forked from bartvdbraak/blender
Adding back more functionalities for transform orientations.
Create new orientation is now Ctrl-Alt-Space (Alt-Space is select orientation and the old ctrl-shift-c is taken by add constraints). New orientation panel in 3d view sidebar (nkey) has operator buttons for select, create and delete. Eventually, this should become a list. Note that orientation operators are missing notifiers to properly redraw the 3d view and its header properly.
This commit is contained in:
parent
31b77420ea
commit
be3000773b
@ -1285,6 +1285,26 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
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col.itemR(bg, "offset_x", text="X")
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col.itemR(bg, "offset_y", text="Y")
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class VIEW3D_PT_transform_orientations(bpy.types.Panel):
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__space_type__ = 'VIEW_3D'
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__region_type__ = 'UI'
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__label__ = "Transform Orientations"
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__default_closed__ = True
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def poll(self, context):
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view = context.space_data
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return (view)
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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col = layout.column()
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col.itemO("TFM_OT_select_orientation", text="Select")
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col.itemO("TFM_OT_create_orientation", text="Create")
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col.itemO("TFM_OT_delete_orientation", text="Delete")
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bpy.types.register(VIEW3D_HT_header) # Header
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bpy.types.register(VIEW3D_MT_view) #View Menus
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@ -1360,3 +1380,4 @@ bpy.types.register(VIEW3D_PT_3dview_display)
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bpy.types.register(VIEW3D_PT_3dview_meshdisplay)
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bpy.types.register(VIEW3D_PT_3dview_curvedisplay)
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bpy.types.register(VIEW3D_PT_background_image)
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bpy.types.register(VIEW3D_PT_transform_orientations)
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@ -111,10 +111,12 @@ int BIF_snappingSupported(struct Object *obedit);
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struct TransformOrientation;
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struct bContext;
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struct ReportList;
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void BIF_clearTransformOrientation(struct bContext *C);
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void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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void BIF_manageTransformOrientation(struct bContext *C, int confirm, int set);
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void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
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void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports, char *name, int use, int overwrite);
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int BIF_menuselectTransformOrientation(void);
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void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
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@ -886,7 +886,7 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event)
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}
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break;
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case B_TRANSFORMSPACEADD:
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BIF_manageTransformOrientation(C, 1, 0);
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BIF_createTransformOrientation(C, NULL, "", 1, 0);
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break;
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case B_TRANSFORMSPACECLEAR:
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BIF_clearTransformOrientation(C);
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@ -38,6 +38,7 @@
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struct TransInfo;
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struct TransData;
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struct TransformOrientation;
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struct TransSnap;
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struct NumInput;
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struct Object;
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@ -54,6 +55,7 @@ struct bContext;
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struct wmEvent;
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struct wmTimer;
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struct ARegion;
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struct ReportList;
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typedef struct NDofInput {
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int flag;
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@ -663,18 +665,17 @@ int handleNDofInput(NDofInput *n, struct wmEvent *event);
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void initTransformOrientation(struct bContext *C, TransInfo *t);
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int manageObjectSpace(struct bContext *C, int confirm, int set);
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int manageMeshSpace(struct bContext *C, int confirm, int set);
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int manageBoneSpace(struct bContext *C, int confirm, int set);
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struct TransformOrientation *createObjectSpace(struct bContext *C, struct ReportList *reports, char *name, int overwrite);
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struct TransformOrientation *createMeshSpace(struct bContext *C, struct ReportList *reports, char *name, int overwrite);
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struct TransformOrientation *createBoneSpace(struct bContext *C, struct ReportList *reports, char *name, int overwrite);
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/* Those two fill in mat and return non-zero on success */
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int createSpaceNormal(float mat[3][3], float normal[3]);
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int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3]);
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int addMatrixSpace(struct bContext *C, float mat[3][3], char name[]);
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struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], char name[], int overwrite);
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int addObjectSpace(struct bContext *C, struct Object *ob);
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void applyTransformOrientation(const struct bContext *C, TransInfo *t);
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void applyTransformOrientation(const struct bContext *C, float mat[3][3], char *name);
