Updated Themes user preference pane.

Layout is now simpler, more easy to scan. This commit also simplifies the Python code and gets rid of hundreds of wasted lines of code, making it much easier to make layout changes.
This commit is contained in:
William Reynish 2010-06-26 17:06:55 +00:00
parent aba62b1797
commit bd03f26c3a

@ -21,30 +21,72 @@ import bpy
import os
import shutil
def ui_theme_layout_general(split, themedata):
row = split.row()
subsplit = row.split(percentage=0.95)
padding = subsplit.split(percentage=0.15)
colsub1 = padding.column()
colsub1 = padding.column()
subsplit = row.split(percentage=0.85)
padding = subsplit.split(percentage=0.15)
colsub2 = padding.column()
colsub2 = padding.column()
# for i, attr in enumerate(dir(themedata)):
props_color = []
props_other = []
for i, prop in enumerate(themedata.rna_type.properties):
if prop.subtype == 'COLOR':
props_color.append(prop)
else:
props_other.append(prop)
for props_ls in props_color, props_other:
for i, prop in enumerate(props_ls):
attr = prop.identifier
if attr == "rna_type":
continue
if not i % 2:
colsub1.row().prop(themedata, attr)
else:
colsub2.row().prop(themedata, attr)
def ui_items_general(col, context):
""" General UI Theme Settings (User Interface)
"""
row = col.row()
sub = row.column()
sub.prop(context, "outline")
sub.prop(context, "item", slider=True)
sub = row.column()
sub.prop(context, "inner", slider=True)
sub.prop(context, "inner_sel", slider=True)
sub = row.column()
sub.prop(context, "text")
sub.prop(context, "text_sel")
sub = row.column()
sub.prop(context, "shaded")
subsub = sub.column(align=True)
subsplit = row.split(percentage=0.95)
padding = subsplit.split(percentage=0.15)
colsub = padding.column()
colsub = padding.column()
colsub.row().prop(context, "outline")
colsub.row().prop(context, "item", slider=True)
colsub.row().prop(context, "inner", slider=True)
colsub.row().prop(context, "inner_sel", slider=True)
subsplit = row.split(percentage=0.85)
padding = subsplit.split(percentage=0.15)
colsub = padding.column()
colsub = padding.column()
colsub.row().prop(context, "text")
colsub.row().prop(context, "text_sel")
colsub.prop(context, "shaded")
subsub = colsub.column(align=True)
subsub.active = context.shaded
subsub.prop(context, "shadetop")
subsub.prop(context, "shadedown")
col.separator()
def opengl_lamp_buttons(column, lamp):
split = column.split(percentage=0.1)
@ -491,10 +533,13 @@ class USERPREF_PT_theme(bpy.types.Panel):
theme = context.user_preferences.themes[0]
split_themes = layout.split(percentage=0.2)
split_themes.prop(theme, "theme_area", expand=True)
split = split_themes.split()
split = layout.split(percentage=0.4)
split.prop(theme, "theme_area", text="")
layout.separator()
layout.separator()
split = layout.split()
if theme.theme_area == 'USER_INTERFACE':
col = split.column()
@ -565,24 +610,35 @@ class USERPREF_PT_theme(bpy.types.Panel):
ui = theme.user_interface.wcol_state
col.label(text="State:")
row = col.row()
sub = row.column()
sub.prop(ui, "inner_anim")
sub.prop(ui, "inner_anim_sel")
sub = row.column()
sub.prop(ui, "inner_driven")
sub.prop(ui, "inner_driven_sel")
sub = row.column()
sub.prop(ui, "inner_key")
sub.prop(ui, "inner_key_sel")
sub = row.column()
sub.prop(ui, "blend")
subsplit = row.split(percentage=0.95)
padding = subsplit.split(percentage=0.15)
colsub = padding.column()
colsub = padding.column()
colsub.row().prop(ui, "inner_anim")
colsub.row().prop(ui, "inner_anim_sel")
colsub.row().prop(ui, "inner_driven")
colsub.row().prop(ui, "inner_driven_sel")
subsplit = row.split(percentage=0.85)
padding = subsplit.split(percentage=0.15)
colsub = padding.column()
colsub = padding.column()
colsub.row().prop(ui, "inner_key")
colsub.row().prop(ui, "inner_key_sel")
colsub.row().prop(ui, "blend")
ui = theme.user_interface
col.separator()
col.separator()
col.prop(ui, "icon_file")
split= col.split(percentage=0.93)
split.prop(ui, "icon_file")
layout.separator()
layout.separator()
@ -590,366 +646,85 @@ class USERPREF_PT_theme(bpy.types.Panel):
elif theme.theme_area == 'VIEW_3D':
v3d = theme.view_3d
col = split.column()
col.prop(v3d, "back")
col.prop(v3d, "button")
col.prop(v3d, "button_title")
col.prop(v3d, "button_text")
