Style Cleanup: remove preprocessor indentation (updated wiki style guide too)

This commit is contained in:
Campbell Barton 2013-12-22 14:11:10 +11:00
parent 5eb96d4705
commit c1c26c36f6
100 changed files with 353 additions and 346 deletions

@ -2473,9 +2473,9 @@ ParticleInfoNode::ParticleInfoNode()
add_output("Age", SHADER_SOCKET_FLOAT);
add_output("Lifetime", SHADER_SOCKET_FLOAT);
add_output("Location", SHADER_SOCKET_POINT);
#if 0 /* not yet supported */
#if 0 /* not yet supported */
add_output("Rotation", SHADER_SOCKET_QUATERNION);
#endif
#endif
add_output("Size", SHADER_SOCKET_FLOAT);
add_output("Velocity", SHADER_SOCKET_VECTOR);
add_output("Angular Velocity", SHADER_SOCKET_VECTOR);
@ -2491,10 +2491,10 @@ void ParticleInfoNode::attributes(AttributeRequestSet *attributes)
attributes->add(ATTR_STD_PARTICLE);
if(!output("Location")->links.empty())
attributes->add(ATTR_STD_PARTICLE);
#if 0 /* not yet supported */
#if 0 /* not yet supported */
if(!output("Rotation")->links.empty())
attributes->add(ATTR_STD_PARTICLE);
#endif
#endif
if(!output("Size")->links.empty())
attributes->add(ATTR_STD_PARTICLE);
if(!output("Velocity")->links.empty())

@ -241,12 +241,12 @@ setCurrentDisplaySetting(
}
if (best_fit != -1) {
# ifdef _DEBUG
# ifdef _DEBUG
printf("Switching to video mode %dx%d %dx%d %d\n",
vidmodes[best_fit]->hdisplay, vidmodes[best_fit]->vdisplay,
vidmodes[best_fit]->htotal, vidmodes[best_fit]->vtotal,
calculate_rate(vidmodes[best_fit]));
# endif
# endif
/* change to the mode */
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);

@ -468,7 +468,7 @@ bool Application::processEvent(GHOST_IEvent *event)
std::cout << "GHOST_kEventCursorButton"; break;
case GHOST_kEventCursorMove:
std::cout << "GHOST_kEventCursorMove"; break;
#endif
#endif
case GHOST_kEventWheel:
{
GHOST_TEventWheelData *wheelData = (GHOST_TEventWheelData *) event->getData();

@ -429,9 +429,9 @@ typedef struct {
static const int g_iCells = 2048;
#ifdef _MSC_VER
#define NOINLINE __declspec(noinline)
# define NOINLINE __declspec(noinline)
#else
#define NOINLINE __attribute__ ((noinline))
# define NOINLINE __attribute__ ((noinline))
#endif
// it is IMPORTANT that this function is called to evaluate the hash since

@ -1436,7 +1436,7 @@ static void ccgSubSurf__calcVertNormals(CCGSubSurf *ss,
int normalDataOffset = ss->normalDataOffset;
int vertDataSize = ss->meshIFC.vertDataSize;
#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
CCGFace *f = (CCGFace *) effectedF[ptrIdx];
int S, x, y;
@ -1576,7 +1576,7 @@ static void ccgSubSurf__calcVertNormals(CCGSubSurf *ss,
}
}
#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
CCGFace *f = (CCGFace *) effectedF[ptrIdx];
int S, x, y;
@ -1657,7 +1657,7 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
int vertDataSize = ss->meshIFC.vertDataSize;
float *q = ss->q, *r = ss->r;
#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
CCGFace *f = (CCGFace *) effectedF[ptrIdx];
int S, x, y;
@ -2004,17 +2004,17 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
}
}
#pragma omp parallel private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
{
float *q, *r;
#pragma omp critical
#pragma omp critical
{
q = MEM_mallocN(ss->meshIFC.vertDataSize, "CCGSubsurf q");
r = MEM_mallocN(ss->meshIFC.vertDataSize, "CCGSubsurf r");
}
#pragma omp for schedule(static)
#pragma omp for schedule(static)
for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
CCGFace *f = (CCGFace *) effectedF[ptrIdx];
int S, x, y;
@ -2105,7 +2105,7 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
}
}
#pragma omp critical
#pragma omp critical
{
MEM_freeN(q);
MEM_freeN(r);
@ -2117,14 +2117,14 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
gridSize = ccg_gridsize(nextLvl);
cornerIdx = gridSize - 1;
#pragma omp parallel for private(i) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel for private(i) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
for (i = 0; i < numEffectedE; i++) {
CCGEdge *e = effectedE[i];
VertDataCopy(EDGE_getCo(e, nextLvl, 0), VERT_getCo(e->v0, nextLvl), ss);
VertDataCopy(EDGE_getCo(e, nextLvl, edgeSize - 1), VERT_getCo(e->v1, nextLvl), ss);
}
#pragma omp parallel for private(i) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel for private(i) if (numEffectedF * edgeSize * edgeSize * 4 >= CCG_OMP_LIMIT)
for (i = 0; i < numEffectedF; i++) {
CCGFace *f = effectedF[i];
int S, x;

@ -2273,10 +2273,10 @@ void CDDM_calc_normals_mapping_ex(DerivedMesh *dm, const short only_face_normals
* no need to duplicate verts.
* WATCH THIS, bmesh only change!,
* need to take care of the side effects here - campbell */
#if 0
#if 0
/* we don't want to overwrite any referenced layers */
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
#endif
#endif
if (dm->numTessFaceData == 0) {

