/* undo during jobs are running can easily lead to freeing data using by jobs,
or they can just lead to freezing job in some other cases */
if(WM_jobs_has_running(CTX_wm_manager(C))) {
* or they can just lead to freezing job in some other cases */
if (WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C))) {
return OPERATOR_CANCELLED;
}
@ -341,13 +341,24 @@ int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
int ret= 0;
if(op) {
wmWindowManager *wm= CTX_wm_manager(C);
struct Scene *scene= CTX_data_scene(C);
ARegion *ar= CTX_wm_region(C);
ARegion *ar1= BKE_area_find_region_type(CTX_wm_area(C), RGN_TYPE_WINDOW);
if(ar1)
CTX_wm_region_set(C, ar1);
if(WM_operator_repeat_check(C, op) && WM_operator_poll(C, op->type)) {
if ( (WM_operator_repeat_check(C, op)) &&
(WM_operator_poll(C, op->type)) &&
/* note, undo/redo cant run if there are jobs active,
* check for screen jobs only so jobs like material/texture/world preview
* (which copy their data), wont stop redo, see [#29579]],
*
* note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */
(WM_jobs_test(wm, scene) == 0))
{
int retval;
if (G.f & G_DEBUG)

@ -83,7 +83,8 @@ typedef enum GPUBuiltin {
GPU_INVERSE_OBJECT_MATRIX = 8,
GPU_VIEW_POSITION = 16,
GPU_VIEW_NORMAL = 32,
GPU_OBCOLOR = 64
GPU_OBCOLOR = 64,
GPU_AUTO_BUMPSCALE = 128
} GPUBuiltin;
typedef enum GPUBlendMode {
@ -129,7 +130,7 @@ void GPU_material_free(struct Material *ma);
void GPU_materials_free(void);
void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double time, int mipmap);
void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float viewmat[][4], float viewinv[][4], float obcol[4]);
void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float viewmat[][4], float viewinv[][4], float obcol[4], float autobumpscale);
void GPU_material_unbind(GPUMaterial *material);
int GPU_material_bound(GPUMaterial *material);
@ -162,6 +163,7 @@ typedef enum GPUDynamicType {
GPU_DYNAMIC_OBJECT_VIEWIMAT = 3,
GPU_DYNAMIC_OBJECT_IMAT = 4,
GPU_DYNAMIC_OBJECT_COLOR = 5,
GPU_DYNAMIC_OBJECT_AUTOBUMPSCALE = 15,
GPU_DYNAMIC_LAMP_FIRST = 6,
GPU_DYNAMIC_LAMP_DYNVEC = 6,
GPU_DYNAMIC_LAMP_DYNCO = 7,

@ -344,6 +344,8 @@ const char *GPU_builtin_name(GPUBuiltin builtin)
return "varnormal";
else if(builtin == GPU_OBCOLOR)
return "unfobcolor";
else if(builtin == GPU_AUTO_BUMPSCALE)
return "unfobautobumpscale";
else
return "";
}

@ -60,6 +60,7 @@
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_scene.h"
#include "BKE_DerivedMesh.h"
#include "BLI_threads.h"
#include "BLI_blenlib.h"
@ -1155,11 +1156,14 @@ int GPU_enable_material(int nr, void *attribs)
if(gattribs && GMS.gmatbuf[nr]) {
/* bind glsl material and get attributes */
Material *mat = GMS.gmatbuf[nr];
float auto_bump_scale;
gpumat = GPU_material_from_blender(GMS.gscene, mat);
GPU_material_vertex_attributes(gpumat, gattribs);
GPU_material_bind(gpumat, GMS.gob->lay, GMS.glay, 1.0, !(GMS.gob->mode & OB_MODE_TEXTURE_PAINT));
GPU_material_bind_uniforms(gpumat, GMS.gob->obmat, GMS.gviewmat, GMS.gviewinv, GMS.gob->col);
auto_bump_scale = GMS.gob->derivedFinal != NULL ? GMS.gob->derivedFinal->auto_bump_scale : 1.0f;
GPU_material_bind_uniforms(gpumat, GMS.gob->obmat, GMS.gviewmat, GMS.gviewinv, GMS.gob->col, auto_bump_scale);
GMS.gboundmat= mat;
/* for glsl use alpha blend mode, unless it's set to solid and