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#define ORIENTATION_NONE 0
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#define ORIENTATION_NORMAL 1
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@ -412,6 +412,9 @@ int calc_manipulator_stats(const bContext *C)
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if(ob && totsel) {
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switch(v3d->twmode) {
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case V3D_MANIP_GLOBAL:
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break; /* nothing to do */
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case V3D_MANIP_NORMAL:
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if(obedit || ob->mode & OB_MODE_POSE) {
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@ -473,8 +476,12 @@ int calc_manipulator_stats(const bContext *C)
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}
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break;
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default: /* V3D_MANIP_CUSTOM */
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// XXX applyTransformOrientation(C, t);
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break;
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{
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float mat[3][3];
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applyTransformOrientation(C, mat, NULL);
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Mat4CpyMat3(rv3d->twmat, mat);
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break;
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}
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}
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}
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@ -152,8 +152,9 @@ void TFM_OT_select_orientation(struct wmOperatorType *ot)
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/* identifiers */
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ot->name = "Select Orientation";
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ot->description= "Select orientation type.";
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ot->description= "Select transformation orientation.";
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ot->idname = "TFM_OT_select_orientation";
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ot->flag = OPTYPE_UNDO;
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/* api callbacks */
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ot->invoke = select_orientation_invoke;
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@ -164,6 +165,92 @@ void TFM_OT_select_orientation(struct wmOperatorType *ot)
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RNA_def_enum_funcs(prop, select_orientation_itemf);
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}
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static int delete_orientation_exec(bContext *C, wmOperator *op)
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{
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View3D *v3d = CTX_wm_view3d(C);
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int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
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BIF_removeTransformOrientationIndex(C, selected_index);
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return OPERATOR_FINISHED;
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}
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static int delete_orientation_invoke(bContext *C, wmOperator *op, wmEvent *event)
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{
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return delete_orientation_exec(C, op);
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}
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static int delete_orientation_poll(bContext *C)
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{
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int selected_index = -1;
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View3D *v3d = CTX_wm_view3d(C);
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if (ED_operator_areaactive(C) == 0)
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return 0;
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if(v3d) {
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selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
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}
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return selected_index >= 0;
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}
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void TFM_OT_delete_orientation(struct wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Delete Orientation";
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ot->description= "Delete transformation orientation.";
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ot->idname = "TFM_OT_delete_orientation";
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ot->flag = OPTYPE_UNDO;
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/* api callbacks */
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ot->invoke = delete_orientation_invoke;
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ot->exec = delete_orientation_exec;
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ot->poll = delete_orientation_poll;
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}
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static int create_orientation_exec(bContext *C, wmOperator *op)
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{
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char name[36];
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int use = RNA_boolean_get(op->ptr, "use");
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int overwrite = RNA_boolean_get(op->ptr, "overwrite");
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RNA_string_get(op->ptr, "name", name);
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BIF_createTransformOrientation(C, op->reports, name, use, overwrite);
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/* Do we need more refined tags? */
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WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
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return OPERATOR_FINISHED;
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}
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static int create_orientation_invoke(bContext *C, wmOperator *op, wmEvent *event)
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{
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return create_orientation_exec(C, op);
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}
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void TFM_OT_create_orientation(struct wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Create Orientation";
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ot->description= "Create transformation orientation from selection.";
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ot->idname = "TFM_OT_create_orientation";
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ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
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/* api callbacks */
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ot->invoke = create_orientation_invoke;
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ot->exec = create_orientation_exec;
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ot->poll = ED_operator_areaactive;