@ -742,14 +742,14 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
float min_dim;
/* calculate canvas dimensions */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
#ifdef _OPENMP
#ifdef _OPENMP
int id = omp_get_thread_num();
boundInsert(&grid_bounds[id], (bData->realCoord[bData->s_pos[i]].v));
#else
#else
boundInsert(&grid_bounds[0], (bData->realCoord[bData->s_pos[i]].v));
#endif
#endif
}
/* get final dimensions */
@ -802,7 +802,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
if (!error) {
/* calculate number of points withing each cell */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
int co[3], j;
for (j = 0; j < 3; j++) {
@ -811,11 +811,11 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
}
temp_t_index[i] = co[0] + co[1] * grid->dim[0] + co[2] * grid->dim[0] * grid->dim[1];
#ifdef _OPENMP
#ifdef _OPENMP
grid->s_num[temp_t_index[i] + omp_get_thread_num() * grid_cells]++;
#else
#else
grid->s_num[temp_t_index[i]]++;
#endif
#endif
}
/* for first cell only calc s_num */
@ -843,7 +843,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
/* calculate cell bounds */
{
int x;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (x = 0; x < grid->dim[0]; x++) {
int y;
for (y = 0; y < grid->dim[1]; y++) {
@ -1471,7 +1471,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surf
/* Single color */
else if (surface->init_color_type == MOD_DPAINT_INITIAL_COLOR) {
/* apply color to every surface point */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
copy_v3_v3(pPoint[i].color, surface->init_color);
pPoint[i].alpha = surface->init_color[3];
@ -1497,7 +1497,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surf
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
struct ImagePool *pool = BKE_image_pool_new();
#pragma omp parallel for schedule(static) shared(pool)
#pragma omp parallel for schedule(static) shared(pool)
for (i = 0; i < numOfFaces; i++) {
int numOfVert = (mface[i].v4) ? 4 : 3;
float uv[3] = {0.0f};
@ -1524,7 +1524,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surf
ImgSeqFormatData *f_data = (ImgSeqFormatData *)sData->format_data;
int samples = (surface->flags & MOD_DPAINT_ANTIALIAS) ? 5 : 1;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
float uv[9] = {0.0f};
float uv_final[3] = {0.0f};
@ -1562,7 +1562,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surf
MCol *col = CustomData_get_layer_named(&dm->loopData, CD_MLOOPCOL, surface->init_layername);
if (!col) return;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < numOfLoops; i++) {
pPoint[mloop[i].v].color[0] = 1.0f / 255.f * (float)col[i].b;
pPoint[mloop[i].v].color[1] = 1.0f / 255.f * (float)col[i].g;
@ -1576,7 +1576,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surf
MCol *col = CustomData_get_layer_named(&dm->faceData, CD_MCOL, surface->init_layername);
if (!col) return;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
int face_ind = f_data->uv_p[i].face_index;
float colors[3][4] = {{0.0f, 0.0f, 0.0f, 0.0f}};
@ -1680,7 +1680,7 @@ static void dynamicPaint_applySurfaceDisplace(DynamicPaintSurface *surface, Deri
int i;
float *value = (float *)sData->type_data;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
float normal[3], val = value[i] * surface->disp_factor;
normal_short_to_float_v3(normal, mvert[i].no);
@ -1729,7 +1729,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
/* paint is stored on dry and wet layers, so mix final color first */
float *fcolor = MEM_callocN(sizeof(float) * sData->total_points * 4, "Temp paint color");
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
/* blend dry and wet layer */
blendColors(pPoint[i].color, pPoint[i].alpha, pPoint[i].e_color, pPoint[i].e_alpha, &fcolor[i * 4]);
@ -1757,7 +1757,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
NULL, totloop);
if (col) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < totpoly; i++) {
int j = 0;
Material *material = give_current_material(ob, mp[i].mat_nr + 1);
@ -1808,7 +1808,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
col = CustomData_add_layer_named(&result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name);
/* apply color */
if (col) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < totloop; i++) {
int index = mloop[i].v * 4;
rgb_float_to_uchar((unsigned char *)&col[i].r, &fcolor[index]);
@ -1825,7 +1825,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
col = CustomData_add_layer_named(&result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name2);
/* apply color */
if (col) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < totloop; i++) {
int index = mloop[i].v;
col[i].r =
@ -1882,7 +1882,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
int i;
PaintWavePoint *wPoint = (PaintWavePoint *)sData->type_data;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < sData->total_points; i++) {
float normal[3];
normal_short_to_float_v3(normal, mvert[i].no);
@ -2331,7 +2331,7 @@ int dynamicPaint_createUVSurface(Scene *scene, DynamicPaintSurface *surface)
* if pixel is uv-mapped on a canvas face.
*/
if (!error) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (ty = 0; ty < h; ty++) {
int tx;
for (tx = 0; tx < w; tx++) {
@ -2475,7 +2475,7 @@ int dynamicPaint_createUVSurface(Scene *scene, DynamicPaintSurface *surface)
* If so use that polygon as pixel surface.
* (To avoid seams on uv island edges)
*/
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (ty = 0; ty < h; ty++) {
int tx;
for (tx = 0; tx < w; tx++) {
@ -2666,7 +2666,7 @@ int dynamicPaint_createUVSurface(Scene *scene, DynamicPaintSurface *surface)
/* -----------------------------------------------------------------
* For debug, output pixel statuses to the color map
* -----------------------------------------------------------------*/
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++)
{
ImgSeqFormatData *f_data = (ImgSeqFormatData *)sData->format_data;
@ -2707,9 +2707,9 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, char *filenam
return;
}
/* if selected format is openexr, but current build doesnt support one */
#ifndef WITH_OPENEXR
#ifndef WITH_OPENEXR
if (format == R_IMF_IMTYPE_OPENEXR) format = R_IMF_IMTYPE_PNG;
#endif
#endif
BLI_strncpy(output_file, filename, sizeof(output_file));
BKE_add_image_extension_from_type(output_file, format);
@ -2724,7 +2724,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, char *filenam
return;
}
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
int pos = f_data->uv_p[index].pixel_index * 4; /* image buffer position */
@ -3220,7 +3220,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy
mvert_p = mvert_c;
/* calculate speed */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < numOfVerts_c; i++) {
float p1[3], p2[3];
@ -3350,7 +3350,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
continue;
/* loop through cell points and process brush */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (id = 0; id < grid->s_num[c_index]; id++) {
int index = grid->t_index[grid->s_pos[c_index] + id];
int ss, samples = bData->s_num[index];
@ -3755,7 +3755,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
}
/* loop through cell points */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (id = 0; id < grid->s_num[c_index]; id++) {
int index = grid->t_index[grid->s_pos[c_index] + id];
float disp_intersect = 0.0f;
@ -3929,7 +3929,7 @@ static int dynamicPaint_paintSinglePoint(DynamicPaintSurface *surface, float *po
/*
* Loop through every surface point
*/
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
float distance = len_v3v3(pointCoord, bData->realCoord[bData->s_pos[index]].v);
float colorband[4] = {0.0f};
@ -4043,7 +4043,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, int
bNeighs = bData->bNeighs = MEM_mallocN(sData->adj_data->total_targets * sizeof(struct BakeAdjPoint), "PaintEffectBake");
if (!bNeighs) return;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
int i;
int numOfNeighs = adj_data->n_num[index];
@ -4231,7 +4231,7 @@ static int dynamicPaint_prepareEffectStep(DynamicPaintSurface *surface, Scene *s
*force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces");
if (*force) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
float forc[3] = {0};
@ -4320,7 +4320,7 @@ static void dynamicPaint_doEffectStep(DynamicPaintSurface *surface, float *force
/* Copy current surface to the previous points array to read unmodified values */
memcpy(prevPoint, sData->type_data, sData->total_points * sizeof(struct PaintPoint));
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
int i;
int numOfNeighs = sData->adj_data->n_num[index];
@ -4362,7 +4362,7 @@ static void dynamicPaint_doEffectStep(DynamicPaintSurface *surface, float *force
/* Copy current surface to the previous points array to read unmodified values */
memcpy(prevPoint, sData->type_data, sData->total_points * sizeof(struct PaintPoint));
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
int i;
int numOfNeighs = sData->adj_data->n_num[index];
@ -4507,7 +4507,7 @@ static void dynamicPaint_doWaveStep(DynamicPaintSurface *surface, float timescal
/* copy previous frame data */
memcpy(prevPoint, sData->type_data, sData->total_points * sizeof(PaintWavePoint));
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
PaintWavePoint *wPoint = &((PaintWavePoint *)sData->type_data)[index];
int numOfNeighs = sData->adj_data->n_num[index];
@ -4571,7 +4571,7 @@ static void dynamicPaint_doWaveStep(DynamicPaintSurface *surface, float timescal
}
/* reset state */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
PaintWavePoint *wPoint = &((PaintWavePoint *)sData->type_data)[index];
/* if there wasnt any brush intersection, clear isect height */
@ -4590,7 +4590,7 @@ static void dynamicPaint_surfacePreStep(DynamicPaintSurface *surface, float time
PaintSurfaceData *sData = surface->data;
int index;
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
/* Do drying dissolve effects */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
@ -4688,7 +4688,7 @@ static int dynamicPaint_surfaceHasMoved(DynamicPaintSurface *surface, Object *ob
}
/* vertices */
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (i = 0; i < numOfVerts; i++) {
int j;
for (j = 0; j < 3; j++)
@ -4806,7 +4806,7 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *sc
/*
* Prepare each surface point for a new step
*/
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
float prev_point[3] = {0.0f, 0.0f, 0.0f};
if (do_velocity_data && !new_bdata) {

@ -746,10 +746,10 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, struct Mask *mas
sf_vert = BLI_scanfill_vert_add(&sf_ctx, co_feather);
/* no need for these attrs */
#if 0
#if 0
sf_vert->tmp.u = sf_vert_tot;
sf_vert->keyindex = sf_vert_tot + tot_diff_point; /* absolute index of feather vert */
#endif
#endif
sf_vert->keyindex = SF_KEYINDEX_TEMP_ID;
sf_vert_tot++;
}

@ -1049,7 +1049,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
k = 0; /*current loop/mdisp index within the mloop array*/
#pragma omp parallel for private(i) if (totloop * gridSize * gridSize >= CCG_OMP_LIMIT)
#pragma omp parallel for private(i) if (totloop * gridSize * gridSize >= CCG_OMP_LIMIT)
for (i = 0; i < totpoly; ++i) {
const int numVerts = mpoly[i].totloop;
@ -1064,7 +1064,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
/* when adding new faces in edit mode, need to allocate disps */
if (!mdisp->disps)
#pragma omp critical
#pragma omp critical
{
multires_reallocate_mdisps(totloop, mdisps, totlvl);
}
@ -1074,7 +1074,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
/* if needed, reallocate multires paint mask */
if (gpm && gpm->level < key.level) {
gpm->level = key.level;
#pragma omp critical
#pragma omp critical
{
if (gpm->data)
MEM_freeN(gpm->data);
@ -2209,7 +2209,7 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
dGridSize = multires_side_tot[high_mmd.totlvl];
dSkip = (dGridSize - 1) / (gridSize - 1);
#pragma omp parallel for private(i) if (me->totface * gridSize * gridSize * 4 >= CCG_OMP_LIMIT)
#pragma omp parallel for private(i) if (me->totface * gridSize * gridSize * 4 >= CCG_OMP_LIMIT)
for (i = 0; i < me->totpoly; ++i) {
const int numVerts = mpoly[i].totloop;
MDisps *mdisp = &mdisps[mpoly[i].loopstart];

