Second itteration of global undo system. Now based on:

- file-to-memory save
- incremental difference steps (compression)

everthing has been tightly coded to use minimum of memcpy or allocs. In
fact this system works with a single full buffer (=file) in memory, and undosteps as differences from it.
Speed gain is factor 4-8 faster. I've added it in CTRL+ALT+T timer menu for
a test. Please note the gain is especially in the undo-storing, not in
retrieving undo.

Also new: file read option to skip UI read (file menu). This now also is
default for the undo system.
This commit is contained in:
Ton Roosendaal 2004-09-05 13:43:51 +00:00
parent 61e4707bdb
commit bf83f6ddd8
18 changed files with 570 additions and 249 deletions

@ -41,11 +41,13 @@ extern "C" {
#endif
struct ListBase;
struct MemFile;
#define BLENDER_VERSION 234
int BKE_read_file(char *dir, void *type_r);
int BKE_read_file_from_memory(char* filebuf, int filelength, void *type_r);
int BKE_read_file_from_memfile(struct MemFile *memfile);
void duplicatelist(struct ListBase *list1, struct ListBase *list2);
void free_blender(void);

@ -202,6 +202,8 @@ typedef struct Global {
#define G_FILE_LOCK_BIT 7
#define G_FILE_SIGN_BIT 8
#define G_FILE_PUBLISH_BIT 9
#define G_FILE_NO_UI_BIT 10
#define G_AUTOPACK (1 << G_AUTOPACK_BIT)
#define G_FILE_COMPRESS (1 << G_FILE_COMPRESS_BIT)
@ -213,6 +215,7 @@ typedef struct Global {
#define G_FILE_LOCK (1 << G_FILE_LOCK_BIT)
#define G_FILE_SIGN (1 << G_FILE_SIGN_BIT)
#define G_FILE_PUBLISH (1 << G_FILE_PUBLISH_BIT)
#define G_FILE_NO_UI (1 << G_FILE_NO_UI_BIT)
/* G.windowstate */
#define G_WINDOWSTATE_USERDEF 0

@ -81,6 +81,7 @@
#include "BLI_editVert.h"
#include "BLO_undofile.h"
#include "BLO_readfile.h" /* for BLO_read_file */
#include "BKE_bad_level_calls.h" // for freeAllRad editNurb free_editMesh free_editText free_editArmature
@ -223,7 +224,8 @@ void initglobals(void)
/***/
static void clear_global(void) {
static void clear_global(void)
{
extern short winqueue_break; /* screen.c */
freeAllRad();
@ -261,8 +263,36 @@ static void clear_global(void) {
G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT);
}
static void setup_app_data(BlendFileData *bfd, char *filename) {
static void setup_app_data(BlendFileData *bfd, char *filename)
{
Object *ob;
bScreen *curscreen= NULL;
Scene *curscene= NULL;
char mode;
/* 'u' = undo save, 'n' = no UI load */
if(bfd->main->screen.first==NULL) mode= 'u';
else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
else mode= 0;
/* no load screens? */
if(mode) {
/* comes from readfile.c */
extern void lib_link_screen_restore(Main *, char, Scene *);
SWAP(ListBase, G.main->screen, bfd->main->screen);
/* we re-use current screen */
curscreen= G.curscreen;
/* but use new Scene pointer */
curscene= bfd->curscene;
if(curscene==NULL) curscene= bfd->main->scene.first;
/* and we enforce curscene to be in current screen */
curscreen->scene= curscene;
/* clear_global will free G.main, here we can still restore pointers */
lib_link_screen_restore(bfd->main, mode, curscene);
}
clear_global();
@ -286,11 +316,19 @@ static void setup_app_data(BlendFileData *bfd, char *filename) {
if(U.mixbufsize==0) U.mixbufsize= 2048;
}
R.winpos= bfd->winpos;
R.displaymode= bfd->displaymode;
G.curscreen= bfd->curscreen;
G.fileflags= bfd->fileflags;
/* case G_FILE_NO_UI or no screens in file */
if(mode) {
G.curscreen= curscreen;
G.scene= curscene;
}
else {
R.winpos= bfd->winpos;
R.displaymode= bfd->displaymode;
G.fileflags= bfd->fileflags;
G.curscreen= bfd->curscreen;
G.scene= G.curscreen->scene;
}
/* special cases, override loaded flags: */
if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG;
else bfd->globalf &= ~G_DEBUG;
@ -298,7 +336,6 @@ static void setup_app_data(BlendFileData *bfd, char *filename) {
else bfd->globalf &= ~G_SCENESCRIPT;
G.f= bfd->globalf;
G.scene= G.curscreen->scene;
/* few DispLists, but do text_to_curve */
// this should be removed!!! But first a better displist system (ton)
@ -330,7 +367,8 @@ static void setup_app_data(BlendFileData *bfd, char *filename) {
MEM_freeN(bfd);
}
int BKE_read_file(char *dir, void *type_r) {
int BKE_read_file(char *dir, void *type_r)
{
BlendReadError bre;
BlendFileData *bfd;
@ -376,3 +414,25 @@ int BKE_read_file_from_memory(char* filebuf, int filelength, void *type_r)
return (bfd?1:0);
}
int BKE_read_file_from_memfile(MemFile *memfile)
{
BlendReadError bre;
BlendFileData *bfd;
if (!G.background)
waitcursor(1);
bfd= BLO_read_from_memfile(memfile, &bre);
if (bfd) {
setup_app_data(bfd, "<memory>");
} else {
error("Loading failed: %s", BLO_bre_as_string(bre));
}
if (!G.background)
waitcursor(0);
return (bfd?1:0);
}

