Merged 39338-39558

This commit is contained in:
Jason Hays 2011-08-19 17:15:30 +00:00
commit c58fb76f1a
159 changed files with 1579 additions and 983 deletions

@ -35,17 +35,33 @@ OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]')
# Source and Build DIR's
BLENDER_DIR:=$(shell pwd -P)
BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
BUILD_TYPE:=Release
BUILD_CMAKE_ARGS:=""
# -----------------------------------------------------------------------------
# additional targets for the build configuration
# support 'make debug'
ifneq "$(findstring debug, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_debug
BUILD_TYPE:=Debug
else
BUILD_TYPE:=Release
endif
ifneq "$(findstring lite, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_lite
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_lite.cmake
endif
ifneq "$(findstring headless, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_bpy
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake
endif
ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_bpy
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake
endif
# -----------------------------------------------------------------------------
# Get the number of cores for threaded build
NPROCS:=1
ifeq ($(OS), Linux)
@ -61,14 +77,14 @@ ifeq ($(OS), NetBSD)
NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
endif
# -----------------------------------------------------------------------------
# Build Blender
all:
@echo
@echo Configuring Blender ...
if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
cmake -H$(BLENDER_DIR) -B$(BUILD_DIR) -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE) ; \
cmake $(BUILD_CMAKE_ARGS) -H$(BLENDER_DIR) -B$(BUILD_DIR) -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE); \
fi
@echo
@ -80,9 +96,40 @@ all:
@echo
debug: all
# pass
lite: all
headless: all
bpy: all
# package types
# -----------------------------------------------------------------------------
# Helo for build targets
help:
@echo ""
@echo "Convenience targets provided for building blender, (multiple at once can be used)"
@echo " * debug - build a debug binary"
@echo " * lite - disable non essential features for a smaller binary and faster build"
@echo " * headless - build without an interface (renderfarm or server automation)"
@echo " * bpy - build as a python module which can be loaded from python directly"
@echo ""
@echo "Project Files for IDE's"
@echo " * project_qtcreator - QtCreator Project Files"
@echo " * project_netbeans - NetBeans Project Files"
@echo " * project_eclipse - Eclipse CDT4 Project Files"
@echo ""
@echo "Package Targets"
@echo " * package_debian - build a debian package"
@echo " * package_pacman - build an arch linux pacmanpackage"
@echo " * package_archive - build an archive package"
@echo ""
@echo "Testing Targets (not assosiated with building blender)"
@echo " * test - run ctest, currently tests import/export, operator execution and that python modules load"
@echo " * test_cmake - runs our own cmake file checker which detects errors in the cmake file list definitions"
@echo " * test_pep8 - checks all python script are pep8 which are tagged to use the stricter formatting"
@echo " * test_deprecated - checks for deprecation tags in our code which may need to be removed"
@echo ""
# -----------------------------------------------------------------------------
# Packages
#
package_debian:
cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh
@ -93,7 +140,10 @@ package_archive:
make -C $(BUILD_DIR) -s package_archive
@echo archive in "$(BUILD_DIR)/release"
# forward build targets
# -----------------------------------------------------------------------------
# Tests
#
test:
cd $(BUILD_DIR) ; ctest . --output-on-failure
@ -111,6 +161,21 @@ test_cmake:
test_deprecated:
python3 source/tests/check_deprecated.py
# -----------------------------------------------------------------------------
# Project Files
#
project_qtcreator:
python3 build_files/cmake/cmake_qtcreator_project.py $(BUILD_DIR)
project_netbeans:
python3 build_files/cmake/cmake_netbeans_project.py $(BUILD_DIR)
project_eclipse:
cmake -G"Eclipse CDT4 - Unix Makefiles" -H$(BLENDER_DIR) -B$(BUILD_DIR)
clean:
$(MAKE) -C $(BUILD_DIR) clean

@ -0,0 +1,24 @@
# headless configuration, useful in for servers or renderfarms
# builds without a windowing system (X11/Windows/Cocoa).
#
# Example usage:
# cmake -C../blender/build_files/cmake/config/blender_headless.cmake ../blender
#
set(WITH_HEADLESS ON CACHE FORCE BOOL)
set(WITH_GAMEENGINE OFF CACHE FORCE BOOL)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesnt hold the audio device and loads quickly.
set(WITH_AUDASPACE OFF CACHE FORCE BOOL)
set(WITH_SAMPLERATE OFF CACHE FORCE BOOL)
set(WITH_FFTW3 OFF CACHE FORCE BOOL)
set(WITH_JACK OFF CACHE FORCE BOOL)
set(WITH_SDL OFF CACHE FORCE BOOL)
set(WITH_OPENAL OFF CACHE FORCE BOOL)
set(WITH_CODEC_FFMPEG OFF CACHE FORCE BOOL)
set(WITH_CODEC_SNDFILE OFF CACHE FORCE BOOL)
# other features which are not especially useful as a python module
set(WITH_X11_XINPUT OFF CACHE FORCE BOOL)
set(WITH_INPUT_NDOF OFF CACHE FORCE BOOL)

@ -0,0 +1,43 @@
# turn everything OFF CACHE FORCE BOOL) except for python which defaults to ON
# and is needed for the UI
#
# Example usage:
# cmake -C../blender/build_files/cmake/config/blender_lite.cmake ../blender
#
set(WITH_INSTALL_PORTABLE ON CACHE FORCE BOOL)
set(WITH_BUILDINFO OFF CACHE FORCE BOOL)
set(WITH_BUILTIN_GLEW OFF CACHE FORCE BOOL)
set(WITH_BULLET OFF CACHE FORCE BOOL)
set(WITH_CODEC_FFMPEG OFF CACHE FORCE BOOL)
set(WITH_CODEC_SNDFILE OFF CACHE FORCE BOOL)
set(WITH_FFTW3 OFF CACHE FORCE BOOL)
set(WITH_GAMEENGINE OFF CACHE FORCE BOOL)
set(WITH_IK_ITASC OFF CACHE FORCE BOOL)
set(WITH_IMAGE_CINEON OFF CACHE FORCE BOOL)
set(WITH_IMAGE_DDS OFF CACHE FORCE BOOL)
set(WITH_IMAGE_FRAMESERVER OFF CACHE FORCE BOOL)
set(WITH_IMAGE_HDR OFF CACHE FORCE BOOL)
set(WITH_IMAGE_OPENEXR OFF CACHE FORCE BOOL)
set(WITH_IMAGE_OPENJPEG OFF CACHE FORCE BOOL)
set(WITH_IMAGE_REDCODE OFF CACHE FORCE BOOL)
set(WITH_IMAGE_TIFF OFF CACHE FORCE BOOL)
set(WITH_INPUT_NDOF OFF CACHE FORCE BOOL)
set(WITH_INTERNATIONAL OFF CACHE FORCE BOOL)
set(WITH_JACK OFF CACHE FORCE BOOL)
set(WITH_LZMA OFF CACHE FORCE BOOL)
set(WITH_LZO OFF CACHE FORCE BOOL)
set(WITH_MOD_BOOLEAN OFF CACHE FORCE BOOL)
set(WITH_MOD_DECIMATE OFF CACHE FORCE BOOL)
set(WITH_MOD_FLUID OFF CACHE FORCE BOOL)
set(WITH_MOD_SMOKE OFF CACHE FORCE BOOL)
set(WITH_AUDASPACE OFF CACHE FORCE BOOL)
set(WITH_OPENAL OFF CACHE FORCE BOOL)
set(WITH_OPENCOLLADA OFF CACHE FORCE BOOL)
set(WITH_OPENMP OFF CACHE FORCE BOOL)
set(WITH_PYTHON_INSTALL OFF CACHE FORCE BOOL)
set(WITH_RAYOPTIMIZATION OFF CACHE FORCE BOOL)
set(WITH_SAMPLERATE OFF CACHE FORCE BOOL)
set(WITH_SDL OFF CACHE FORCE BOOL)
set(WITH_X11_XINPUT OFF CACHE FORCE BOOL)

@ -0,0 +1,34 @@
# defaults for building blender as a python module 'bpy'
#
# Example usage:
# cmake -C../blender/build_files/cmake/config/bpy_module.cmake ../blender
#
set(WITH_PYTHON_MODULE ON CACHE FORCE BOOL)
# install into the systems python dir
set(WITH_INSTALL_PORTABLE OFF CACHE FORCE BOOL)
# no point int copying python into python
set(WITH_PYTHON_INSTALL OFF CACHE FORCE BOOL)
# dont build the game engine
set(WITH_GAMEENGINE OFF CACHE FORCE BOOL)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesnt hold the audio device and loads quickly.
set(WITH_AUDASPACE OFF CACHE FORCE BOOL)
set(WITH_SAMPLERATE OFF CACHE FORCE BOOL)
set(WITH_FFTW3 OFF CACHE FORCE BOOL)
set(WITH_JACK OFF CACHE FORCE BOOL)
set(WITH_SDL OFF CACHE FORCE BOOL)
set(WITH_OPENAL OFF CACHE FORCE BOOL)
set(WITH_CODEC_FFMPEG OFF CACHE FORCE BOOL)
set(WITH_CODEC_SNDFILE OFF CACHE FORCE BOOL)
# other features which are not especially useful as a python module
set(WITH_X11_XINPUT OFF CACHE FORCE BOOL)
set(WITH_INPUT_NDOF OFF CACHE FORCE BOOL)
set(WITH_OPENCOLLADA OFF CACHE FORCE BOOL)
set(WITH_INTERNATIONAL OFF CACHE FORCE BOOL)
set(WITH_BULLET OFF CACHE FORCE BOOL)

@ -43,6 +43,7 @@ public:
// whether multi-axis functionality is available (via the OS or driver)
// does not imply that a device is plugged in or being used
bool available();
bool oldDRV();
private:
unsigned short m_clientID;

@ -143,7 +143,7 @@ GHOST_NDOFManagerCocoa::GHOST_NDOFManagerCocoa(GHOST_System& sys)
// printf("ndof: client id = %d\n", m_clientID);
if (SetConnexionClientButtonMask != NULL) {
if (oldDRV()) {
has_old_driver = false;
SetConnexionClientButtonMask(m_clientID, kConnexionMaskAllButtons);
}
@ -176,5 +176,14 @@ extern "C" {
return InstallConnexionHandlers != NULL;
// this means that the driver is installed and dynamically linked to blender
}
bool GHOST_NDOFManagerCocoa::oldDRV()
{
extern OSErr SetConnexionClientButtonMask() __attribute__((weak_import));
// Make the linker happy for the framework check (see link below for more info)
// http://developer.apple.com/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/WeakLinking.html
return SetConnexionClientButtonMask != NULL;
// this means that the driver has this symbol
}
}
#endif // WITH_INPUT_NDOF

@ -385,8 +385,26 @@ GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
GHOST_TKey gkey= convertSDLKey(sdl_sub_evt.keysym.scancode);
/* note, the sdl_sub_evt.keysym.sym is truncated, for unicode support ghost has to be modified */
/* printf("%d\n", sym); */
if(sym > 127) {
sym= 0;
switch(sym) {
case SDLK_KP_DIVIDE: sym= '/'; break;
case SDLK_KP_MULTIPLY: sym= '*'; break;
case SDLK_KP_MINUS: sym= '-'; break;
case SDLK_KP_PLUS: sym= '+'; break;
case SDLK_KP_1: sym= '1'; break;
case SDLK_KP_2: sym= '2'; break;
case SDLK_KP_3: sym= '3'; break;
case SDLK_KP_4: sym= '4'; break;
case SDLK_KP_5: sym= '5'; break;
case SDLK_KP_6: sym= '6'; break;
case SDLK_KP_7: sym= '7'; break;
case SDLK_KP_8: sym= '8'; break;
case SDLK_KP_9: sym= '9'; break;
case SDLK_KP_0: sym= '0'; break;
case SDLK_KP_PERIOD: sym= '.'; break;
default: sym= 0; break;
}
}
else {
if(sdl_sub_evt.keysym.mod & (KMOD_LSHIFT|KMOD_RSHIFT)) {

@ -612,7 +612,6 @@ GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state)
wp.showCmd = SW_SHOWMINIMIZED;
break;
case GHOST_kWindowStateMaximized:
ShowWindow(m_hWnd, SW_HIDE);
wp.showCmd = SW_SHOWMAXIMIZED;
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
break;
@ -629,12 +628,12 @@ GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state)
break;
case GHOST_kWindowStateNormal:
default:
ShowWindow(m_hWnd, SW_HIDE);
wp.showCmd = SW_SHOWNORMAL;
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
break;
}
return ::SetWindowPlacement(m_hWnd, &wp) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
SetWindowPos(m_hWnd, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED); /*Clears window cache for SetWindowLongPtr */
return ::SetWindowPlacement(m_hWnd, &wp) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}

@ -439,7 +439,7 @@ def path_reference_copy(copy_set, report=print):
shutil.copy(file_src, file_dst)
def unique_name(key, name, name_dict, name_max=-1, clean_func=None):
def unique_name(key, name, name_dict, name_max=-1, clean_func=None, sep="."):
"""
Helper function for storing unique names which may have special characters
stripped and restricted to a maximum length.
@ -456,6 +456,9 @@ def unique_name(key, name, name_dict, name_max=-1, clean_func=None):
:type name_dict: dict
:arg clean_func: Function to call on *name* before creating a unique value.
:type clean_func: function
:arg sep: Separator to use when between the name and a number when a
duplicate name is found.
:type sep: string
"""
name_new = name_dict.get(key)
if name_new is None:
@ -466,14 +469,15 @@ def unique_name(key, name, name_dict, name_max=-1, clean_func=None):
if name_max == -1:
while name_new in name_dict_values:
name_new = "%s.%03d" % (name_new_orig, count)
name_new = "%s%s%03d" % (name_new_orig, sep, count)
count += 1
else:
name_new = name_new[:name_max]
while name_new in name_dict_values:
count_str = "%03d" % count
name_new = "%.*s.%s" % (name_max - (len(count_str) + 1),
name_new = "%.*s%s%s" % (name_max - (len(count_str) + 1),
name_new_orig,
sep,
count_str,
)
count += 1

@ -813,39 +813,26 @@ def main(context,
global RotMatStepRotation
main_consts()
# TODO, all selected meshes
'''
# objects = context.selected_editable_objects
objects = []
# we can will tag them later.
obList = [ob for ob in objects if ob.type == 'MESH']
# Face select object may not be selected.
ob = context.active_object
if ob and (not ob.select) and ob.type == 'MESH':
# Add to the list
obList =[ob]
del objects
'''
# Create the variables.
USER_PROJECTION_LIMIT = projection_limit
USER_ONLY_SELECTED_FACES = True
USER_SHARE_SPACE = 1 # Only for hole filling.
USER_STRETCH_ASPECT = 1 # Only for hole filling.
USER_ISLAND_MARGIN = island_margin # Only for hole filling.
USER_FILL_HOLES = 0
USER_FILL_HOLES_QUALITY = 50 # Only for hole filling.
USER_VIEW_INIT = 0 # Only for hole filling.
# quick workaround
obList = [ob for ob in [context.active_object] if ob and ob.type == 'MESH']
is_editmode = (context.active_object.mode == 'EDIT')
if is_editmode:
obList = [ob for ob in [context.active_object] if ob and ob.type == 'MESH']
else:
obList = [ob for ob in context.selected_editable_objects if ob and ob.type == 'MESH']
USER_ONLY_SELECTED_FACES = False
if not obList:
raise('error, no selected mesh objects')
# Create the variables.
USER_PROJECTION_LIMIT = projection_limit
USER_ONLY_SELECTED_FACES = (1)
USER_SHARE_SPACE = (1) # Only for hole filling.
USER_STRETCH_ASPECT = (1) # Only for hole filling.
USER_ISLAND_MARGIN = island_margin # Only for hole filling.
USER_FILL_HOLES = (0)
USER_FILL_HOLES_QUALITY = (50) # Only for hole filling.
USER_VIEW_INIT = (0) # Only for hole filling.
# Reuse variable
if len(obList) == 1:
ob = "Unwrap %i Selected Mesh"
@ -906,8 +893,8 @@ def main(context,
if USER_ONLY_SELECTED_FACES:
meshFaces = [thickface(f, uv_layer[i], me_verts) for i, f in enumerate(me.faces) if f.select]
#else:
# meshFaces = map(thickface, me.faces)
else:
meshFaces = [thickface(f, uv_layer[i], me_verts) for i, f in enumerate(me.faces)]
if not meshFaces:
continue
@ -922,7 +909,7 @@ def main(context,
# meshFaces = []
# meshFaces.sort( lambda a, b: cmp(b.area , a.area) ) # Biggest first.
meshFaces.sort( key = lambda a: -a.area )
meshFaces.sort(key=lambda a: -a.area)
# remove all zero area faces
while meshFaces and meshFaces[-1].area <= SMALL_NUM:

@ -20,8 +20,12 @@
import bpy
from bpy.types import Menu, Operator
from bpy.props import StringProperty, BoolProperty, IntProperty, \
FloatProperty, EnumProperty
from bpy.props import (StringProperty,
BoolProperty,
IntProperty,
FloatProperty,
EnumProperty,
)
from rna_prop_ui import rna_idprop_ui_prop_get, rna_idprop_ui_prop_clear
@ -39,23 +43,30 @@ class MESH_OT_delete_edgeloop(Operator):
return {'CANCELLED'}
rna_path_prop = StringProperty(name="Context Attributes",
description="rna context string", maxlen=1024, default="")
rna_path_prop = StringProperty(
name="Context Attributes",
description="rna context string",
maxlen=1024,
)
rna_reverse_prop = BoolProperty(name="Reverse",
description="Cycle backwards", default=False)
rna_reverse_prop = BoolProperty(
name="Reverse",
description="Cycle backwards",
default=False,
)
rna_relative_prop = BoolProperty(name="Relative",
rna_relative_prop = BoolProperty(
name="Relative",
description="Apply relative to the current value (delta)",
default=False)
default=False,
)
def context_path_validate(context, data_path):
import sys
try:
value = eval("context.%s" % data_path) if data_path else Ellipsis
except AttributeError:
if "'NoneType'" in str(sys.exc_info()[1]):
except AttributeError as e:
if str(e).startswith("'NoneType'"):
# One of the items in the rna path is None, just ignore this
value = Ellipsis
else:
@ -65,16 +76,65 @@ def context_path_validate(context, data_path):
return value
def operator_value_is_undo(value):
if value in {None, Ellipsis}:
return False
# typical properties or objects
id_data = getattr(value, "id_data", Ellipsis)
if id_data is None:
return False
elif id_data is Ellipsis:
# handle mathutils types
id_data = getattr(getattr(value, "owner", None), "id_data", None)
if id_data is None:
return False
# return True if its a non window ID type
return (isinstance(id_data, bpy.types.ID) and
(not isinstance(id_data, (bpy.types.WindowManager,
bpy.types.Screen,
bpy.types.Scene,
bpy.types.Brush,
))))
def operator_path_is_undo(context, data_path):
# note that if we have data paths that use strings this could fail
# luckily we dont do this!
#
# When we cant find the data owner assume no undo is needed.
data_path_head, data_path_sep, data_path_tail = data_path.rpartition(".")
if not data_path_head:
return False
value = context_path_validate(context, data_path_head)
return operator_value_is_undo(value)
def operator_path_undo_return(context, data_path):
return {'FINISHED'} if operator_path_is_undo(context, data_path) else {'CANCELLED'}
def operator_value_undo_return(value):
return {'FINISHED'} if operator_value_is_undo(value) else {'CANCELLED'}
def execute_context_assign(self, context):
if context_path_validate(context, self.data_path) is Ellipsis:
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
if getattr(self, "relative", False):
exec("context.%s+=self.value" % self.data_path)
exec("context.%s += self.value" % data_path)
else:
exec("context.%s=self.value" % self.data_path)
exec("context.%s = self.value" % data_path)
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
class BRUSH_OT_active_index_set(Operator):
@ -82,15 +142,21 @@ class BRUSH_OT_active_index_set(Operator):
bl_idname = "brush.active_index_set"
bl_label = "Set Brush Number"
mode = StringProperty(name="mode",
description="Paint mode to set brush for", maxlen=1024)
index = IntProperty(name="number",
description="Brush number")
mode = StringProperty(
name="mode",
description="Paint mode to set brush for",
maxlen=1024,
)
index = IntProperty(
name="number",
description="Brush number",
)
_attr_dict = {"sculpt": "use_paint_sculpt",
"vertex_paint": "use_paint_vertex",
"weight_paint": "use_paint_weight",
"image_paint": "use_paint_image"}
"image_paint": "use_paint_image",
}
def execute(self, context):
attr = self._attr_dict.get(self.mode)
@ -112,8 +178,11 @@ class WM_OT_context_set_boolean(Operator):
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = BoolProperty(name="Value",
description="Assignment value", default=True)
value = BoolProperty(
name="Value",
description="Assignment value",
default=True,
)
execute = execute_context_assign
@ -125,7 +194,11 @@ class WM_OT_context_set_int(Operator): # same as enum
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = IntProperty(name="Value", description="Assign value", default=0)
value = IntProperty(
name="Value",
description="Assign value",
default=0,
)
relative = rna_relative_prop
execute = execute_context_assign
@ -138,17 +211,23 @@ class WM_OT_context_scale_int(Operator):
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = FloatProperty(name="Value", description="Assign value", default=1.0)
always_step = BoolProperty(name="Always Step",
description="Always adjust the value by a minimum of 1 when 'value' is not 1.0.",
default=True)
value = FloatProperty(
name="Value",
description="Assign value",
default=1.0,
)
always_step = BoolProperty(
name="Always Step",
description="Always adjust the value by a minimum of 1 when 'value' is not 1.0.",
default=True,
)
def execute(self, context):
if context_path_validate(context, self.data_path) is Ellipsis:
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
value = self.value
data_path = self.data_path
if value == 1.0: # nothing to do
return {'CANCELLED'}
@ -160,11 +239,12 @@ class WM_OT_context_scale_int(Operator):
else:
add = "-1"
func = "min"
exec("context.%s = %s(round(context.%s * value), context.%s + %s)" % (data_path, func, data_path, data_path, add))
exec("context.%s = %s(round(context.%s * value), context.%s + %s)" %
(data_path, func, data_path, data_path, add))
else:
exec("context.%s *= value" % self.data_path)
exec("context.%s *= value" % data_path)
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
class WM_OT_context_set_float(Operator): # same as enum
@ -174,8 +254,11 @@ class WM_OT_context_set_float(Operator): # same as enum
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = FloatProperty(name="Value",
description="Assignment value", default=0.0)
value = FloatProperty(
name="Value",
description="Assignment value",
default=0.0,
)
relative = rna_relative_prop
execute = execute_context_assign
@ -188,8 +271,11 @@ class WM_OT_context_set_string(Operator): # same as enum
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
description="Assign value", maxlen=1024, default="")
value = StringProperty(
name="Value",
description="Assign value",
maxlen=1024,
)
execute = execute_context_assign
@ -201,9 +287,11 @@ class WM_OT_context_set_enum(Operator):
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
value = StringProperty(
name="Value",
description="Assignment value (as a string)",
maxlen=1024, default="")
maxlen=1024,
)
execute = execute_context_assign
@ -215,15 +303,18 @@ class WM_OT_context_set_value(Operator):
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
value = StringProperty(
name="Value",
description="Assignment value (as a string)",
maxlen=1024, default="")
maxlen=1024,
)
def execute(self, context):
if context_path_validate(context, self.data_path) is Ellipsis:
data_path = self.data_path
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
exec("context.%s=%s" % (self.data_path, self.value))
return {'FINISHED'}
exec("context.%s = %s" % (data_path, self.value))
return operator_path_undo_return(context, data_path)
class WM_OT_context_toggle(Operator):
@ -235,14 +326,14 @@ class WM_OT_context_toggle(Operator):
data_path = rna_path_prop
def execute(self, context):
data_path = self.data_path
if context_path_validate(context, self.data_path) is Ellipsis:
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
exec("context.%s=not (context.%s)" %
(self.data_path, self.data_path))
exec("context.%s = not (context.%s)" % (data_path, data_path))
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
class WM_OT_context_toggle_enum(Operator):
@ -252,23 +343,30 @@ class WM_OT_context_toggle_enum(Operator):
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value_1 = StringProperty(name="Value", \
description="Toggle enum", maxlen=1024, default="")
value_2 = StringProperty(name="Value", \
description="Toggle enum", maxlen=1024, default="")
value_1 = StringProperty(
name="Value",
description="Toggle enum",
maxlen=1024,
)
value_2 = StringProperty(
name="Value",
description="Toggle enum",
maxlen=1024,
)
def execute(self, context):
data_path = self.data_path
if context_path_validate(context, self.data_path) is Ellipsis:
if context_path_validate(context, data_path) is Ellipsis:
return {'PASS_THROUGH'}
exec("context.%s = ['%s', '%s'][context.%s!='%s']" % \
(self.data_path, self.value_1,\
self.value_2, self.data_path,
self.value_2))
exec("context.%s = ('%s', '%s')[context.%s != '%s']" %
(data_path, self.value_1,
self.value_2, data_path,
self.value_2,
))
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
class WM_OT_context_cycle_int(Operator):
@ -292,7 +390,7 @@ class WM_OT_context_cycle_int(Operator):
else:
value += 1
exec("context.%s=value" % data_path)
exec("context.%s = value" % data_path)
if value != eval("context.%s" % data_path):
# relies on rna clamping int's out of the range
@ -301,9 +399,9 @@ class WM_OT_context_cycle_int(Operator):
else:
value = -1 << 31
exec("context.%s=value" % data_path)
exec("context.%s = value" % data_path)
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
class WM_OT_context_cycle_enum(Operator):
@ -316,15 +414,15 @@ class WM_OT_context_cycle_enum(Operator):
reverse = rna_reverse_prop
def execute(self, context):
value = context_path_validate(context, self.data_path)
data_path = self.data_path
value = context_path_validate(context, data_path)
if value is Ellipsis:
return {'PASS_THROUGH'}
orig_value = value
# Have to get rna enum values
rna_struct_str, rna_prop_str = self.data_path.rsplit('.', 1)
rna_struct_str, rna_prop_str = data_path.rsplit('.', 1)
i = rna_prop_str.find('[')
# just incse we get "context.foo.bar[0]"
@ -354,8 +452,8 @@ class WM_OT_context_cycle_enum(Operator):
advance_enum = enums[orig_index + 1]
# set the new value
exec("context.%s=advance_enum" % self.data_path)
return {'FINISHED'}
exec("context.%s = advance_enum" % data_path)
return operator_path_undo_return(context, data_path)
class WM_OT_context_cycle_array(Operator):
@ -381,9 +479,9 @@ class WM_OT_context_cycle_array(Operator):
array.append(array.pop(0))
return array
exec("context.%s=cycle(context.%s[:])" % (data_path, data_path))
exec("context.%s = cycle(context.%s[:])" % (data_path, data_path))
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
class WM_MT_context_menu_enum(Menu):
@ -426,8 +524,11 @@ class WM_OT_context_set_id(Operator):
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
description="Assign value", maxlen=1024, default="")
value = StringProperty(
name="Value",
description="Assign value",
maxlen=1024,
)
def execute(self, context):
value = self.value
@ -449,16 +550,23 @@ class WM_OT_context_set_id(Operator):
if id_iter:
value_id = getattr(bpy.data, id_iter).get(value)
exec("context.%s=value_id" % data_path)
exec("context.%s = value_id" % data_path)
return {'FINISHED'}
return operator_path_undo_return(context, data_path)
doc_id = StringProperty(name="Doc ID",
description="", maxlen=1024, default="", options={'HIDDEN'})
doc_id = StringProperty(
name="Doc ID",
description="",
maxlen=1024,
options={'HIDDEN'},
)
doc_new = StringProperty(name="Edit Description",
description="", maxlen=1024, default="")
doc_new = StringProperty(
name="Edit Description",
description="",
maxlen=1024,
)
data_path_iter = StringProperty(
description="The data path relative to the context, must point to an iterable.")
@ -476,12 +584,13 @@ class WM_OT_context_collection_boolean_set(Operator):
data_path_iter = data_path_iter
data_path_item = data_path_item
type = EnumProperty(items=(
('TOGGLE', "Toggle", ""),
('ENABLE', "Enable", ""),
('DISABLE', "Disable", ""),
),
name="Type")
type = EnumProperty(
name="Type",
items=(('TOGGLE', "Toggle", ""),
('ENABLE', "Enable", ""),
('DISABLE', "Disable", ""),
),
)
def execute(self, context):
data_path_iter = self.data_path_iter
@ -507,6 +616,10 @@ class WM_OT_context_collection_boolean_set(Operator):
items_ok.append(item)
# avoid undo push when nothing to do
if not items_ok:
return {'CANCELLED'}
if self.type == 'ENABLE':
is_set = True
elif self.type == 'DISABLE':
@ -518,20 +631,26 @@ class WM_OT_context_collection_boolean_set(Operator):
for item in items_ok:
exec(exec_str)
return {'FINISHED'}
return operator_value_undo_return(item)
class WM_OT_context_modal_mouse(Operator):
'''Adjust arbitrary values with mouse input'''
bl_idname = "wm.context_modal_mouse"
bl_label = "Context Modal Mouse"
bl_options = {'GRAB_POINTER', 'BLOCKING', 'INTERNAL'}
bl_options = {'GRAB_POINTER', 'BLOCKING', 'UNDO', 'INTERNAL'}
data_path_iter = data_path_iter
data_path_item = data_path_item
input_scale = FloatProperty(default=0.01, description="Scale the mouse movement by this value before applying the delta")
invert = BoolProperty(default=False, description="Invert the mouse input")
input_scale = FloatProperty(
description="Scale the mouse movement by this value before applying the delta",
default=0.01,
)
invert = BoolProperty(
description="Invert the mouse input",
default=False,
)
initial_x = IntProperty(options={'HIDDEN'})
def _values_store(self, context):
@ -584,12 +703,13 @@ class WM_OT_context_modal_mouse(Operator):
self._values_delta(delta)
elif 'LEFTMOUSE' == event_type:
item = next(iter(self._values.keys()))
self._values_clear()
return {'FINISHED'}
return operator_value_undo_return(item)
elif event_type in {'RIGHTMOUSE', 'ESC'}:
self._values_restore()
return {'FINISHED'}
return {'CANCELLED'}
return {'RUNNING_MODAL'}
@ -613,7 +733,10 @@ class WM_OT_url_open(Operator):
bl_idname = "wm.url_open"
bl_label = ""
url = StringProperty(name="URL", description="URL to open")
url = StringProperty(
name="URL",
description="URL to open",
)
def execute(self, context):
import webbrowser
@ -627,7 +750,11 @@ class WM_OT_path_open(Operator):
bl_idname = "wm.path_open"
bl_label = ""
filepath = StringProperty(name="File Path", maxlen=1024, subtype='FILE_PATH')
filepath = StringProperty(
name="File Path",
maxlen=1024,
subtype='FILE_PATH',
)
def execute(self, context):
import sys
@ -662,9 +789,11 @@ class WM_OT_doc_view(Operator):
doc_id = doc_id
if bpy.app.version_cycle == "release":
_prefix = "http://www.blender.org/documentation/blender_python_api_%s%s_release" % ("_".join(str(v) for v in bpy.app.version[:2]), bpy.app.version_char)
_prefix = ("http://www.blender.org/documentation/blender_python_api_%s%s_release" %
("_".join(str(v) for v in bpy.app.version[:2]), bpy.app.version_char))
else:
_prefix = "http://www.blender.org/documentation/blender_python_api_%s" % "_".join(str(v) for v in bpy.app.version)
_prefix = ("http://www.blender.org/documentation/blender_python_api_%s" %
"_".join(str(v) for v in bpy.app.version))
def _nested_class_string(self, class_string):
ls = []
@ -682,8 +811,8 @@ class WM_OT_doc_view(Operator):
class_name, class_prop = id_split
if hasattr(bpy.types, class_name.upper() + '_OT_' + class_prop):
url = '%s/bpy.ops.%s.html#bpy.ops.%s.%s' % \
(self._prefix, class_name, class_name, class_prop)
url = ("%s/bpy.ops.%s.html#bpy.ops.%s.%s" %
(self._prefix, class_name, class_name, class_prop))
else:
# detect if this is a inherited member and use that name instead
@ -696,8 +825,8 @@ class WM_OT_doc_view(Operator):
# It so happens that epydoc nests these, not sphinx
# class_name_full = self._nested_class_string(class_name)
url = '%s/bpy.types.%s.html#bpy.types.%s.%s' % \
(self._prefix, class_name, class_name, class_prop)
url = ("%s/bpy.types.%s.html#bpy.types.%s.%s" %
(self._prefix, class_name, class_name, class_prop))
else:
return {'PASS_THROUGH'}
@ -780,17 +909,36 @@ class WM_OT_doc_edit(Operator):
return wm.invoke_props_dialog(self, width=600)
rna_path = StringProperty(name="Property Edit",
description="Property data_path edit", maxlen=1024, default="", options={'HIDDEN'})
rna_path = StringProperty(
name="Property Edit",
description="Property data_path edit",
maxlen=1024,
options={'HIDDEN'},
)
rna_value = StringProperty(name="Property Value",
description="Property value edit", maxlen=1024, default="")
rna_value = StringProperty(
name="Property Value",
description="Property value edit",
maxlen=1024,
)
rna_property = StringProperty(name="Property Name",
description="Property name edit", maxlen=1024, default="")
rna_property = StringProperty(
name="Property Name",
description="Property name edit",
maxlen=1024,
)
rna_min = FloatProperty(name="Min", default=0.0, precision=3)
rna_max = FloatProperty(name="Max", default=1.0, precision=3)
rna_min = FloatProperty(
name="Min",
default=0.0,
precision=3,
)
rna_max = FloatProperty(
name="Max",
default=1.0,
precision=3,
)
class WM_OT_properties_edit(Operator):
@ -804,7 +952,9 @@ class WM_OT_properties_edit(Operator):
value = rna_value
min = rna_min
max = rna_max
description = StringProperty(name="Tip", default="")
description = StringProperty(
name="Tip",
)
def execute(self, context):
data_path = self.data_path
@ -857,14 +1007,15 @@ class WM_OT_properties_edit(Operator):
return {'FINISHED'}
def invoke(self, context, event):
data_path = self.data_path
if not self.data_path:
if not data_path:
self.report({'ERROR'}, "Data path not set")
return {'CANCELLED'}
self._last_prop = [self.property]
item = eval("context.%s" % self.data_path)
item = eval("context.%s" % data_path)
# setup defaults
prop_ui = rna_idprop_ui_prop_get(item, self.property, False) # dont create
@ -885,7 +1036,8 @@ class WM_OT_properties_add(Operator):
data_path = rna_path
def execute(self, context):
item = eval("context.%s" % self.data_path)
data_path = self.data_path
item = eval("context.%s" % data_path)
def unique_name(names):
prop = 'prop'
@ -908,10 +1060,13 @@ class WM_OT_properties_context_change(Operator):
bl_idname = "wm.properties_context_change"
bl_label = ""
context = StringProperty(name="Context", maxlen=32)
context = StringProperty(
name="Context",
maxlen=32,
)
def execute(self, context):
context.space_data.context = (self.context)
context.space_data.context = self.context
return {'FINISHED'}
@ -924,7 +1079,8 @@ class WM_OT_properties_remove(Operator):
property = rna_property
def execute(self, context):
item = eval("context.%s" % self.data_path)
data_path = self.data_path
item = eval("context.%s" % data_path)
del item[self.property]
return {'FINISHED'}
@ -933,7 +1089,10 @@ class WM_OT_keyconfig_activate(Operator):
bl_idname = "wm.keyconfig_activate"
bl_label = "Activate Keyconfig"
filepath = StringProperty(name="File Path", maxlen=1024)
filepath = StringProperty(
name="File Path",
maxlen=1024,
)
def execute(self, context):
bpy.utils.keyconfig_set(self.filepath)
@ -961,7 +1120,10 @@ class WM_OT_appconfig_activate(Operator):
bl_idname = "wm.appconfig_activate"
bl_label = "Activate Application Configuration"
filepath = StringProperty(name="File Path", maxlen=1024)
filepath = StringProperty(
name="File Path",
maxlen=1024,
)
def execute(self, context):
import os

@ -109,7 +109,7 @@ class DATA_PT_shape_curve(CurveButtonsPanel, Panel):
if (is_curve or is_text):
col.label(text="Fill:")
sub = col.column()
sub.active = (curve.bevel_object is None)
sub.active = (curve.dimensions == '2D' or (curve.bevel_object is None and curve.dimensions == '3D'))
sub.prop(curve, "use_fill_front")
sub.prop(curve, "use_fill_back")
col.prop(curve, "use_fill_deform", text="Fill Deformed")

@ -73,7 +73,7 @@ class DATA_PT_context_mesh(MeshButtonsPanel, Panel):
ob = context.object
mesh = context.mesh
space = context.space_data
layout.prop(context.scene.tool_settings, "mesh_select_mode", index=0, text="Vertex")
if ob:
layout.template_ID(ob, "data")
elif mesh:

@ -577,13 +577,13 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
sub = col.column()
sub.active = bool(md.vertex_group)
sub.prop(md, "invert_vertex_group", text="Invert")
sub.prop(md, "thickness_vertex_group", text="Factor")
col.prop(md, "use_even_offset")
col.prop(md, "use_quality_normals")
col.prop(md, "use_rim")
sub = col.column()
sub.label()
row = sub.split(align=True, percentage=0.4)
row.prop(md, "material_offset", text="")
row = row.row()