@ -3136,7 +3136,7 @@ void node_type_base(bNodeType *ntype, int type, const char *name, short nclass,
* created in makesrna, which can not be associated to a bNodeType immediately,
* since bNodeTypes are registered afterward ...
*/
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
case ID: \
BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
ntype->ext.srna = RNA_struct_find(#Category #StructName); \
@ -3145,7 +3145,7 @@ void node_type_base(bNodeType *ntype, int type, const char *name, short nclass,
break;
switch (type) {
#include "NOD_static_types.h"
#include "NOD_static_types.h"
}
/* make sure we have a valid type (everything registered) */

@ -2704,7 +2704,7 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa
temp_spring.delete_flag = 0;
/* sph_spring_add is not thread-safe. - z0r */
#pragma omp critical
#pragma omp critical
sph_spring_add(psys[0], &temp_spring);
}
}
@ -4378,7 +4378,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
if (part->fluid->solver == SPH_SOLVER_DDR) {
/* Apply SPH forces using double-density relaxation algorithm
* (Clavat et. al.) */
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
LOOP_DYNAMIC_PARTICLES {
/* do global forces & effectors */
basic_integrate(sim, p, pa->state.time, cfra);
@ -4393,7 +4393,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
* particles, thus rotation has not a direct sense for them */
basic_rotate(part, pa, pa->state.time, timestep);
#pragma omp critical
#pragma omp critical
if (part->time_flag & PART_TIME_AUTOSF)
update_courant_num(sim, pa, dtime, &sphdata);
}
@ -4407,19 +4407,19 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
* and Monaghan). Note that, unlike double-density relaxation,
* this algorithm is separated into distinct loops. */
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
LOOP_DYNAMIC_PARTICLES {
basic_integrate(sim, p, pa->state.time, cfra);
}
/* calculate summation density */
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
LOOP_DYNAMIC_PARTICLES {
sphclassical_calc_dens(pa, pa->state.time, &sphdata);
}
/* do global forces & effectors */
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
#pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
LOOP_DYNAMIC_PARTICLES {
/* actual fluids calculations */
sph_integrate(sim, pa, pa->state.time, &sphdata);
@ -4431,7 +4431,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
* particles, thus rotation has not a direct sense for them */
basic_rotate(part, pa, pa->state.time, timestep);
#pragma omp critical
#pragma omp critical
if (part->time_flag & PART_TIME_AUTOSF)
update_courant_num(sim, pa, dtime, &sphdata);
}
@ -4526,7 +4526,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
}
/* fluid sim particle import handling, actual loading of particles from file */
#ifdef WITH_MOD_FLUID
#ifdef WITH_MOD_FLUID
{
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(sim->ob, eModifierType_Fluidsim);
@ -4620,7 +4620,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
} // fluid sim particles done
}
#endif // WITH_MOD_FLUID
#endif // WITH_MOD_FLUID
}
static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float UNUSED(cfra))

@ -936,7 +936,7 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
* can only update vertices marked with ME_VERT_PBVH_UPDATE.
*/
#pragma omp parallel for private(n) schedule(static)
#pragma omp parallel for private(n) schedule(static)
for (n = 0; n < totnode; n++) {
PBVHNode *node = nodes[n];
@ -965,11 +965,11 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
if (bvh->verts[v].flag & ME_VERT_PBVH_UPDATE) {
/* this seems like it could be very slow but profile
* does not show this, so just leave it for now? */
#pragma omp atomic
#pragma omp atomic
vnor[v][0] += fn[0];
#pragma omp atomic
#pragma omp atomic
vnor[v][1] += fn[1];
#pragma omp atomic
#pragma omp atomic
vnor[v][2] += fn[2];
}
}
@ -980,7 +980,7 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
}
}
#pragma omp parallel for private(n) schedule(static)
#pragma omp parallel for private(n) schedule(static)
for (n = 0; n < totnode; n++) {
PBVHNode *node = nodes[n];
@ -1017,7 +1017,7 @@ void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
int n;
/* update BB, redraw flag */
#pragma omp parallel for private(n) schedule(static)
#pragma omp parallel for private(n) schedule(static)
for (n = 0; n < totnode; n++) {
PBVHNode *node = nodes[n];
@ -1816,7 +1816,7 @@ PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node)
{
int index, totverts;
#pragma omp critical
#pragma omp critical
{
index = node->proxy_count;
@ -1837,7 +1837,7 @@ PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node)
void BKE_pbvh_node_free_proxies(PBVHNode *node)
{
#pragma omp critical
#pragma omp critical
{
int p;

@ -1496,7 +1496,7 @@ void pbvh_bmesh_verify(PBVH *bvh)
}
BLI_assert(found);
#if 1
#if 1
/* total freak stuff, check if node exists somewhere else */
/* Slow */
for (i = 0; i < bvh->totnode; i++) {
@ -1505,10 +1505,10 @@ void pbvh_bmesh_verify(PBVH *bvh)
BLI_assert(!BLI_gset_haskey(n->bm_unique_verts, v));
}
#endif
#endif
}
#if 0
#if 0
/* check that every vert belongs somewhere */
/* Slow */
BM_ITER_MESH (vi, &iter, bvh->bm, BM_VERTS_OF_MESH) {
@ -1524,7 +1524,7 @@ void pbvh_bmesh_verify(PBVH *bvh)
/* if totvert differs from number of verts inside the hash. hash-totvert is checked above */
BLI_assert(vert_count == bvh->bm->totvert);
#endif
#endif
/* Check that node elements are recorded in the top level */
for (i = 0; i < bvh->totnode; i++) {
@ -1532,11 +1532,11 @@ void pbvh_bmesh_verify(PBVH *bvh)
if (n->flag & PBVH_Leaf) {
/* Check for duplicate entries */
/* Slow */
#if 0
#if 0
bli_ghash_duplicate_key_check(n->bm_faces);
bli_gset_duplicate_key_check(n->bm_unique_verts);
bli_gset_duplicate_key_check(n->bm_other_verts);
#endif
#endif
GHASH_ITER (gh_iter, n->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);

@ -785,7 +785,7 @@ static void obstacles_from_derivedmesh(Object *coll_ob, SmokeDomainSettings *sds
}
if (bvhtree_from_mesh_faces(&treeData, dm, 0.0f, 4, 6)) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (z = sds->res_min[2]; z < sds->res_max[2]; z++) {
int x, y;
for (x = sds->res_min[0]; x < sds->res_max[0]; x++)
@ -1352,7 +1352,7 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
/* begin thread safe malloc */
BLI_begin_threaded_malloc();
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (z = min[2]; z < max[2]; z++) {
int x, y;
for (x = min[0]; x < max[0]; x++)
@ -1632,7 +1632,7 @@ static void emit_from_derivedmesh(Object *flow_ob, SmokeDomainSettings *sds, Smo
}
if (bvhtree_from_mesh_faces(&treeData, dm, 0.0f, 4, 6)) {
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (z = min[2]; z < max[2]; z++) {
int x, y;
for (x = min[0]; x < max[0]; x++)
@ -2377,7 +2377,7 @@ static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds,
int x;
// precalculate wind forces
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (x = 0; x < sds->res[0]; x++)
{
int y, z;

@ -3064,7 +3064,7 @@ bool BKE_tracking_context_step(MovieTrackingContext *context)
frame_width = destination_ibuf->x;
frame_height = destination_ibuf->y;
#pragma omp parallel for private(a) shared(destination_ibuf, ok) if (map_size > 1)
#pragma omp parallel for private(a) shared(destination_ibuf, ok) if (map_size > 1)
for (a = 0; a < map_size; a++) {
TrackContext *track_context = NULL;
MovieTrackingTrack *track;
@ -3103,7 +3103,7 @@ bool BKE_tracking_context_step(MovieTrackingContext *context)
dst_pixel_x, dst_pixel_y);
}
#pragma omp critical
#pragma omp critical
{
tracking_insert_new_marker(context, track, marker, curfra, tracked,
frame_width, frame_height, dst_pixel_x, dst_pixel_y);
@ -4468,7 +4468,7 @@ ImBuf *BKE_tracking_stabilize_frame(MovieTracking *tracking, int framenr, ImBuf
* But need to keep an eye on this if the function will be
* used in other cases.
*/
#pragma omp parallel for if (tmpibuf->y > 128)
#pragma omp parallel for if (tmpibuf->y > 128)
for (j = 0; j < tmpibuf->y; j++) {
int i;
for (i = 0; i < tmpibuf->x; i++) {