@ -59,6 +59,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_oops_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@ -323,6 +324,19 @@ void unlink_object(Object *ob)
if(v3d->localvd->persp>1) v3d->localvd->persp= 1;
}
}
else if(sl->spacetype==SPACE_IPO) {
SpaceIpo *sipo= (SpaceIpo *)sl;
if(sipo->from == (ID *)ob) sipo->from= NULL;
}
else if(sl->spacetype==SPACE_OOPS) {
SpaceOops *so= (SpaceOops *)sl;
Oops *oops;
oops= so->oops.first;
while(oops) {
if(oops->id==(ID *)ob) oops->id= NULL;
oops= oops->next;
}
}
}
sa= sa->next;

@ -43,6 +43,7 @@ struct Main;
struct UserDef;
struct bScreen;
struct Scene;
struct MemFile;
typedef struct BlendHandle BlendHandle;
@ -113,7 +114,7 @@ BlendFileData* BLO_read_from_file (char *file, BlendReadError *error_r);
* code indicating the cause of the failure.
* @return The data of the file.
*/
BlendFileData* BLO_read_from_memory (void *mem, int memsize, BlendReadError *error_r);
BlendFileData* BLO_read_from_memory(void *mem, int memsize, BlendReadError *error_r);
/**
@ -124,6 +125,9 @@ BlendFileData* BLO_read_from_memory (void *mem, int memsize, BlendReadError *err
* @return A static human readable string representation
* of @a error.
*/
BlendFileData *BLO_read_from_memfile(struct MemFile *memfile, BlendReadError *error_r);
char*
BLO_bre_as_string(
BlendReadError error);

@ -0,0 +1,58 @@
/*
* $Id:
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* external writefile function prototypes
*/
#ifndef BLO_UNDOFILE_H
#define BLO_UNDOFILE_H
typedef struct {
void *next, *prev;
char *buf;
unsigned int ident, size;
} MemFileChunk;
typedef struct MemFile {
ListBase chunks;
unsigned int size;
} MemFile;
/* actually only used writefile.c */
extern void add_memfilechunk(MemFile *compare, MemFile *current, char *buf, unsigned int size);
/* exports */
extern void BLO_free_memfile(MemFile *memfile);
extern void BLO_merge_memfile(MemFile *first, MemFile *second);
#endif

@ -34,8 +34,11 @@
#ifndef BLO_WRITEFILE_H
#define BLO_WRITEFILE_H
int BLO_write_file(char *dir, int write_flags, char **error_r);
void BLO_write_runtime(char *file, char *exename);
struct MemFile;
extern int BLO_write_file(char *dir, int write_flags, char **error_r);
extern int BLO_write_file_mem(struct MemFile *compare, struct MemFile *current, int write_flags, char **error_r);
extern void BLO_write_runtime(char *file, char *exename);
#endif