col.prop(v3d, "header")
col = split.column()
col.prop(v3d, "grid")
col.prop(v3d, "wire")
col.prop(v3d, "lamp", slider=True)
col.prop(v3d, "editmesh_active", slider=True)
col = split.column()
col.prop(v3d, "object_selected")
col.prop(v3d, "object_active")
col.prop(v3d, "object_grouped")
col.prop(v3d, "object_grouped_active")
col.prop(v3d, "transform")
col.prop(v3d, "nurb_uline")
col.prop(v3d, "nurb_vline")
col.prop(v3d, "nurb_sel_uline")
col.prop(v3d, "nurb_sel_vline")
col.prop(v3d, "handle_free")
col.prop(v3d, "handle_auto")
col.prop(v3d, "handle_vect")
col.prop(v3d, "handle_align")
col.prop(v3d, "handle_sel_free")
col.prop(v3d, "handle_sel_auto")
col.prop(v3d, "handle_sel_vect")
col.prop(v3d, "handle_sel_align")
col.prop(v3d, "act_spline")
col.prop(v3d, "lastsel_point")
col = split.column()
col.prop(v3d, "vertex")
col.prop(v3d, "face", slider=True)
col.prop(v3d, "normal")
col.prop(v3d, "vertex_normal")
col.prop(v3d, "bone_solid")
col.prop(v3d, "bone_pose")
col.prop(v3d, "edge_seam")
col.prop(v3d, "edge_select")
col.prop(v3d, "edge_facesel")
col.prop(v3d, "edge_sharp")
col.prop(v3d, "edge_crease")
ui_theme_layout_general(split, v3d)
elif theme.theme_area == 'GRAPH_EDITOR':
graph = theme.graph_editor
col = split.column()
col.prop(graph, "back")
col.prop(graph, "button")
col.prop(graph, "button_title")
col.prop(graph, "button_text")
col = split.column()
col.prop(graph, "header")
col.prop(graph, "grid")
col.prop(graph, "list")
col.prop(graph, "channel_group")
col = split.column()
col.prop(graph, "active_channels_group")
col.prop(graph, "dopesheet_channel")
col.prop(graph, "dopesheet_subchannel")
col.prop(graph, "frame_current")
col = split.column()
col.prop(graph, "vertex")
col.prop(graph, "handle_vertex")
col.prop(graph, "handle_vertex_select")
col.separator()
col.prop(graph, "handle_vertex_size")
col.separator()
col.separator()
col.prop(graph, "handle_free")
col.prop(graph, "handle_auto")
col.prop(graph, "handle_vect")
col.prop(graph, "handle_align")
col.prop(graph, "handle_sel_free")
col.prop(graph, "handle_sel_auto")
col.prop(graph, "handle_sel_vect")
col.prop(graph, "handle_sel_align")
ui_theme_layout_general(split, graph)
elif theme.theme_area == 'FILE_BROWSER':
file_browse = theme.file_browser
col = split.column()
col.prop(file_browse, "back")
col.prop(file_browse, "text")
col.prop(file_browse, "text_hi")
col = split.column()
col.prop(file_browse, "header")
col.prop(file_browse, "list")
col = split.column()
col.prop(file_browse, "selected_file")
col.prop(file_browse, "tiles")
col = split.column()
col.prop(file_browse, "active_file")
col.prop(file_browse, "active_file_text")
ui_theme_layout_general(split, file_browse)
elif theme.theme_area == 'NLA_EDITOR':
nla = theme.nla_editor
col = split.column()
col.prop(nla, "back")
col.prop(nla, "button")
col.prop(nla, "button_title")
col = split.column()
col.prop(nla, "button_text")
col.prop(nla, "text")
col.prop(nla, "header")
col = split.column()
col.prop(nla, "grid")
col.prop(nla, "bars")
col.prop(nla, "bars_selected")
col = split.column()
col.prop(nla, "strips")
col.prop(nla, "strips_selected")
col.prop(nla, "frame_current")
ui_theme_layout_general(split, nla)
elif theme.theme_area == 'DOPESHEET_EDITOR':
dope = theme.dopesheet_editor
col = split.column()
col.prop(dope, "back")
col.prop(dope, "list")
col.prop(dope, "text")
col.prop(dope, "header")
col = split.column()
col.prop(dope, "grid")
col.prop(dope, "channels")
col.prop(dope, "channels_selected")
col.prop(dope, "channel_group")
col = split.column()
col.prop(dope, "active_channels_group")
col.prop(dope, "long_key")
col.prop(dope, "long_key_selected")
col = split.column()
col.prop(dope, "frame_current")
col.prop(dope, "dopesheet_channel")
col.prop(dope, "dopesheet_subchannel")
ui_theme_layout_general(split, dope)
elif theme.theme_area == 'IMAGE_EDITOR':
image = theme.image_editor
col = split.column()
col.prop(image, "back")
col.prop(image, "scope_back")
col.prop(image, "button")
col = split.column()
col.prop(image, "button_title")
col.prop(image, "button_text")
col = split.column()
col.prop(image, "header")
col = split.column()
col.prop(image, "editmesh_active", slider=True)
