forked from bartvdbraak/blender
Cycles: Code cleanup, proper class vs. struct declaration
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@ -43,7 +43,7 @@ public:
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#endif
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#endif
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class float3;
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struct float3;
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std::ostream& operator <<(std::ostream &os,
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std::ostream& operator <<(std::ostream &os,
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const float3 &value);
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const float3 &value);
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