forked from bartvdbraak/blender
style cleanup: whitespace
This commit is contained in:
parent
713a517f40
commit
c8da0d01d4
@ -174,12 +174,12 @@ char **BLF_dir_get(int *ndir);
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void BLF_dir_free(char **dirs, int count);
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/* font->flags. */
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#define BLF_ROTATION (1<<0)
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#define BLF_CLIPPING (1<<1)
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#define BLF_SHADOW (1<<2)
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#define BLF_KERNING_DEFAULT (1<<3)
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#define BLF_MATRIX (1<<4)
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#define BLF_ASPECT (1<<5)
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#define BLF_ROTATION (1 << 0)
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#define BLF_CLIPPING (1 << 1)
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#define BLF_SHADOW (1 << 2)
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#define BLF_KERNING_DEFAULT (1 << 3)
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#define BLF_MATRIX (1 << 4)
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#define BLF_ASPECT (1 << 5)
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#define BLF_DRAW_STR_DUMMY_MAX 1024
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@ -163,10 +163,10 @@ int blf_dir_split(const char *str, char *file, int *size)
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file[i] = str[i];
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file[i] = '.';
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file[i+1] = 't';
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file[i+2] = 't';
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file[i+3] = 'f';
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file[i+4] = '\0';
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file[i + 1] = 't';
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file[i + 2] = 't';
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file[i + 3] = 'f';
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file[i + 4] = '\0';
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s++;
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*size = atoi(s);
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return 1;
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@ -45,7 +45,7 @@
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h" /* linknode */
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#include "BLI_linklist.h" /* linknode */
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#include "BLI_math.h"
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#include "BIF_gl.h"
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@ -103,7 +103,7 @@ static void blf_font_ensure_ascii_table(FontBLF *font)
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if (glyph_ascii_table['0'] == NULL) {
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GlyphBLF *g;
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unsigned int i;
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for (i = 0; i<256; i++) {
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for (i = 0; i < 256; i++) {
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g = blf_glyph_search(font->glyph_cache, i);
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if (!g) {
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FT_UInt glyph_index = FT_Get_Char_Index(font->face, i);
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@ -263,7 +263,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
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/* don't draw beyond the buffer bounds */
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int width_clip = g->width;
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int height_clip = g->height;
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int yb_start = g->pitch < 0 ? 0 : g->height-1;
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int yb_start = g->pitch < 0 ? 0 : g->height - 1;
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if (width_clip + chx > font->bw)
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width_clip -= chx + width_clip - font->bw;
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@ -285,7 +285,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
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if (a > 0.0f) {
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float alphatest;
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fbuf = font->b_fbuf + font->bch * ((chx + x) + ((pen_y + y)*font->bw));
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fbuf = font->b_fbuf + font->bch * ((chx + x) + ((pen_y + y) * font->bw));
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if (a >= 1.0f) {
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fbuf[0] = font->b_col[0];
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fbuf[1] = font->b_col[1];
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@ -293,10 +293,10 @@ void blf_font_buffer(FontBLF *font, const char *str)
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fbuf[3] = (alphatest = (fbuf[3] + (font->b_col[3]))) < 1.0f ? alphatest : 1.0f;
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}
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else {
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fbuf[0] = (font->b_col[0]*a) + (fbuf[0] * (1-a));
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fbuf[1] = (font->b_col[1]*a) + (fbuf[1] * (1-a));
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fbuf[2] = (font->b_col[2]*a) + (fbuf[2] * (1-a));
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fbuf[3] = (alphatest = (fbuf[3] + (font->b_col[3]*a))) < 1.0f ? alphatest : 1.0f;
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fbuf[0] = (font->b_col[0] * a) + (fbuf[0] * (1 - a));
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fbuf[1] = (font->b_col[1] * a) + (fbuf[1] * (1 - a));
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fbuf[2] = (font->b_col[2] * a) + (fbuf[2] * (1 - a));
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fbuf[3] = (alphatest = (fbuf[3] + (font->b_col[3] * a))) < 1.0f ? alphatest : 1.0f;
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}
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}
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}
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@ -316,7 +316,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
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if (a > 0.0f) {
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int alphatest;
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cbuf = font->b_cbuf + font->bch * ((chx + x) + ((pen_y + y)*font->bw));
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cbuf = font->b_cbuf + font->bch * ((chx + x) + ((pen_y + y) * font->bw));
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if (a >= 1.0f) {
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cbuf[0] = b_col_char[0];
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cbuf[1] = b_col_char[1];
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@ -324,10 +324,10 @@ void blf_font_buffer(FontBLF *font, const char *str)
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cbuf[3] = (alphatest = ((int)cbuf[3] + (int)b_col_char[3])) < 255 ? alphatest : 255;
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}
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else {