@ -94,7 +94,7 @@ struct GPUMaterial {
/* for passing uniforms */
int viewmatloc, invviewmatloc;
int obmatloc, invobmatloc;
int obcolloc;
int obcolloc, obautobumpscaleloc;
ListBase lamps;
};
@ -212,7 +212,8 @@ static int GPU_material_construct_end(GPUMaterial *material)
material->invobmatloc = GPU_shader_get_uniform(shader, GPU_builtin_name(GPU_INVERSE_OBJECT_MATRIX));
if(material->builtins & GPU_OBCOLOR)
material->obcolloc = GPU_shader_get_uniform(shader, GPU_builtin_name(GPU_OBCOLOR));
if(material->builtins & GPU_AUTO_BUMPSCALE)
material->obautobumpscaleloc = GPU_shader_get_uniform(shader, GPU_builtin_name(GPU_AUTO_BUMPSCALE));
return 1;
}
@ -273,7 +274,7 @@ void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double tim
}
}
void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float viewmat[][4], float viewinv[][4], float obcol[4])
void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float viewmat[][4], float viewinv[][4], float obcol[4], float autobumpscale)
{
if(material->pass) {
GPUShader *shader = GPU_pass_shader(material->pass);
@ -300,7 +301,9 @@ void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float v
CLAMP(col[3], 0.0f, 1.0f);
GPU_shader_uniform_vector(shader, material->obcolloc, 4, 1, col);
}
if(material->builtins & GPU_AUTO_BUMPSCALE) {
GPU_shader_uniform_vector(shader, material->obautobumpscaleloc, 1, 1, &autobumpscale);
}
/* update lamps */
for(nlink=material->lamps.first; nlink; nlink=nlink->next) {
lamp= nlink->data;
@ -1087,8 +1090,7 @@ static void do_material_tex(GPUShadeInput *shi)
/* ntap bumpmap image */
int iBumpSpace;
float ima_x, ima_y;
float hScale = 0.1f; // compatibility adjustment factor for all bumpspace types
float hScaleTex = 13.0f; // factor for scaling texspace bumps
float hScale;
float imag_tspace_dimension_x = 1024.0f; // only used for texture space variant
float aspect = 1.0f;
@ -1097,16 +1099,35 @@ static void do_material_tex(GPUShadeInput *shi)
GPUNodeLink *vR1, *vR2;
GPUNodeLink *dBs, *dBt, *fDet;
hScale = 0.1; // compatibility adjustment factor for all bumpspace types
if( mtex->texflag & MTEX_BUMP_TEXTURESPACE )
hScale = hScaleTex;
hScale = 13.0f; // factor for scaling texspace bumps
else if(found_deriv_map!=0)
hScale = 1.0f;
// resolve texture resolution
if( (mtex->texflag & MTEX_BUMP_TEXTURESPACE) || found_deriv_map ) {
ImBuf *ibuf= BKE_image_get_ibuf(tex->ima, &tex->iuser);
ima_x= 512.0f; ima_y= 512.f; // prevent calling textureSize, glsl 1.3 only
if(ibuf) {
ima_x= ibuf->x;
ima_y= ibuf->y;
aspect = ((float) ima_y) / ima_x;
}
}
// The negate on norfac is done because the
// normal in the renderer points inward which corresponds
// to inverting the bump map. Should this ever change
// this negate must be removed.
norfac = -hScale * mtex->norfac;
if(found_deriv_map) norfac /= sqrtf(ima_x*ima_y);
tnorfac = GPU_uniform(&norfac);
if(found_deriv_map)
GPU_link(mat, "math_multiply", tnorfac, GPU_builtin(GPU_AUTO_BUMPSCALE), &tnorfac);
if(GPU_link_changed(stencil))
GPU_link(mat, "math_multiply", tnorfac, stencil, &tnorfac);
@ -1153,17 +1174,6 @@ static void do_material_tex(GPUShadeInput *shi)
iBumpSpacePrev = iBumpSpace;
}
// resolve texture resolution
if( (mtex->texflag & MTEX_BUMP_TEXTURESPACE) || found_deriv_map ) {
ImBuf *ibuf= BKE_image_get_ibuf(tex->ima, &tex->iuser);
ima_x= 512.0f; ima_y= 512.f; // prevent calling textureSize, glsl 1.3 only
if(ibuf) {
ima_x= ibuf->x;
ima_y= ibuf->y;
aspect = ((float) ima_y) / ima_x;
}
}
if(found_deriv_map) {
GPU_link( mat, "mtex_bump_deriv",
@ -1703,6 +1713,7 @@ GPUShaderExport *GPU_shader_export(struct Scene *scene, struct Material *ma)
{ GPU_OBJECT_MATRIX, GPU_DYNAMIC_OBJECT_MAT, GPU_DATA_16F },
{ GPU_INVERSE_OBJECT_MATRIX, GPU_DYNAMIC_OBJECT_IMAT, GPU_DATA_16F },
{ GPU_OBCOLOR, GPU_DYNAMIC_OBJECT_COLOR, GPU_DATA_4F },
{ GPU_AUTO_BUMPSCALE, GPU_DYNAMIC_OBJECT_AUTOBUMPSCALE, GPU_DATA_1F },
{ 0 }
};