@ -268,7 +268,7 @@ bool BLI_uniquename_cb(bool (*unique_check)(void *arg, const char *name),
/* little helper macro for BLI_uniquename */
#ifndef GIVE_STRADDR
#define GIVE_STRADDR(data, offset) ( ((char *)data) + offset)
# define GIVE_STRADDR(data, offset) ( ((char *)data) + offset)
#endif
/* Generic function to set a unique name. It is only designed to be used in situations

@ -522,11 +522,11 @@ int BLI_stat(const char *path, struct stat *buffer)
UTF16_ENCODE(path);
/* workaround error in MinGW64 headers, normally, a wstat should work */
#ifndef __MINGW64__
#ifndef __MINGW64__
r = _wstat(path_16, buffer);
#else
#else
r = _wstati64(path_16, buffer);
#endif
#endif
UTF16_UN_ENCODE(path);
return r;

@ -485,7 +485,7 @@ static void do_versions_affine_tracker_track(MovieTrackingTrack *track)
static const char *node_get_static_idname(int type, int treetype)
{
/* use static type info header to map static int type to identifier string */
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
case ID: return #Category #StructName;
/* XXX hack, group types share a single static integer identifier, but are registered as separate types */
@ -498,7 +498,7 @@ static const char *node_get_static_idname(int type, int treetype)
}
else {
switch (type) {
#include "NOD_static_types.h"
#include "NOD_static_types.h"
}
}
return "";
@ -2108,14 +2108,14 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
if (!MAIN_VERSION_ATLEAST(main, 266, 6)) {
Brush *brush;
#define BRUSH_TEXTURE_OVERLAY (1 << 21)
#define BRUSH_TEXTURE_OVERLAY (1 << 21)
for (brush = main->brush.first; brush; brush = brush->id.next) {
brush->overlay_flags = 0;
if (brush->flag & BRUSH_TEXTURE_OVERLAY)
brush->overlay_flags |= (BRUSH_OVERLAY_PRIMARY | BRUSH_OVERLAY_CURSOR);
}
#undef BRUSH_TEXTURE_OVERLAY
#undef BRUSH_TEXTURE_OVERLAY
}
if (main->versionfile < 267) {
@ -2271,7 +2271,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
if (!MAIN_VERSION_ATLEAST(main, 268, 2)) {
Brush *brush;
#define BRUSH_FIXED (1 << 6)
#define BRUSH_FIXED (1 << 6)
for (brush = main->brush.first; brush; brush = brush->id.next) {
brush->flag &= ~BRUSH_FIXED;
@ -2282,7 +2282,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
if (brush->mask_overlay_alpha < 2)
brush->mask_overlay_alpha = 33;
}
#undef BRUSH_FIXED
#undef BRUSH_FIXED
}

@ -29,8 +29,8 @@ class MemoryBuffer;
#include "COM_MemoryProxy.h"
extern "C" {
#include "BLI_math.h"
#include "BLI_rect.h"
# include "BLI_math.h"
# include "BLI_rect.h"
}
/**

@ -25,7 +25,7 @@
#include "COM_ExecutionGroup.h"
extern "C" {
#include "BLI_threads.h"
# include "BLI_threads.h"
}
#include "COM_WorkPackage.h"
#include "COM_defines.h"

@ -96,11 +96,11 @@ void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext *c
/* Passes in the file can differ from passes stored in sockets (#36755).
* Look up the correct file pass using the socket identifier instead.
*/
#if 0
#if 0
NodeImageLayer *storage = (NodeImageLayer *)bnodeSocket->storage;*/
int passindex = storage->pass_index;*/
RenderPass *rpass = (RenderPass *)BLI_findlink(&rl->passes, passindex);
#endif
#endif
int passindex;
RenderPass *rpass;
for (rpass = (RenderPass *)rl->passes.first, passindex = 0; rpass; rpass = rpass->next, ++passindex)

@ -26,7 +26,7 @@
#include "DNA_node_types.h"
#include "DNA_image_types.h"
extern "C" {
#include "RE_engine.h"
# include "RE_engine.h"
}
/**

@ -26,7 +26,7 @@
#include "COM_KeyingScreenOperation.h"
extern "C" {
#include "DNA_movieclip_types.h"
# include "DNA_movieclip_types.h"
}
KeyingScreenNode::KeyingScreenNode(bNode *editorNode) : Node(editorNode)

@ -26,7 +26,7 @@
#include "COM_MaskOperation.h"
extern "C" {
#include "DNA_mask_types.h"
# include "DNA_mask_types.h"
}
MaskNode::MaskNode(bNode *editorNode) : Node(editorNode)

@ -27,10 +27,10 @@
#include "COM_ConvertColorProfileOperation.h"
extern "C" {
#include "DNA_movieclip_types.h"
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
#include "IMB_imbuf.h"
# include "DNA_movieclip_types.h"
# include "BKE_movieclip.h"
# include "BKE_tracking.h"
# include "IMB_imbuf.h"
}
MovieClipNode::MovieClipNode(bNode *editorNode) : Node(editorNode)

@ -27,7 +27,7 @@
#include "COM_SetColorOperation.h"
extern "C" {
#include "BLI_listbase.h"
# include "BLI_listbase.h"
}
MuteNode::MuteNode(bNode *editorNode) : Node(editorNode)

@ -28,7 +28,7 @@
#include "COM_Node.h"
extern "C" {
#include "BKE_node.h"
# include "BKE_node.h"
}
/**

@ -28,9 +28,9 @@
#include "COM_PlaneTrackWarpImageOperation.h"
extern "C" {
#include "BKE_node.h"
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
# include "BKE_node.h"
# include "BKE_movieclip.h"
# include "BKE_tracking.h"
}
PlaneTrackDeformNode::PlaneTrackDeformNode(bNode *editorNode) : Node(editorNode)

@ -23,8 +23,8 @@
#include "DNA_node_types.h"
extern "C" {
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
# include "DNA_movieclip_types.h"
# include "DNA_node_types.h"
}
/**

@ -29,8 +29,8 @@
#include "COM_SetSamplerOperation.h"
extern "C" {
#include "DNA_movieclip_types.h"
#include "BKE_tracking.h"
# include "DNA_movieclip_types.h"
# include "BKE_tracking.h"
}
Stabilize2dNode::Stabilize2dNode(bNode *editorNode) : Node(editorNode)

@ -24,7 +24,7 @@
#include "COM_SetValueOperation.h"
#include "COM_ExecutionSystem.h"
extern "C" {
#include "BKE_colortools.h"
# include "BKE_colortools.h"
}
#include "BLI_utildefines.h"

@ -26,9 +26,9 @@
#include "COM_TrackPositionOperation.h"
extern "C" {
#include "DNA_movieclip_types.h"
# include "DNA_movieclip_types.h"
#include "BKE_node.h"
# include "BKE_node.h"
}
TrackPositionNode::TrackPositionNode(bNode *editorNode) : Node(editorNode)

@ -27,7 +27,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_render_ext.h"
# include "RE_render_ext.h"
}

@ -24,7 +24,7 @@
#include "BLI_math.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
BilateralBlurOperation::BilateralBlurOperation() : NodeOperation()

@ -25,7 +25,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
BlurBaseOperation::BlurBaseOperation(DataType data_type) : NodeOperation()

@ -25,7 +25,7 @@
#include "COM_OpenCLDevice.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
BokehBlurOperation::BokehBlurOperation() : NodeOperation()

@ -25,7 +25,7 @@
#ifdef __cplusplus
extern "C" {
#endif
#include "BKE_colortools.h"
# include "BKE_colortools.h"
#ifdef __cplusplus
}
#include "MEM_guardedalloc.h"

@ -25,7 +25,7 @@
#ifdef __cplusplus
extern "C" {
#endif
#include "BKE_texture.h"
# include "BKE_texture.h"
#ifdef __cplusplus
}
#endif

@ -26,12 +26,12 @@
#include "BKE_image.h"
extern "C" {
#include "BLI_threads.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_render_ext.h"
#include "MEM_guardedalloc.h"
#include "render_types.h"
# include "BLI_threads.h"
# include "RE_pipeline.h"
# include "RE_shader_ext.h"
# include "RE_render_ext.h"
# include "MEM_guardedalloc.h"
# include "render_types.h"
}
#include "PIL_time.h"