@ -61,6 +61,8 @@
#include "BKE_library.h" // for free_main
#include "BLO_readfile.h"
#include "BLO_undofile.h"
#include "readfile.h"
#include "BLO_readblenfile.h"
@ -113,7 +115,8 @@ static IDType idtypes[]= {
};
static int nidtypes= sizeof(idtypes)/sizeof(idtypes[0]);
static IDType *idtype_from_name(char *str) {
static IDType *idtype_from_name(char *str)
{
int i= nidtypes;
while (i--)
@ -122,7 +125,8 @@ static IDType *idtype_from_name(char *str) {
return NULL;
}
static IDType *idtype_from_code(int code) {
static IDType *idtype_from_code(int code)
{
int i= nidtypes;
while (i--)
@ -132,7 +136,8 @@ static IDType *idtype_from_code(int code) {
return NULL;
}
static int bheadcode_is_idcode(int code) {
static int bheadcode_is_idcode(int code)
{
return idtype_from_code(code)?1:0;
}
@ -141,13 +146,15 @@ static int idcode_is_linkable(int code) {
return idt?(idt->flags&IDTYPE_FLAGS_ISLINKABLE):0;
}
char *BLO_idcode_to_name(int code) {
char *BLO_idcode_to_name(int code)
{
IDType *idt= idtype_from_code(code);
return idt?idt->name:NULL;
}
int BLO_idcode_from_name(char *name) {
int BLO_idcode_from_name(char *name)
{
IDType *idt= idtype_from_name(name);
return idt?idt->code:0;
@ -155,11 +162,13 @@ int BLO_idcode_from_name(char *name) {
/* Access routines used by filesel. */
BlendHandle *BLO_blendhandle_from_file(char *file) {
BlendHandle *BLO_blendhandle_from_file(char *file)
{
return (BlendHandle*) blo_openblenderfile(file);
}
void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp) {
void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp)
{
FileData *fd= (FileData*) bh;
BHead *bhead;
@ -188,7 +197,8 @@ void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp) {
fprintf(fp, "]\n");
}
LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype) {
LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype)
{
FileData *fd= (FileData*) bh;
LinkNode *names= NULL;
BHead *bhead;
@ -205,7 +215,8 @@ LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype)
return names;
}
LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh) {
LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh)
{
FileData *fd= (FileData*) bh;
GHash *gathered= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
LinkNode *names= NULL;
@ -239,7 +250,8 @@ void BLO_blendhandle_close(BlendHandle *bh) {
/**********/
BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r) {
BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd;
@ -256,7 +268,8 @@ BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r) {
return bfd;
}
BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *error_r) {
BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd;
@ -273,7 +286,26 @@ BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *erro
return bfd;
}
void BLO_blendfiledata_free(BlendFileData *bfd) {
BlendFileData *BLO_read_from_memfile(MemFile *memfile, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd;
fd = blo_openblendermemfile(memfile);
if (fd) {
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strcpy(bfd->main->name, "");
}
blo_freefiledata(fd);
}
return bfd;
}
void BLO_blendfiledata_free(BlendFileData *bfd)
{
if (bfd->main) {
free_main(bfd->main);
}
@ -285,7 +317,8 @@ void BLO_blendfiledata_free(BlendFileData *bfd) {
MEM_freeN(bfd);
}
char *BLO_bre_as_string(BlendReadError error) {
char *BLO_bre_as_string(BlendReadError error)
{
switch (error) {
case BRE_NONE:
return "No error";