ui_theme_layout_general(split, image)
elif theme.theme_area == 'SEQUENCE_EDITOR':
seq = theme.sequence_editor
col = split.column()
col.prop(seq, "back")
col.prop(seq, "button")
col.prop(seq, "button_title")
col.prop(seq, "button_text")
col.prop(seq, "text")
col = split.column()
col.prop(seq, "header")
col.prop(seq, "grid")
col.prop(seq, "movie_strip")
col.prop(seq, "image_strip")
col.prop(seq, "scene_strip")
col = split.column()
col.prop(seq, "audio_strip")
col.prop(seq, "effect_strip")
col.prop(seq, "plugin_strip")
col.prop(seq, "transition_strip")
col = split.column()
col.prop(seq, "meta_strip")
col.prop(seq, "frame_current")
col.prop(seq, "keyframe")
col.prop(seq, "draw_action")
ui_theme_layout_general(split, seq)
elif theme.theme_area == 'PROPERTIES':
prop = theme.properties
col = split.column()
col.prop(prop, "back")
col = split.column()
col.prop(prop, "title")
col = split.column()
col.prop(prop, "text")
col = split.column()
col.prop(prop, "header")
ui_theme_layout_general(split, prop)
elif theme.theme_area == 'TEXT_EDITOR':
text = theme.text_editor
col = split.column()
col.prop(text, "back")
col.prop(text, "button")
col.prop(text, "button_title")
col.prop(text, "button_text")
col = split.column()
col.prop(text, "text")
col.prop(text, "text_hi")
col.prop(text, "header")
col.prop(text, "line_numbers_background")
col = split.column()
col.prop(text, "selected_text")
col.prop(text, "cursor")
col.prop(text, "syntax_builtin")
col.prop(text, "syntax_special")
col = split.column()
col.prop(text, "syntax_comment")
col.prop(text, "syntax_string")
col.prop(text, "syntax_numbers")
ui_theme_layout_general(split, text)
elif theme.theme_area == 'TIMELINE':
time = theme.timeline
col = split.column()
col.prop(time, "back")
col.prop(time, "text")
col = split.column()
col.prop(time, "header")
col = split.column()
col.prop(time, "grid")
col = split.column()
col.prop(time, "frame_current")
ui_theme_layout_general(split, time)
elif theme.theme_area == 'NODE_EDITOR':
node = theme.node_editor
col = split.column()
col.prop(node, "back")
col.prop(node, "button")
col.prop(node, "button_title")
col.prop(node, "button_text")
col = split.column()
col.prop(node, "text")
col.prop(node, "text_hi")
col.prop(node, "header")
col.prop(node, "wires")
col = split.column()
col.prop(node, "wire_select")
col.prop(node, "selected_text")
col.prop(node, "node_backdrop", slider=True)
col.prop(node, "in_out_node")
col = split.column()
col.prop(node, "converter_node")
col.prop(node, "operator_node")
col.prop(node, "group_node")
ui_theme_layout_general(split, node)
elif theme.theme_area == 'LOGIC_EDITOR':
logic = theme.logic_editor
col = split.column()
col.prop(logic, "back")
col.prop(logic, "button")
col = split.column()
col.prop(logic, "button_title")
col.prop(logic, "button_text")
col = split.column()
col.prop(logic, "text")
col.prop(logic, "header")
col = split.column()
col.prop(logic, "panel")
ui_theme_layout_general(split, logic)
elif theme.theme_area == 'OUTLINER':
out = theme.outliner
col = split.column()
col.prop(out, "back")
col = split.column()
col.prop(out, "text")
col = split.column()
col.prop(out, "text_hi")
col = split.column()
col.prop(out, "header")
ui_theme_layout_general(split, out)
elif theme.theme_area == 'INFO':
info = theme.info
col = split.column()
col.prop(info, "back")
col = split.column()
col.prop(info, "header")
col = split.column()
col.prop(info, "header_text")
col = split.column()
ui_theme_layout_general(split, info)
elif theme.theme_area == 'USER_PREFERENCES':
prefs = theme.user_preferences
col = split.column()
col.prop(prefs, "back")
col = split.column()
col.prop(prefs, "text")
col = split.column()
col.prop(prefs, "header")
col = split.column()
col.prop(prefs, "header_text")
ui_theme_layout_general(split, prefs)
elif theme.theme_area == 'CONSOLE':
console = theme.console
col = split.column()
col.prop(console, "back")
col.prop(console, "header")
col = split.column()
col.prop(console, "line_output")
col.prop(console, "line_input")
col.prop(console, "line_info")
col.prop(console, "line_error")
col.prop(console, "cursor")
ui_theme_layout_general(split, console)
class USERPREF_PT_file(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'