@ -23,7 +23,7 @@
#include "COM_ConvertColorProfileOperation.h"
extern "C" {
#include "IMB_imbuf.h"
# include "IMB_imbuf.h"
}
ConvertColorProfileOperation::ConvertColorProfileOperation() : NodeOperation()
{

@ -25,7 +25,7 @@
#ifdef __cplusplus
extern "C" {
#endif
#include "BKE_colortools.h"
# include "BKE_colortools.h"
#ifdef __cplusplus
}
#endif

@ -24,7 +24,7 @@
#include "BLI_math.h"
#include "COM_OpenCLDevice.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
DirectionalBlurOperation::DirectionalBlurOperation() : NodeOperation()

@ -26,7 +26,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
GaussianAlphaXBlurOperation::GaussianAlphaXBlurOperation() : BlurBaseOperation(COM_DT_VALUE)

@ -26,7 +26,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
GaussianAlphaYBlurOperation::GaussianAlphaYBlurOperation() : BlurBaseOperation(COM_DT_VALUE)

@ -24,7 +24,7 @@
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
GaussianBokehBlurOperation::GaussianBokehBlurOperation() : BlurBaseOperation(COM_DT_COLOR)

@ -25,7 +25,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
GaussianXBlurOperation::GaussianXBlurOperation() : BlurBaseOperation(COM_DT_COLOR)

@ -25,7 +25,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
GaussianYBlurOperation::GaussianYBlurOperation() : BlurBaseOperation(COM_DT_COLOR)

@ -147,13 +147,13 @@ static void FHT2D(fREAL *data, unsigned int Mx, unsigned int My,
else { // rectangular
unsigned int k, Nym = Ny - 1, stm = 1 << (Mx + My);
for (i = 0; stm > 0; i++) {
#define PRED(k) (((k & Nym) << Mx) + (k >> My))
#define PRED(k) (((k & Nym) << Mx) + (k >> My))
for (j = PRED(i); j > i; j = PRED(j)) ;
if (j < i) continue;
for (k = i, j = PRED(i); j != i; k = j, j = PRED(j), stm--) {
t = data[j], data[j] = data[k], data[k] = t;
}
#undef PRED
#undef PRED
stm--;
}
}

@ -27,7 +27,7 @@
#ifdef __cplusplus
extern "C" {
#endif
#include "BKE_colortools.h"
# include "BKE_colortools.h"
#ifdef __cplusplus
}
#endif

@ -28,12 +28,12 @@
#include "BLI_math.h"
extern "C" {
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_render_ext.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_colormanagement.h"
# include "RE_pipeline.h"
# include "RE_shader_ext.h"
# include "RE_render_ext.h"
# include "IMB_imbuf.h"
# include "IMB_imbuf_types.h"
# include "IMB_colormanagement.h"
}
BaseImageOperation::BaseImageOperation() : NodeOperation()

@ -28,10 +28,10 @@
#include "BLI_listbase.h"
#include "BKE_image.h"
extern "C" {
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_render_ext.h"
#include "MEM_guardedalloc.h"
# include "RE_pipeline.h"
# include "RE_shader_ext.h"
# include "RE_render_ext.h"
# include "MEM_guardedalloc.h"
}
/**

@ -30,11 +30,11 @@
#include "BLI_math_color.h"
extern "C" {
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
# include "BKE_movieclip.h"
# include "BKE_tracking.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
# include "IMB_imbuf.h"
# include "IMB_imbuf_types.h"
}
KeyingScreenOperation::KeyingScreenOperation() : NodeOperation()

@ -35,7 +35,7 @@
#include "BLI_string.h"
extern "C" {
#include "BLI_voronoi.h"
# include "BLI_voronoi.h"
}
/**

@ -29,7 +29,7 @@
#include "BLI_math.h"
extern "C" {
#include "BKE_mask.h"
# include "BKE_mask.h"
}
MaskOperation::MaskOperation() : NodeOperation()

@ -23,7 +23,7 @@
#include "COM_MixOperation.h"
extern "C" {
#include "BLI_math.h"
# include "BLI_math.h"
}
/* ******** Mix Base Operation ******** */

@ -22,8 +22,8 @@
#include "COM_MovieClipAttributeOperation.h"
extern "C" {
#include "BKE_tracking.h"
#include "BKE_movieclip.h"
# include "BKE_tracking.h"
# include "BKE_movieclip.h"
}
MovieClipAttributeOperation::MovieClipAttributeOperation() : NodeOperation()
{

@ -25,8 +25,8 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
extern "C" {
#include "BKE_movieclip.h"
#include "IMB_imbuf.h"
# include "BKE_movieclip.h"
# include "IMB_imbuf.h"
}
#include "BKE_image.h"

@ -23,9 +23,9 @@
#include "COM_MovieDistortionOperation.h"
extern "C" {
#include "BKE_tracking.h"
#include "BKE_movieclip.h"
#include "BLI_linklist.h"
# include "BKE_tracking.h"
# include "BKE_movieclip.h"
# include "BLI_linklist.h"
}

@ -28,8 +28,8 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "BKE_tracking.h"
#include "PIL_time.h"
# include "BKE_tracking.h"
# include "PIL_time.h"
}
#define COM_DISTORTIONCACHE_MAXSIZE 10

@ -23,8 +23,8 @@
#include "COM_MultilayerImageOperation.h"
extern "C" {
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
# include "IMB_imbuf.h"
# include "IMB_imbuf_types.h"
}
MultilayerBaseOperation::MultilayerBaseOperation(int passindex) : BaseImageOperation()

@ -34,10 +34,10 @@
#include "DNA_color_types.h"
extern "C" {
#include "MEM_guardedalloc.h"
#include "IMB_imbuf.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
# include "MEM_guardedalloc.h"
# include "IMB_imbuf.h"
# include "IMB_colormanagement.h"
# include "IMB_imbuf_types.h"
}
static int get_datatype_size(DataType datatype)

@ -28,9 +28,9 @@
#include "BLI_math_color.h"
extern "C" {
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
# include "BKE_movieclip.h"
# include "BKE_node.h"
# include "BKE_tracking.h"
}
PlaneTrackCommonOperation::PlaneTrackCommonOperation() : NodeOperation()

@ -28,11 +28,11 @@
#include "BLI_math_color.h"
extern "C" {
#include "BLI_jitter.h"
# include "BLI_jitter.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
# include "BKE_movieclip.h"
# include "BKE_node.h"
# include "BKE_tracking.h"
}
PlaneTrackMaskOperation::PlaneTrackMaskOperation() : PlaneTrackCommonOperation()

@ -29,11 +29,11 @@
#include "BLI_math_color.h"
extern "C" {
#include "BLI_jitter.h"
# include "BLI_jitter.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
# include "BKE_movieclip.h"
# include "BKE_node.h"
# include "BKE_tracking.h"
}
BLI_INLINE void warpCoord(float x, float y, float matrix[3][3], float uv[2], float deriv[2][2])

@ -32,11 +32,11 @@
#include "COM_defines.h"
#include "BLI_math.h"
extern "C" {
#include "MEM_guardedalloc.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_colormanagement.h"
#include "BKE_node.h"
# include "MEM_guardedalloc.h"
# include "IMB_imbuf.h"
# include "IMB_imbuf_types.h"
# include "IMB_colormanagement.h"
# include "BKE_node.h"
}

@ -26,9 +26,9 @@
#include "DNA_scene_types.h"
extern "C" {
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_render_ext.h"
# include "RE_pipeline.h"
# include "RE_shader_ext.h"
# include "RE_render_ext.h"
}
/* ******** Render Layers Base Prog ******** */

@ -29,10 +29,10 @@
#include "BLI_listbase.h"
#include "BKE_image.h"
extern "C" {
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_render_ext.h"
#include "MEM_guardedalloc.h"
# include "RE_pipeline.h"
# include "RE_shader_ext.h"
# include "RE_render_ext.h"
# include "MEM_guardedalloc.h"
}
/**

@ -23,9 +23,9 @@
#include "COM_ScreenLensDistortionOperation.h"
extern "C" {
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_rand.h"
# include "BLI_math.h"
# include "BLI_utildefines.h"
# include "BLI_rand.h"
}
ScreenLensDistortionOperation::ScreenLensDistortionOperation() : NodeOperation()

@ -29,9 +29,9 @@
#include "BLI_math_vector.h"
extern "C" {
#include "MEM_guardedalloc.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
# include "MEM_guardedalloc.h"
# include "IMB_imbuf.h"
# include "IMB_imbuf_types.h"
}