@ -121,6 +121,7 @@
#include "BIF_butspace.h" // for do_versions, patching event codes
#include "BLO_readfile.h"
#include "BLO_undofile.h"
#include "readfile.h"
#include "genfile.h"
@ -767,6 +768,54 @@ static int fd_read_from_memory(FileData *filedata, void *buffer, int size)
return (readsize);
}
static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
{
static unsigned int seek= 1<<30; /* the current position */
static unsigned int offset= 0; /* size of previous chunks */
static MemFileChunk *chunk=NULL;
if(size==0) return 0;
if(seek != filedata->seek) {
chunk= filedata->memfile->chunks.first;
seek= 0;
while(chunk) {
if(seek + chunk->size > filedata->seek) break;
seek+= chunk->size;
chunk= chunk->next;
}
offset= seek;
seek= filedata->seek;
}
if(chunk) {
/* first check if it's on the end if current chunk */
if( seek-offset == chunk->size) {
offset+= chunk->size;
chunk= chunk->next;
}
/* debug, should never happen */
if(chunk==NULL) {
printf("illegal read, chunk zero\n");
return 0;
}
else if( (seek-offset)+size > chunk->size) {
size= chunk->size - (seek-offset);
printf("chunk too large, clipped to %d\n", size);
}
memcpy(buffer, chunk->buf + (seek-offset), size);
filedata->seek += size;
seek+= size;
return (size);
}
return 0;
}
static FileData *filedata_new(void)
{
extern char DNAstr[]; /* DNA.c */
@ -850,6 +899,34 @@ FileData *blo_openblendermemory(void *mem, int memsize)
}
}
FileData *blo_openblendermemfile(MemFile *memfile)
{
if (!memfile) {
return NULL;
} else {
FileData *fd= filedata_new();
fd->memfile= memfile;
fd->read= fd_read_from_memfile;
fd->flags|= FD_FLAGS_NOT_MY_BUFFER;
decode_blender_header(fd);
if (fd->flags & FD_FLAGS_FILE_OK) {
if (!read_file_dna(fd)) {
blo_freefiledata(fd);
fd= NULL;
}
} else {
blo_freefiledata(fd);
fd= NULL;
}
return fd;
}
}
void blo_freefiledata(FileData *fd)
{
if (fd) {
@ -2437,6 +2514,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
/* ************ READ SCREEN ***************** */
/* note: file read without screens option G_FILE_NO_UI;
check lib pointers in call below */
static void lib_link_screen(FileData *fd, Main *main)
{
bScreen *sc;
@ -2478,8 +2557,8 @@ static void lib_link_screen(FileData *fd, Main *main)
}
else if(sl->spacetype==SPACE_BUTS) {
SpaceButs *sbuts= (SpaceButs *)sl;
sbuts->rect= 0;
sbuts->lockpoin= 0;
sbuts->rect= NULL;
sbuts->lockpoin= NULL;
if(main->versionfile<132) set_rects_butspace(sbuts);
}
else if(sl->spacetype==SPACE_FILE) {
@ -2540,6 +2619,130 @@ static void lib_link_screen(FileData *fd, Main *main)
}
}
static void *restore_pointer_by_name(Main *mainp, ID *id)
{
ListBase *lb;
ID *idn=NULL;
if(id) {
lb= wich_libbase(mainp, GS(id->name));
idn= lb->first;
while(idn) {
if( strcmp(idn->name, id->name)==0) {
if(idn->us==0) idn->us++;
break;
}
idn= idn->next;
}
}
return idn;
}
/* called from kernel/blender.c */
void lib_link_screen_restore(Main *newmain, char mode, Scene *curscene)
{
bScreen *sc;
ScrArea *sa;
sc= newmain->screen.first;
while(sc) {
if(mode=='u') sc->scene= restore_pointer_by_name(newmain, (ID *)sc->scene);
if(sc->scene==NULL || mode=='n') sc->scene= curscene;
sa= sc->areabase.first;
while(sa) {
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
if(sl->spacetype==SPACE_VIEW3D) {
View3D *v3d= (View3D*) sl;
if(mode=='u') v3d->camera= restore_pointer_by_name(newmain, (ID *)v3d->camera);
if(v3d->camera==NULL || mode=='n') v3d->camera= sc->scene->camera;
if(v3d->scenelock) v3d->lay= sc->scene->lay;
if(v3d->bgpic) {
v3d->bgpic->ima= restore_pointer_by_name(newmain, (ID *)v3d->bgpic->ima);
v3d->bgpic->tex= restore_pointer_by_name(newmain, (ID *)v3d->bgpic->tex);
if(v3d->bgpic->rect) freeN(v3d->bgpic->rect);
v3d->bgpic->rect= NULL;
}
if(v3d->localvd) {
if(mode=='u') v3d->localvd->camera= restore_pointer_by_name(newmain, (ID *)v3d->localvd->camera);
if(v3d->localvd->camera==NULL || mode=='n') v3d->localvd->camera= sc->scene->camera;
}
}
else if(sl->spacetype==SPACE_IPO) {
SpaceIpo *sipo= (SpaceIpo *)sl;
sipo->from= restore_pointer_by_name(newmain, (ID *)sipo->from);
// not free sipo->ipokey, creates dependency with src/
sipo->ipo= restore_pointer_by_name(newmain, (ID *)sipo->ipo);
if(sipo->editipo) MEM_freeN(sipo->editipo);
sipo->editipo= NULL;
}
else if(sl->spacetype==SPACE_BUTS) {
SpaceButs *sbuts= (SpaceButs *)sl;
sbuts->lockpoin= NULL;
if(sbuts->rect) MEM_freeN(sbuts->rect);
sbuts->rect= NULL;
}
else if(sl->spacetype==SPACE_FILE) {
SpaceFile *sfile= (SpaceFile *)sl;
}
else if(sl->spacetype==SPACE_IMASEL) {
check_imasel_copy((SpaceImaSel *)sl);
}
else if(sl->spacetype==SPACE_ACTION) {
SpaceAction *saction= (SpaceAction *)sl;
saction->action = restore_pointer_by_name(newmain, (ID *)saction->action);
}
else if(sl->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sl;
sima->image= restore_pointer_by_name(newmain, (ID *)sima->image);
}
else if(sl->spacetype==SPACE_NLA){
/* SpaceNla *snla= (SpaceNla *)sl; */
}
else if(sl->spacetype==SPACE_TEXT) {
SpaceText *st= (SpaceText *)sl;
st->text= restore_pointer_by_name(newmain, (ID *)st->text);
}
else if(sl->spacetype==SPACE_SCRIPT) {
SpaceScript *sc= (SpaceScript *)sl;
sc->script = NULL;
}
else if(sl->spacetype==SPACE_OOPS) {
SpaceOops *so= (SpaceOops *)sl;
Oops *oops;
oops= so->oops.first;
while(oops) {
oops->id= restore_pointer_by_name(newmain, (ID *)oops->id);
oops= oops->next;
}
so->lockpoin= NULL;
}
else if(sl->spacetype==SPACE_SOUND) {
SpaceSound *ssound= (SpaceSound *)sl;
ssound->sound= restore_pointer_by_name(newmain, (ID *)ssound->sound);
}
}
sa= sa->next;
}
sc= sc->id.next;
}
}
static void direct_link_screen(FileData *fd, bScreen *sc)
{
ScrArea *sa;
@ -2881,12 +3084,17 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
static void link_global(FileData *fd, BlendFileData *bfd, FileGlobal *fg)
{
// this is nonsense... will get rid of it once (ton)
// this is nonsense... make it struct once (ton)
bfd->winpos= fg->winpos;
bfd->fileflags= fg->fileflags;
bfd->displaymode= fg->displaymode;
bfd->globalf= fg->globalf;
bfd->curscreen= newlibadr(fd, 0, fg->curscreen);
bfd->curscene= newlibadr(fd, 0, fg->curscene);
// this happens in files older than 2.35
if(bfd->curscene==NULL) {
if(bfd->curscreen) bfd->curscene= bfd->curscreen->scene;
}
}
static void vcol_to_fcol(Mesh *me)
@ -4344,30 +4552,10 @@ BlendFileData *blo_read_file_internal(FileData *fd, BlendReadError *error_r)
lib_link_all(fd, bfd->main);
link_global(fd, bfd, fg); /* as last */
if (!bfd->curscreen)
bfd->curscreen= bfd->main->screen.first;
if (bfd->curscreen) {
bfd->curscene= bfd->curscreen->scene;
if (!bfd->curscene) {
bfd->curscene= bfd->main->scene.first;
bfd->curscreen->scene= bfd->curscene;
}
}
/* removed here: check for existance of curscreen/scene, moved to kernel setup_app */
MEM_freeN(fg);
/* require all files to have an active scene
* and screen. (implicitly: require all files
* to have at least one scene and one screen).
*/
if (!bfd->curscreen || !bfd->curscene) {
*error_r= (!bfd->curscreen)?BRE_NO_SCREEN:BRE_NO_SCENE;
BLO_blendfiledata_free(bfd);
return NULL;
}
return bfd;
}
@ -5202,7 +5390,8 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
/* reading runtime */
BlendFileData *blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r) {
BlendFileData *blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd = filedata_new();
fd->filedes = file;