@ -26,17 +26,14 @@ class CONSOLE_HT_header(Header):
bl_space_type = 'CONSOLE'
def draw(self, context):
layout = self.layout
layout = self.layout.row(align=True)
row = layout.row(align=True)
row.template_header()
layout.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("CONSOLE_MT_console")
layout.menu("CONSOLE_MT_console")
row = layout.row(align=True)
row.operator("console.autocomplete", text="Autocomplete")
layout.operator("console.autocomplete", text="Autocomplete")
class CONSOLE_MT_console(Menu):
@ -44,7 +41,7 @@ class CONSOLE_MT_console(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("console.clear")
layout.operator("console.copy")
layout.operator("console.paste")

@ -97,21 +97,19 @@ class DOPESHEET_HT_header(Header):
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("DOPESHEET_MT_view")
sub.menu("DOPESHEET_MT_select")
sub.menu("DOPESHEET_MT_marker")
row.menu("DOPESHEET_MT_view")
row.menu("DOPESHEET_MT_select")
row.menu("DOPESHEET_MT_marker")
if st.mode == 'DOPESHEET' or (st.mode == 'ACTION' and st.action != None):
sub.menu("DOPESHEET_MT_channel")
row.menu("DOPESHEET_MT_channel")
elif st.mode == 'GPENCIL':
sub.menu("DOPESHEET_MT_gpencil_channel")
row.menu("DOPESHEET_MT_gpencil_channel")
if st.mode != 'GPENCIL':
sub.menu("DOPESHEET_MT_key")
row.menu("DOPESHEET_MT_key")
else:
sub.menu("DOPESHEET_MT_gpencil_frame")
row.menu("DOPESHEET_MT_gpencil_frame")
layout.prop(st, "mode", text="")
layout.prop(st.dopesheet, "show_summary", text="Summary")
@ -143,8 +141,6 @@ class DOPESHEET_MT_view(Menu):
st = context.space_data
layout.column()
layout.prop(st, "use_realtime_update")
layout.prop(st, "show_frame_indicator")
layout.prop(st, "show_sliders")
@ -177,7 +173,6 @@ class DOPESHEET_MT_select(Menu):
def draw(self, context):
layout = self.layout
layout.column()
# This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None
layout.operator("action.select_all_toggle")
layout.operator("action.select_all_toggle", text="Invert Selection").invert = True
@ -217,7 +212,6 @@ class DOPESHEET_MT_marker(Menu):
#layout.operator_context = 'EXEC_REGION_WIN'
layout.column()
layout.operator("marker.add", "Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.delete", text="Delete Marker")
@ -246,7 +240,6 @@ class DOPESHEET_MT_channel(Menu):
layout.operator_context = 'INVOKE_REGION_CHANNELS'
layout.column()
layout.operator("anim.channels_delete")
layout.separator()
@ -275,7 +268,6 @@ class DOPESHEET_MT_key(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.menu("DOPESHEET_MT_key_transform", text="Transform")
layout.operator_menu_enum("action.snap", "type", text="Snap")
@ -308,7 +300,6 @@ class DOPESHEET_MT_key_transform(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("transform.transform", text="Grab/Move").mode = 'TIME_TRANSLATE'
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.transform", text="Slide").mode = 'TIME_SLIDE'
@ -326,7 +317,6 @@ class DOPESHEET_MT_gpencil_channel(Menu):
layout.operator_context = 'INVOKE_REGION_CHANNELS'
layout.column()
layout.operator("anim.channels_delete")
layout.separator()
@ -352,7 +342,6 @@ class DOPESHEET_MT_gpencil_frame(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.menu("DOPESHEET_MT_key_transform", text="Transform")
#layout.operator_menu_enum("action.snap", "type", text="Snap")

@ -36,13 +36,11 @@ class GRAPH_HT_header(Header):
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("GRAPH_MT_view")
sub.menu("GRAPH_MT_select")
sub.menu("GRAPH_MT_marker")
sub.menu("GRAPH_MT_channel")
sub.menu("GRAPH_MT_key")
row.menu("GRAPH_MT_view")
row.menu("GRAPH_MT_select")
row.menu("GRAPH_MT_marker")
row.menu("GRAPH_MT_channel")
row.menu("GRAPH_MT_key")
layout.prop(st, "mode", text="")
@ -70,8 +68,6 @@ class GRAPH_MT_view(Menu):
st = context.space_data
layout.column()
layout.operator("graph.properties", icon='MENU_PANEL')
layout.separator()
@ -114,7 +110,6 @@ class GRAPH_MT_select(Menu):
def draw(self, context):
layout = self.layout
layout.column()
# This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None
layout.operator("graph.select_all_toggle")
layout.operator("graph.select_all_toggle", text="Invert Selection").invert = True
@ -151,7 +146,6 @@ class GRAPH_MT_marker(Menu):
#layout.operator_context = 'EXEC_REGION_WIN'
layout.column()
layout.operator("marker.add", "Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.delete", text="Delete Marker")
@ -172,7 +166,6 @@ class GRAPH_MT_channel(Menu):
layout.operator_context = 'INVOKE_REGION_CHANNELS'
layout.column()
layout.operator("anim.channels_delete")
layout.separator()
@ -202,7 +195,6 @@ class GRAPH_MT_key(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.menu("GRAPH_MT_key_transform", text="Transform")
layout.operator_menu_enum("graph.snap", "type", text="Snap")
@ -241,7 +233,6 @@ class GRAPH_MT_key_transform(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("transform.translate", text="Grab/Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.rotate", text="Rotate")

@ -387,7 +387,7 @@ class IMAGE_HT_header(Header):
row = layout.row(align=True)
row.prop(toolsettings, "use_snap", text="")
row.prop(toolsettings, "snap_element", text="", icon_only=True)
row.prop(toolsettings, "snap_target", text="")
mesh = context.edit_object.data
layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="")
@ -452,15 +452,13 @@ class IMAGE_PT_game_properties(Panel):
split = layout.split()
col = split.column()
col.prop(ima, "use_animation")
sub = col.column(align=True)
sub.prop(ima, "use_animation")
subsub = sub.column()
subsub.active = ima.use_animation
subsub.prop(ima, "frame_start", text="Start")
subsub.prop(ima, "frame_end", text="End")
subsub.prop(ima, "fps", text="Speed")
sub.active = ima.use_animation
sub.prop(ima, "frame_start", text="Start")
sub.prop(ima, "frame_end", text="End")
sub.prop(ima, "fps", text="Speed")
col.prop(ima, "use_tiles")
sub = col.column(align=True)
@ -509,10 +507,11 @@ class IMAGE_PT_view_waveform(Panel):
layout = self.layout
sima = context.space_data
layout.template_waveform(sima, "scopes")
sub = layout.row().split(percentage=0.75)
sub.prop(sima.scopes, "waveform_alpha")
sub.prop(sima.scopes, "waveform_mode", text="", icon_only=True)
row = layout.split(percentage=0.75)
row.prop(sima.scopes, "waveform_alpha")
row.prop(sima.scopes, "waveform_mode", text="", icon_only=True)
class IMAGE_PT_view_vectorscope(Panel):
@ -545,8 +544,10 @@ class IMAGE_PT_sample_line(Panel):
def draw(self, context):
layout = self.layout
layout.operator("image.sample_line")
sima = context.space_data
layout.operator("image.sample_line")
layout.template_histogram(sima, "sample_histogram")
layout.prop(sima.sample_histogram, "mode")
@ -563,13 +564,14 @@ class IMAGE_PT_scope_sample(Panel):
def draw(self, context):
layout = self.layout
sima = context.space_data
split = layout.split()
row = split.row()
row = layout.row()
row.prop(sima.scopes, "use_full_resolution")
row = split.row()
row.active = not sima.scopes.use_full_resolution
row.prop(sima.scopes, "accuracy")
sub = row.row()
sub.active = not sima.scopes.use_full_resolution
sub.prop(sima.scopes, "accuracy")
class IMAGE_PT_view_properties(Panel):
@ -609,16 +611,16 @@ class IMAGE_PT_view_properties(Panel):
if show_uvedit:
col = layout.column()
col.label("Cursor Location")
row = col.row()
row.prop(uvedit, "cursor_location", text="")
col = layout.column()
col.label("Cursor Location:")
col.row().prop(uvedit, "cursor_location", text="")
col.separator()
col.label(text="UVs:")
row = col.row()
row.prop(uvedit, "edge_draw_type", expand=True)
col.row().prop(uvedit, "edge_draw_type", expand=True)
split = layout.split()
col = split.column()
col.prop(uvedit, "show_faces")
col.prop(uvedit, "show_smooth_edges", text="Smooth")
@ -647,9 +649,8 @@ class IMAGE_PT_paint(Panel):
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
col = layout.split().column()
row = col.row()
col.template_ID_preview(toolsettings, "brush", new="brush.add", rows=3, cols=8)
col = layout.column()
col.template_ID_preview(toolsettings, "brush", new="brush.add", rows=2, cols=6)
if brush:
col = layout.column()
@ -700,9 +701,7 @@ class IMAGE_PT_tools_brush_tool(BrushButtonsPanel, Panel):
settings = context.tool_settings.image_paint
brush = settings.brush
col = layout.column(align=True)
col.prop(brush, "image_tool", expand=False, text="")
layout.prop(brush, "image_tool", text="")
row = layout.row(align=True)
row.prop(brush, "use_paint_sculpt", text="", icon='SCULPTMODE_HLT')
@ -722,9 +721,9 @@ class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel):
brush = toolsettings.brush
layout.prop(brush, "use_airbrush")
col = layout.column()
col.active = brush.use_airbrush
col.prop(brush, "rate", slider=True)
row = layout.row()
row.active = brush.use_airbrush
row.prop(brush, "rate", slider=True)
layout.prop(brush, "use_space")
row = layout.row(align=True)

@ -92,7 +92,7 @@ class INFO_MT_report(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("console.select_all_toggle")
layout.operator("console.select_border")
layout.operator("console.report_delete")
@ -194,6 +194,7 @@ class INFO_MT_mesh_add(Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
@ -214,6 +215,7 @@ class INFO_MT_curve_add(Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier")
layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle")
@ -244,6 +246,7 @@ class INFO_MT_surface_add(Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve")
layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle")
@ -259,6 +262,7 @@ class INFO_MT_armature_add(Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')

@ -65,16 +65,12 @@ class LOGIC_HT_header(Header):
bl_space_type = 'LOGIC_EDITOR'
def draw(self, context):
layout = self.layout
layout = self.layout.row(align=True)
row = layout.row(align=True)
row.template_header()
layout.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("LOGIC_MT_view")
#sub.menu("LOGIC_MT_select")
#sub.menu("LOGIC_MT_add")
layout.menu("LOGIC_MT_view")
class LOGIC_MT_view(Menu):
@ -83,8 +79,6 @@ class LOGIC_MT_view(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("logic.properties", icon='MENU_PANEL')
if __name__ == "__main__": # only for live edit.

@ -36,13 +36,11 @@ class NLA_HT_header(Header):
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("NLA_MT_view")
sub.menu("NLA_MT_select")
sub.menu("NLA_MT_marker")
sub.menu("NLA_MT_edit")
sub.menu("NLA_MT_add")
row.menu("NLA_MT_view")
row.menu("NLA_MT_select")
row.menu("NLA_MT_marker")
row.menu("NLA_MT_edit")
row.menu("NLA_MT_add")
dopesheet_filter(layout, context)
@ -57,8 +55,6 @@ class NLA_MT_view(Menu):
st = context.space_data
layout.column()
layout.operator("nla.properties", icon='MENU_PANEL')
layout.separator()
@ -85,7 +81,6 @@ class NLA_MT_select(Menu):
def draw(self, context):
layout = self.layout
layout.column()
# This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None
layout.operator("nla.select_all_toggle")
layout.operator("nla.select_all_toggle", text="Invert Selection").invert = True
@ -107,7 +102,6 @@ class NLA_MT_marker(Menu):
#layout.operator_context = 'EXEC_REGION_WIN'
layout.column()
layout.operator("marker.add", "Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.delete", text="Delete Marker")
@ -126,7 +120,6 @@ class NLA_MT_edit(Menu):
scene = context.scene
layout.column()
layout.menu("NLA_MT_edit_transform", text="Transform")
layout.operator_menu_enum("nla.snap", "type", text="Snap")
@ -167,7 +160,6 @@ class NLA_MT_add(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("nla.actionclip_add")
layout.operator("nla.transition_add")
@ -186,7 +178,6 @@ class NLA_MT_edit_transform(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("transform.translate", text="Grab/Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE'

@ -28,33 +28,29 @@ class NODE_HT_header(Header):
layout = self.layout
snode = context.space_data
snode_id = snode.id
id_from = snode.id_from
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("NODE_MT_view")
sub.menu("NODE_MT_select")
sub.menu("NODE_MT_add")
sub.menu("NODE_MT_node")
row.menu("NODE_MT_view")
row.menu("NODE_MT_select")
row.menu("NODE_MT_add")
row.menu("NODE_MT_node")
row = layout.row()
row.prop(snode, "tree_type", text="", expand=True)
layout.prop(snode, "tree_type", text="", expand=True)
if snode.tree_type == 'MATERIAL':
ob = snode.id_from
snode_id = snode.id
if ob:
layout.template_ID(ob, "active_material", new="material.new")
if id_from:
layout.template_ID(id_from, "active_material", new="material.new")
if snode_id:
layout.prop(snode_id, "use_nodes")
elif snode.tree_type == 'TEXTURE':
row.prop(snode, "texture_type", text="", expand=True)
layout.prop(snode, "texture_type", text="", expand=True)
snode_id = snode.id
id_from = snode.id_from
if id_from:
if snode.texture_type == 'BRUSH':
layout.template_ID(id_from, "texture", new="texture.new")
@ -64,10 +60,8 @@ class NODE_HT_header(Header):
layout.prop(snode_id, "use_nodes")
elif snode.tree_type == 'COMPOSITING':
scene = snode.id
layout.prop(scene, "use_nodes")
layout.prop(scene.render, "use_free_unused_nodes", text="Free Unused")
layout.prop(snode_id, "use_nodes")
layout.prop(snode_id.render, "use_free_unused_nodes", text="Free Unused")
layout.prop(snode, "show_backdrop")
if snode.show_backdrop:
row = layout.row(align=True)

@ -72,14 +72,13 @@ class OUTLINER_MT_view(Menu):
space = context.space_data
col = layout.column()
if space.display_mode not in {'DATABLOCKS', 'USER_PREFERENCES', 'KEYMAPS'}:
col.prop(space, "show_restrict_columns")
col.separator()
col.operator("outliner.show_active")
layout.prop(space, "show_restrict_columns")
layout.separator()
layout.operator("outliner.show_active")
col.operator("outliner.show_one_level")
col.operator("outliner.show_hierarchy")
layout.operator("outliner.show_one_level")
layout.operator("outliner.show_hierarchy")
layout.separator()
@ -95,10 +94,8 @@ class OUTLINER_MT_search(Menu):
space = context.space_data
col = layout.column()
col.prop(space, "use_filter_case_sensitive")
col.prop(space, "use_filter_complete")
layout.prop(space, "use_filter_case_sensitive")
layout.prop(space, "use_filter_complete")
class OUTLINER_MT_edit_datablocks(Menu):
@ -107,15 +104,13 @@ class OUTLINER_MT_edit_datablocks(Menu):
def draw(self, context):
layout = self.layout
col = layout.column()
layout.operator("outliner.keyingset_add_selected")
layout.operator("outliner.keyingset_remove_selected")
col.operator("outliner.keyingset_add_selected")
col.operator("outliner.keyingset_remove_selected")
layout.separator()
col.separator()
col.operator("outliner.drivers_add_selected")
col.operator("outliner.drivers_delete_selected")
layout.operator("outliner.drivers_add_selected")
layout.operator("outliner.drivers_delete_selected")
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)

@ -40,14 +40,13 @@ class SEQUENCER_HT_header(Header):
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("SEQUENCER_MT_view")
row.menu("SEQUENCER_MT_view")
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
sub.menu("SEQUENCER_MT_select")
sub.menu("SEQUENCER_MT_marker")
sub.menu("SEQUENCER_MT_add")
sub.menu("SEQUENCER_MT_strip")
row.menu("SEQUENCER_MT_select")
row.menu("SEQUENCER_MT_marker")
row.menu("SEQUENCER_MT_add")
row.menu("SEQUENCER_MT_strip")
layout.prop(st, "view_type", expand=True, text="")
@ -96,8 +95,6 @@ class SEQUENCER_MT_view(Menu):
st = context.space_data
layout.column()
layout.operator("sequencer.properties", icon='MENU_PANEL')
layout.separator()
@ -136,7 +133,6 @@ class SEQUENCER_MT_select(Menu):
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
layout.separator()
@ -157,7 +153,6 @@ class SEQUENCER_MT_marker(Menu):
#layout.operator_context = 'EXEC_REGION_WIN'
layout.column()
layout.operator("marker.add", "Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.delete", text="Delete Marker")
@ -190,7 +185,6 @@ class SEQUENCER_MT_add(Menu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene...")
@ -211,7 +205,6 @@ class SEQUENCER_MT_add_effect(Menu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
@ -238,7 +231,6 @@ class SEQUENCER_MT_strip(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
@ -247,6 +239,7 @@ class SEQUENCER_MT_strip(Menu):
layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
layout.operator("sequencer.images_separate")
layout.operator("sequencer.offset_clear")
layout.operator("sequencer.deinterlace_selected_movies")
layout.separator()
@ -389,6 +382,8 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
if elem and elem.orig_width > 0 and elem.orig_height > 0:
col.label(text="Orig Dim: %dx%d" % (elem.orig_width, elem.orig_height))
else:
col.label(text="Orig Dim: None")
class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel):
@ -573,6 +568,9 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
col = split.column()
col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
# also accessible from the menu
layout.operator("sequencer.change_path")
elif seq_type == 'MOVIE':
split = layout.split(percentage=0.2)
col = split.column()

@ -172,7 +172,6 @@ class TEXT_MT_text(Menu):
st = context.space_data
text = st.text
layout.column()
layout.operator("text.new")
layout.operator("text.open")
@ -189,11 +188,6 @@ class TEXT_MT_text(Menu):
layout.column()
layout.operator("text.run_script")
#ifdef WITH_PYTHON
# XXX if(BPY_is_pyconstraint(text))
# XXX uiMenuItemO(head, 0, "text.refresh_pyconstraints");
#endif
class TEXT_MT_templates(Menu):
bl_label = "Templates"

@ -35,10 +35,9 @@ class TIME_HT_header(Header):
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("TIME_MT_view")
sub.menu("TIME_MT_frame")
sub.menu("TIME_MT_playback")
row.menu("TIME_MT_view")
row.menu("TIME_MT_frame")
row.menu("TIME_MT_playback")
layout.prop(scene, "use_preview_range", text="", toggle=True)

@ -18,7 +18,7 @@
# <pep8 compliant>
import bpy
from bpy.types import Menu, Operator
from bpy.types import Menu, Operator, OperatorProperties
import os