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cbuf[0] = (b_col_char[0]*a) + (cbuf[0] * (1-a));
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cbuf[1] = (b_col_char[1]*a) + (cbuf[1] * (1-a));
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cbuf[2] = (b_col_char[2]*a) + (cbuf[2] * (1-a));
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cbuf[3] = (alphatest = ((int)cbuf[3] + (int)((font->b_col[3]*a)*255.0f))) <
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cbuf[0] = (b_col_char[0] * a) + (cbuf[0] * (1 - a));
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cbuf[1] = (b_col_char[1] * a) + (cbuf[1] * (1 - a));
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cbuf[2] = (b_col_char[2] * a) + (cbuf[2] * (1 - a));
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cbuf[3] = (alphatest = ((int)cbuf[3] + (int)((font->b_col[3] * a) * 255.0f))) <
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255 ? alphatest : 255;
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}
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}
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@ -82,7 +82,7 @@ GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font)
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memset(gc->glyph_ascii_table, 0, sizeof(gc->glyph_ascii_table));
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memset(gc->bucket, 0, sizeof(gc->bucket));
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gc->textures = (GLuint *)malloc(sizeof(GLuint)*256);
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gc->textures = (GLuint *)malloc(sizeof(GLuint) * 256);
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gc->ntex = 256;
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gc->cur_tex = -1;
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gc->x_offs = 0;
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@ -147,8 +147,8 @@ void blf_glyph_cache_free(GlyphCacheBLF *gc)
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}
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}
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if (gc->cur_tex+1 > 0)
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glDeleteTextures(gc->cur_tex+1, gc->textures);
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if (gc->cur_tex + 1 > 0)
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glDeleteTextures(gc->cur_tex + 1, gc->textures);
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free((void *)gc->textures);
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MEM_freeN(gc);
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}
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@ -163,7 +163,7 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc)
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if (gc->cur_tex >= gc->ntex) {
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gc->ntex *= 2;
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gc->textures = (GLuint *)realloc((void *)gc->textures, sizeof(GLuint)*gc->ntex);
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gc->textures = (GLuint *)realloc((void *)gc->textures, sizeof(GLuint) * gc->ntex);
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}
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gc->p2_width = blf_next_p2((gc->rem_glyphs * gc->max_glyph_width) + (gc->pad * 2));
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@ -223,7 +223,7 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
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if (sharp)
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err = FT_Load_Glyph(font->face, (FT_UInt)index, FT_LOAD_TARGET_MONO);
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else
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err = FT_Load_Glyph(font->face, (FT_UInt)index, FT_LOAD_TARGET_NORMAL | FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP); /* Sure about NO_* flags? */
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err = FT_Load_Glyph(font->face, (FT_UInt)index, FT_LOAD_TARGET_NORMAL | FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP); /* Sure about NO_* flags? */
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if (err)
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return NULL;
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@ -314,11 +314,11 @@ static void blf_texture_draw(float uv[2][2], float dx, float y1, float dx1, floa
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static void blf_texture5_draw(const float shadow_col[4], float uv[2][2], float x1, float y1, float x2, float y2)
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{
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float soft[25] = {1/60.0f, 1/60.0f, 2/60.0f, 1/60.0f, 1/60.0f,
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1/60.0f, 3/60.0f, 5/60.0f, 3/60.0f, 1/60.0f,
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2/60.0f, 5/60.0f, 8/60.0f, 5/60.0f, 2/60.0f,
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1/60.0f, 3/60.0f, 5/60.0f, 3/60.0f, 1/60.0f,
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1/60.0f, 1/60.0f, 2/60.0f, 1/60.0f, 1/60.0f};
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float soft[25] = {1 / 60.0f, 1 / 60.0f, 2 / 60.0f, 1 / 60.0f, 1 / 60.0f,
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1 / 60.0f, 3 / 60.0f, 5 / 60.0f, 3 / 60.0f, 1 / 60.0f,
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2 / 60.0f, 5 / 60.0f, 8 / 60.0f, 5 / 60.0f, 2 / 60.0f,
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1 / 60.0f, 3 / 60.0f, 5 / 60.0f, 3 / 60.0f, 1 / 60.0f,
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1 / 60.0f, 1 / 60.0f, 2 / 60.0f, 1 / 60.0f, 1 / 60.0f};
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float color[4], *fp = soft;
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int dx, dy;
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@ -331,7 +331,7 @@ static void blf_texture5_draw(const float shadow_col[4], float uv[2][2], float x
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for (dy = -2; dy < 3; dy++, fp++) {
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color[3] = *(fp) * shadow_col[3];
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glColor4fv(color);
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blf_texture_draw(uv, x1+dx, y1+dy, x2+dx, y2+dy);
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blf_texture_draw(uv, x1 + dx, y1 + dy, x2 + dx, y2 + dy);
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}
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}
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@ -340,9 +340,9 @@ static void blf_texture5_draw(const float shadow_col[4], float uv[2][2], float x
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static void blf_texture3_draw(const float shadow_col[4], float uv[2][2], float x1, float y1, float x2, float y2)
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{
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float soft[9] = {1/16.0f, 2/16.0f, 1/16.0f,
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2/16.0f, 4/16.0f, 2/16.0f,
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1/16.0f, 2/16.0f, 1/16.0f};
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float soft[9] = {1 / 16.0f, 2 / 16.0f, 1 / 16.0f,
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2 / 16.0f, 4 / 16.0f, 2 / 16.0f,
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1 / 16.0f, 2 / 16.0f, 1 / 16.0f};
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float color[4], *fp = soft;
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int dx, dy;