@ -34,6 +34,7 @@
#define READFILE_H
struct OldNewMap;
struct MemFile;
typedef struct FileData {
// linked list of BHeadN's
@ -45,7 +46,9 @@ typedef struct FileData {
int (*read)(struct FileData *filedata, void *buffer, int size);
// variables needed for reading from memory / stream
char * buffer;
char *buffer;
// variables needed for reading from memfile (undo)
struct MemFile *memfile;
// variables needed for reading from file
int filedes;
@ -93,39 +96,18 @@ typedef struct BHeadN {
void blo_join_main(ListBase *mainlist);
void blo_split_main(ListBase *mainlist);
BlendFileData*
blo_read_file_internal(
FileData *fd,
BlendReadError *error_r);
BlendFileData *blo_read_file_internal( FileData *fd, BlendReadError *error_r);
FileData *blo_openblenderfile( char *name);
FileData *blo_openblendermemory( void *buffer, int buffersize);
FileData *blo_openblendermemfile(struct MemFile *memfile);
void blo_freefiledata( FileData *fd);
FileData*
blo_openblenderfile(
char *name);
FileData*
blo_openblendermemory(
void *buffer,
int buffersize);
void
blo_freefiledata(
FileData *fd);
BHead*
blo_firstbhead(
FileData *fd);
BHead*
blo_nextbhead(
FileData *fd,
BHead *thisblock);
BHead*
blo_prevbhead(
FileData *fd,
BHead *thisblock);
BHead *blo_firstbhead(FileData *fd);
BHead *blo_nextbhead(FileData *fd, BHead *thisblock);
BHead *blo_prevbhead(FileData *fd, BHead *thisblock);
#endif