@ -28,10 +28,10 @@
#include "DNA_texture_types.h"
#include "BLI_listbase.h"
extern "C" {
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_render_ext.h"
#include "MEM_guardedalloc.h"
# include "RE_pipeline.h"
# include "RE_shader_ext.h"
# include "RE_render_ext.h"
# include "MEM_guardedalloc.h"
}
/**

@ -30,9 +30,9 @@
#include "BLI_math_color.h"
extern "C" {
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
# include "BKE_movieclip.h"
# include "BKE_node.h"
# include "BKE_tracking.h"
}
TrackPositionOperation::TrackPositionOperation() : NodeOperation()

@ -25,7 +25,7 @@
#include "COM_OpenCLDevice.h"
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation()

@ -27,7 +27,7 @@
// use the implementation of blender internal renderer to calculate the vector blur.
extern "C" {
#include "RE_pipeline.h"
# include "RE_pipeline.h"
}
VectorBlurOperation::VectorBlurOperation() : NodeOperation()

@ -25,7 +25,7 @@
#ifdef __cplusplus
extern "C" {
#endif
#include "BKE_colortools.h"
# include "BKE_colortools.h"
#ifdef __cplusplus
}
#endif

@ -32,10 +32,10 @@
#include "BLI_math_vector.h"
extern "C" {
#include "MEM_guardedalloc.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_colormanagement.h"
# include "MEM_guardedalloc.h"
# include "IMB_imbuf.h"
# include "IMB_imbuf_types.h"
# include "IMB_colormanagement.h"
}

@ -215,10 +215,10 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s
sel = ACHANNEL_SETFLAG_CLEAR;
break;
case ANIMTYPE_OBJECT:
#if 0 /* for now, do not take object selection into account, since it gets too annoying */
#if 0 /* for now, do not take object selection into account, since it gets too annoying */
if (ale->flag & SELECT)
sel = ACHANNEL_SETFLAG_CLEAR;
#endif
#endif
break;
case ANIMTYPE_GROUP:
if (ale->flag & AGRP_SELECTED)
@ -286,7 +286,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s
}
case ANIMTYPE_OBJECT:
{
#if 0 /* for now, do not take object selection into account, since it gets too annoying */
#if 0 /* for now, do not take object selection into account, since it gets too annoying */
Base *base = (Base *)ale->data;
Object *ob = base->object;
@ -296,7 +296,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s
if (ob->adt) {
ACHANNEL_SET_FLAG(ob, sel, ADT_UI_SELECTED);
}
#endif
#endif
break;
}
case ANIMTYPE_GROUP:

@ -445,9 +445,9 @@ static short ok_bezier_frame(KeyframeEditData *ked, BezTriple *bezt)
short ok = 0;
/* frame is stored in f1 property (this float accuracy check may need to be dropped?) */
#define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][0], ked->f1)
#define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][0], ked->f1)
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
#undef KEY_CHECK_OK
/* return ok flags */
return ok;
@ -458,9 +458,9 @@ static short ok_bezier_framerange(KeyframeEditData *ked, BezTriple *bezt)
short ok = 0;
/* frame range is stored in float properties */
#define KEY_CHECK_OK(_index) ((bezt->vec[_index][0] > ked->f1) && (bezt->vec[_index][0] < ked->f2))
#define KEY_CHECK_OK(_index) ((bezt->vec[_index][0] > ked->f1) && (bezt->vec[_index][0] < ked->f2))
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
#undef KEY_CHECK_OK
/* return ok flags */
return ok;
@ -485,9 +485,9 @@ static short ok_bezier_value(KeyframeEditData *ked, BezTriple *bezt)
* - this float accuracy check may need to be dropped?
* - should value be stored in f2 instead so that we won't have conflicts when using f1 for frames too?
*/
#define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][1], ked->f1)
#define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][1], ked->f1)
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
#undef KEY_CHECK_OK
/* return ok flags */
return ok;
@ -498,9 +498,9 @@ static short ok_bezier_valuerange(KeyframeEditData *ked, BezTriple *bezt)
short ok = 0;
/* value range is stored in float properties */
#define KEY_CHECK_OK(_index) ((bezt->vec[_index][1] > ked->f1) && (bezt->vec[_index][1] < ked->f2))
#define KEY_CHECK_OK(_index) ((bezt->vec[_index][1] > ked->f1) && (bezt->vec[_index][1] < ked->f2))
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
#undef KEY_CHECK_OK
/* return ok flags */
return ok;
@ -512,9 +512,9 @@ static short ok_bezier_region(KeyframeEditData *ked, BezTriple *bezt)
if (ked->data) {
short ok = 0;
#define KEY_CHECK_OK(_index) BLI_rctf_isect_pt_v(ked->data, bezt->vec[_index])
#define KEY_CHECK_OK(_index) BLI_rctf_isect_pt_v(ked->data, bezt->vec[_index])
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
#undef KEY_CHECK_OK
/* return ok flags */
return ok;

@ -1789,7 +1789,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
arc = nextArc;
}
#endif
#endif
return value;
}

@ -5594,7 +5594,7 @@ static bool ui_but_menu(bContext *C, uiBut *but)
RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop));
uiItemFullO(layout, "WM_OT_doc_edit", "Submit Description", ICON_NONE, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
#endif
#endif
}
else if (but->optype) {
WM_operator_py_idname(buf, but->optype->idname);

@ -228,7 +228,7 @@ static bool knife_verts_edge_in_face(KnifeVert *v1, KnifeVert *v2, BMFace *f);
static void knife_update_header(bContext *C, KnifeTool_OpData *kcd)
{
#define HEADER_LENGTH 256
#define HEADER_LENGTH 256
char header[HEADER_LENGTH];
BLI_snprintf(header, HEADER_LENGTH, IFACE_("LMB: define cut lines, Return/Spacebar: confirm, Esc or RMB: cancel, "
@ -238,8 +238,8 @@ static void knife_update_header(bContext *C, KnifeTool_OpData *kcd)
WM_bool_as_string(kcd->ignore_edge_snapping),
WM_bool_as_string(kcd->angle_snapping),
WM_bool_as_string(kcd->cut_through));
ED_area_headerprint(CTX_wm_area(C), header);
#undef HEADER_LENGTH
}
static void knife_project_v2(const KnifeTool_OpData *kcd, const float co[3], float sco[2])

@ -197,7 +197,7 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
pool = BKE_image_pool_new();
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (j = 0; j < size; j++) {
int i;
float y;
@ -371,7 +371,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
curvemapping_initialize(br->curve);
#pragma omp parallel for schedule(static)
#pragma omp parallel for schedule(static)
for (j = 0; j < size; j++) {
int i;
float y;

@ -111,7 +111,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
sculpt_undo_push_begin("Mask flood fill");
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (i = 0; i < totnode; i++) {
PBVHVertexIter vi;
@ -235,7 +235,7 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, bool select, bool UNU
BKE_pbvh_search_gather(pbvh, BKE_pbvh_node_planes_contain_AABB, clip_planes_final, &nodes, &totnode);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (i = 0; i < totnode; i++) {
PBVHVertexIter vi;
bool any_masked = false;
@ -382,7 +382,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
/* gather nodes inside lasso's enclosing rectangle (should greatly help with bigger meshes) */
BKE_pbvh_search_gather(pbvh, BKE_pbvh_node_planes_contain_AABB, clip_planes_final, &nodes, &totnode);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (i = 0; i < totnode; i++) {
PBVHVertexIter vi;
bool any_masked = false;