@ -255,7 +255,7 @@ typedef struct Curve {
#define CU_STRETCH 128
#define CU_OFFS_PATHDIST 256
#define CU_FAST 512 /* Font: no filling inside editmode */
#define CU_RETOPO 1024
/* #define CU_RETOPO 1024 */ /* DEPRECATED */
#define CU_DS_EXPAND 2048
#define CU_PATH_RADIUS 4096 /* make use of the path radius if this is enabled (default for new curves) */
#define CU_DEFORM_FILL 8192 /* fill 2d curve after deformation */

@ -94,7 +94,7 @@ typedef struct MSticky {
typedef struct MSelect {
int index;
int type;
int type; /* EDITVERT/EDITEDGE/EDITFACE */
} MSelect;
typedef struct MTFace {
@ -196,11 +196,6 @@ typedef struct MRecast{
#define ME_SHARP (1<<9) /* only reason this flag remains a 'short' */
/* puno = vertexnormal (mface) */
/* render assumes flips to be ordered like this */
#define ME_FLIPV1 1
#define ME_FLIPV2 2
#define ME_FLIPV3 4
#define ME_FLIPV4 8
#define ME_PROJXY 16
#define ME_PROJXZ 32
#define ME_PROJYZ 64
@ -216,11 +211,6 @@ typedef struct MRecast{
#define ME_SMOOTH 1
#define ME_FACE_SEL 2
/* flag ME_HIDE==16 is used here too */
/* mselect->type */
#define ME_VSEl 0
#define ME_ESEl 1
#define ME_FSEL 2
/* mtface->flag */
#define TF_SELECT 1 /* use MFace hide flag (after 2.43), should be able to reuse after 2.44 */
#define TF_ACTIVE 2 /* deprecated! */

@ -421,8 +421,8 @@ typedef struct SoftBody {
#define OB_SB_SELF 512
#define OB_SB_FACECOLL 1024
#define OB_SB_EDGECOLL 2048
#define OB_SB_COLLFINAL 4096 /* deprecated */
#define OB_SB_BIG_UI 8192
/* #define OB_SB_COLLFINAL 4096 */ /* deprecated */
/* #define OB_SB_BIG_UI 8192 */ /* deprecated */
#define OB_SB_AERO_ANGLE 16384
/* sb->solverflags */

