forked from bartvdbraak/blender
Fix #34194: Render Layer node didn't initialize color management flag properly
Bang! How we didn't notice this for so long -- seems scenes came from render layer node were rendering as if color management disabled (byte image wouldn't be linearized).
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@ -1322,6 +1322,7 @@ static void render_scene(Render *re, Scene *sce, int cfra)
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resc->main = re->main;
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resc->scene = sce;
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resc->lay = sce->lay;
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resc->scene_color_manage = BKE_scene_check_color_management_enabled(sce);
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/* ensure scene has depsgraph, base flags etc OK */
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BKE_scene_set_background(re->main, sce);
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