@ -457,7 +457,7 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
* entries might be inserted by sculpt_undo_push_node() into the
* GHash used internally by BM_log_original_vert_co() by a
* different thread. [#33787] */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP && !ss->bm)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP && !ss->bm)
for (n = 0; n < totnode; n++) {
SculptUndoNode *unode;
SculptUndoType type = (brush->sculpt_tool == SCULPT_TOOL_MASK ?
@ -1089,7 +1089,7 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
zero_v3(an);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -1130,7 +1130,7 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
BKE_pbvh_vertex_iter_end;
}
#pragma omp critical
#pragma omp critical
{
add_v3_v3(an, private_an);
add_v3_v3(out_flip, private_out_flip);
@ -1697,7 +1697,7 @@ static void smooth(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode,
for (iteration = 0; iteration <= count; ++iteration) {
float strength = (iteration != count) ? 1.0f : last;
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
switch (type) {
case PBVH_GRIDS:
@ -1733,7 +1733,7 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
int n;
/* threaded loop over nodes */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -1786,7 +1786,7 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
mul_v3_fl(offset, bstrength);
/* threaded loop over nodes */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -1842,7 +1842,7 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
if (brush->sculpt_tool == SCULPT_TOOL_BLOB) flippedbstrength *= -1.0f;
/* threaded loop over nodes */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -1886,7 +1886,7 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
float bstrength = ss->cache->bstrength;
int n;
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -1934,7 +1934,7 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
add_v3_v3(grab_delta, ss->cache->sculpt_normal_symm);
}
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -1983,7 +1983,7 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
cross_v3_v3v3(tmp, ss->cache->sculpt_normal_symm, grab_delta);
cross_v3_v3v3(cono, tmp, ss->cache->sculpt_normal_symm);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2032,7 +2032,7 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
add_v3_v3(grab_delta, ss->cache->sculpt_normal_symm);
}
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2073,7 +2073,7 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
cross_v3_v3v3(tmp, ss->cache->sculpt_normal_symm, grab_delta);
cross_v3_v3v3(cono, tmp, ss->cache->sculpt_normal_symm);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2117,7 +2117,7 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
static const int flip[8] = { 1, -1, -1, 1, -1, 1, 1, -1 };
float angle = ss->cache->vertex_rotation * flip[ss->cache->mirror_symmetry_pass];
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2171,7 +2171,7 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
mul_v3_v3v3(offset, ss->cache->scale, ss->cache->sculpt_normal_symm);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2182,7 +2182,7 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
sculpt_orig_vert_data_init(&orig_data, ob, nodes[n]);
#pragma omp critical
#pragma omp critical
{
layer_disp = BKE_pbvh_node_layer_disp_get(ss->pbvh, nodes[n]);
}
@ -2235,7 +2235,7 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
float bstrength = ss->cache->bstrength;
int n;
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2281,7 +2281,7 @@ static void calc_flatten_center(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
zero_v3(fc);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2347,7 +2347,7 @@ static void calc_flatten_center(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
BKE_pbvh_vertex_iter_end;
}
#pragma omp critical
#pragma omp critical
{
add_v3_v3(fc, private_fc);
add_v3_v3(fc_flip, private_fc_flip);
@ -2388,7 +2388,7 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob,
/* for flatten center */
zero_v3(fc);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2464,7 +2464,7 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob,
BKE_pbvh_vertex_iter_end;
}
#pragma omp critical
#pragma omp critical
{
/* for area normal */
add_v3_v3(an, private_an);
@ -2640,7 +2640,7 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
mul_v3_fl(temp, displace);
add_v3_v3(fc, temp);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2712,7 +2712,7 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* add_v3_v3v3(p, ss->cache->location, an); */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2814,7 +2814,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
mul_m4_m4m4(tmat, mat, scale);
invert_m4_m4(mat, tmat);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2878,7 +2878,7 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
mul_v3_fl(temp, displace);
add_v3_v3(fc, temp);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2942,7 +2942,7 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
mul_v3_fl(temp, displace);
add_v3_v3(fc, temp);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -2996,7 +2996,7 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
mul_v3_fl(offset, bstrength);
/* threaded loop over nodes */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -3166,7 +3166,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush)
if (totnode) {
float location[3];
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
sculpt_undo_push_node(ob, nodes[n],
brush->sculpt_tool == SCULPT_TOOL_MASK ?
@ -3299,7 +3299,7 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
const bool use_orco = ELEM3(brush->sculpt_tool, SCULPT_TOOL_GRAB,
SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
PBVHProxyNode *proxies;
@ -3392,7 +3392,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
@ -4156,7 +4156,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
sculpt_update_brush_delta(ups, ob, brush);
if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) {
#define PIXEL_INPUT_THRESHHOLD 5
#define PIXEL_INPUT_THRESHHOLD 5
const float dx = cache->mouse[0] - cache->initial_mouse[0];
const float dy = cache->mouse[1] - cache->initial_mouse[1];
@ -4194,7 +4194,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
cache->vertex_rotation = -(mouse_angle + 2.0f * (float)M_PI * cache->num_vertex_turns) * cache->bstrength;
#undef PIXEL_INPUT_THRESHHOLD
#undef PIXEL_INPUT_THRESHHOLD
}
ups->draw_anchored = true;

@ -284,17 +284,18 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
int i, totnode;
PBVHNode **nodes;
#ifdef _OPENMP
#ifdef _OPENMP
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
#else
#else
(void)C;
#endif
#endif
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (i = 0; i < totnode; i++)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (i = 0; i < totnode; i++) {
BKE_pbvh_node_mark_redraw(nodes[i]);
}
}
else {
/* A bit lame, but for now just recreate the PBVH. The alternative

@ -169,15 +169,15 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_def
float dx = 6;
/* text colors */
/* XXX colored text not allowed in Blender UI */
#if 0
#if 0
unsigned char red[3] = {255, 50, 50};
unsigned char green[3] = {0, 255, 0};
unsigned char blue[3] = {100, 100, 255};
#else
#else
unsigned char red[3] = {255, 255, 255};
unsigned char green[3] = {255, 255, 255};
unsigned char blue[3] = {255, 255, 255};
#endif
#endif
float hue = 0, sat = 0, val = 0, lum = 0, u = 0, v = 0;
float col[4], finalcol[4];

@ -461,7 +461,7 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
memset(bins, 0, sizeof(bins));
#pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256)
#pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256)
for (y = 0; y < ibuf->y; y++) {
unsigned int cur_bins[3][HIS_STEPS];
@ -475,7 +475,7 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
cur_bins[2][pixel[2]]++;
}
#pragma omp critical
#pragma omp critical
{
int i;
for (i = 0; i < HIS_STEPS; i++) {
@ -538,7 +538,7 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
memset(bins, 0, sizeof(bins));
#pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256)
#pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256)
for (y = 0; y < ibuf->y; y++) {
unsigned int cur_bins[3][HIS_STEPS];
@ -552,7 +552,7 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
cur_bins[2][get_bin_float(pixel[2])]++;
}
#pragma omp critical
#pragma omp critical
{
int i;
for (i = 0; i < HIS_STEPS; i++) {

@ -147,7 +147,7 @@ void draw_motion_path_instance(Scene *scene,
* - black for before current frame, green for current frame, blue for after current frame
* - intensity decreases as distance from current frame increases
*/
#define SET_INTENSITY(A, B, C, min, max) (((1.0f - ((C - B) / (C - A))) * (max - min)) + min)
#define SET_INTENSITY(A, B, C, min, max) (((1.0f - ((C - B) / (C - A))) * (max - min)) + min)
if (frame < CFRA) {
/* black - before cfra */
if (sel) {
@ -182,7 +182,8 @@ void draw_motion_path_instance(Scene *scene,
}
UI_ThemeColorBlendShade(TH_CFRAME, TH_BACK, intensity, 10);
}
#undef SET_INTENSITY
/* draw a vertex with this color */
glVertex3fv(mpv->co);
}

@ -244,10 +244,10 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
#endif
/* generate flame spectrum texture */
#define SPEC_WIDTH 256
#define FIRE_THRESH 7
#define MAX_FIRE_ALPHA 0.06f
#define FULL_ON_FIRE 100
#define SPEC_WIDTH 256
#define FIRE_THRESH 7
#define MAX_FIRE_ALPHA 0.06f
#define FULL_ON_FIRE 100
spec_data = malloc(SPEC_WIDTH * 4 * sizeof(unsigned char));
flame_get_spectrum(spec_data, SPEC_WIDTH, 1500, 3000);
spec_pixels = malloc(SPEC_WIDTH * 4 * 16 * 16 * sizeof(float));
@ -271,6 +271,11 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
tex_spec = GPU_texture_create_1D(SPEC_WIDTH, spec_pixels, NULL);
#undef SPEC_WIDTH
#undef FIRE_THRESH
#undef MAX_FIRE_ALPHA
#undef FULL_ON_FIRE
sub_v3_v3v3(size, max, min);
/* maxx, maxy, maxz */

@ -3440,14 +3440,14 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
rv3d->lpersp = rv3d->persp;
}
#if 0
#if 0
if (G.qual == LR_ALTKEY) {
if (oldcamera && is_an_active_object(oldcamera)) {
v3d->camera = oldcamera;
}
handle_view3d_lock();
}
#endif
#endif
/* first get the default camera for the view lock type */
if (v3d->scenelock) {