@ -529,7 +529,7 @@ void weight_to_rgb(float input, float *fr, float *fg, float *fb);
typedef struct DMVertexAttribs {
struct {
struct MTFace *array;
int emOffset, glIndex;
int emOffset, glIndex, glTexco;
} tface[MAX_MTFACE];
struct {
@ -544,7 +544,7 @@ typedef struct DMVertexAttribs {
struct {
float (*array)[3];
int emOffset, glIndex;
int emOffset, glIndex, glTexco;
} orco;
int tottface, totmcol, tottang, totorco;

@ -53,7 +53,7 @@ extern "C" {
/* can be left blank, otherwise a,b,c... etc with no quotes */
#define BLENDER_VERSION_CHAR
/* alpha/beta/rc/release, docs use this */
#define BLENDER_VERSION_CYCLE release
#define BLENDER_VERSION_CYCLE alpha
struct ListBase;
struct MemFile;

@ -101,6 +101,7 @@ typedef enum {
typedef void (*ObjectWalkFunc)(void *userData, struct Object *ob, struct Object **obpoin);
typedef void (*IDWalkFunc)(void *userData, struct Object *ob, struct ID **idpoin);
typedef void (*TexWalkFunc)(void *userData, struct Object *ob, struct ModifierData *md, const char *propname);
typedef struct ModifierTypeInfo {
/* The user visible name for this modifier */
@ -284,6 +285,16 @@ typedef struct ModifierTypeInfo {
*/
void (*foreachIDLink)(struct ModifierData *md, struct Object *ob,
IDWalkFunc walk, void *userData);
/* Should call the given walk function for each texture that the
* modifier data stores. This is used for finding all textures in
* the context for the UI.
*
* This function is optional. If it is not present, it will be
* assumed the modifier has no textures.
*/
void (*foreachTexLink)(struct ModifierData *md, struct Object *ob,
TexWalkFunc walk, void *userData);
} ModifierTypeInfo;
ModifierTypeInfo *modifierType_getInfo (ModifierType type);
@ -315,6 +326,10 @@ void modifiers_foreachObjectLink(struct Object *ob,
void modifiers_foreachIDLink(struct Object *ob,
IDWalkFunc walk,
void *userData);
void modifiers_foreachTexLink(struct Object *ob,
TexWalkFunc walk,
void *userData);
struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type);
struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
void modifiers_clearErrors(struct Object *ob);

@ -1055,6 +1055,7 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
glEnd();
}
}
#undef PASSATTRIB
}
static void emDM_drawFacesGLSL(DerivedMesh *dm,
@ -2846,6 +2847,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tface[a].array = tfdata->layers[layer].data;
attribs->tface[a].emOffset = tfdata->layers[layer].offset;
attribs->tface[a].glIndex = gattribs->layer[b].glindex;
attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
}
}
else if(gattribs->layer[b].type == CD_MCOL) {
@ -2886,6 +2888,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->orco.array = vdata->layers[layer].data;
attribs->orco.emOffset = vdata->layers[layer].offset;
attribs->orco.glIndex = gattribs->layer[b].glindex;
attribs->orco.glTexco = gattribs->layer[b].gltexco;
}
}
}

@ -1245,6 +1245,8 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
sim.ob= par;
sim.psys= psys;
sim.psmd= psys_get_modifier(par, psys);
/* make sure emitter imat is in global coordinates instead of render view coordinates */
invert_m4_m4(par->imat, par->obmat);
/* first check for loops (particle system object used as dupli object) */
if(part->ren_as == PART_DRAW_OB) {

@ -1031,6 +1031,50 @@ static void cdDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void
cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
}
static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int a, int index, int vert, int smoothnormal)
{
int b;
/* orco texture coordinates */
if(attribs->totorco) {
if(attribs->orco.glTexco)
glTexCoord3fv(attribs->orco.array[index]);
else
glVertexAttrib3fvARB(attribs->orco.glIndex, attribs->orco.array[index]);
}
/* uv texture coordinates */
for(b = 0; b < attribs->tottface; b++) {
MTFace *tf = &attribs->tface[b].array[a];
if(attribs->tface[b].glTexco)
glTexCoord2fv(tf->uv[vert]);
else
glVertexAttrib2fvARB(attribs->tface[b].glIndex, tf->uv[vert]);
}
/* vertex colors */
for(b = 0; b < attribs->totmcol; b++) {
MCol *cp = &attribs->mcol[b].array[a*4 + vert];
GLubyte col[4];
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
glVertexAttrib4ubvARB(attribs->mcol[b].glIndex, col);
}
/* tangent for normal mapping */
if(attribs->tottang) {
float *tang = attribs->tang.array[a*4 + vert];
glVertexAttrib4fvARB(attribs->tang.glIndex, tang);
}
/* vertex normal */
if(smoothnormal)
glNormal3sv(mvert[index].no);
/* vertex coordinate */
glVertex3fv(mvert[index].co);
}
static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
@ -1121,37 +1165,14 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
}
}
#define PASSVERT(index, vert) { \
if(attribs.totorco) \
glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \
for(b = 0; b < attribs.tottface; b++) { \
MTFace *tf = &attribs.tface[b].array[a]; \
glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \
} \
for(b = 0; b < attribs.totmcol; b++) { \
MCol *cp = &attribs.mcol[b].array[a*4 + vert]; \
GLubyte col[4]; \
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
} \
if(attribs.tottang) { \
float *tang = attribs.tang.array[a*4 + vert]; \
glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
} \
if(smoothnormal) \
glNormal3sv(mvert[index].no); \
glVertex3fv(mvert[index].co); \
}
cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v1, 0, smoothnormal);
cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v2, 1, smoothnormal);
cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v3, 2, smoothnormal);
PASSVERT(mface->v1, 0);
PASSVERT(mface->v2, 1);
PASSVERT(mface->v3, 2);
if(mface->v4)
PASSVERT(mface->v4, 3)
cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v4, 3, smoothnormal);
else
PASSVERT(mface->v3, 2)
#undef PASSVERT
cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v3, 2, smoothnormal);
}
glEnd();
}

@ -923,7 +923,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
for(i = 0; i < dm->getNumVerts(dm); i++)
{
maxdist = MAX2(maxdist, clmd->coll_parms->selfepsilon* ( cloth->verts[i].avg_spring_len*2.0));
maxdist = MAX2(maxdist, clmd->coll_parms->selfepsilon* ( cloth->verts[i].avg_spring_len*2.0f));
}
clmd->clothObject->bvhselftree = bvhselftree_build_from_cloth ( clmd, maxdist );

@ -301,6 +301,7 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node
for (fcu= adt->drivers.first; fcu; fcu= fcu->next) {
ChannelDriver *driver= fcu->driver;
DriverVar *dvar;
int isdata_fcu = isdata || (fcu->rna_path && strstr(fcu->rna_path, "modifiers["));
/* loop over variables to get the target relationships */
for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
@ -320,14 +321,14 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node
( ((dtar->rna_path) && strstr(dtar->rna_path, "pose.bones[")) ||
((dtar->flag & DTAR_FLAG_STRUCT_REF) && (dtar->pchan_name[0])) ))
{
dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver");
dag_add_relation(dag, node1, node, isdata_fcu?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver");
}
/* check if ob data */
else if (dtar->rna_path && strstr(dtar->rna_path, "data."))
dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver");
dag_add_relation(dag, node1, node, isdata_fcu?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver");
/* normal */
else
dag_add_relation(dag, node1, node, isdata?DAG_RL_OB_DATA:DAG_RL_OB_OB, "Driver");
dag_add_relation(dag, node1, node, isdata_fcu?DAG_RL_OB_DATA:DAG_RL_OB_OB, "Driver");
}
}
}

@ -1369,6 +1369,11 @@ void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco)
Curve *cu= ob->data;
ListBase *dispbase;
/* The same check for duplis as in do_makeDispListCurveTypes.
Happens when curve used for constraint/bevel was converted to mesh.
check there is still needed for render displist and orco displists. */
if(!ELEM3(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return;
freedisplist(&(ob->disp));
dispbase= &(ob->disp);
freedisplist(dispbase);

@ -1002,7 +1002,7 @@ static float dtar_get_prop_val (ChannelDriver *driver, DriverTarget *dtar)
/* get property to read from, and get value as appropriate */
if (RNA_path_resolve_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
if(RNA_property_array_check(&ptr, prop)) {
if(RNA_property_array_check(prop)) {
/* array */
if (index < RNA_property_array_length(&ptr, prop)) {
switch (RNA_property_type(prop)) {

@ -195,6 +195,18 @@ void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
}
}
void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if(mti->foreachTexLink)
mti->foreachTexLink(md, ob, walk, userData);
}
}
void modifier_copyData(ModifierData *md, ModifierData *target)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);

@ -1582,7 +1582,7 @@ void BKE_nla_tweakmode_exit (AnimData *adt)
/* Baking Tools ------------------------------------------- */
static void BKE_nla_bake (Scene *scene, ID *UNUSED(id), AnimData *adt, int UNUSED(flag))
static void UNUSED_FUNCTION(BKE_nla_bake) (Scene *scene, ID *UNUSED(id), AnimData *adt, int UNUSED(flag))
{
/* verify that data is valid

@ -3243,7 +3243,7 @@ static int node_animation_properties(bNodeTree *ntree, bNode *node)
int driven, len=1, index;
prop = (PropertyRNA *)link;
if (RNA_property_array_check(&ptr, prop))
if (RNA_property_array_check(prop))
len = RNA_property_array_length(&ptr, prop);
for (index=0; index<len; index++) {
@ -3261,7 +3261,7 @@ static int node_animation_properties(bNodeTree *ntree, bNode *node)
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
prop = RNA_struct_find_property(&ptr, "default_value");
if (RNA_property_array_check(&ptr, prop))
if (RNA_property_array_check(prop))
len = RNA_property_array_length(&ptr, prop);
for (index=0; index<len; index++) {

@ -699,6 +699,7 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range)
seq->len = 0;
}
seq->strip->len = seq->len;
break;
case SEQ_SOUND:
#ifdef WITH_AUDASPACE
if(!seq->sound)

@ -1005,7 +1005,7 @@ void autotexname(Tex *tex)
Tex *give_current_object_texture(Object *ob)
{
Material *ma;
Material *ma, *node_ma;
Tex *tex= NULL;
if(ob==NULL) return NULL;
@ -1015,6 +1015,10 @@ Tex *give_current_object_texture(Object *ob)
tex= give_current_lamp_texture(ob->data);
} else {
ma= give_current_material(ob, ob->actcol);
if((node_ma=give_node_material(ma)))
ma= node_ma;
tex= give_current_material_texture(ma);
}
@ -1080,17 +1084,6 @@ Tex *give_current_material_texture(Material *ma)
tex= (Tex *)node->id;
ma= NULL;
}
else {
node= nodeGetActiveID(ma->nodetree, ID_MA);
if(node) {
ma= (Material*)node->id;
if(ma) {
mtex= ma->mtex[(int)(ma->texact)];
if(mtex) tex= mtex->tex;
}
}
}
return tex;
}
if(ma) {
@ -1165,11 +1158,6 @@ void set_current_material_texture(Material *ma, Tex *newtex)
id_us_plus(&newtex->id);
ma= NULL;
}
else {
node= nodeGetActiveID(ma->nodetree, ID_MA);
if(node)
ma= (Material*)node->id;
}
}
if(ma) {
int act= (int)ma->texact;
@ -1198,16 +1186,8 @@ int has_current_material_texture(Material *ma)
if(ma && ma->use_nodes && ma->nodetree) {
node= nodeGetActiveID(ma->nodetree, ID_TE);
if(node) {
if(node)
return 1;
}
else {
node= nodeGetActiveID(ma->nodetree, ID_MA);
if(node)
ma= (Material*)node->id;
else
ma= NULL;
}
}
return (ma != NULL);

@ -183,6 +183,12 @@
# define UNUSED(x) UNUSED_ ## x
#endif
#ifdef __GNUC__
# define UNUSED_FUNCTION(x) __attribute__((__unused__)) UNUSED_ ## x
#else
# define UNUSED_FUNCTION(x) UNUSED_ ## x
#endif
#ifdef __GNUC__
# define WARN_UNUSED __attribute__((warn_unused_result))
#else

@ -128,8 +128,8 @@ int BLI_ghash_remove (GHash *gh, void *key, GHashKeyFreeFP keyfreefp, GHashValFr
if (valfreefp) valfreefp(e->val);
BLI_mempool_free(gh->entrypool, e);
e= n;
/* correct but 'e' isnt used before return */
/* e= n; */ /*UNUSED*/
if (p)
p->next = n;
else

@ -53,10 +53,10 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
y = jit1[i+1];
for (j = 2*num-2; j>=0 ; j-=2) {
if (i != j){
vecx = jit1[j] - x - 1.0;
vecy = jit1[j+1] - y - 1.0;
vecx = jit1[j] - x - 1.0f;
vecy = jit1[j+1] - y - 1.0f;
for (k = 3; k>0 ; k--){
if( fabs(vecx)<rad1 && fabs(vecy)<rad1) {
if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) {
len= sqrt(vecx*vecx + vecy*vecy);
if(len>0 && len<rad1) {
len= len/rad1;
@ -64,9 +64,9 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
dvecy += vecy/len;
}
}
vecx += 1.0;
vecx += 1.0f;
if( fabs(vecx)<rad1 && fabs(vecy)<rad1) {
if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) {
len= sqrt(vecx*vecx + vecy*vecy);
if(len>0 && len<rad1) {
len= len/rad1;
@ -74,9 +74,9 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
dvecy += vecy/len;
}
}
vecx += 1.0;
vecx += 1.0f;
if( fabs(vecx)<rad1 && fabs(vecy)<rad1) {
if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) {
len= sqrt(vecx*vecx + vecy*vecy);
if(len>0 && len<rad1) {
len= len/rad1;
@ -84,16 +84,16 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
dvecy += vecy/len;
}
}
vecx -= 2.0;
vecy += 1.0;
vecx -= 2.0f;
vecy += 1.0f;
}
}
}
x -= dvecx/18.0 ;
y -= dvecy/18.0;
x -= floor(x) ;
y -= floor(y);
x -= dvecx/18.0f;
y -= dvecy/18.0f;
x -= floorf(x) ;
y -= floorf(y);
jit2[i] = x;
jit2[i+1] = y;
}
@ -111,28 +111,28 @@ void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2)
y = jit1[i+1];
for (j =2*num -2; j>= 0 ; j-=2){
if (i != j){
vecx = jit1[j] - x - 1.0;
vecy = jit1[j+1] - y - 1.0;
vecx = jit1[j] - x - 1.0f;
vecy = jit1[j+1] - y - 1.0f;
if( fabs(vecx)<rad2) dvecx+= vecx*rad2;
vecx += 1.0;
if( fabs(vecx)<rad2) dvecx+= vecx*rad2;
vecx += 1.0;
if( fabs(vecx)<rad2) dvecx+= vecx*rad2;
if( fabsf(vecx)<rad2) dvecx+= vecx*rad2;
vecx += 1.0f;
if( fabsf(vecx)<rad2) dvecx+= vecx*rad2;
vecx += 1.0f;
if( fabsf(vecx)<rad2) dvecx+= vecx*rad2;
if( fabs(vecy)<rad2) dvecy+= vecy*rad2;
vecy += 1.0;
if( fabs(vecy)<rad2) dvecy+= vecy*rad2;
vecy += 1.0;
if( fabs(vecy)<rad2) dvecy+= vecy*rad2;
if( fabsf(vecy)<rad2) dvecy+= vecy*rad2;
vecy += 1.0f;
if( fabsf(vecy)<rad2) dvecy+= vecy*rad2;
vecy += 1.0f;
if( fabsf(vecy)<rad2) dvecy+= vecy*rad2;
}
}
x -= dvecx/2 ;
y -= dvecy/2;
x -= floor(x) ;
y -= floor(y);
x -= dvecx/2.0f;
y -= dvecy/2.0f;
x -= floorf(x) ;
y -= floorf(y);
jit2[i] = x;
jit2[i+1] = y;
}
@ -148,17 +148,17 @@ void BLI_initjit(float *jitarr, int num)
if(num==0) return;
jit2= MEM_mallocN(12 + 2*sizeof(float)*num, "initjit");
rad1= 1.0/sqrt((float)num);
rad2= 1.0/((float)num);
rad3= sqrt((float)num)/((float)num);
rad1= 1.0f/sqrtf((float)num);
rad2= 1.0f/((float)num);
rad3= sqrtf((float)num)/((float)num);
BLI_srand(31415926 + num);
x= 0;
for(i=0; i<2*num; i+=2) {
jitarr[i]= x+ rad1*(0.5-BLI_drand());
jitarr[i+1]= ((float)i/2)/num +rad1*(0.5-BLI_drand());
jitarr[i]= x+ rad1*(float)(0.5-BLI_drand());
jitarr[i+1]= ((float)i/2)/num +rad1*(float)(0.5-BLI_drand());
x+= rad3;
x -= floor(x);
x -= floorf(x);
}
for (i=0 ; i<24 ; i++) {
@ -171,8 +171,8 @@ void BLI_initjit(float *jitarr, int num)
/* finally, move jittertab to be centered around (0,0) */
for(i=0; i<2*num; i+=2) {
jitarr[i] -= 0.5;
jitarr[i+1] -= 0.5;
jitarr[i] -= 0.5f;
jitarr[i+1] -= 0.5f;
}
}

@ -402,7 +402,7 @@ int isect_line_sphere_v3(const float l1[3], const float l2[3],
madd_v3_v3v3fl(r_p1, l1, ldir, mu);
return 1;
}
else if (i > 0.0) {
else if (i > 0.0f) {
const float i_sqrt= sqrt(i); /* avoid calc twice */
/* first intersection */
@ -456,7 +456,7 @@ int isect_line_sphere_v2(const float l1[2], const float l2[2],
madd_v2_v2v2fl(r_p1, l1, ldir, mu);
return 1;
}
else if (i > 0.0) {
else if (i > 0.0f) {
const float i_sqrt= sqrt(i); /* avoid calc twice */
/* first intersection */
@ -2010,7 +2010,7 @@ void resolve_quad_uv(float uv[2], const float st[2], const float st0[2], const f
}
if(IS_ZERO(denom)==0)
uv[1]= (float) (( (1-uv[0])*(st0[i]-st[i]) + uv[0]*(st1[i]-st[i]) ) / denom);
uv[1]= (float) (( (1.0f-uv[0])*(st0[i]-st[i]) + uv[0]*(st1[i]-st[i]) ) / denom);
}
}