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ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
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RNA_def_string(ot->srna, "name", "", 35, "Name", "Text to insert at the cursor position.");
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RNA_def_boolean(ot->srna, "use", 0, "Use after creation", "Select orientation after its creation");
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RNA_def_boolean(ot->srna, "overwrite", 0, "Overwrite previous", "Overwrite previously created orientation with same name");
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}
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static void transformops_exit(bContext *C, wmOperator *op)
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{
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saveTransform(C, op->customdata, op);
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@ -643,6 +730,8 @@ void transform_operatortypes(void)
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WM_operatortype_append(TFM_OT_edge_slide);
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WM_operatortype_append(TFM_OT_select_orientation);
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WM_operatortype_append(TFM_OT_create_orientation);
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WM_operatortype_append(TFM_OT_delete_orientation);
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}
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void transform_keymap_for_space(struct wmWindowManager *wm, struct wmKeyMap *keymap, int spaceid)
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@ -675,6 +764,9 @@ void transform_keymap_for_space(struct wmWindowManager *wm, struct wmKeyMap *key
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km = WM_keymap_add_item(keymap, "TFM_OT_select_orientation", SPACEKEY, KM_PRESS, KM_ALT, 0);
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km = WM_keymap_add_item(keymap, "TFM_OT_create_orientation", SPACEKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
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RNA_boolean_set(km->ptr, "use", 1);
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break;
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case SPACE_ACTION:
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km= WM_keymap_add_item(keymap, "TFM_OT_transform", GKEY, KM_PRESS, 0, 0);
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@ -23,6 +23,7 @@
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*/
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#include <string.h>
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#include <ctype.h>
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#include "MEM_guardedalloc.h"
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@ -43,6 +44,7 @@
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#include "BKE_utildefines.h"
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#include "BKE_armature.h"
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#include "BKE_context.h"
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#include "BKE_report.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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@ -67,108 +69,131 @@
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void BIF_clearTransformOrientation(bContext *C)
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{
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View3D *v3d = CTX_wm_view3d(C);
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ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
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BLI_freelistN(transform_spaces);
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// TRANSFORM_FIX_ME
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// Need to loop over all view3d
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// if (G.vd->twmode >= V3D_MANIP_CUSTOM)
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// G.vd->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
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if(v3d && v3d->twmode >= V3D_MANIP_CUSTOM) {
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v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
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}
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}
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void BIF_manageTransformOrientation(bContext *C, int confirm, int set) {
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TransformOrientation* findOrientationName(bContext *C, char *name)
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{
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ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
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TransformOrientation *ts= NULL;
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for (ts = transform_spaces->first; ts; ts = ts->next) {
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if (strncmp(ts->name, name, 35) == 0) {
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return ts;
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}
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}
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return NULL;
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}
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void uniqueOrientationName(bContext *C, char *name)
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{
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if (findOrientationName(C, name) != NULL)
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{
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char tempname[64];
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int number;
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char *dot;
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number = strlen(name);
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if (number && isdigit(name[number-1]))
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{
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dot = strrchr(name, '.'); // last occurrence
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if (dot)
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*dot=0;
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}
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for (number = 1; number <= 999; number++)
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{
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sprintf(tempname, "%s.%03d", name, number);
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if (findOrientationName(C, tempname) == NULL)
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{
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BLI_strncpy(name, tempname, 32);
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break;
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}
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}
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}
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}
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void BIF_createTransformOrientation(bContext *C, ReportList *reports, char *name, int use, int overwrite)
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{
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Object *obedit = CTX_data_edit_object(C);
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Object *ob = CTX_data_active_object(C);
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int index = -1;
