style cleanup

This commit is contained in:
Campbell Barton 2013-01-23 23:42:18 +00:00
parent 9ff704db39
commit c24777ee9e
6 changed files with 54 additions and 51 deletions

@ -1171,7 +1171,7 @@ static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(
uiDefBut(node->block, LABEL, 0, showname,
(int)(rct->xmin - NODE_DYS), (int)(rct->ymax),
(short)512, (short)NODE_DY,
NULL, 0, 0, 0, 0, "");
NULL, 0, 0, 0, 0, NULL);
}
/* only draw input socket. as they all are placed on the same position.

@ -146,7 +146,10 @@ rbDynamicsWorld *RB_dworld_new(const float gravity[3])
world->constraintSolver = new btSequentialImpulseConstraintSolver();
/* world */
world->dynamicsWorld = new btDiscreteDynamicsWorld(world->dispatcher,world->pairCache,world->constraintSolver,world->collisionConfiguration);
world->dynamicsWorld = new btDiscreteDynamicsWorld(world->dispatcher,
world->pairCache,
world->constraintSolver,
world->collisionConfiguration);
RB_dworld_set_gravity(world, gravity);