@ -213,7 +213,7 @@ void quat_to_mat4(float m[][4], const float q[4])
double q0, q1, q2, q3, qda,qdb,qdc,qaa,qab,qac,qbb,qbc,qcc;
#ifdef DEBUG
if(!((q0=dot_qtqt(q, q))==0.0f || (fabsf(q0-1.0f) < (float)QUAT_EPSILON))) {
if(!((q0=dot_qtqt(q, q))==0.0f || (fabs(q0-1.0) < QUAT_EPSILON))) {
fprintf(stderr, "Warning! quat_to_mat4() called with non-normalized: size %.8f *** report a bug ***\n", (float)q0);
}
#endif
@ -492,8 +492,8 @@ void vec_to_quat(float q[4], const float vec[3], short axis, const short upflag)
else angle= (float)(-0.5*atan2(-fp[0], -fp[1]));
}
co= (float)cos(angle);
si= (float)(sin(angle)/len1);
co= cosf(angle);
si= sinf(angle)/len1;
q2[0]= co;
q2[1]= x2*si;
q2[2]= y2*si;

@ -233,10 +233,10 @@ int BLI_isect_rcti(rcti *src1, rcti *src2, rcti *dest)
void BLI_copy_rcti_rctf(rcti *tar, const rctf *src)
{
tar->xmin= floor(src->xmin + 0.5);
tar->xmax= floor((src->xmax - src->xmin) + 0.5);
tar->ymin= floor(src->ymin + 0.5);
tar->ymax= floor((src->ymax - src->ymin) + 0.5);
tar->xmin= floor(src->xmin + 0.5f);
tar->xmax= floor((src->xmax - src->xmin) + 0.5f);
tar->ymin= floor(src->ymin + 0.5f);
tar->ymax= floor((src->ymax - src->ymin) + 0.5f);
}
void print_rctf(const char *str, rctf *rect)

@ -288,7 +288,7 @@ static short testedgeside(float *v1, float *v2, float *v3)
inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy])
+(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
if(inp<0.0) return 0;
if(inp < 0.0f) return 0;
else if(inp==0) {
if(v1[cox]==v3[cox] && v1[coy]==v3[coy]) return 0;
if(v2[cox]==v3[cox] && v2[coy]==v3[coy]) return 0;
@ -312,8 +312,8 @@ static short addedgetoscanvert(ScFillVert *sc, EditEdge *eed)
y= eed->v1->co[coy];
fac1= eed->v2->co[coy]-y;
if(fac1==0.0) {
fac1= 1.0e10*(eed->v2->co[cox]-x);
if(fac1==0.0f) {
fac1= 1.0e10f*(eed->v2->co[cox]-x);
}
else fac1= (x-eed->v2->co[cox])/fac1;
@ -324,8 +324,8 @@ static short addedgetoscanvert(ScFillVert *sc, EditEdge *eed)
if(ed->v2==eed->v2) return 0;
fac= ed->v2->co[coy]-y;
if(fac==0.0) {
fac= 1.0e10*(ed->v2->co[cox]-x);
if(fac==0.0f) {
fac= 1.0e10f*(ed->v2->co[cox]-x);
}
else fac= (x-ed->v2->co[cox])/fac;
@ -443,7 +443,7 @@ static void testvertexnearedge(void)
vec2[1]= eed->v2->co[coy];
if(boundinsideEV(eed,eve)) {
dist= dist_to_line_v2(vec1,vec2,vec3);
if(dist<COMPLIMIT) {
if(dist<(float)COMPLIMIT) {
/* new edge */
ed1= BLI_addfilledge(eed->v1, eve);
@ -816,7 +816,7 @@ int BLI_edgefill(short mat_nr)
if(v2) {
if( compare_v3v3(v2, eve->co, COMPLIMIT)==0) {
len= normal_tri_v3( norm,v1, v2, eve->co);
if(len != 0.0) break;
if(len != 0.0f) break;
}
}
else if(compare_v3v3(v1, eve->co, COMPLIMIT)==0) {
@ -825,7 +825,7 @@ int BLI_edgefill(short mat_nr)
eve= eve->next;
}
if(len==0.0) return 0; /* no fill possible */
if(len==0.0f) return 0; /* no fill possible */
norm[0]= fabs(norm[0]);
norm[1]= fabs(norm[1]);

@ -1000,7 +1000,7 @@ static short pose_propagate_get_refVal (Object *ob, FCurve *fcu, float *value)
/* resolve the property... */
if (RNA_path_resolve(&id_ptr, fcu->rna_path, &ptr, &prop)) {
if (RNA_property_array_check(&ptr, prop)) {
if (RNA_property_array_check(prop)) {
/* array */
if (fcu->array_index < RNA_property_array_length(&ptr, prop)) {
found= TRUE;

@ -33,12 +33,14 @@
#ifndef ED_NODE_H
#define ED_NODE_H
struct ID;
struct Main;
struct Material;
struct Scene;
struct Tex;
struct bContext;
struct bNode;
struct ID;
struct bNodeTree;
struct ScrArea;
/* drawnode.c */
@ -55,6 +57,8 @@ void ED_node_texture_default(struct Tex *tex);
void ED_node_link_intersect_test(struct ScrArea *sa, int test);
void ED_node_link_insert(struct ScrArea *sa);
void ED_node_set_active(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
/* node ops.c */
void ED_operatormacros_node(void);

@ -710,6 +710,27 @@ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but)
return 1;
}
/* use to check if we need to disable undo, but dont make any changes
* returns FALSE if undo needs to be disabled. */
static int ui_but_is_rna_undo(uiBut *but)
{
if(but->rnapoin.id.data) {
/* avoid undo push for buttons who's ID are screen or wm level
* we could disable undo for buttons with no ID too but may have
* unforseen conciquences, so best check for ID's we _know_ are not
* handled by undo - campbell */
ID *id= but->rnapoin.id.data;
if(ELEM(GS(id->name), ID_SCR, ID_WM)) {
return FALSE;
}
else {
return TRUE;
}
}
return TRUE;
}
/* assigns automatic keybindings to menu items for fast access
* (underline key in menu) */
static void ui_menu_block_set_keyaccels(uiBlock *block)
@ -1245,14 +1266,14 @@ int ui_is_but_float(uiBut *but)
int ui_is_but_unit(uiBut *but)
{
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
int unit_type= uiButGetUnitType(but);
UnitSettings *unit= but->block->unit;
const int unit_type= uiButGetUnitType(but);
if(unit_type == PROP_UNIT_NONE)
return 0;
#if 1 // removed so angle buttons get correct snapping
if (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
if (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
return 0;
#endif
@ -1260,7 +1281,7 @@ int ui_is_but_unit(uiBut *but)
if (unit_type == PROP_UNIT_TIME)
return 0;
if (scene->unit.system == USER_UNIT_NONE) {
if (unit->system == USER_UNIT_NONE) {
if (unit_type != PROP_UNIT_ROTATION) {
return 0;
}
@ -1293,19 +1314,19 @@ double ui_get_but_val(uiBut *but)
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN:
if(RNA_property_array_length(&but->rnapoin, prop))
if(RNA_property_array_check(prop))
value= RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_boolean_get(&but->rnapoin, prop);
break;
case PROP_INT:
if(RNA_property_array_length(&but->rnapoin, prop))
if(RNA_property_array_check(prop))
value= RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_int_get(&but->rnapoin, prop);
break;
case PROP_FLOAT:
if(RNA_property_array_length(&but->rnapoin, prop))
if(RNA_property_array_check(prop))
value= RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_float_get(&but->rnapoin, prop);
@ -1459,19 +1480,20 @@ int ui_get_but_string_max_length(uiBut *but)
static double ui_get_but_scale_unit(uiBut *but, double value)
{
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
UnitSettings *unit= but->block->unit;
int unit_type= uiButGetUnitType(but);
if(unit_type == PROP_UNIT_LENGTH) {
return value * (double)scene->unit.scale_length;
return value * (double)unit->scale_length;
}
else if(unit_type == PROP_UNIT_AREA) {
return value * pow(scene->unit.scale_length, 2);
return value * pow(unit->scale_length, 2);
}
else if(unit_type == PROP_UNIT_VOLUME) {
return value * pow(scene->unit.scale_length, 3);
return value * pow(unit->scale_length, 3);
}
else if(unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
Scene *scene= CTX_data_scene(but->block->evil_C);
return FRA2TIME(value);
}
else {
@ -1483,14 +1505,14 @@ static double ui_get_but_scale_unit(uiBut *but, double value)
void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen)
{
if(ui_is_but_unit(but)) {
UnitSettings *unit= but->block->unit;
int unit_type= uiButGetUnitType(but);
char *orig_str;
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
orig_str= MEM_callocN(sizeof(char)*maxlen + 1, "textedit sub str");
memcpy(orig_str, str, maxlen);
bUnit_ToUnitAltName(str, maxlen, orig_str, scene->unit.system, unit_type>>16);
bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, unit_type>>16);
MEM_freeN(orig_str);
}
@ -1498,27 +1520,26 @@ void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen)
static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad)
{
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
UnitSettings *unit= but->block->unit;
int do_split= unit->flag & USER_UNIT_OPT_SPLIT;
int unit_type= uiButGetUnitType(but);
int precision= but->a2;
if(scene->unit.scale_length<0.0001f) scene->unit.scale_length= 1.0f; // XXX do_versions
if(unit->scale_length<0.0001f) unit->scale_length= 1.0f; // XXX do_versions
/* Sanity checks */
if(precision > PRECISION_FLOAT_MAX) precision= PRECISION_FLOAT_MAX;
else if(precision==0) precision= 2;
bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type>>16, do_split, pad);
bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, unit->system, unit_type>>16, do_split, pad);
}
static float ui_get_but_step_unit(uiBut *but, float step_default)
{
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
int unit_type= uiButGetUnitType(but)>>16;
float step;
step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), scene->unit.system, unit_type);
step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), but->block->unit->system, unit_type);
if(step > 0.0f) { /* -1 is an error value */
return (float)((double)step/ui_get_but_scale_unit(but, 1.0))*100.0f;
@ -1606,12 +1627,11 @@ static int ui_set_but_string_eval_num_unit(bContext *C, uiBut *but, const char *
{
char str_unit_convert[256];
const int unit_type= uiButGetUnitType(but);
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
/* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */
bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type>>16);
bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), but->block->unit->system, unit_type>>16);
return (BPY_button_exec(C, str_unit_convert, value, TRUE) != -1);
}
@ -1958,7 +1978,10 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor
block->active= 1;
block->dt= dt;
block->evil_C= (void*)C; // XXX
if (scn) block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
if (scn) {
block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
block->unit= &scn->unit;
}
BLI_strncpy(block->name, name, sizeof(block->name));
if(region)
@ -2506,12 +2529,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
{
const PropertyType proptype= RNA_property_type(prop);
uiBut *but;
PropertyType proptype;
int freestr= 0, icon= 0;
proptype= RNA_property_type(prop);
/* use rna values if parameters are not specified */
if(!str) {
if(type == MENU && proptype == PROP_ENUM) {
@ -2636,9 +2657,14 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
UI_DEF_BUT_RNA_DISABLE(but);
}
if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == FALSE)) {
but->flag &= ~UI_BUT_UNDO;
}
/* If this button uses units, calculate the step from this */
if(ui_is_but_unit(but))
if((proptype == PROP_FLOAT) && ui_is_but_unit(but)) {
but->a1= ui_get_but_step_unit(but, but->a1);
}
if(freestr)
MEM_freeN((void *)str);
@ -2682,6 +2708,7 @@ static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname,
but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip);
but->optype= ot;
but->opcontext= opcontext;
but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
if(!ot) {
but->flag |= UI_BUT_DISABLED;
@ -2711,6 +2738,7 @@ static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opn
but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
but->optype= ot;
but->opcontext= opcontext;
but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
if(!ot) {
but->flag |= UI_BUT_DISABLED;

@ -2310,13 +2310,13 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa
float fac= 1.0f;
if(ui_is_but_unit(but)) {
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
UnitSettings *unit= but->block->unit;
int unit_type= uiButGetUnitType(but)>>16;
if(bUnit_IsValid(scene->unit.system, unit_type)) {
fac= (float)bUnit_BaseScalar(scene->unit.system, unit_type);
if(bUnit_IsValid(unit->system, unit_type)) {
fac= (float)bUnit_BaseScalar(unit->system, unit_type);
if(ELEM3(unit_type, B_UNIT_LENGTH, B_UNIT_AREA, B_UNIT_VOLUME)) {
fac /= scene->unit.scale_length;
fac /= unit->scale_length;
}
}
}

@ -213,7 +213,7 @@ struct uiBut {
BIFIconID icon;
char lock;
char dt;
char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied from the block */
char changed; /* could be made into a single flag */
unsigned char unit_type; /* so buttons can support unit systems which are not RNA */
short modifier_key;
@ -306,7 +306,8 @@ struct uiBlock {
void *drawextra_arg2;
int flag;
char direction, dt;
char direction;
char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied to buttons */
short auto_open;
double auto_open_last;
@ -331,7 +332,9 @@ struct uiBlock {
void *evil_C; // XXX hack for dynamic operator enums
float _hsv[3]; // XXX, only access via ui_block_hsv_get()
char color_profile; // color profile for correcting linear colors for display
char color_profile; // color profile for correcting linear colors for display
struct UnitSettings *unit; // unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time.
};
typedef struct uiSafetyRct {

@ -367,7 +367,7 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, in
unit= UI_UNIT_X*0.75;
butw= unit;
buth= unit;
if(ptr->type == &RNA_Armature) {
bArmature *arm= (bArmature *)ptr->data;
layer_used= arm->layer_used;
@ -379,7 +379,7 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, in
for(a=0; a<colbuts; a++) {
if(layer_used & (1<<(a+b*colbuts))) icon= ICON_LAYER_USED;
else icon= ICON_BLANK1;
but= uiDefAutoButR(block, ptr, prop, a+b*colbuts, "", icon, x + butw*a, y+buth, butw, buth);
if(subtype == PROP_LAYER_MEMBER)
uiButSetFunc(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(a+b*colbuts));
@ -387,7 +387,7 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, in
for(a=0; a<colbuts; a++) {
if(layer_used & (1<<(a+len/2+b*colbuts))) icon= ICON_LAYER_USED;
else icon= ICON_BLANK1;
but= uiDefAutoButR(block, ptr, prop, a+len/2+b*colbuts, "", icon, x + butw*a, y, butw, buth);
if(subtype == PROP_LAYER_MEMBER)
uiButSetFunc(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(a+len/2+b*colbuts));
@ -422,35 +422,46 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, in
uiDefButR_prop(block, BUT_NORMAL, 0, name, x, y, UI_UNIT_X*3, UI_UNIT_Y*3, ptr, prop, 0, 0, 0, -1, -1, NULL);
}
else {
if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && !expand)
uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, 0, 0, w, UI_UNIT_Y);
/* note, this block of code is a bit arbitrary and has just been made
* to work with common cases, but may need to be re-worked */
/* special case, boolean array in a menu, this could be used in a more generic way too */
if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && !expand) {
uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, 0, 0, w, UI_UNIT_Y);
}
else {
int *boolarr= NULL;
/* even if 'expand' is fale, expanding anyway */
if(!ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) || expand) {
/* layout for known array subtypes */
char str[3];
char str[3]= {'\0'};
if(!icon_only) {
if(type != PROP_BOOLEAN) {
str[1]= ':';
}
}
/* show checkboxes for rna on a non-emboss block (menu for eg) */
if(type == PROP_BOOLEAN && ELEM(layout->root->block->dt, UI_EMBOSSN, UI_EMBOSSP)) {
boolarr= MEM_callocN(sizeof(int)*len, "ui_item_array");
RNA_property_boolean_get_array(ptr, prop, boolarr);
}
for(a=0; a<len; a++) {
str[0]= RNA_property_array_item_char(prop, a);
if(str[0]) {
if (icon_only) {
str[0] = '\0';
}
else if(type == PROP_BOOLEAN) {
str[1]= '\0';
}
else {
str[1]= ':';
str[2]= '\0';
}
}
if(!icon_only) str[0]= RNA_property_array_item_char(prop, a);
if(boolarr) icon= boolarr[a] ? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
but= uiDefAutoButR(block, ptr, prop, a, str, icon, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
if(toggle && but->type==OPTION)
but->type= TOG;
}
if(boolarr) {
MEM_freeN(boolarr);
}
}
}
@ -951,13 +962,14 @@ void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index
uiBut *but;
PropertyType type;
char namestr[UI_MAX_NAME_STR];
int len, w, h, slider, toggle, expand, icon_only, no_bg;
int len, is_array, w, h, slider, toggle, expand, icon_only, no_bg;
uiBlockSetCurLayout(block, layout);
/* retrieve info */
type= RNA_property_type(prop);
len= RNA_property_array_length(ptr, prop);
is_array= RNA_property_array_check(prop);
len= (is_array) ? RNA_property_array_length(ptr, prop) : 0;
/* set name and icon */
if(!name)
@ -967,14 +979,16 @@ void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index
if(ELEM4(type, PROP_INT, PROP_FLOAT, PROP_STRING, PROP_POINTER))
name= ui_item_name_add_colon(name, namestr);
else if(type == PROP_BOOLEAN && len && index == RNA_NO_INDEX)
else if(type == PROP_BOOLEAN && is_array && index == RNA_NO_INDEX)
name= ui_item_name_add_colon(name, namestr);
else if(type == PROP_ENUM && index != RNA_ENUM_VALUE)
name= ui_item_name_add_colon(name, namestr);
if(layout->root->type == UI_LAYOUT_MENU) {
if(type == PROP_BOOLEAN)
icon= (RNA_property_boolean_get(ptr, prop))? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
if(type == PROP_BOOLEAN && ((is_array == FALSE) || (index != RNA_NO_INDEX))) {
if(is_array) icon= (RNA_property_boolean_get_index(ptr, prop, index)) ? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
else icon= (RNA_property_boolean_get(ptr, prop)) ? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
}
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE) {
int enum_value= RNA_property_enum_get(ptr, prop);
if(RNA_property_flag(prop) & PROP_ENUM_FLAG) {
@ -999,16 +1013,14 @@ void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index
uiBlockSetEmboss(block, UI_EMBOSSN);
/* array property */
if(index == RNA_NO_INDEX && len > 0)
if(index == RNA_NO_INDEX && is_array)
ui_item_array(layout, block, name, icon, ptr, prop, len, 0, 0, w, h, expand, slider, toggle, icon_only);
/* enum item */
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE) {
const char *identifier= RNA_property_identifier(prop);
if(icon && name[0] && !icon_only)
uiDefIconTextButR_prop(block, ROW, 0, icon, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
else if(icon)
uiDefIconButR(block, ROW, 0, icon, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
uiDefIconButR_prop(block, ROW, 0, icon, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
else
uiDefButR_prop(block, ROW, 0, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
}

