Cycles: Add dedicated Progress::set_error() call

Currently it acts the same as set_cancel(), but this way we're able to
distinguish situations when rendering was aborted by user demand (for
example pressing Esc in standalone renderer) or if something went horribly
wrong (for example out of VRAM error).
This commit is contained in:
Sergey Sharybin 2014-12-05 21:17:48 +05:00
parent 716890e864
commit bd0b9ed0c0
2 changed files with 35 additions and 6 deletions

@ -251,7 +251,7 @@ void Session::run_gpu()
update_scene();
if(!device->error_message().empty())
progress.set_cancel(device->error_message());
progress.set_error(device->error_message());
if(progress.get_cancel())
break;
@ -292,7 +292,7 @@ void Session::run_gpu()
}
if(!device->error_message().empty())
progress.set_cancel(device->error_message());
progress.set_error(device->error_message());
tiles_written = update_progressive_refine(progress.get_cancel());
@ -540,7 +540,7 @@ void Session::run_cpu()
update_scene();
if(!device->error_message().empty())
progress.set_cancel(device->error_message());
progress.set_error(device->error_message());
if(progress.get_cancel())
break;
@ -558,7 +558,7 @@ void Session::run_cpu()
need_tonemap = true;
if(!device->error_message().empty())
progress.set_cancel(device->error_message());
progress.set_error(device->error_message());
}
device->task_wait();
@ -580,7 +580,7 @@ void Session::run_cpu()
}
if(!device->error_message().empty())
progress.set_cancel(device->error_message());
progress.set_error(device->error_message());
tiles_written = update_progressive_refine(progress.get_cancel());
}
@ -604,7 +604,7 @@ void Session::load_kernels()
if(message.empty())
message = "Failed loading render kernel, see console for errors";
progress.set_cancel(message);
progress.set_error(message);
progress.set_status("Error", message);
progress.set_update();
return;

@ -46,6 +46,8 @@ public:
update_cb = NULL;
cancel = false;
cancel_message = "";
error = false;
error_message = "";
cancel_cb = NULL;
}
@ -79,6 +81,8 @@ public:
sync_substatus = "";
cancel = false;
cancel_message = "";
error = false;
error_message = "";
}
/* cancel */
@ -108,6 +112,28 @@ public:
cancel_cb = function;
}
/* error */
void set_error(const string& error_message_)
{
thread_scoped_lock lock(progress_mutex);
error_message = error_message_;
error = true;
/* If error happens we also stop rendering. */
cancel_message = error_message_;
cancel = true;
}
bool get_error()
{
return error;
}
string get_error_message()
{
thread_scoped_lock lock(progress_mutex);
return error_message;
}
/* tile and timing information */
void set_start_time(double start_time_)
@ -259,6 +285,9 @@ protected:
volatile bool cancel;
string cancel_message;
volatile bool error;
string error_message;
};
CCL_NAMESPACE_END