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TransformOrientation *ts = NULL;
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if (obedit) {
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if (obedit->type == OB_MESH)
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index = manageMeshSpace(C, confirm, set);
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ts = createMeshSpace(C, reports, name, overwrite);
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else if (obedit->type == OB_ARMATURE)
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index = manageBoneSpace(C, confirm, set);
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ts = createBoneSpace(C, reports, name, overwrite);
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}
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else if (ob && (ob->mode & OB_MODE_POSE)) {
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index = manageBoneSpace(C, confirm, set);
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ts = createBoneSpace(C, reports, name, overwrite);
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}
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else {
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index = manageObjectSpace(C, confirm, set);
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ts = createObjectSpace(C, reports, name, overwrite);
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}
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if (set && index != -1)
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if (use && ts != NULL)
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{
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BIF_selectTransformOrientationValue(C, V3D_MANIP_CUSTOM + index);
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BIF_selectTransformOrientation(C, ts);
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}
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}
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int manageObjectSpace(bContext *C, int confirm, int set) {
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TransformOrientation *createObjectSpace(bContext *C, ReportList *reports, char *name, int overwrite) {
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Base *base = CTX_data_active_base(C);
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Object *ob;
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float mat[3][3];
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if (base == NULL)
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return -1;
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return NULL;
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//XXX if (confirm == 0) {
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// if (set && pupmenu("Custom Orientation %t|Add and Use Active Object%x1") != 1) {
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// return -1;
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// }
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// else if (set == 0 && pupmenu("Custom Orientation %t|Add Active Object%x1") != 1) {
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// return -1;
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// }
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// }
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return addObjectSpace(C, base->object);
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ob = base->object;
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Mat3CpyMat4(mat, ob->obmat);
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Mat3Ortho(mat);
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/* use object name if no name is given */
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if (name[0] == 0)
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{
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strncpy(name, ob->id.name+2, 35);
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}
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return addMatrixSpace(C, mat, name, overwrite);
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}
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/* return 1 on confirm */
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int confirmSpace(int set, char text[])
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{
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char menu[64];
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if (set) {
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sprintf(menu, "Custom Orientation %%t|Add and Use %s%%x1", text);
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}
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else {
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sprintf(menu, "Custom Orientation %%t|Add %s%%x1", text);
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}
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//XXX if (pupmenu(menu) == 1) {
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return 1;
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// }
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// else {
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// return 0;
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// }
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}
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int manageBoneSpace(bContext *C, int confirm, int set) {
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TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, char *name, int overwrite) {
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float mat[3][3];
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float normal[3], plane[3];
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char name[36] = "";
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int index;
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getTransformOrientation(C, normal, plane, 0);
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if (confirm == 0 && confirmSpace(set, "Bone") == 0) {
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return -1;
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}
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if (createSpaceNormalTangent(mat, normal, plane) == 0) {
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//XXX error("Cannot use zero-length bone");
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return -1;
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BKE_reports_prepend(reports, "Cannot use zero-length bone");
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return NULL;
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}
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strcpy(name, "Bone");
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if (name[0] == 0)
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{
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strcpy(name, "Bone");
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}
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/* Input name */
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//XXX sbutton(name, 1, 35, "name: ");
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index = addMatrixSpace(C, mat, name);
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return index;
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return addMatrixSpace(C, mat, name, overwrite);
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}
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int manageMeshSpace(bContext *C, int confirm, int set) {