@ -158,17 +158,22 @@ Important to know is that 'streaming' has been added to files, for Blender Publi
#include "BLO_writefile.h"
#include "BLO_readfile.h"
#include "BLO_undofile.h"
#include "readfile.h"
#include "genfile.h"
/* ********* my write, buffered writing with minimum 50k chunks ************ */
typedef struct {
struct SDNA *sdna;
int file;
unsigned char *buf;
int tot, count, error;
MemFile *compare, *current;
int tot, count, error, memsize;
} WriteData;
static WriteData *writedata_new(int file)
@ -193,8 +198,16 @@ static WriteData *writedata_new(int file)
static void writedata_do_write(WriteData *wd, void *mem, int memlen)
{
if (wd->error) return;
if (write(wd->file, mem, memlen) != memlen)
wd->error= 1;
/* memory based save */
if(wd->current) {
add_memfilechunk(NULL, wd->current, mem, memlen);
}
else {
if (write(wd->file, mem, memlen) != memlen)
wd->error= 1;
}
}
static void writedata_free(WriteData *wd)
@ -215,16 +228,23 @@ int mywfile;
* @param len Length of new chunk of data
* @warning Talks to other functions with global parameters
*/
static void
mywrite(
WriteData *wd,
void *adr,
int len)
#define MYWRITE_FLUSH NULL
static void mywrite( WriteData *wd, void *adr, int len)
{
if (wd->error) return;
wd->tot+= len;
if(adr==MYWRITE_FLUSH) {
if(wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
wd->count= 0;
}
return;
}
wd->tot+= len;
if(len>50000) {
if(wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
@ -239,6 +259,7 @@ mywrite(
}
memcpy(&wd->buf[wd->count], adr, len);
wd->count+= len;
}
/**
@ -247,13 +268,15 @@ mywrite(
* @param write_flags Write parameters
* @warning Talks to other functions with global parameters
*/
static WriteData *
bgnwrite(
int file,
int write_flags)
static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current, int write_flags)
{
WriteData *wd= writedata_new(file);
wd->compare= compare;
wd->current= current;
/* this inits comparing */
add_memfilechunk(compare, NULL, NULL, 0);
return wd;
}
@ -263,9 +286,7 @@ bgnwrite(
* @return unknown global variable otherwise
* @warning Talks to other functions with global parameters
*/
static int
endwrite(
WriteData *wd)
static int endwrite(WriteData *wd)
{
int err;
@ -273,10 +294,10 @@ endwrite(
writedata_do_write(wd, wd->buf, wd->count);
wd->count= 0;
}
err= wd->error;
writedata_free(wd);
if(wd->current) printf("undo size %d\n", wd->current->size);
return err;
}
@ -654,6 +675,9 @@ static void write_objects(WriteData *wd, ListBase *idbase)
}
ob= ob->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
@ -709,6 +733,9 @@ static void write_ipos(WriteData *wd, ListBase *idbase)
ipo= ipo->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_keys(WriteData *wd, ListBase *idbase)
@ -733,6 +760,8 @@ static void write_keys(WriteData *wd, ListBase *idbase)
key= key->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_cameras(WriteData *wd, ListBase *idbase)
@ -816,6 +845,9 @@ static void write_curves(WriteData *wd, ListBase *idbase)
}
cu= cu->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
@ -880,6 +912,8 @@ static void write_images(WriteData *wd, ListBase *idbase)
}
ima= ima->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_textures(WriteData *wd, ListBase *idbase)
@ -899,6 +933,9 @@ static void write_textures(WriteData *wd, ListBase *idbase)
}
tex= tex->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_materials(WriteData *wd, ListBase *idbase)
@ -1088,6 +1125,8 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
sce= sce->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_screens(WriteData *wd, ListBase *scrbase)
@ -1282,6 +1321,9 @@ static void write_armatures(WriteData *wd, ListBase *idbase)
}
arm=arm->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_actions(WriteData *wd, ListBase *idbase)
@ -1331,6 +1373,9 @@ static void write_texts(WriteData *wd, ListBase *idbase)
}
text= text->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_sounds(WriteData *wd, ListBase *idbase)
@ -1377,6 +1422,9 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
}
sound= sound->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_groups(WriteData *wd, ListBase *idbase)
@ -1423,6 +1471,7 @@ static void write_global(WriteData *wd)
FileGlobal fg;
fg.curscreen= G.curscreen;
fg.curscene= G.scene;
fg.displaymode= R.displaymode;
fg.winpos= R.winpos;
fg.fileflags= G.fileflags;
@ -1431,8 +1480,10 @@ static void write_global(WriteData *wd)
writestruct(wd, GLOB, "FileGlobal", 1, &fg);
}
static int write_file_handle(int handle, int write_user_block, int write_flags)
/* if *mem there's filesave to memory */
static int write_file_handle(int handle, MemFile *compare, MemFile *current, int write_user_block, int write_flags)
{
BHead bhead;
ListBase mainlist;
char buf[13];
WriteData *wd;
@ -1443,21 +1494,18 @@ static int write_file_handle(int handle, int write_user_block, int write_flags)
blo_split_main(&mainlist);
wd= bgnwrite(handle, write_flags);
wd= bgnwrite(handle, compare, current, write_flags);
sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (G.order==B_ENDIAN)?'V':'v', G.version);
mywrite(wd, buf, 12);
write_renderinfo(wd);
write_screens (wd, &G.main->screen);
if(current==NULL)
write_screens (wd, &G.main->screen); // no UI save
write_scenes (wd, &G.main->scene);
write_objects (wd, &G.main->object);
write_meshs (wd, &G.main->mesh);
write_curves (wd, &G.main->curve);
write_mballs (wd, &G.main->mball);
write_materials(wd, &G.main->mat);
write_textures (wd, &G.main->tex);
write_images (wd, &G.main->image);
write_cameras (wd, &G.main->camera);
write_lamps (wd, &G.main->lamp);
@ -1472,6 +1520,10 @@ static int write_file_handle(int handle, int write_user_block, int write_flags)
write_groups (wd, &G.main->group);
write_armatures(wd, &G.main->armature);
write_actions (wd, &G.main->action);
write_objects (wd, &G.main->object);
write_materials(wd, &G.main->mat);
write_textures (wd, &G.main->tex);
write_meshs (wd, &G.main->mesh);
write_libraries(wd, G.main->next);
write_global(wd);
@ -1482,11 +1534,10 @@ static int write_file_handle(int handle, int write_user_block, int write_flags)
/* dna as last, because (to be implemented) test for which structs are written */
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
data= ENDB;
mywrite(wd, &data, 4);
data= 0;
mywrite(wd, &data, 4);
/* end of file */
memset(&bhead, 0, sizeof(BHead));
bhead.code= ENDB;
mywrite(wd, &bhead, sizeof(BHead));
blo_join_main(&mainlist);
G.main= mainlist.first;
@ -1494,6 +1545,7 @@ static int write_file_handle(int handle, int write_user_block, int write_flags)
return endwrite(wd);
}
/* return: success (1) */
int BLO_write_file(char *dir, int write_flags, char **error_r)
{
char userfilename[FILE_MAXDIR+FILE_MAXFILE];
@ -1515,7 +1567,7 @@ int BLO_write_file(char *dir, int write_flags, char **error_r)
write_user_block= BLI_streq(dir, userfilename);
fout= write_file_handle(file, write_user_block, write_flags);
fout= write_file_handle(file, NULL,NULL, write_user_block, write_flags);
close(file);
if(!fout) {
@ -1533,6 +1585,18 @@ int BLO_write_file(char *dir, int write_flags, char **error_r)
return 1;
}
/* return: success (1) */
int BLO_write_file_mem(MemFile *compare, MemFile *current, int write_flags, char **error_r)
{
int err;
err= write_file_handle(0, compare, current, 0, write_flags);
if(err==0) return 1;
return 0;
}
/* Runtime writing */
#ifdef WIN32
@ -1632,7 +1696,7 @@ void BLO_write_runtime(char *file, char *exename) {
outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
if (outfd != -1) {
write_file_handle(outfd, 0, G.fileflags);
write_file_handle(outfd, NULL,NULL, 0, G.fileflags);
if (write(outfd, " ", 1) != 1) {
cause= "Unable to write to output file";
@ -1712,7 +1776,7 @@ void BLO_write_runtime(char *file, char *exename) {
datastart= lseek(outfd, 0, SEEK_CUR);
write_file_handle(outfd, 0, G.fileflags);
write_file_handle(outfd, NULL,NULL, 0, G.fileflags);
if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
cause= "Unable to write to output file";

