Cycles: Fix wrong allocator used for spatial builder

This commit is contained in:
Sergey Sharybin 2016-08-18 20:47:14 +02:00
parent f4e4009afd
commit ca5271e637

@ -713,14 +713,14 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
* can not control.
*/
typedef StackAllocator<256, int> LeafStackAllocator;
typedef StackAllocator<256, BVHReference> LeafReferenceStackAllocator;
vector<int, LeafStackAllocator> p_type[PRIMITIVE_NUM_TOTAL];
vector<int, LeafStackAllocator> p_index[PRIMITIVE_NUM_TOTAL];
vector<int, LeafStackAllocator> p_object[PRIMITIVE_NUM_TOTAL];
vector<BVHReference, LeafStackAllocator> p_ref[PRIMITIVE_NUM_TOTAL];
vector<BVHReference, LeafReferenceStackAllocator> p_ref[PRIMITIVE_NUM_TOTAL];
/* TODO(sergey): In theory we should be able to store references. */
typedef StackAllocator<256, BVHReference> LeafReferenceStackAllocator;
vector<BVHReference, LeafReferenceStackAllocator> object_references;
uint visibility[PRIMITIVE_NUM_TOTAL] = {0};