@ -424,7 +424,8 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
if (unit_type == PROP_UNIT_ROTATION) {
if (RNA_property_type(but->rnaprop) == PROP_FLOAT) {
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Radians: %f", RNA_property_float_get_index(&but->rnapoin, but->rnaprop, but->rnaindex));
float value= RNA_property_array_check(but->rnaprop) ? RNA_property_float_get_index(&but->rnapoin, but->rnaprop, but->rnaindex) : RNA_property_float_get(&but->rnapoin, but->rnaprop);
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Radians: %f", value);
data->color[data->totline]= 0x888888;
data->totline++;
}
@ -1188,7 +1189,7 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
uiBut *bt;
uiSafetyRct *saferct;
rctf butrct;
float aspect;
/*float aspect;*/ /*UNUSED*/
int xsize, ysize, xof=0, yof=0, center;
short dir1= 0, dir2=0;
@ -1223,7 +1224,7 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
}
}
aspect= (float)(block->maxx - block->minx + 4);
/*aspect= (float)(block->maxx - block->minx + 4);*/ /*UNUSED*/
ui_block_to_window_fl(butregion, but->block, &block->minx, &block->miny);
ui_block_to_window_fl(butregion, but->block, &block->maxx, &block->maxy);
@ -1232,7 +1233,7 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
xsize= block->maxx - block->minx+4; // 4 for shadow
ysize= block->maxy - block->miny+4;
aspect/= (float)xsize;
/*aspect/= (float)xsize;*/ /*UNUSED*/
if(but) {
int left=0, right=0, top=0, down=0;

@ -143,7 +143,7 @@ int uiDefAutoButsRNA(uiLayout *layout, PointerRNA *ptr, int (*check_prop)(Proper
if(label_align != '\0') {
PropertyType type = RNA_property_type(prop);
int is_boolean = (type == PROP_BOOLEAN && !RNA_property_array_check(ptr, prop));
int is_boolean = (type == PROP_BOOLEAN && !RNA_property_array_check(prop));
name= RNA_property_ui_name(prop);

@ -180,7 +180,7 @@ void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y
glEnable(GL_BLEND);
glGetFloatv(GL_CURRENT_COLOR, color);
color[3]*= 0.125;
color[3] *= 0.125f;
glColor4fv(color);
/* for each AA step */

@ -1449,9 +1449,8 @@ static int mesh_separate_material(wmOperator *op, Main *bmain, Scene *scene, Bas
/* select the material */
EM_select_by_material(em, curr_mat);
/* and now separate */
if(0==mesh_separate_selected(op, bmain, scene, editbase)) {
BKE_mesh_end_editmesh(me, em);
return 0;
if(em->totfacesel > 0) {
mesh_separate_selected(op, bmain, scene, editbase);
}
}

@ -1699,7 +1699,7 @@ void EM_mesh_copy_face_layer(EditMesh *em, wmOperator *op, short type)
/* ctrl+c in mesh editmode */
static void mesh_copy_menu(EditMesh *em, wmOperator *op)
static void UNUSED_FUNCTION(mesh_copy_menu)(EditMesh *em, wmOperator *op)
{
EditSelection *ese;
int ret;

@ -3895,7 +3895,7 @@ void MESH_OT_edge_rotate(wmOperatorType *ot)
/* XXX old bevel not ported yet */
static void bevel_menu(EditMesh *em)
static void UNUSED_FUNCTION(bevel_menu)(EditMesh *em)
{
BME_Mesh *bm;
BME_TransData_Head *td;

@ -182,7 +182,7 @@ void ED_object_add_generic_props(wmOperatorType *ot, int do_editmode)
}
RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "Location for the newly added object", -FLT_MAX, FLT_MAX);
RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -FLT_MAX, FLT_MAX, "Rotation", "Rotation for the newly added object", -M_PI * 2.0f, M_PI * 2.0f);
RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -FLT_MAX, FLT_MAX, "Rotation", "Rotation for the newly added object", (float)-M_PI * 2.0f, (float)M_PI * 2.0f);
prop = RNA_def_boolean_layer_member(ot->srna, "layers", 20, NULL, "Layer", "");
RNA_def_property_flag(prop, PROP_HIDDEN);

@ -636,14 +636,14 @@ static void apply_heights_data(void *bake_data)
if(ibuf->rect_float) {
float *rrgbf= ibuf->rect_float + i*4;
if(max-min > 1e-5) height= (heights[i]-min)/(max-min);
if(max-min > 1e-5f) height= (heights[i]-min)/(max-min);
else height= 0;
rrgbf[0]=rrgbf[1]=rrgbf[2]= height;
} else {
char *rrgb= (char*)ibuf->rect + i*4;
if(max-min > 1e-5) height= (heights[i]-min)/(max-min);
if(max-min > 1e-5f) height= (heights[i]-min)/(max-min);
else height= 0;
rrgb[0]=rrgb[1]=rrgb[2]= FTOCHAR(height);

@ -721,7 +721,7 @@ static void spot_interactive(Object *ob, int mode)
}
#endif
static void special_editmenu(Scene *scene, View3D *v3d)
static void UNUSED_FUNCTION(special_editmenu)(Scene *scene, View3D *v3d)
{
// XXX static short numcuts= 2;
Object *ob= OBACT;
@ -1343,7 +1343,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
DAG_ids_flush_update(bmain, 0);
}
static void copy_attr_menu(Main *bmain, Scene *scene, View3D *v3d)
static void UNUSED_FUNCTION(copy_attr_menu)(Main *bmain, Scene *scene, View3D *v3d)
{
Object *ob;
short event;
@ -1616,7 +1616,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
/* ********************** */
static void image_aspect(Scene *scene, View3D *v3d)
static void UNUSED_FUNCTION(image_aspect)(Scene *scene, View3D *v3d)
{
/* all selected objects with an image map: scale in image aspect */
Base *base;
@ -1691,7 +1691,7 @@ static int vergbaseco(const void *a1, const void *a2)
}
static void auto_timeoffs(Scene *scene, View3D *v3d)
static void UNUSED_FUNCTION(auto_timeoffs)(Scene *scene, View3D *v3d)
{
Base *base, **basesort, **bs;
float start, delta;
@ -1732,7 +1732,7 @@ static void auto_timeoffs(Scene *scene, View3D *v3d)
}
static void ofs_timeoffs(Scene *scene, View3D *v3d)
static void UNUSED_FUNCTION(ofs_timeoffs)(Scene *scene, View3D *v3d)
{
float offset=0.0f;
@ -1751,7 +1751,7 @@ static void ofs_timeoffs(Scene *scene, View3D *v3d)
}
static void rand_timeoffs(Scene *scene, View3D *v3d)
static void UNUSED_FUNCTION(rand_timeoffs)(Scene *scene, View3D *v3d)
{
Base *base;
float rand_ofs=0.0f;

@ -246,7 +246,7 @@ static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
}
/* tag for updates */
ob->recalc |= OB_RECALC_OB;
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
CTX_DATA_END;
@ -341,7 +341,8 @@ static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op))
negate_v3_v3(v3, v1);
mul_m3_v3(mat, v3);
}
ob->recalc |= OB_RECALC_OB;
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
CTX_DATA_END;
@ -871,7 +872,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
(ob->dup_group==ob_other->dup_group && (ob->transflag|ob_other->transflag) & OB_DUPLIGROUP) )
) {
ob_other->flag |= OB_DONE;
ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA;
DAG_id_tag_update(&ob_other->id, OB_RECALC_OB|OB_RECALC_DATA);
copy_v3_v3(centn, cent);
mul_mat3_m4_v3(ob_other->obmat, centn); /* ommit translation part */
@ -890,11 +891,9 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
for (tob= bmain->object.first; tob; tob= tob->id.next) {
if(tob->data && (((ID *)tob->data)->flag & LIB_DOIT)) {
tob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
}
}
for (tob= bmain->object.first; tob; tob= tob->id.next)
if(tob->data && (((ID *)tob->data)->flag & LIB_DOIT))
DAG_id_tag_update(&tob->id, OB_RECALC_OB|OB_RECALC_DATA);
if (tot_change) {
DAG_ids_flush_update(bmain, 0);

@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/render/render_shading.c
/** \file blender/editors/render/render_update.c
* \ingroup edrend
*/
@ -58,6 +58,7 @@
#include "GPU_material.h"
#include "ED_node.h"
#include "ED_render.h"
#include "render_intern.h" // own include
@ -115,6 +116,8 @@ static void texture_changed(Main *bmain, Tex *tex)
Material *ma;
Lamp *la;
World *wo;
Scene *scene;
bNode *node;
/* icons */
BKE_icon_changed(BKE_icon_getid(&tex->id));
@ -146,6 +149,16 @@ static void texture_changed(Main *bmain, Tex *tex)
BKE_icon_changed(BKE_icon_getid(&wo->id));
}
/* find compositing nodes */
for(scene=bmain->scene.first; scene; scene=scene->id.next) {
if(scene->use_nodes && scene->nodetree) {
for(node=scene->nodetree->nodes.first; node; node=node->next) {
if(node->id == &tex->id)
ED_node_changed_update(&scene->id, node);
}
}
}
}
static void lamp_changed(Main *bmain, Lamp *la)

@ -1406,6 +1406,7 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
"Displays current editor type. "
"Click for menu of available types");
uiButSetFunc(but, spacefunc, NULL, NULL);
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
return xco + UI_UNIT_X + 14;
}
@ -1414,6 +1415,7 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
{
ScrArea *sa= CTX_wm_area(C);
int xco= 8;
uiBut *but;
if (!sa->full)
xco= ED_area_header_switchbutton(C, block, yco);
@ -1421,20 +1423,22 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
uiBlockSetEmboss(block, UI_EMBOSSN);
if (sa->flag & HEADER_NO_PULLDOWN) {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
but= uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
ICON_DISCLOSURE_TRI_RIGHT,
xco,yco,UI_UNIT_X,UI_UNIT_Y-2,
&(sa->flag), 0, 0, 0, 0,
"Show pulldown menus");
}
else {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
but= uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
ICON_DISCLOSURE_TRI_DOWN,
xco,yco,UI_UNIT_X,UI_UNIT_Y-2,
&(sa->flag), 0, 0, 0, 0,
"Hide pulldown menus");
}
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
uiBlockSetEmboss(block, UI_EMBOSS);
return xco + UI_UNIT_X;

@ -904,6 +904,7 @@ void buttons_context_draw(const bContext *C, uiLayout *layout)
block= uiLayoutGetBlock(row);
uiBlockSetEmboss(block, UI_EMBOSSN);
but= uiDefIconButBitC(block, ICONTOG, SB_PIN_CONTEXT, 0, ICON_UNPINNED, 0, 0, UI_UNIT_X, UI_UNIT_Y, &sbuts->flag, 0, 0, 0, 0, "Follow context or keep fixed datablock displayed");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
uiButSetFunc(but, pin_cb, NULL, NULL);
for(a=0; a<path->len; a++) {

@ -104,6 +104,7 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
{
SpaceButs *sbuts= CTX_wm_space_buts(C);
uiBlock *block;
uiBut *but;
int xco, yco= 2;
buttons_context_compute(C, sbuts);
@ -118,33 +119,32 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
xco -= UI_UNIT_X;
// Default panels
uiBlockBeginAlign(block);
if(sbuts->pathflag & (1<<BCONTEXT_RENDER))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_RENDER, 0, 0, "Render");
if(sbuts->pathflag & (1<<BCONTEXT_SCENE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE_DATA, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
if(sbuts->pathflag & (1<<BCONTEXT_WORLD))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
if(sbuts->pathflag & (1<<BCONTEXT_OBJECT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
if(sbuts->pathflag & (1<<BCONTEXT_CONSTRAINT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Object Constraints");
if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifiers");
if(sbuts->pathflag & (1<<BCONTEXT_DATA))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
if(sbuts->pathflag & (1<<BCONTEXT_BONE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
if(sbuts->pathflag & (1<<BCONTEXT_BONE_CONSTRAINT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT_BONE, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE_CONSTRAINT, 0, 0, "Bone Constraints");
if(sbuts->pathflag & (1<<BCONTEXT_MATERIAL))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
if(sbuts->pathflag & (1<<BCONTEXT_TEXTURE))
uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
if(sbuts->pathflag & (1<<BCONTEXT_PARTICLE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
if(sbuts->pathflag & (1<<BCONTEXT_PHYSICS))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");
#define BUTTON_HEADER_CTX(_ctx, _icon, _tip) \
if(sbuts->pathflag & (1<<_ctx)) { \
but= uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, _icon, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)_ctx, 0, 0, _tip); \
uiButClearFlag(but, UI_BUT_UNDO); \
} \
BUTTON_HEADER_CTX(BCONTEXT_RENDER, ICON_SCENE, "Render")
BUTTON_HEADER_CTX(BCONTEXT_SCENE, ICON_SCENE_DATA, "Scene");
BUTTON_HEADER_CTX(BCONTEXT_WORLD, ICON_WORLD, "World");
BUTTON_HEADER_CTX(BCONTEXT_OBJECT, ICON_OBJECT_DATA, "Object");
BUTTON_HEADER_CTX(BCONTEXT_CONSTRAINT, ICON_CONSTRAINT, "Object Constraints");
BUTTON_HEADER_CTX(BCONTEXT_MODIFIER, ICON_MODIFIER, "Object Modifiers");
BUTTON_HEADER_CTX(BCONTEXT_DATA, sbuts->dataicon, "Object Data");
BUTTON_HEADER_CTX(BCONTEXT_BONE, ICON_BONE_DATA, "Bone");
BUTTON_HEADER_CTX(BCONTEXT_BONE_CONSTRAINT, ICON_CONSTRAINT_BONE, "Bone Constraints");
BUTTON_HEADER_CTX(BCONTEXT_MATERIAL, ICON_MATERIAL, "Material");
BUTTON_HEADER_CTX(BCONTEXT_TEXTURE, ICON_TEXTURE, "Textures");
BUTTON_HEADER_CTX(BCONTEXT_PARTICLE, ICON_PARTICLES, "Particles");
BUTTON_HEADER_CTX(BCONTEXT_PHYSICS, ICON_PHYSICS, "Physics");
#undef BUTTON_HEADER_CTX
xco+= BUT_UNIT_X;
uiBlockEndAlign(block);

@ -675,7 +675,12 @@ static int scrollback_append_exec(bContext *C, wmOperator *op)
console_scrollback_limit(sc);
console_textview_update_rect(sc, ar);
/* 'ar' can be null depending on the operator that runs
* rendering with invoke default for eg causes this */
if(ar) {
console_textview_update_rect(sc, ar);
}
ED_area_tag_redraw(CTX_wm_area(C));
return OPERATOR_FINISHED;

@ -1159,6 +1159,13 @@ int file_filename_exec(bContext *C, wmOperator *UNUSED(unused))
return OPERATOR_FINISHED;
}
/* TODO, directory operator is non-functional while a library is loaded
* until this is properly supported just disable it. */
static int file_directory_poll(bContext *C)
{
return ED_operator_file_active(C) && filelist_lib(CTX_wm_space_file(C)->files) == NULL;
}
void FILE_OT_directory(struct wmOperatorType *ot)
{
/* identifiers */
@ -1169,7 +1176,7 @@ void FILE_OT_directory(struct wmOperatorType *ot)
/* api callbacks */
ot->invoke= file_directory_invoke;
ot->exec= file_directory_exec;
ot->poll= ED_operator_file_active; /* <- important, handler is on window level */
ot->poll= file_directory_poll; /* <- important, handler is on window level */
}
void FILE_OT_refresh(struct wmOperatorType *ot)

@ -602,28 +602,6 @@ short filelist_changed(struct FileList* filelist)
return filelist->changed;
}
static struct ImBuf * filelist_loadimage(struct FileList* filelist, int index)
{
ImBuf *imb = NULL;
int fidx = 0;
if ( (index < 0) || (index >= filelist->numfiltered) ) {
return NULL;
}
fidx = filelist->fidx[index];
imb = filelist->filelist[fidx].image;
if (!imb)
{
if ( (filelist->filelist[fidx].flags & IMAGEFILE) || (filelist->filelist[fidx].flags & MOVIEFILE) ) {
imb = IMB_thumb_read(filelist->filelist[fidx].path, THB_NORMAL);
}
if (imb) {
filelist->filelist[fidx].image = imb;
}
}
return imb;
}
struct ImBuf * filelist_getimage(struct FileList* filelist, int index)
{
ImBuf* ibuf = NULL;

@ -951,7 +951,7 @@ static int nlaedit_bake_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
static void NLA_OT_bake (wmOperatorType *ot)
void NLA_OT_bake (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Bake Strips";

@ -479,72 +479,88 @@ static void snode_tag_changed(SpaceNode *snode, bNode *node)
NodeTagIDChanged(snode->nodetree, gnode->id);
}
void node_set_active(SpaceNode *snode, bNode *node)
static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
{
nodeSetActive(snode->edittree, node);
bNode *node;
if(ntree == lookup)
return 1;
for(node=ntree->nodes.first; node; node=node->next)
if(node->type == NODE_GROUP && node->id)
if(has_nodetree((bNodeTree*)node->id, lookup))
return 1;
return 0;
}
void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node)
{
nodeSetActive(ntree, node);
if(node->type!=NODE_GROUP) {
int was_output= (node->flag & NODE_DO_OUTPUT);
/* tree specific activate calls */
if(snode->treetype==NTREE_SHADER) {
if(ntree->type==NTREE_SHADER) {
/* when we select a material, active texture is cleared, for buttons */
if(node->id && GS(node->id->name)==ID_MA)
nodeClearActiveID(snode->edittree, ID_TE);
nodeClearActiveID(ntree, ID_TE);
if(node->type==SH_NODE_OUTPUT) {
bNode *tnode;
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
for(tnode= ntree->nodes.first; tnode; tnode= tnode->next)
if( tnode->type==SH_NODE_OUTPUT)
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if(was_output==0)
ED_node_changed_update(snode->id, node);
ED_node_generic_update(bmain, ntree, node);
}
WM_main_add_notifier(NC_MATERIAL|ND_NODES, node->id);
}
else if(snode->treetype==NTREE_COMPOSIT) {
Scene *scene= (Scene*)snode->id;
else if(ntree->type==NTREE_COMPOSIT) {
/* make active viewer, currently only 1 supported... */
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
for(tnode= ntree->nodes.first; tnode; tnode= tnode->next)
if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if(was_output==0) {
snode_tag_changed(snode, node);
ED_node_changed_update(snode->id, node);
}
if(was_output==0)
ED_node_generic_update(bmain, ntree, node);
/* addnode() doesnt link this yet... */
node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
}
else if(node->type==CMP_NODE_R_LAYERS) {
if(node->id==NULL || node->id==(ID *)scene) {
scene->r.actlay= node->custom1;
Scene *scene;
for(scene=bmain->scene.first; scene; scene=scene->id.next) {
if(scene->nodetree && scene->use_nodes && has_nodetree(scene->nodetree, ntree)) {
if(node->id==NULL || node->id==(ID *)scene) {
scene->r.actlay= node->custom1;
}
}
}
}
else if(node->type==CMP_NODE_COMPOSITE) {
bNode *tnode;
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
for(tnode= ntree->nodes.first; tnode; tnode= tnode->next)
if( tnode->type==CMP_NODE_COMPOSITE)
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
ED_node_changed_update(snode->id, node);
ED_node_generic_update(bmain, ntree, node);
}
}
else if(snode->treetype==NTREE_TEXTURE) {
else if(ntree->type==NTREE_TEXTURE) {
// XXX
#if 0
if(node->id)
@ -1625,7 +1641,7 @@ void NODE_OT_link_viewer(wmOperatorType *ot)
/* return 0, nothing done */
static int node_mouse_groupheader(SpaceNode *snode)
static int UNUSED_FUNCTION(node_mouse_groupheader)(SpaceNode *snode)
{
bNode *gnode;
float mx=0, my=0;
@ -1940,7 +1956,7 @@ void snode_autoconnect(SpaceNode *snode, int allow_multiple, int replace)
}
/* can be called from menus too, but they should do own undopush and redraws */
bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy)
bNode *node_add_node(SpaceNode *snode, Main *bmain, Scene *scene, int type, float locx, float locy)
{
bNode *node= NULL, *gnode;
@ -1955,7 +1971,7 @@ bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float
return NULL;
}
else {
bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU);
bNodeTree *ngroup= BLI_findlink(&bmain->nodetree, type-NODE_GROUP_MENU);
if(ngroup)
node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
}
@ -1976,7 +1992,7 @@ bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float
}
node_tree_verify_groups(snode->nodetree);
node_set_active(snode, node);
ED_node_set_active(bmain, snode->edittree, node);
if(snode->nodetree->type==NTREE_COMPOSIT) {
if(ELEM4(node->type, CMP_NODE_R_LAYERS, CMP_NODE_COMPOSITE, CMP_NODE_DEFOCUS, CMP_NODE_OUTPUT_FILE))
@ -2991,10 +3007,10 @@ static int node_mute_exec(bContext *C, wmOperator *UNUSED(op))
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if(node->inputs.first && node->outputs.first) {
/* Be able to mute in-/output nodes as well. - DingTo
if(node->inputs.first && node->outputs.first) { */
node->flag ^= NODE_MUTED;
snode_tag_changed(snode, node);
}
}
}
@ -3205,6 +3221,7 @@ void NODE_OT_show_cyclic_dependencies(wmOperatorType *ot)
static int node_add_file_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
SpaceNode *snode= CTX_wm_space_node(C);
bNode *node;
@ -3245,7 +3262,7 @@ static int node_add_file_exec(bContext *C, wmOperator *op)
ED_preview_kill_jobs(C);
node = node_add_node(snode, scene, ntype, snode->mx, snode->my);
node = node_add_node(snode, bmain, scene, ntype, snode->mx, snode->my);
if (!node) {
BKE_report(op->reports, RPT_WARNING, "Could not add an image node.");