@ -40,6 +40,7 @@
*/
typedef struct FileGlobal {
void *curscreen;
void *curscene;
short displaymode, winpos;
int fileflags;
int globalf;

@ -554,11 +554,14 @@ void markdirty_all()
ScrArea *sa;
for (sa= G.curscreen->areabase.first; sa; sa= sa->next) {
scrarea_queue_winredraw(sa);
sa->win_swap &= ~WIN_FRONT_OK;
scrarea_queue_headredraw(sa);
sa->head_swap &= ~WIN_FRONT_OK;
if(sa->win) {
scrarea_queue_winredraw(sa);
sa->win_swap &= ~WIN_FRONT_OK;
}
if(sa->headwin) {
scrarea_queue_headredraw(sa);
sa->head_swap &= ~WIN_FRONT_OK;
}
}
}
@ -1870,6 +1873,7 @@ void setscreen(bScreen *sc)
sa= sa->next;
}
}
else if(G.curscreen) markdirty_all(); /* at least redraw */
if (G.curscreen != sc) {
mywinset(sc->mainwin);
@ -1916,7 +1920,7 @@ void setscreen(bScreen *sc)
sa->cursor= CURSOR_STD;
}
G.scene= sc->scene;
countall();

@ -883,12 +883,16 @@ static void do_info_filemenu(void *arg, int event)
case 13:
exit_usiblender();
break;
case 14:
G.fileflags ^= G_FILE_NO_UI;
break;
case 31: /* save default settings */
BIF_write_homefile();
break;
}
allqueue(REDRAWINFO, 0);
}
static uiBlock *info_filemenu(void *arg_unused)
{
uiBlock *block;
@ -904,6 +908,14 @@ static uiBlock *info_filemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(G.fileflags & G_FILE_NO_UI) {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Load UI", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
} else {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Load UI", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save|Ctrl W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save As...|F2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
@ -1290,7 +1302,7 @@ static uiBlock *info_gamemenu(void *arg_unused)
if(G.fileflags & (1 << G_FILE_ENABLE_ALL_FRAMES_BIT)) {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Enable All Frames", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, G_FILE_ENABLE_ALL_FRAMES_BIT, "");
} else {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Enable All Frames", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, G_FILE_ENABLE_ALL_FRAMES_BIT, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Enable All Frames", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, G_FILE_ENABLE_ALL_FRAMES_BIT, "");
}
if(G.fileflags & (1 << G_FILE_SHOW_FRAMERATE_BIT)) {

@ -3091,7 +3091,7 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent)
if(inside || uevent->event!=LEFTMOUSE) {
butevent= ui_do_button(block, but, uevent);
if(but->type!=BLOCK) BIF_write_undo(but->str);
if(but->type!=BLOCK && but->type!=MENU) BIF_write_undo(but->str);
if(butevent) addqueue(block->winq, UI_BUT_EVENT, (short)butevent);

@ -105,6 +105,7 @@ Oops *find_oops(ID *id)
return oops;
}
/* never even called! (ton) */
int test_oops(Oops *oops)
{
/* test if own ID block still exists */

