[#21931] Rotate Edge CW inverted with CCW

Edge rotate directions were seemingly switched (when looking at geometry with face 
normal pointing at view), so flipped them.
This commit is contained in:
Matt Ebb 2010-04-07 00:54:13 +00:00
parent 58a38bfc08
commit c960dc9401

@ -3657,10 +3657,10 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
}
else if(fac1 == 4 && fac2 == 3) {
if(dir == DIRECTION_CW) {
if(dir == DIRECTION_CCW) {
newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
} else if (dir == DIRECTION_CCW) {
} else if (dir == DIRECTION_CW) {
newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][2], 4+p[1][1], p[0][0], p[0][1]);
newFace[1]= EM_face_from_faces(em, face[1], face[0], 4+p[0][2], p[1][0], p[1][1], -1);
@ -3669,10 +3669,10 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
}
}
else if(fac1 == 3 && fac2 == 4) {
if(dir == DIRECTION_CW) {
if(dir == DIRECTION_CCW) {
newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
} else if (dir == DIRECTION_CCW) {
} else if (dir == DIRECTION_CW) {
newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][0], p[0][1], 4+p[1][2], -1);
newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], 4+p[0][2]);
@ -3682,10 +3682,10 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
}
else if(fac1 == 4 && fac2 == 4) {
if(dir == DIRECTION_CW) {
if(dir == DIRECTION_CCW) {
newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
} else if (dir == DIRECTION_CCW) {
} else if (dir == DIRECTION_CW) {
newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][2], p[0][3], 4+p[1][1], 4+p[1][2]);
newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][2], p[1][3], 4+p[0][1], 4+p[0][2]);
@ -3696,7 +3696,7 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
else
return; /* This should never happen */
if(dir == DIRECTION_CW || (fac1 == 3 && fac2 == 3)) {
if(dir == DIRECTION_CCW || (fac1 == 3 && fac2 == 3)) {
verts[0][p[0][1]]->f |= SELECT;
verts[1][p[1][1]]->f |= SELECT;
}