another case that should have been in r57371, also reduce type conversions in compassion.

This commit is contained in:
Campbell Barton 2013-06-11 05:56:02 +00:00
parent f0e6e60f65
commit c730ae0921

@ -105,8 +105,8 @@ typedef enum eWireDrawMode {
typedef struct drawDMVerts_userData {
BMEditMesh *em;
int sel;
BMVert *eve_act;
char sel;
/* cached theme values */
unsigned char th_editmesh_active[4];
@ -2038,13 +2038,13 @@ static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, Object *ob, Deriv
static void draw_dm_face_centers__mapFunc(void *userData, int index, const float cent[3], const float UNUSED(no[3]))
{
BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
int sel = *(((int **)userData)[1]);
const char sel = *(((char **)userData)[1]);
if (efa && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BM_elem_flag_test(efa, BM_ELEM_SELECT) == sel) {
bglVertex3fv(cent);
}
}
static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, int sel)
static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, char sel)
{
void *ptrs[2] = {em, &sel};
@ -2065,9 +2065,7 @@ static void draw_dm_vert_normals__mapFunc(void *userData, int index, const float
copy_v3_v3(no, no_f);
}
else {
no[0] = no_s[0] / 32767.0f;
no[1] = no_s[1] / 32767.0f;
no[2] = no_s[2] / 32767.0f;
normal_short_to_float_v3(no, no_s);
}
if (!data->uniform_scale) {
@ -2147,7 +2145,7 @@ static void draw_dm_verts__mapFunc(void *userData, int index, const float co[3],
}
}
static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, int sel, BMVert *eve_act,
static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, const char sel, BMVert *eve_act,
RegionView3D *rv3d)
{
drawDMVerts_userData data;
@ -5092,7 +5090,7 @@ static void ob_draw_RE_motion(float com[3], float rotscale[3][3], float itw, flo
/* place to add drawers */
static void drawhandlesN(Nurb *nu, short sel, short hide_handles)
static void drawhandlesN(Nurb *nu, const char sel, const bool hide_handles)
{
BezTriple *bezt;
float *fp;
@ -5187,7 +5185,7 @@ static void drawhandlesN_active(Nurb *nu)
glLineWidth(1);
}
static void drawvertsN(Nurb *nu, short sel, short hide_handles, void *lastsel)
static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void *lastsel)
{
BezTriple *bezt;
BPoint *bp;
@ -5450,7 +5448,7 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
Curve *cu = ob->data;
Nurb *nu;
BevList *bl;
short hide_handles = (cu->drawflag & CU_HIDE_HANDLES);
const bool hide_handles = (cu->drawflag & CU_HIDE_HANDLES) != 0;
int index;
unsigned char wire_col[3];
@ -5526,13 +5524,13 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
}
}
if (v3d->zbuf) glDisable(GL_DEPTH_TEST);
if (v3d->zbuf) glDepthFunc(GL_ALWAYS);
for (nu = nurb; nu; nu = nu->next) {
drawvertsN(nu, 1, hide_handles, cu->lastsel);
}
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
if (v3d->zbuf) glDepthFunc(GL_LEQUAL);
}
/* draw a sphere for use as an empty drawtype */