msvc6 sweeping the lints out off the corners

This commit is contained in:
Jens Ole Wund 2006-11-09 13:25:57 +00:00
parent 7ce7d0e7d3
commit c1b05cace9
2 changed files with 2 additions and 90 deletions

@ -119,14 +119,6 @@ SOURCE=..\..\intern\BOP_Interface.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BOP_Material.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BOP_MaterialContainer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BOP_MathUtils.cpp
# End Source File
# Begin Source File
@ -195,14 +187,6 @@ SOURCE=..\..\intern\BOP_Indexs.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BOP_Material.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BOP_MaterialContainer.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BOP_MathUtils.h
# End Source File
# Begin Source File

@ -99,14 +99,6 @@ SOURCE=..\..\intern\BSP_CSGException.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGHelper.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGHelper.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGISplitter.h
# End Source File
# Begin Source File
@ -123,62 +115,6 @@ SOURCE=..\..\intern\BSP_CSGMesh_CFIterator.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGMeshBuilder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGMeshBuilder.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGMeshSplitter.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGMeshSplitter.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGNCMeshSplitter.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGNCMeshSplitter.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGUserData.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_CSGUserData.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_FragNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_FragNode.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_FragTree.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_FragTree.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_MeshFragment.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_MeshFragment.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_MeshPrimitives.cpp
# End Source File
# Begin Source File
@ -187,14 +123,6 @@ SOURCE=..\..\intern\BSP_MeshPrimitives.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_Triangulate.cpp
# End Source File
# Begin Source File
SOURCE=..\..\intern\BSP_Triangulate.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\CSG_BooleanOps.cpp
# End Source File
# End Group