@ -64,6 +64,8 @@
static void do_node_add(bContext *C, void *UNUSED(arg), int event)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
SpaceNode *snode= CTX_wm_space_node(C);
ScrArea *sa= CTX_wm_area(C);
ARegion *ar;
@ -87,7 +89,7 @@ static void do_node_add(bContext *C, void *UNUSED(arg), int event)
else node->flag &= ~NODE_TEST;
}
node= node_add_node(snode, CTX_data_scene(C), event, snode->mx, snode->my);
node= node_add_node(snode, bmain, scene, event, snode->mx, snode->my);
/* select previous selection before autoconnect */
for(node= snode->edittree->nodes.first; node; node= node->next) {

@ -43,6 +43,7 @@ struct wmWindowManager;
struct bNode;
struct bNodeSocket;
struct bNodeLink;
struct Main;
/* temp data to pass on to modal */
typedef struct bNodeLinkDrag
@ -97,10 +98,9 @@ void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *tre
void snode_notify(bContext *C, SpaceNode *snode);
void snode_dag_update(bContext *C, SpaceNode *snode);
bNode *next_node(bNodeTree *ntree);
bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy);
bNode *node_add_node(SpaceNode *snode, struct Main *bmain, Scene *scene, int type, float locx, float locy);
void snode_set_context(SpaceNode *snode, Scene *scene);
void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
void node_set_active(SpaceNode *snode, bNode *node);
void node_deselectall(SpaceNode *snode);
int node_select_same_type(SpaceNode *snode);
int node_select_same_type_np(SpaceNode *snode, int dir);

@ -37,10 +37,12 @@
#include "DNA_scene_types.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
#include "ED_node.h"
#include "ED_screen.h"
#include "ED_types.h"
@ -70,7 +72,7 @@ static bNode *node_under_mouse(bNodeTree *ntree, int mx, int my)
/* ****** Click Select ****** */
static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, const int mval[2], short extend)
static bNode *node_mouse_select(Main *bmain, SpaceNode *snode, ARegion *ar, const int mval[2], short extend)
{
bNode *node;
float mx, my;
@ -92,7 +94,7 @@ static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, const int mval[2]
else
node->flag ^= SELECT;
node_set_active(snode, node);
ED_node_set_active(bmain, snode->edittree, node);
}
return node;
@ -100,6 +102,7 @@ static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, const int mval[2]
static int node_select_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
int mval[2];
@ -113,7 +116,7 @@ static int node_select_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
/* perform the select */
node= node_mouse_select(snode, ar, mval, extend);
node= node_mouse_select(bmain, snode, ar, mval, extend);
/* send notifiers */
WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL);

@ -124,8 +124,8 @@ typedef struct TreeElement {
#define OL_TOGW OL_TOG_RESTRICT_VIEWX
#define OL_RNA_COLX (UI_UNIT_X*15)
#define OL_RNA_COL_SIZEX (UI_UNIT_X*7.5)
#define OL_RNA_COL_SPACEX (UI_UNIT_X*2.5)
#define OL_RNA_COL_SIZEX (UI_UNIT_X*7.5f)
#define OL_RNA_COL_SPACEX (UI_UNIT_X*2.5f)
/* outliner_tree.c ----------------------------------------------- */
@ -143,9 +143,6 @@ void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct Space
void draw_outliner(const struct bContext *C);
/* outliner_select.c -------------------------------------------- */
void outliner_select(struct SpaceOops *soops, ListBase *lb, int *index, short *selecting);
int tree_element_type_active(struct bContext *C, struct Scene *scene, struct SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set);
int tree_element_active(struct bContext *C, struct Scene *scene, SpaceOops *soops, TreeElement *te, int set);

@ -106,10 +106,11 @@
/* ****************************************************** */
/* Outliner Selection (grey-blue highlight for rows) */
void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
{
TreeElement *te;
TreeStoreElem *tselem;
int change= 0;
for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) {
tselem= TREESTORE(te);
@ -131,6 +132,8 @@ void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selectin
tselem->flag |= TSE_SELECTED;
else
tselem->flag &= ~TSE_SELECTED;
change |= 1;
}
}
else if ((tselem->flag & TSE_CLOSED)==0) {
@ -142,10 +145,12 @@ void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selectin
* function correctly
*/
(*index)--;
outliner_select(soops, &te->subtree, index, selecting);
change |= outliner_select(soops, &te->subtree, index, selecting);
(*index)++;
}
}
return change;
}
/* ****************************************************** */
@ -660,8 +665,8 @@ int tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement
{
switch(te->idcode) {
case ID_OB:
return tree_element_set_active_object(C, scene, soops, te, set);
/* Note: no ID_OB: objects are handled specially to allow multiple
selection. See do_outliner_item_activate. */
case ID_MA:
return tree_element_active_material(C, scene, soops, te, set);
case ID_WO:
@ -839,11 +844,14 @@ static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
fmval[0], fmval[1], NULL, &row);
/* select relevant row */
outliner_select(soops, &soops->tree, &row, &selecting);
if(outliner_select(soops, &soops->tree, &row, &selecting)) {
soops->storeflag |= SO_TREESTORE_REDRAW;
soops->storeflag |= SO_TREESTORE_REDRAW;
ED_undo_push(C, "Outliner selection event");
/* no need for undo push here, only changing outliner data which is
* scene level - campbell */
/* ED_undo_push(C, "Outliner selection event"); */
}
}
ED_region_tag_redraw(ar);

@ -702,7 +702,7 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline
static Sequence *special_seq_update= 0;
static void set_special_seq_update(int val)
static void UNUSED_FUNCTION(set_special_seq_update)(int val)
{
// int x;

@ -75,10 +75,6 @@
/* own include */
#include "sequencer_intern.h"
static void error(const char *UNUSED(dummy)) {}
static void waitcursor(int UNUSED(val)) {}
static void activate_fileselect(int UNUSED(d1), const char *UNUSED(d2), const char *UNUSED(d3), void *UNUSED(d4)) {}
static int pupmenu(const char *UNUSED(dummy)) {return 0;}
static int okee(const char *UNUSED(dummy)) {return 0;}
@ -139,7 +135,7 @@ void seq_rectf(Sequence *seq, rctf *rectf)
rectf->ymax= seq->machine+SEQ_STRIP_OFSTOP;
}
static void change_plugin_seq(Scene *scene, char *str) /* called from fileselect */
static void UNUSED_FUNCTION(change_plugin_seq)(Scene *scene, char *str) /* called from fileselect */
{
Editing *ed= seq_give_editing(scene, FALSE);
struct SeqEffectHandle sh;
@ -762,7 +758,7 @@ static int insert_gap(Scene *scene, int gap, int cfra)
return done;
}
static void touch_seq_files(Scene *scene)
static void UNUSED_FUNCTION(touch_seq_files)(Scene *scene)
{
Sequence *seq;
Editing *ed= seq_give_editing(scene, FALSE);
@ -774,7 +770,7 @@ static void touch_seq_files(Scene *scene)
if(okee("Touch and print selected movies")==0) return;
waitcursor(1);
WM_cursor_wait(1);
SEQP_BEGIN(ed, seq) {
if(seq->flag & SELECT) {
@ -789,7 +785,7 @@ static void touch_seq_files(Scene *scene)
}
SEQ_END
waitcursor(0);
WM_cursor_wait(0);
}
/*
@ -817,7 +813,7 @@ static void set_filter_seq(Scene *scene)
}
*/
static void seq_remap_paths(Scene *scene)
static void UNUSED_FUNCTION(seq_remap_paths)(Scene *scene)
{
Sequence *seq, *last_seq = seq_active_get(scene);
Editing *ed= seq_give_editing(scene, FALSE);
@ -858,7 +854,7 @@ static void seq_remap_paths(Scene *scene)
}
static void no_gaps(Scene *scene)
static void UNUSED_FUNCTION(no_gaps)(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);
int cfra, first= 0, done;
@ -1232,9 +1228,6 @@ void SEQUENCER_OT_refresh_all(struct wmOperatorType *ot)
/* api callbacks */
ot->exec= sequencer_refresh_all_exec;
ot->poll= sequencer_edit_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int sequencer_reassign_inputs_exec(bContext *C, wmOperator *op)
@ -1569,6 +1562,58 @@ void SEQUENCER_OT_delete(wmOperatorType *ot)
}
/* offset clear operator */
static int sequencer_offset_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq;
/* for effects, try to find a replacement input */
for(seq=ed->seqbasep->first; seq; seq=seq->next) {
if((seq->type & SEQ_EFFECT)==0 && (seq->flag & SELECT)) {
seq->startofs= seq->endofs= seq->startstill= seq->endstill= 0;
}
}
/* updates lengths etc */
seq= ed->seqbasep->first;
while(seq) {
calc_sequence(scene, seq);
seq= seq->next;
}
for(seq=ed->seqbasep->first; seq; seq=seq->next) {
if((seq->type & SEQ_EFFECT)==0 && (seq->flag & SELECT)) {
if(seq_test_overlap(ed->seqbasep, seq)) {
shuffle_seq(ed->seqbasep, seq, scene);
}
}
}
WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);
return OPERATOR_FINISHED;
}
void SEQUENCER_OT_offset_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Strip Offset";
ot->idname= "SEQUENCER_OT_offset_clear";
ot->description="Clear strip offsets from the start and end frames";
/* api callbacks */
ot->exec= sequencer_offset_clear_exec;
ot->poll= sequencer_edit_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* separate_images operator */
static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
{
@ -2803,6 +2848,9 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
}
RNA_END;
/* reset these else we wont see all the images */
seq->anim_startofs= seq->anim_endofs= 0;
/* correct start/end frames so we dont move
* important not to set seq->len= len; allow the function to handle it */
reload_sequence_new_file(scene, seq, TRUE);
@ -2815,12 +2863,15 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
else {
/* lame, set rna filepath */
PointerRNA seq_ptr;
PropertyRNA *prop;
char filepath[FILE_MAX];
RNA_pointer_create(&scene->id, &RNA_Sequence, seq, &seq_ptr);
RNA_string_get(op->ptr, "filepath", filepath);
RNA_string_set(&seq_ptr, "filepath", filepath);
prop= RNA_struct_find_property(&seq_ptr, "filepath");
RNA_property_string_set(&seq_ptr, prop, filepath);
RNA_property_update(C, &seq_ptr, prop);
}
WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);

@ -93,6 +93,7 @@ void SEQUENCER_OT_reassign_inputs(struct wmOperatorType *ot);
void SEQUENCER_OT_swap_inputs(struct wmOperatorType *ot);
void SEQUENCER_OT_duplicate(struct wmOperatorType *ot);
void SEQUENCER_OT_delete(struct wmOperatorType *ot);
void SEQUENCER_OT_offset_clear(struct wmOperatorType *ot);
void SEQUENCER_OT_images_separate(struct wmOperatorType *ot);
void SEQUENCER_OT_meta_toggle(struct wmOperatorType *ot);
void SEQUENCER_OT_meta_make(struct wmOperatorType *ot);

@ -68,6 +68,7 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_swap_inputs);
WM_operatortype_append(SEQUENCER_OT_duplicate);
WM_operatortype_append(SEQUENCER_OT_delete);
WM_operatortype_append(SEQUENCER_OT_offset_clear);
WM_operatortype_append(SEQUENCER_OT_images_separate);
WM_operatortype_append(SEQUENCER_OT_meta_toggle);
WM_operatortype_append(SEQUENCER_OT_meta_make);
@ -149,6 +150,8 @@ void sequencer_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SEQUENCER_OT_reassign_inputs", RKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_reload", RKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_offset_clear", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_delete", XKEY, KM_PRESS, 0, 0);

@ -159,7 +159,7 @@ void select_surround_from_last(Scene *scene)
#endif
static void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING BACK */
static void UNUSED_FUNCTION(select_single_seq)(Scene *scene, Sequence *seq, int deselect_all) /* BRING BACK */
{
Editing *ed= seq_give_editing(scene, FALSE);

@ -43,6 +43,7 @@
#include "BKE_text.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "WM_types.h"
@ -192,7 +193,7 @@ static void confirm_suggestion(Text *text, int skipleft)
// XXX
static int doc_scroll= 0;
static short do_texttools(SpaceText *st, char ascii, unsigned short evnt, short val)
static short UNUSED_FUNCTION(do_texttools)(SpaceText *st, char ascii, unsigned short evnt, short val)
{
ARegion *ar= NULL; // XXX
int qual= 0; // XXX
@ -375,7 +376,7 @@ static short do_texttools(SpaceText *st, char ascii, unsigned short evnt, short
; // XXX redraw_alltext();
#endif
static short do_textmarkers(SpaceText *st, char ascii, unsigned short evnt, short val)
static short UNUSED_FUNCTION(do_textmarkers)(SpaceText *st, char ascii, unsigned short evnt, short val)
{
Text *text;
TextMarker *marker, *mrk, *nxt;

