2.5 MSVC9 projectfiles

updates:
* editors/transform: added all files
* editors/animation: keyframes_general.c
* editors/space_node: node_state.c
note: had to remove WITH_VERSE from editors, due to BIF_verse not beeing ported (yet?)
This commit is contained in:
Andrea Weikert 2008-12-29 09:19:37 +00:00
parent a91e79ba70
commit b928d90021

@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET = 1;WITH_FFMPEG"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER;WITH_QUICKTIME;INTERNATIONAL;WITH_OPENEXR;WITH_DDS;WITH_BULLET = 1;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@ -189,6 +189,10 @@
RelativePath="..\..\..\source\blender\editors\include\BIF_retopo.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\include\BIF_transform.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\include\ED_anim_api.h"
>
@ -554,6 +558,10 @@
RelativePath="..\..\..\source\blender\editors\space_node\node_select.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\space_node\node_state.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\space_node\space_node.c"
>
@ -786,6 +794,10 @@
RelativePath="..\..\..\source\blender\editors\animation\keyframes_edit.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\animation\keyframes_general.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\animation\keyframing.c"
>
@ -807,6 +819,54 @@
>
</File>
</Filter>
<Filter
Name="transform"
>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_constraints.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_conversions.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_generics.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_manipulator.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_ndofinput.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_numinput.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_ops.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_orientations.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\transform\transform_snap.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>