@ -553,23 +553,6 @@ typedef struct SpaceClip {
#define BUTS_CONSTRAINT 13
#define BUTS_EFFECTS 14
/* sbuts->tab new (deprecated) */
#define TAB_SHADING_MAT 0
#define TAB_SHADING_TEX 1
#define TAB_SHADING_RAD 2
#define TAB_SHADING_WORLD 3
#define TAB_SHADING_LAMP 4
#define TAB_OBJECT_OBJECT 0
#define TAB_OBJECT_PHYSICS 1
#define TAB_OBJECT_PARTICLE 2
#define TAB_SCENE_RENDER 0
#define TAB_SCENE_WORLD 1
#define TAB_SCENE_ANIM 2
#define TAB_SCENE_SOUND 3
#define TAB_SCENE_SEQUENCER 4
/* buts->mainb new */
#define BCONTEXT_RENDER 0
#define BCONTEXT_SCENE 1
@ -684,7 +667,7 @@ enum FileSortTypeE {
/* Selection Flags in filesel: struct direntry, unsigned char selflag */
#define ACTIVE_FILE (1<<1)
/* #define ACTIVE_FILE (1<<1) */ /* UNUSED */
#define HILITED_FILE (1<<2)
#define SELECTED_FILE (1<<3)
#define EDITING_FILE (1<<4)

@ -510,7 +510,7 @@ typedef struct ColorMapping {
#define MTEX_BLEND_SAT 11
#define MTEX_BLEND_VAL 12
#define MTEX_BLEND_COLOR 13
#define MTEX_NUM_BLENDTYPES 14
/* free for use */
#define MTEX_SOFT_LIGHT 15
#define MTEX_LIN_LIGHT 16

@ -469,7 +469,7 @@ static const char *rna_ensure_property_description(PropertyRNA *prop)
}
#ifdef WITH_INTERNATIONAL
if((U.transopts&USER_DOTRANSLATE) && (U.transopts&USER_TR_TOOLTIPS))
if(description && (U.transopts&USER_DOTRANSLATE) && (U.transopts&USER_TR_TOOLTIPS))
description= BLF_gettext(description);
#endif

@ -1404,7 +1404,7 @@ static void rna_def_scene_actuator(BlenderRNA *brna)
prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Scene", "");
RNA_def_property_ui_text(prop, "Mode", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
//XXX filter only camera objects

@ -1080,7 +1080,7 @@ static void rna_def_fmodifier(BlenderRNA *brna)
prop= RNA_def_property(srna, "blend_out", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "blendout");
RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifier_blending_range");
RNA_def_property_ui_text(prop, "Blend Out", "Number of frames from start frame for influence to fade out");
RNA_def_property_ui_text(prop, "Blend Out", "Number of frames from end frame for influence to fade out");
RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_PROP, NULL);
/* influence */

@ -572,7 +572,7 @@ void rna_Main_armatures_tag(Main *bmain, int value) { tag_main_lb(&bmain->armatu
void rna_Main_actions_tag(Main *bmain, int value) { tag_main_lb(&bmain->action, value); }
void rna_Main_particles_tag(Main *bmain, int value) { tag_main_lb(&bmain->particle, value); }
void rna_Main_gpencil_tag(Main *bmain, int value) { tag_main_lb(&bmain->gpencil, value); }
void rna_Main_movieclips_tag(Main *bmain, int value) { tag_main_lb(&bmain->text, value); }
void rna_Main_movieclips_tag(Main *bmain, int value) { tag_main_lb(&bmain->movieclip, value); }
static int rna_Main_cameras_is_updated_get(PointerRNA *ptr) { return DAG_id_type_tagged(ptr->data, ID_CA); }
static int rna_Main_scenes_is_updated_get(PointerRNA *ptr) { return DAG_id_type_tagged(ptr->data, ID_SCE); }

@ -2072,6 +2072,8 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "delta_scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "dscale");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3);
RNA_def_property_float_array_default(prop, default_scale);
RNA_def_property_ui_text(prop, "Delta Scale", "Extra scaling added to the scale of the object");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");

@ -186,9 +186,7 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm,
float fac;
const int *origindex_ar;
/* if DerivedMesh is present and has original index data,
* use it
*/
/* if DerivedMesh is present and has original index data, use it */
if(dm && (origindex_ar= dm->getVertDataArray(dm, CD_ORIGINDEX))) {
for(i= 0, index_pt= hmd->indexar; i < hmd->totindex; i++, index_pt++) {
if(*index_pt < numVerts) {
@ -251,12 +249,8 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData,
int UNUSED(useRenderParams), int UNUSED(isFinalCalc))
{
HookModifierData *hmd = (HookModifierData*) md;
DerivedMesh *dm = get_dm(ob, NULL, derivedData, NULL, 0);
deformVerts_do(hmd, ob, dm, vertexCos, numVerts);
if(derivedData != dm)
dm->release(dm);
deformVerts_do(hmd, ob, derivedData, vertexCos, numVerts);
}
static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editData,

