forked from bartvdbraak/blender
Fix cycles missing AA/alpha settings for OpenGL render, these are now in the film panel.
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@ -168,6 +168,19 @@ class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
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if cscene.filter_type != 'BOX':
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sub.prop(cscene, "filter_width", text="Width")
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layout.separator()
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rd = scene.render
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col = layout.column()
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split = col.split(percentage=0.40)
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split.prop(rd, "use_antialiasing", "OpenGL AA")
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row = split.row()
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row.active = rd.use_antialiasing
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row.prop(rd, "antialiasing_samples", expand=True)
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col.prop(rd, "alpha_mode", text="OpenGL Alpha")
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class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
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bl_label = "Performance"
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