@ -888,7 +888,7 @@ int blenderqread(unsigned short event, short val)
}
else if(G.qual==(LR_ALTKEY|LR_CTRLKEY)) {
int a;
int event= pupmenu("10 Timer%t|draw|draw+swap|displist");
int event= pupmenu("10 Timer%t|draw|draw+swap|displist|undo");
if(event>0) {
double stime= PIL_check_seconds_timer();
char tmpstr[128];
@ -907,6 +907,10 @@ int blenderqread(unsigned short event, short val)
makeDispList(OBACT);
}
}
else if(event==4) {
extern void BIF_write_undo(char *name);
BIF_write_undo("10 timer");
}
}
time= (PIL_check_seconds_timer()-stime)*1000;
@ -914,6 +918,7 @@ int blenderqread(unsigned short event, short val)
if(event==1) sprintf(tmpstr, "draw %%t|%d ms", time);
if(event==2) sprintf(tmpstr, "d+sw %%t|%d ms", time);
if(event==3) sprintf(tmpstr, "displist %%t|%d ms", time);
if(event==4) sprintf(tmpstr, "undo %%t|%d ms", time);
waitcursor(0);
pupmenu(tmpstr);

@ -122,15 +122,16 @@
#include "PIL_time.h"
// temporal, will go to include file
void BIF_reset_undo(void);
void BIF_write_undo(char *);
/***/
void BIF_read_file(char *name)
{
extern short winqueue_break; /* editscreen.c */
void BIF_reset_undo(void);
void BIF_write_undo(char *);
BIF_reset_undo();
//here?
//sound_end_all_sounds();
@ -149,6 +150,7 @@ void BIF_read_file(char *name)
winqueue_break= 1; /* leave queues everywhere */
BIF_reset_undo();
BIF_write_undo("original"); /* save current state */
}
@ -232,6 +234,8 @@ int BIF_read_homefile(void)
space_set_commmandline_options();
if (U.undosteps==0) U.undosteps=32;
BIF_reset_undo();
BIF_write_undo("original"); /* save current state */
reset_autosave();
@ -464,124 +468,6 @@ static void delete_autosave(void)
}
}
/***/
#define MAXUNDONAME 64
typedef struct UndoElem {
struct UndoElem *next, *prev;
char str[FILE_MAXDIR+FILE_MAXFILE];
char name[MAXUNDONAME];
} UndoElem;
#define MAXUNDO 32
static ListBase undobase={NULL, NULL};
static UndoElem *curundo= NULL;
static void get_undosave_location(char buf[FILE_MAXDIR+FILE_MAXFILE], int num)
{
char numstr[32];
sprintf(numstr, "%d.blend", num);
BLI_make_file_string("/", buf, U.tempdir, numstr);
}
static int read_undosave(char *tstr)
{
char scestr[FILE_MAXDIR+FILE_MAXFILE];
int success;
strcpy(scestr, G.sce); /* temporal store */
success= BKE_read_file(tstr, NULL);
strcpy(G.sce, scestr);
return success;
}
/* name can be a dynamic string */
void BIF_write_undo(char *name)
{
static int counter= 0;
int nr;
char *err, tstr[FILE_MAXDIR+FILE_MAXFILE];
UndoElem *uel;
if( (U.uiflag & USER_GLOBALUNDO==0)) return;
/* calculate current filename */
counter++;
counter= counter % MAXUNDO;
get_undosave_location(tstr, counter);
if(BLO_write_file(tstr, G.fileflags, &err)) {
/* remove all undos after (also when curundo==NULL) */
while(undobase.last != curundo) {
uel= undobase.last;
BLI_remlink(&undobase, uel);
MEM_freeN(uel);
}
/* make new */
curundo= uel= MEM_mallocN(sizeof(UndoElem), "undo file");
strcpy(uel->str, tstr);
strncpy(uel->name, name, MAXUNDONAME-1);
BLI_addtail(&undobase, uel);
/* and limit amount to the maximum */
nr= 0;
uel= undobase.last;
while(uel) {
nr++;
if(nr==MAXUNDO) break;
uel= uel->prev;
}
if(uel) {
while(undobase.first!=uel) {
UndoElem *first= undobase.first;
BLI_remlink(&undobase, first);
MEM_freeN(first);
}
}
}
}
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
void BIF_undo_step(int step)
{
if(step==1) {
/* curundo should never be NULL, after restart or load file it should call undo_save */
if(curundo==NULL || curundo->prev==NULL) error("No undo available");
else {
printf("undo %s\n", curundo->name);
curundo= curundo->prev;
read_undosave(curundo->str);
}
}
else {
/* curundo has to remain current situation! */
if(curundo==NULL || curundo->next==NULL) error("No redo available");
else {
read_undosave(curundo->next->str);
curundo= curundo->next;
printf("redo %s\n", curundo->name);
}
}
}
void BIF_reset_undo(void)
{
BLI_freelistN(&undobase);
curundo= NULL;
}
/***/
static void initbuttons(void)