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@ -355,7 +355,7 @@ static void blf_texture3_draw(const float shadow_col[4], float uv[2][2], float x
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for (dy = -1; dy < 2; dy++, fp++) {
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color[3] = *(fp) * shadow_col[3];
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glColor4fv(color);
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blf_texture_draw(uv, x1+dx, y1+dy, x2+dx, y2+dy);
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blf_texture_draw(uv, x1 + dx, y1 + dy, x2 + dx, y2 + dy);
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}
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}
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@ -42,7 +42,7 @@
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#include <locale.h>
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#if defined (_WIN32)
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#if defined(_WIN32)
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#include <windows.h>
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#endif
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@ -83,7 +83,7 @@ static const char *locales[] = {
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"catalan", "ca_AD",
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"czech", "cs_CZ",
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"ptb", "pt",
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#if defined (_WIN32) && !defined(FREE_WINDOWS)
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#if defined(_WIN32) && !defined(FREE_WINDOWS)
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"Chinese (Simplified)_China.1252", "zh_CN",
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"Chinese (Traditional)_China.1252", "zh_TW",
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#else
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@ -170,19 +170,19 @@ void BLF_lang_set(const char *str)
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int ok = 1;
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const char *long_locale = locales[2 * U.language];
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if ((U.transopts&USER_DOTRANSLATE) == 0)
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if ((U.transopts & USER_DOTRANSLATE) == 0)
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return;
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if (str)
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short_locale = str;
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else
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short_locale = locales[ 2 * U.language + 1];
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short_locale = locales[2 * U.language + 1];
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#if defined (_WIN32) && !defined(FREE_WINDOWS)
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#if defined(_WIN32) && !defined(FREE_WINDOWS)
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if (short_locale) {
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char *envStr;
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if (U.language == 0)/* use system setting */
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if (U.language == 0) /* use system setting */
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envStr = BLI_sprintfN("LANG=%s", getenv("LANG"));
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else
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envStr = BLI_sprintfN("LANG=%s", short_locale);
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@ -201,8 +201,8 @@ void BLF_lang_set(const char *str)
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}
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#else
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{
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static char default_lang[64] ="\0";
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static char default_language[64] ="\0";
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static char default_lang[64] = "\0";
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static char default_language[64] = "\0";
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if (default_lang[0] == 0)
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get_language_variable("LANG", default_lang, sizeof(default_lang));
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/* needed for windows version of gettext */
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#ifndef LC_MESSAGES
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# define LC_MESSAGES 1729
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# define LC_MESSAGES 1729
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#endif
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#endif
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@ -57,7 +57,7 @@
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#include "DNA_userdef_types.h" /* For user settings. */
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#ifdef WITH_INTERNATIONAL
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static const char unifont_filename[] ="droidsans.ttf.gz";
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static const char unifont_filename[] = "droidsans.ttf.gz";
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static unsigned char *unifont_ttf = NULL;
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static int unifont_size = 0;
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@ -70,7 +70,7 @@ unsigned char *BLF_get_unifont(int *unifont_size_r)
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BLI_snprintf(unifont_path, sizeof(unifont_path), "%s/%s", fontpath, unifont_filename);
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unifont_ttf = (unsigned char*)BLI_file_ungzip_to_mem(unifont_path, &unifont_size);
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unifont_ttf = (unsigned char *)BLI_file_ungzip_to_mem(unifont_path, &unifont_size);
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}
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else {
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printf("%s: 'fonts' data path not found for international font, continuing\n", __func__);
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@ -90,7 +90,7 @@ void BLF_free_unifont(void)
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#endif
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const char* BLF_gettext(const char *msgid)
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const char *BLF_gettext(const char *msgid)
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{
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#ifdef WITH_INTERNATIONAL
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if (msgid && msgid[0])
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@ -124,7 +124,7 @@ const char *BLF_pgettext(const char *context, const char *message)
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sprintf(msg_ctxt_id, "%s%s%s", context, GETTEXT_CONTEXT_GLUE, message);
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translation = (char*)dcgettext(TEXT_DOMAIN_NAME, msg_ctxt_id, LC_MESSAGES);
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translation = (char *)dcgettext(TEXT_DOMAIN_NAME, msg_ctxt_id, LC_MESSAGES);
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if (dynamic_msg_ctxt_id)
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free(dynamic_msg_ctxt_id);
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