Fix #34194: Render Layer node didn't initialize color management flag properly

Bang! How we didn't notice this for so long -- seems scenes came from render
layer node were rendering as if color management disabled (byte image wouldn't
be linearized).
This commit is contained in:
Sergey Sharybin 2013-02-11 12:25:54 +00:00
parent 9d6210c0ed
commit c4d248cc76

@ -1322,6 +1322,7 @@ static void render_scene(Render *re, Scene *sce, int cfra)
resc->main = re->main;
resc->scene = sce;
resc->lay = sce->lay;
resc->scene_color_manage = BKE_scene_check_color_management_enabled(sce);
/* ensure scene has depsgraph, base flags etc OK */
BKE_scene_set_background(re->main, sce);