Fix cycles missing AA/alpha settings for OpenGL render, these are now in the film panel.

This commit is contained in:
Brecht Van Lommel 2013-02-05 15:58:15 +00:00
parent 9157f8f833
commit c8e0f993cd

@ -168,6 +168,19 @@ class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
if cscene.filter_type != 'BOX':
sub.prop(cscene, "filter_width", text="Width")
layout.separator()
rd = scene.render
col = layout.column()
split = col.split(percentage=0.40)
split.prop(rd, "use_antialiasing", "OpenGL AA")
row = split.row()
row.active = rd.use_antialiasing
row.prop(rd, "antialiasing_samples", expand=True)
col.prop(rd, "alpha_mode", text="OpenGL Alpha")
class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
bl_label = "Performance"