BGE: remove Py3.1 workaround

This commit is contained in:
Campbell Barton 2015-01-27 02:17:56 +11:00
parent 7bc6fbf158
commit b94efe0e8b

@ -713,25 +713,19 @@ static int Image_getbuffer(PyImage *self, Py_buffer *view, int flags)
unsigned int * image;
int ret;
try
{
try {
// can throw in case of resize
image = self->m_image->getImage();
}
catch (Exception & exp)
{
catch (Exception & exp) {
// cannot return -1, this creates a crash in Python, for now we will just return an empty buffer
exp.report();
//return -1;
goto error;
return -1;
}
if (!image)
{
// same remark, see above
//PyErr_SetString(PyExc_BufferError, "Image buffer is not available");
//return -1;
goto error;
if (!image) {
PyErr_SetString(PyExc_BufferError, "Image buffer is not available");
return -1;
}
if (view == NULL)
{
@ -742,17 +736,6 @@ static int Image_getbuffer(PyImage *self, Py_buffer *view, int flags)
if (ret >= 0)
self->m_image->m_exports++;
return ret;
error:
// Return a empty buffer to avoid a crash in Python 3.1
// The bug is fixed in Python SVN 77916, as soon as the python revision used by Blender is
// updated, you can simply return -1 and set the error
static char* buf = (char *)"";
ret = PyBuffer_FillInfo(view, (PyObject *)self, buf, 0, 0, flags);
if (ret >= 0)
self->m_image->m_exports++;
return ret;
}
static void Image_releaseBuffer(PyImage *self, Py_buffer *buffer)