@ -52,24 +52,24 @@
/* Utils */
#if 0
#define param_assert(condition)
#define param_warning(message)
#define param_test_equals_ptr(condition)
#define param_test_equals_int(condition)
# define param_assert(condition)
# define param_warning(message)
# define param_test_equals_ptr(condition)
# define param_test_equals_int(condition)
#else
#define param_assert(condition) \
# define param_assert(condition) \
if (!(condition)) \
{ /*printf("Assertion %s:%d\n", __FILE__, __LINE__); abort();*/ } (void)0
#define param_warning(message) \
# define param_warning(message) \
{ /*printf("Warning %s:%d: %s\n", __FILE__, __LINE__, message);*/ } (void)0
#if 0
#define param_test_equals_ptr(str, a, b) \
# if 0
# define param_test_equals_ptr(str, a, b) \
if (a != b) \
{ /*printf("Equals %s => %p != %p\n", str, a, b);*/ } (void)0
#define param_test_equals_int(str, a, b) \
# define param_test_equals_int(str, a, b) \
if (a != b) \
{ /*printf("Equals %s => %d != %d\n", str, a, b);*/ } (void)0
#endif
# endif
#endif
typedef enum PBool {
P_TRUE = 1,

@ -1529,11 +1529,11 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
UI_ThemeColor4(TH_STITCH_PREVIEW_EDGE);
glDrawArrays(GL_POLYGON, index, stitch_preview->uvs_per_polygon[i]);
#if 0
#if 0
glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
UI_ThemeColor4(TH_STITCH_PREVIEW_VERT);
glDrawArrays(GL_POLYGON, index, stitch_preview->uvs_per_polygon[i]);
#endif
#endif
index += stitch_preview->uvs_per_polygon[i];
}

@ -426,7 +426,7 @@ static EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C), Pointer
tmp.icon = ICON_NONE;
RNA_enum_item_add(&item, &totitem, &tmp);
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
if (STREQ(#Category, "Node")) { \
tmp.value = ID; \
tmp.identifier = EnumName; \
@ -435,11 +435,11 @@ static EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C), Pointer
tmp.icon = ICON_NONE; \
RNA_enum_item_add(&item, &totitem, &tmp); \
}
#include "../../nodes/NOD_static_types.h"
#undef DefNode
#include "../../nodes/NOD_static_types.h"
#undef DefNode
if (RNA_struct_is_a(ptr->type, &RNA_ShaderNode)) {
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
if (STREQ(#Category, "ShaderNode")) { \
tmp.value = ID; \
tmp.identifier = EnumName; \
@ -448,12 +448,12 @@ static EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C), Pointer
tmp.icon = ICON_NONE; \
RNA_enum_item_add(&item, &totitem, &tmp); \
}
#include "../../nodes/NOD_static_types.h"
#undef DefNode
#include "../../nodes/NOD_static_types.h"
#undef DefNode
}
if (RNA_struct_is_a(ptr->type, &RNA_CompositorNode)) {
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
if (STREQ(#Category, "CompositorNode")) { \
tmp.value = ID; \
tmp.identifier = EnumName; \
@ -462,12 +462,12 @@ static EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C), Pointer
tmp.icon = ICON_NONE; \
RNA_enum_item_add(&item, &totitem, &tmp); \
}
#include "../../nodes/NOD_static_types.h"
#undef DefNode
#include "../../nodes/NOD_static_types.h"
#undef DefNode
}
if (RNA_struct_is_a(ptr->type, &RNA_TextureNode)) {
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
if (STREQ(#Category, "TextureNode")) { \
tmp.value = ID; \
tmp.identifier = EnumName; \
@ -476,8 +476,8 @@ static EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C), Pointer
tmp.icon = ICON_NONE; \
RNA_enum_item_add(&item, &totitem, &tmp); \
}
#include "../../nodes/NOD_static_types.h"
#undef DefNode
#include "../../nodes/NOD_static_types.h"
#undef DefNode
}
RNA_enum_item_end(&item, &totitem);
@ -7657,7 +7657,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_shader_nodetree(brna);
rna_def_texture_nodetree(brna);
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
{ \
srna = define_specific_node(brna, #Category #StructName, #Category, UIName, UIDesc, DefFunc); \
if (ID == CMP_NODE_OUTPUT_FILE) { \
@ -7669,7 +7669,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
/* hack, don't want to add include path to RNA just for this, since in the future RNA types
* for nodes should be defined locally at runtime anyway ...
*/
#include "../../nodes/NOD_static_types.h"
#include "../../nodes/NOD_static_types.h"
/* Node group types need to be defined for shader, compositor, texture nodes individually.
* Cannot use the static types header for this, since they share the same int id.

@ -469,7 +469,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
amd, &index_len);
}
#define _E(s, i) ((BMVert **)(s)->data.buf)[i]
#define _E(s, i) ((BMVert **)(s)->data.buf)[i]
/* ensure this is set */
BLI_assert(index_len != -1);
@ -490,7 +490,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
BMO_slot_map_elem_insert(&weld_op, slot_targetmap, v, v2);
}
#undef _E
#undef _E
}
/* already copied earlier, but after executation more slot

@ -317,7 +317,7 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
/* create vertices */
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y = 0; y <= res_y; y++) {
for (x = 0; x <= res_x; x++) {
const int i = y * (res_x + 1) + x;
@ -329,7 +329,7 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
}
/* create faces */
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y = 0; y < res_y; y++) {
for (x = 0; x < res_x; x++) {
const int fi = y * res_x + x;
@ -367,7 +367,7 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
if (mloopuvs) { /* unlikely to fail */
ix = 1.0 / rx;
iy = 1.0 / ry;
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y = 0; y < res_y; y++) {
for (x = 0; x < res_x; x++) {
const int i = y * res_x + x;

@ -62,7 +62,7 @@
#include "node_composite_util.h"
#ifdef WITH_COMPOSITOR
#include "COM_compositor.h"
# include "COM_compositor.h"
#endif
static void composite_get_from_context(const bContext *C, bNodeTreeType *UNUSED(treetype), bNodeTree **r_ntree, ID **r_id, ID **r_from)
@ -287,11 +287,11 @@ void ntreeCompositForceHidden(bNodeTree *ntree)
/* XXX this stuff is called all the time, don't want that.
* Updates should only happen when actually necessary.
*/
#if 0
#if 0
else if (node->type == CMP_NODE_IMAGE) {
nodeUpdate(ntree, node);
}
#endif
#endif
}
}

@ -29,7 +29,7 @@
* \ingroup shdnodes
*/
#include "../node_shader_util.h"
#include "../node_shader_util.h"
/* **************** Vector Transform ******************** */
static bNodeSocketTemplate sh_node_vect_transform_in[] = {

@ -4529,14 +4529,14 @@ void wm_window_keymap(wmKeyConfig *keyconf)
/* note, this doesn't replace existing keymap items */
WM_keymap_verify_item(keymap, "WM_OT_window_duplicate", WKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
#ifdef __APPLE__
#ifdef __APPLE__
WM_keymap_add_item(keymap, "WM_OT_read_homefile", NKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_menu(keymap, "INFO_MT_file_open_recent", OKEY, KM_PRESS, KM_SHIFT | KM_OSKEY, 0);
WM_keymap_add_item(keymap, "WM_OT_open_mainfile", OKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "WM_OT_save_mainfile", SKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "WM_OT_save_as_mainfile", SKEY, KM_PRESS, KM_SHIFT | KM_OSKEY, 0);
WM_keymap_add_item(keymap, "WM_OT_quit_blender", QKEY, KM_PRESS, KM_OSKEY, 0);
#endif
#endif
WM_keymap_add_item(keymap, "WM_OT_read_homefile", NKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "WM_OT_save_homefile", UKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_menu(keymap, "INFO_MT_file_open_recent", OKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);

@ -958,9 +958,9 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
}
#if 0 //XXX25
#if !defined(WIN32) && !defined(__APPLE__)
#if !defined(WIN32) && !defined(__APPLE__)
if (fork()) exit(0);
#endif
#endif
#endif //XXX25
{

@ -32,8 +32,8 @@
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#include <windows.h>
# pragma warning (disable:4786) // suppress stl-MSVC debug info warning
# include <windows.h>
#endif
#include "GL/glew.h"

@ -33,8 +33,8 @@
#include <math.h>
#include "SG_BBox.h"
#include "SG_Node.h"
#include "SG_BBox.h"
#include "SG_Node.h"
SG_BBox::SG_BBox() :
m_min(0.0, 0.0, 0.0),