@ -29,7 +29,6 @@
* \ingroup spview3d
*/
#include <string.h>
#include <math.h>
@ -70,24 +69,21 @@
#include "view3d_intern.h" // own include
/***/
/**************************** Face Select Mode *******************************/
/* Flags for marked edges */
/* Flags for marked edges */
enum {
eEdge_Visible = (1<<0),
eEdge_Select = (1<<1),
};
/* Creates a hash of edges to flags indicating
* adjacent tface select/active/etc flags.
*/
/* Creates a hash of edges to flags indicating selected/visible */
static void get_marked_edge_info__orFlags(EdgeHash *eh, int v0, int v1, int flags)
{
int *flags_p;
if (!BLI_edgehash_haskey(eh, v0, v1)) {
if(!BLI_edgehash_haskey(eh, v0, v1))
BLI_edgehash_insert(eh, v0, v1, NULL);
}
flags_p = (int*) BLI_edgehash_lookup_p(eh, v0, v1);
*flags_p |= flags;
@ -96,26 +92,25 @@ static void get_marked_edge_info__orFlags(EdgeHash *eh, int v0, int v1, int flag
static EdgeHash *get_tface_mesh_marked_edge_info(Mesh *me)
{
EdgeHash *eh = BLI_edgehash_new();
int i;
MFace *mf;
int i;
for (i=0; i<me->totface; i++) {
for(i=0; i<me->totface; i++) {
mf = &me->mface[i];
if (mf->v3) {
if (!(mf->flag&ME_HIDE)) {
unsigned int flags = eEdge_Visible;
if (mf->flag&ME_FACE_SEL) flags |= eEdge_Select;
if(!(mf->flag & ME_HIDE)) {
unsigned int flags = eEdge_Visible;
if(mf->flag & ME_FACE_SEL) flags |= eEdge_Select;
get_marked_edge_info__orFlags(eh, mf->v1, mf->v2, flags);
get_marked_edge_info__orFlags(eh, mf->v2, mf->v3, flags);
if (mf->v4) {
get_marked_edge_info__orFlags(eh, mf->v3, mf->v4, flags);
get_marked_edge_info__orFlags(eh, mf->v4, mf->v1, flags);
} else {
get_marked_edge_info__orFlags(eh, mf->v3, mf->v1, flags);
}
get_marked_edge_info__orFlags(eh, mf->v1, mf->v2, flags);
get_marked_edge_info__orFlags(eh, mf->v2, mf->v3, flags);
if(mf->v4) {
get_marked_edge_info__orFlags(eh, mf->v3, mf->v4, flags);
get_marked_edge_info__orFlags(eh, mf->v4, mf->v1, flags);
}
else
get_marked_edge_info__orFlags(eh, mf->v3, mf->v1, flags);
}
}
@ -123,45 +118,24 @@ static EdgeHash *get_tface_mesh_marked_edge_info(Mesh *me)
}
static int draw_tfaces3D__setHiddenOpts(void *userData, int index)
static int draw_mesh_face_select__setHiddenOpts(void *userData, int index)
{
struct { Mesh *me; EdgeHash *eh; } *data = userData;
Mesh *me= data->me;
MEdge *med = &me->medge[index];
uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2);
if((me->drawflag & ME_DRAWSEAMS) && (med->flag&ME_SEAM)) {
return 0;
} else if(me->drawflag & ME_DRAWEDGES){
if (me->drawflag & ME_HIDDENEDGES) {
if(me->drawflag & ME_DRAWEDGES) {
if(me->drawflag & ME_HIDDENEDGES)
return 1;
} else {
else
return (flags & eEdge_Visible);
}
} else {
}
else
return (flags & eEdge_Select);
}
}
static int draw_tfaces3D__setSeamOpts(void *userData, int index)
{
struct { Mesh *me; EdgeHash *eh; } *data = userData;
Mesh *me= data->me;
MEdge *med = &data->me->medge[index];
uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2);
if (med->flag & ME_SEAM) {
if (me->drawflag & ME_HIDDENEDGES) {
return 1;
} else {
return (flags & eEdge_Visible);
}
} else {
return 0;
}
}
static int draw_tfaces3D__setSelectOpts(void *userData, int index)
static int draw_mesh_face_select__setSelectOpts(void *userData, int index)
{
struct { Mesh *me; EdgeHash *eh; } *data = userData;
MEdge *med = &data->me->medge[index];
@ -170,45 +144,19 @@ static int draw_tfaces3D__setSelectOpts(void *userData, int index)
return flags & eEdge_Select;
}
#if 0
static int draw_tfaces3D__setActiveOpts(void *userData, int index)
{
struct { Mesh *me; EdgeHash *eh; } *data = userData;
MEdge *med = &data->me->medge[index];
uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2);
if (flags & eEdge_Select) {
return 1;
} else {
return 0;
}
}
static int draw_tfaces3D__drawFaceOpts(void *userData, int index)
{
Mesh *me = (Mesh*)userData;
MFace *mface = &me->mface[index];
if (!(mface->flag&ME_HIDE) && (mface->flag&ME_FACE_SEL))
return 2; /* Don't set color */
else
return 0;
}
#endif
/* draws unselected */
static int draw_tfaces3D__drawFaceOptsInv(void *userData, int index)
static int draw_mesh_face_select__drawFaceOptsInv(void *userData, int index)
{
Mesh *me = (Mesh*)userData;
MFace *mface = &me->mface[index];
if (!(mface->flag&ME_HIDE) && !(mface->flag&ME_FACE_SEL))
if(!(mface->flag&ME_HIDE) && !(mface->flag&ME_FACE_SEL))
return 2; /* Don't set color */
else
return 0;
}
static void draw_tfaces3D(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm, short draw_seams)
static void draw_mesh_face_select(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm)
{
struct { Mesh *me; EdgeHash *eh; } data;
@ -222,30 +170,16 @@ static void draw_tfaces3D(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm, short d
/* Draw (Hidden) Edges */
setlinestyle(1);
UI_ThemeColor(TH_EDGE_FACESEL);
dm->drawMappedEdges(dm, draw_tfaces3D__setHiddenOpts, &data);
dm->drawMappedEdges(dm, draw_mesh_face_select__setHiddenOpts, &data);
setlinestyle(0);
/* Draw Seams */
if(draw_seams && me->drawflag & ME_DRAWSEAMS) {
UI_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
dm->drawMappedEdges(dm, draw_tfaces3D__setSeamOpts, &data);
glLineWidth(1);
}
/* Draw Selected Faces */
if(me->drawflag & ME_DRAWFACES) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
#if 0
UI_ThemeColor4(TH_FACE_SELECT);
dm->drawMappedFacesTex(dm, draw_tfaces3D__drawFaceOpts, (void*)me);
#else
/* dull unselected faces so as not to get in the way of seeing color */
glColor4ub(96, 96, 96, 64);
dm->drawMappedFacesTex(dm, draw_tfaces3D__drawFaceOptsInv, (void*)me);
#endif
dm->drawMappedFacesTex(dm, draw_mesh_face_select__drawFaceOptsInv, (void*)me);
glDisable(GL_BLEND);
}
@ -255,7 +189,7 @@ static void draw_tfaces3D(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm, short d
/* Draw Stippled Outline for selected faces */
glColor3ub(255, 255, 255);
setlinestyle(1);
dm->drawMappedEdges(dm, draw_tfaces3D__setSelectOpts, &data);
dm->drawMappedEdges(dm, draw_mesh_face_select__setSelectOpts, &data);
setlinestyle(0);
bglPolygonOffset(rv3d->dist, 0.0); // resets correctly now, even after calling accumulated offsets
@ -263,6 +197,8 @@ static void draw_tfaces3D(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm, short d
BLI_edgehash_free(data.eh, NULL);
}
/***************************** Texture Drawing ******************************/
static Material *give_current_material_or_def(Object *ob, int matnr)
{
extern Material defmaterial; // render module abuse...
@ -668,18 +604,21 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
if(ob->mode & OB_MODE_EDIT) {
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, me->edit_mesh);
} else if(faceselect) {
}
else if(faceselect) {
if(ob->mode & OB_MODE_WEIGHT_PAINT)
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, me, 1, GPU_enable_material);
else
dm->drawMappedFacesTex(dm, me->mface ? draw_tface_mapped__set_draw : NULL, me);
}
else {
if( GPU_buffer_legacy(dm) )
if(GPU_buffer_legacy(dm)) {
dm->drawFacesTex(dm, draw_tface__set_draw_legacy);
}
else {
if( !CustomData_has_layer(&dm->faceData,CD_TEXTURE_MCOL) )
if(!CustomData_has_layer(&dm->faceData,CD_TEXTURE_MCOL))
add_tface_color_layer(dm);
dm->drawFacesTex(dm, draw_tface__set_draw);
}
}
@ -692,7 +631,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
/* draw edges and selected faces over textured mesh */
if(!(ob == scene->obedit) && faceselect)
draw_tfaces3D(rv3d, me, dm, ob->mode & OB_MODE_WEIGHT_PAINT);
draw_mesh_face_select(rv3d, me, dm);
/* reset from negative scale correction */
glFrontFace(GL_CCW);

@ -2405,7 +2405,20 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
}
}
}
/* useful for debugging index vs shape key index */
#if 0
{
EditVert *eve;
int j;
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
for(eve= em->verts.first, j= 0; eve; eve= eve->next, j++) {
sprintf(val, "%d:%d", j, eve->keyindex);
view3d_cached_text_draw_add(eve->co, val, 0, V3D_CACHE_TEXT_ASCII, col);
}
}
#endif
if(v3d->zbuf) {
glEnable(GL_DEPTH_TEST);
bglPolygonOffset(rv3d->dist, 0.0f);
@ -5520,7 +5533,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
}
}
else if(ob->type==OB_ARMATURE) {
if(!(ob->mode & OB_MODE_POSE))
if(!(ob->mode & OB_MODE_POSE && base == scene->basact))
draw_armature(scene, v3d, ar, base, OB_WIRE, FALSE, TRUE);
}

@ -721,7 +721,7 @@ static void draw_rotation_guide(RegionView3D *rv3d)
{
#define ROT_AXIS_DETAIL 13
const float s = 0.05f * scale;
const float step = 2.f * M_PI / ROT_AXIS_DETAIL;
const float step = 2.f * (float)(M_PI / ROT_AXIS_DETAIL);
float angle;
int i;
@ -1041,7 +1041,7 @@ static void drawviewborder_triangle(float x1, float x2, float y1, float y2, cons
glBegin(GL_LINES);
if(w > h) {
if(golden) {
ofs = w * (1.0f-(1.0f/1.61803399));
ofs = w * (1.0f-(1.0f/1.61803399f));
}
else {
ofs = h * (h / w);
@ -1059,7 +1059,7 @@ static void drawviewborder_triangle(float x1, float x2, float y1, float y2, cons
}
else {
if(golden) {
ofs = h * (1.0f-(1.0f/1.61803399));
ofs = h * (1.0f-(1.0f/1.61803399f));
}
else {
ofs = w * (w / h);
@ -1203,7 +1203,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
if (ca->dtx & CAM_DTX_GOLDEN) {
UI_ThemeColorBlendShade(TH_WIRE, TH_BACK, 0.25, 0);
drawviewborder_grid3(x1, x2, y1, y2, 1.0f-(1.0f/1.61803399));
drawviewborder_grid3(x1, x2, y1, y2, 1.0f-(1.0f/1.61803399f));
}
if (ca->dtx & CAM_DTX_GOLDEN_TRI_A) {
@ -2769,3 +2769,4 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
v3d->flag |= V3D_INVALID_BACKBUF;
}

@ -1697,7 +1697,7 @@ void VIEW3D_OT_zoom(wmOperatorType *ot)
static void view_dolly_mouseloc(ARegion *ar, float orig_ofs[3], float dvec[3], float dfac)
{
RegionView3D *rv3d= ar->regiondata;
madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0 - dfac));
madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0f - dfac));
}
static void viewdolly_apply(ViewOpsData *vod, int x, int y, const short zoom_invert)
@ -1718,7 +1718,7 @@ static void viewdolly_apply(ViewOpsData *vod, int x, int y, const short zoom_inv
if (zoom_invert)
SWAP(float, len1, len2);
zfac = 1.0 + ((len2 - len1) * 0.01 * vod->rv3d->dist);
zfac = 1.0f + ((len2 - len1) * 0.01f * vod->rv3d->dist);
}
if(zfac != 1.0f)

@ -867,7 +867,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
upvec[2]=1;
mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
if (fabs(upvec[2]) > 0.00001f) {
if (fabsf(upvec[2]) > 0.00001f) {
roll= upvec[2] * -5.0f;
upvec[0]= 1.0f; /*rotate the view about this axis*/

@ -281,31 +281,32 @@ static char *view3d_modeselect_pup(Scene *scene)
str += sprintf(str, formatstr, "Object Mode", OB_MODE_OBJECT, ICON_OBJECT_DATA);
if(ob==NULL || ob->data==NULL) return string;
if(ob->id.lib || ((ID *)ob->data)->lib) return string;
if(ob->id.lib) return string;
/* if active object is editable */
if ( ((ob->type == OB_MESH)
|| (ob->type == OB_CURVE) || (ob->type == OB_SURF) || (ob->type == OB_FONT)
|| (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) {
str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT, ICON_EDITMODE_HLT);
}
else if (ob->type == OB_ARMATURE) {
if (ob->mode & OB_MODE_POSE)
str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT|OB_MODE_POSE, ICON_EDITMODE_HLT);
else
if(!((ID *)ob->data)->lib) {
/* if active object is editable */
if ( ((ob->type == OB_MESH)
|| (ob->type == OB_CURVE) || (ob->type == OB_SURF) || (ob->type == OB_FONT)
|| (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) {
str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT, ICON_EDITMODE_HLT);
}
else if (ob->type == OB_ARMATURE) {
if (ob->mode & OB_MODE_POSE)
str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT|OB_MODE_POSE, ICON_EDITMODE_HLT);
else
str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT, ICON_EDITMODE_HLT);
}
if (ob->type == OB_MESH) {
str += sprintf(str, formatstr, "Sculpt Mode", OB_MODE_SCULPT, ICON_SCULPTMODE_HLT);
str += sprintf(str, formatstr, "Vertex Paint", OB_MODE_VERTEX_PAINT, ICON_VPAINT_HLT);
str += sprintf(str, formatstr, "Texture Paint", OB_MODE_TEXTURE_PAINT, ICON_TPAINT_HLT);
str += sprintf(str, formatstr, "Weight Paint", OB_MODE_WEIGHT_PAINT, ICON_WPAINT_HLT);
}
}
if (ob->type == OB_MESH) {
str += sprintf(str, formatstr, "Sculpt Mode", OB_MODE_SCULPT, ICON_SCULPTMODE_HLT);
str += sprintf(str, formatstr, "Vertex Paint", OB_MODE_VERTEX_PAINT, ICON_VPAINT_HLT);
str += sprintf(str, formatstr, "Texture Paint", OB_MODE_TEXTURE_PAINT, ICON_TPAINT_HLT);
str += sprintf(str, formatstr, "Weight Paint", OB_MODE_WEIGHT_PAINT, ICON_WPAINT_HLT);
}
/* if active object is an armature */
if (ob->type==OB_ARMATURE) {
str += sprintf(str, formatstr, "Pose Mode", OB_MODE_POSE, ICON_POSE_HLT);
@ -465,6 +466,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
Object *ob= OBACT;
Object *obedit = CTX_data_edit_object(C);
uiBlock *block;
uiBut *but;
uiLayout *row;
const float dpi_fac= UI_DPI_FAC;
@ -518,9 +520,12 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
block= uiLayoutGetBlock(row);
if(v3d->twflag & V3D_USE_MANIPULATOR) {
uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode");
uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode");
uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode");
but= uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
but= uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
but= uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
}
if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) {
@ -528,7 +533,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
str_menu = BIF_menustringTransformOrientation(C, "Orientation");
uiDefButC(block, MENU, B_MAN_MODE, str_menu,0,0,70 * dpi_fac, UI_UNIT_Y, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation");
but= uiDefButC(block, MENU, B_MAN_MODE, str_menu,0,0,70 * dpi_fac, UI_UNIT_Y, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
MEM_freeN((void *)str_menu);
}

@ -1439,9 +1439,9 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce
if(oldbasact != basact) {
ED_base_object_activate(C, basact); /* adds notifier */
}
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
}
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
}
return retval;
@ -2002,8 +2002,8 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
Scene *scene = CTX_data_scene(C);
view3d_operator_needs_opengl(C);
if(obedit) {
if(obedit && center==FALSE) {
if(obedit->type==OB_MESH)
retval = mouse_mesh(C, event->mval, extend);
else if(obedit->type==OB_ARMATURE)
@ -2054,7 +2054,7 @@ void VIEW3D_OT_select(wmOperatorType *ot)
/* properties */
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first.");
RNA_def_boolean(ot->srna, "center", 0, "Center", "Use the object center when selecting (object mode only).");
RNA_def_boolean(ot->srna, "center", 0, "Center", "Use the object center when selecting, in editmode used to extend object selection.");
RNA_def_boolean(ot->srna, "enumerate", 0, "Enumerate", "List objects under the mouse (object mode only).");
}

@ -1356,16 +1356,15 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
ToolSettings *ts = CTX_data_tool_settings(C);
int constraint_axis[3] = {0, 0, 0};
int proportional = 0;
PropertyRNA *prop;
if (RNA_struct_find_property(op->ptr, "value"))
{
if (t->flag & T_AUTOVALUES)
{
RNA_float_set_array(op->ptr, "value", t->auto_values);
if ((prop= RNA_struct_find_property(op->ptr, "value"))) {
float *values= (t->flag & T_AUTOVALUES) ? t->auto_values : t->values;
if (RNA_property_array_check(prop)) {
RNA_property_float_set_array(op->ptr, prop, values);
}
else
{
RNA_float_set_array(op->ptr, "value", t->values);
else {
RNA_property_float_set(op->ptr, prop, values[0]);
}
}
@ -4649,7 +4648,7 @@ static int createSlideVerts(TransInfo *t)
uv_new = tf->uv[k];
if (ev->tmp.l) {
if (fabs(suv->origuv[0]-uv_new[0]) > 0.0001f || fabs(suv->origuv[1]-uv_new[1]) > 0.0001f) {
if (fabsf(suv->origuv[0]-uv_new[0]) > 0.0001f || fabs(suv->origuv[1]-uv_new[1]) > 0.0001f) {
ev->tmp.l = -1; /* Tag as invalid */
BLI_linklist_free(suv->fuv_list,NULL);
suv->fuv_list = NULL;

@ -205,11 +205,7 @@ static ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short imp
float *uv[4];
int nverts;
if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
if(efa->h)
continue;
}
else if((efa->h) || (sel && (efa->f & SELECT)==0))
if((efa->h) || (sel && (efa->f & SELECT)==0))
continue;
tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
@ -586,7 +582,7 @@ void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
return;
}
liveHandle = construct_param_handle(scene, em, 0, fillholes, 1, 1);
liveHandle = construct_param_handle(scene, em, 0, fillholes, 0, 1);
param_lscm_begin(liveHandle, PARAM_TRUE, abf);
BKE_mesh_end_editmesh(obedit->data, em);

@ -178,6 +178,7 @@ typedef struct GPUVertexAttribs {
struct {
int type;
int glindex;
int gltexco;
char name[32];
} layer[GPU_MAX_ATTRIB];

@ -355,7 +355,7 @@ struct anim * IMB_open_anim( const char * name, int ib_flags) {
anim = (struct anim*)MEM_callocN(sizeof(struct anim), "anim struct");
if (anim != NULL) {
strcpy(anim->name, name); /* fixme: possible buffer overflow here? */
BLI_strncpy(anim->name, name, sizeof(anim->name));
anim->ib_flags = ib_flags;
}
return(anim);

@ -371,11 +371,15 @@ void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
float weight[25];
/* build a weights buffer */
n= 2;
k= 0;
n= 1;
/*k= 0;
for(i = -n; i <= n; i++)
for(j = -n; j <= n; j++)
weight[k++] = sqrt((float) i * i + j * j);
*/
weight[0]=1; weight[1]=2; weight[2]=1;
weight[3]=2; weight[4]=0; weight[5]=2;
weight[6]=1; weight[7]=2; weight[8]=1;
/* run passes */
for(r = 0; cannot_early_out == 1 && r < filter; r++) {
@ -393,10 +397,10 @@ void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
float acc[4]={0,0,0,0};
k = 0;
if (check_pixel_assigned(srcbuf, srcmask, filter_make_index(x-1, y, width, height), depth, is_float) ||
/*if (check_pixel_assigned(srcbuf, srcmask, filter_make_index(x-1, y, width, height), depth, is_float) ||
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x+1, y, width, height), depth, is_float) ||
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x, y-1, width, height), depth, is_float) ||
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x, y+1, width, height), depth, is_float)) {
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x, y+1, width, height), depth, is_float))*/ {
for(i= -n; i<=n; i++) {
for(j=-n; j<=n; j++) {
if(i != 0 || j != 0) {

@ -712,16 +712,16 @@ typedef struct ShapeKeyModifierData {
typedef struct SolidifyModifierData {
ModifierData modifier;
char defgrp_name[32]; /* name of vertex group to use */
char defgrp_name[32]; /* name of vertex group to use */
float offset; /* new surface offset level*/
float offset_fac; /* midpoint of the offset */
float offset_fac_vg; /* factor for the minimum weight to use when vgroups are used, avoids 0.0 weights giving duplicate geometry */
float crease_inner;
float crease_outer;
float crease_rim;
int flag;
short mat_ofs;
short mat_ofs_rim;
int pad;
} SolidifyModifierData;
#define MOD_SOLIDIFY_RIM (1<<0)

@ -654,7 +654,7 @@ int RNA_property_flag(PropertyRNA *prop);
void *RNA_property_py_data_get(PropertyRNA *prop);
int RNA_property_array_length(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_array_check(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_array_check(PropertyRNA *prop);
int RNA_property_multi_array_length(PointerRNA *ptr, PropertyRNA *prop, int dimension);
int RNA_property_array_dimension(PointerRNA *ptr, PropertyRNA *prop, int length[]);
char RNA_property_array_item_char(PropertyRNA *prop, int index);

@ -281,7 +281,7 @@ typedef struct ParameterList {
typedef struct ParameterIterator {
struct ParameterList *parms;
PointerRNA funcptr;
/* PointerRNA funcptr; */ /*UNUSED*/
void *data;
int size, offset;

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