@ -87,6 +87,7 @@ PyInit_gpu(void)
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_VIEWIMAT);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_IMAT);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_COLOR);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_AUTOBUMPSCALE);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_LAMP_DYNVEC);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_LAMP_DYNCO);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_LAMP_DYNIMAT);

@ -1932,11 +1932,13 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
float *nvec = texres->nor;
texres->nor = NULL;
if( mtex->texflag & MTEX_BUMP_TEXTURESPACE ) {
if(tex->ima)
Hscale *= 13.0f; // appears to be a sensible default value
} else
Hscale *= 0.1f; // factor 0.1 proved to look like the previous bump code
if(found_deriv_map==0) {
if( mtex->texflag & MTEX_BUMP_TEXTURESPACE ) {
if(tex->ima)
Hscale *= 13.0f; // appears to be a sensible default value
} else
Hscale *= 0.1f; // factor 0.1 proved to look like the previous bump code
}
if( !ntap_bump->init_done ) {
copy_v3_v3(ntap_bump->vNacc, shi->vn);
@ -1958,15 +1960,21 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
}
if(found_deriv_map) {
float dBdu, dBdv;
float dBdu, dBdv, auto_bump = 1.0f;
float s = 1; // negate this if flipped texture coordinate
texco_mapping(shi, tex, mtex, co, dx, dy, texvec, dxt, dyt);
rgbnor = multitex_mtex(shi, mtex, texvec, dxt, dyt, texres);
if(shi->obr->ob->derivedFinal)
{
auto_bump = shi->obr->ob->derivedFinal->auto_bump_scale;
auto_bump /= sqrtf((float) (dimx*dimy));
}
// this variant using a derivative map is described here
// http://mmikkelsen3d.blogspot.com/2011/07/derivative-maps.html
dBdu = Hscale*dimx*(2*texres->tr-1);
dBdv = Hscale*dimy*(2*texres->tg-1);
dBdu = auto_bump*Hscale*dimx*(2*texres->tr-1);
dBdv = auto_bump*Hscale*dimy*(2*texres->tg-1);
dHdx = dBdu*dxt[0] + s * dBdv*dxt[1];
dHdy = dBdu*dyt[0] + s * dBdv*dyt[1];

@ -191,6 +191,7 @@ struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *
int WM_operator_poll (struct bContext *C, struct wmOperatorType *ot);
int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, int context);
int WM_operator_call (struct bContext *C, struct wmOperator *op);
int WM_operator_call_notest(struct bContext *C, struct wmOperator *op);
int WM_operator_repeat (struct bContext *C, struct wmOperator *op);
int WM_operator_repeat_check(const struct bContext *C, struct wmOperator *op);
int WM_operator_name_call (struct bContext *C, const char *opstring, int context, struct PointerRNA *properties);
@ -206,6 +207,7 @@ void WM_operator_properties_gesture_border(struct wmOperatorType *ot, int exten
void WM_operator_properties_gesture_straightline(struct wmOperatorType *ot, int cursor);
void WM_operator_properties_select_all(struct wmOperatorType *ot);
int WM_operator_check_ui_enabled(const struct bContext *C, const char *idname);
wmOperator *WM_operator_last_redo(const struct bContext *C);
/* MOVE THIS SOMEWHERE ELSE */