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TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *name, int overwrite) {
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float mat[3][3];
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float normal[3], plane[3];
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char name[36] = "";
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int index;
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int type;
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type = getTransformOrientation(C, normal, plane, 0);
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@ -176,51 +201,44 @@ int manageMeshSpace(bContext *C, int confirm, int set) {
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switch (type)
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{
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case ORIENTATION_VERT:
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if (confirm == 0 && confirmSpace(set, "vertex") == 0) {
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return -1;
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}
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if (createSpaceNormal(mat, normal) == 0) {
|
||||
// XXX error("Cannot use vertex with zero-length normal");
|
||||
return -1;
|
||||
BKE_reports_prepend(reports, "Cannot use vertex with zero-length normal");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
strcpy(name, "Vertex");
|
||||
if (name[0] == 0)
|
||||
{
|
||||
strcpy(name, "Vertex");
|
||||
}
|
||||
break;
|
||||
case ORIENTATION_EDGE:
|
||||
if (confirm == 0 && confirmSpace(set, "Edge") == 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (createSpaceNormalTangent(mat, normal, plane) == 0) {
|
||||
// XXX error("Cannot use zero-length edge");
|
||||
return -1;
|
||||
BKE_reports_prepend(reports, "Cannot use zero-length edge");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
strcpy(name, "Edge");
|
||||
if (name[0] == 0)
|
||||
{
|
||||
strcpy(name, "Edge");
|
||||
}
|
||||
break;
|
||||
case ORIENTATION_FACE:
|
||||
if (confirm == 0 && confirmSpace(set, "Face") == 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (createSpaceNormalTangent(mat, normal, plane) == 0) {
|
||||
// XXX error("Cannot use zero-area face");
|
||||
return -1;
|
||||
BKE_reports_prepend(reports, "Cannot use zero-area face");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
strcpy(name, "Face");
|
||||
if (name[0] == 0)
|
||||
{
|
||||
strcpy(name, "Face");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
return NULL;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Input name */
|
||||
//XXX sbutton(name, 1, 35, "name: ");
|
||||
|
||||
index = addMatrixSpace(C, mat, name);
|
||||
return index;
|
||||
return addMatrixSpace(C, mat, name, overwrite);
|
||||
}
|
||||
|
||||
int createSpaceNormal(float mat[3][3], float normal[3])
|
||||
@ -271,32 +289,17 @@ int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3])
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int addObjectSpace(bContext *C, Object *ob) {
|
||||
float mat[3][3];
|
||||
char name[36] = "";
|
||||
|
||||
Mat3CpyMat4(mat, ob->obmat);
|
||||
Mat3Ortho(mat);
|
||||
|
||||
strncpy(name, ob->id.name+2, 35);
|
||||
|
||||
/* Input name */
|
||||
//XXX sbutton(name, 1, 35, "name: ");
|
||||
|
||||
return addMatrixSpace(C, mat, name);
|
||||
}
|
||||
|
||||
int addMatrixSpace(bContext *C, float mat[3][3], char name[]) {
|
||||
TransformOrientation* addMatrixSpace(bContext *C, float mat[3][3], char name[], int overwrite) {
|
||||
ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
|
||||
TransformOrientation *ts;
|
||||
int index = 0;
|
||||
TransformOrientation *ts = NULL;
|
||||
|
||||
/* if name is found in list, reuse that transform space */
|
||||
for (index = 0, ts = transform_spaces->first; ts; ts = ts->next, index++) {
|
||||
if (strncmp(ts->name, name, 35) == 0) {
|
||||
break;
|
||||
}
|
||||
if (overwrite)
|
||||
{
|
||||
ts = findOrientationName(C, name);
|
||||
}
|
||||
else
|
||||
{
|
||||
uniqueOrientationName(C, name);
|
||||
}
|
||||
|
||||
/* if not, create a new one */
|
||||
@ -310,31 +313,61 @@ int addMatrixSpace(bContext *C, float mat[3][3], char name[]) {
|
||||
/* copy matrix into transform space */
|
||||
Mat3CpyMat3(ts->mat, mat);
|
||||
|
||||
ED_undo_push(C, "Add/Update Transform Orientation");
|
||||
|
||||
return index;
|
||||
return ts;
|
||||
}
|
||||
|
||||
void BIF_removeTransformOrientation(bContext *C, TransformOrientation *target) {
|
||||
ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
|
||||
TransformOrientation *ts = transform_spaces->first;
|
||||
//int selected_index = (G.vd->twmode - V3D_MANIP_CUSTOM);
|
||||
int i;
|
||||
|
||||
for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
|
||||
if (ts == target) {
|
||||
// Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
|
||||
// if (selected_index == i) {
|
||||
// G.vd->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
|
||||
// }
|
||||
// else if (selected_index > i)
|
||||
// G.vd->twmode--;
|
||||
View3D *v3d = CTX_wm_view3d(C);
|
||||
if(v3d) {
|
||||
int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
|
||||
|
||||
// Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
|
||||
if (selected_index == i) {
|
||||
v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
|
||||
}
|
||||
else if (selected_index > i) {
|
||||
v3d->twmode--;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BLI_freelinkN(transform_spaces, ts);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BIF_removeTransformOrientationIndex(bContext *C, int index) {
|
||||
ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
|
||||
TransformOrientation *ts = transform_spaces->first;
|
||||
int i;
|
||||
|
||||
for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
|
||||
if (i == index) {
|
||||
View3D *v3d = CTX_wm_view3d(C);
|
||||
if(v3d) {
|
||||
int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
|
||||
|
||||
// Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
|
||||
if (selected_index == i) {
|
||||
v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
|
||||
}
|
||||
else if (selected_index > i) {
|
||||
v3d->twmode--;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BLI_freelinkN(transform_spaces, ts);
|
||||
break;
|
||||
}
|
||||
}
|
||||
ED_undo_push(C, "Remove Transform Orientation");
|
||||
}
|
||||
|
||||
void BIF_selectTransformOrientation(bContext *C, TransformOrientation *target) {
|
||||
@ -433,7 +466,7 @@ int BIF_countTransformOrientation(const bContext *C) {
|
||||
return count;
|
||||
}
|
||||
|
||||
void applyTransformOrientation(const bContext *C, TransInfo *t) {
|
||||
void applyTransformOrientation(const bContext *C, float mat[3][3], char *name) {
|
||||
TransformOrientation *ts;
|
||||
View3D *v3d = CTX_wm_view3d(C);
|
||||
int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
|
||||
@ -442,8 +475,11 @@ void applyTransformOrientation(const bContext *C, TransInfo *t) {
|
||||
if (selected_index >= 0) {
|
||||
for (i = 0, ts = CTX_data_scene(C)->transform_spaces.first; ts; ts = ts->next, i++) {
|
||||
if (selected_index == i) {
|
||||
strcpy(t->spacename, ts->name);
|
||||
Mat3CpyMat3(t->spacemtx, ts->mat);
|
||||
|
||||
if (name)
|
||||
strcpy(name, ts->name);
|
||||
|
||||
Mat3CpyMat3(mat, ts->mat);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -558,7 +594,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
|
||||
}
|
||||
break;
|
||||
default: /* V3D_MANIP_CUSTOM */
|
||||
applyTransformOrientation(C, t);
|
||||
applyTransformOrientation(C, t->spacemtx, t->spacename);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user