@ -597,12 +597,36 @@ static int wm_operator_exec(bContext *C, wmOperator *op, int repeat)
}
/* for running operators with frozen context (modal handlers, menus) */
/* simply calls exec with basic checks */
static int wm_operator_exec_notest(bContext *C, wmOperator *op)
{
int retval= OPERATOR_CANCELLED;
if(op==NULL || op->type==NULL || op->type->exec==NULL)
return retval;
retval= op->type->exec(C, op);
OPERATOR_RETVAL_CHECK(retval);
return retval;
}
/* for running operators with frozen context (modal handlers, menus)
*
* warning: do not use this within an operator to call its self! [#29537] */
int WM_operator_call(bContext *C, wmOperator *op)
{
return wm_operator_exec(C, op, 0);
}
/* this is intended to be used when an invoke operator wants to call exec on its self
* and is basically like running op->type->exec() directly, no poll checks no freeing,
* since we assume whoever called invokle will take care of that */
int WM_operator_call_notest(bContext *C, wmOperator *op)
{
return wm_operator_exec_notest(C, op);
}
/* do this operator again, put here so it can share above code */
int WM_operator_repeat(bContext *C, wmOperator *op)
{

@ -802,7 +802,7 @@ int WM_operator_confirm(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
int WM_operator_filesel(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
if (RNA_property_is_set(op->ptr, "filepath")) {
return WM_operator_call(C, op);
return WM_operator_call_notest(C, op); /* call exec direct */
}
else {
WM_event_add_fileselect(C, op);
@ -907,6 +907,15 @@ int WM_operator_winactive(bContext *C)
return 1;
}
/* return FALSE, if the UI should be disabled */
int WM_operator_check_ui_enabled(const bContext *C, const char *idname)
{
wmWindowManager *wm= CTX_wm_manager(C);
Scene *scene= CTX_data_scene(C);
return !(ED_undo_valid(C, idname)==0 || WM_jobs_test(wm, scene));
}
wmOperator *WM_operator_last_redo(const bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
@ -940,7 +949,7 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
uiBlockSetHandleFunc(block, ED_undo_operator_repeat_cb_evt, arg_op);
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, UI_UNIT_Y, style);
if(ED_undo_valid(C, op->type->name)==0)
if (!WM_operator_check_ui_enabled(C, op->type->name))
uiLayoutSetEnabled(layout, 0);
if(op->type->flag & OPTYPE_MACRO) {
@ -1628,7 +1637,7 @@ static void WM_OT_open_mainfile(wmOperatorType *ot)
static int wm_link_append_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
if(RNA_property_is_set(op->ptr, "filepath")) {
return WM_operator_call(C, op);
return WM_operator_call_notest(C, op);
}
else {
/* XXX TODO solve where to get last linked library from */
@ -1994,6 +2003,7 @@ static int wm_save_mainfile_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(
{
char name[FILE_MAX];
int check_existing=1;
int ret;
/* cancel if no active window */
if (CTX_wm_window(C) == NULL)
@ -2018,16 +2028,20 @@ static int wm_save_mainfile_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(
check_existing = 0;
if (G.save_over) {
if (check_existing)
if (check_existing && BLI_exists(name)) {
uiPupMenuSaveOver(C, op, name);
else {
wm_save_as_mainfile_exec(C, op);
ret= OPERATOR_RUNNING_MODAL;
}
} else {
else {
ret= wm_save_as_mainfile_exec(C, op);
}
}
else {
WM_event_add_fileselect(C, op);
ret= OPERATOR_RUNNING_MODAL;
}
return OPERATOR_RUNNING_MODAL;
return ret;
}
static void WM_OT_save_mainfile(wmOperatorType *ot)

@ -8,6 +8,7 @@
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_DerivedMesh.h"
#include "BL_BlenderShader.h"
#include "BL_Material.h"
@ -146,7 +147,8 @@ void BL_BlenderShader::Update(const RAS_MeshSlot & ms, RAS_IRasterizer* rasty )
else
obcol[0]= obcol[1]= obcol[2]= obcol[3]= 1.0f;
GPU_material_bind_uniforms(gpumat, obmat, viewmat, viewinvmat, obcol);
float auto_bump_scale = ms.m_pDerivedMesh!=0 ? ms.m_pDerivedMesh->auto_bump_scale : 1.0f;
GPU_material_bind_uniforms(gpumat, obmat, viewmat, viewinvmat, obcol, auto_bump_scale);
mAlphaBlend = GPU_material_alpha_blend(gpumat, obcol);
}