Add a gui control for setting omp threads in fluids

This commit is contained in:
Jens Verwiebe 2013-04-10 18:35:18 +00:00
parent ac224a64f4
commit cbe9ae244e
7 changed files with 19 additions and 2 deletions

@ -99,6 +99,8 @@ typedef struct elbeemSimulationSettings {
elbeemRunSimulationCallback runsimCallback;
/* pointer passed to runsimCallback for user data storage */
void* runsimUserData;
/* simulation threads used by omp */
int threads;
} elbeemSimulationSettings;

@ -19,6 +19,10 @@
#include "particletracer.h"
#include "elbeem.h"
#if PARALLEL==1
#include <omp.h>
#endif
#ifdef _WIN32
#else
#include <sys/time.h>
@ -173,6 +177,7 @@ int SimulationObject::initializeLbmSimulation(ntlRenderGlobals *glob)
mpLbm->initDomainTrafo( mpElbeemSettings->surfaceTrafo );
mpLbm->setSmoothing(1.0 * mpElbeemSettings->surfaceSmoothing, 1.0 * mpElbeemSettings->surfaceSmoothing);
mpLbm->setIsoSubdivs(mpElbeemSettings->surfaceSubdivs);
omp_set_num_threads(mpElbeemSettings->threads);
mpLbm->setSizeX(mpElbeemSettings->resolutionxyz);
mpLbm->setSizeY(mpElbeemSettings->resolutionxyz);
mpLbm->setSizeZ(mpElbeemSettings->resolutionxyz);

@ -67,6 +67,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
# odd formatting here so translation script can extract string
layout.operator("fluid.bake", text=iface_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
translate=False, icon='MOD_FLUIDSIM')
layout.prop(fluid, "threads", text="Simulation Threads")
split = layout.split()
col = split.column()

@ -994,7 +994,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
/* ******** export domain to elbeem ******** */
elbeemResetSettings(fsset);
fsset->version = 1;
fsset->threads = domainSettings->threads;
// setup global settings
copy_v3_v3(fsset->geoStart, domainSettings->bbStart);
copy_v3_v3(fsset->geoSize, domainSettings->bbSize);

@ -48,6 +48,9 @@ typedef struct FluidVertexVelocity {
typedef struct FluidsimSettings {
struct FluidsimModifierData *fmd; /* for fast RNA access */
/* threadcont the calculation is done with */
int threads;
int pad1;
/* domain, fluid or obstacle */
short type;
/* display advanced options in fluid sim tab (on=1, off=0)*/
@ -75,7 +78,7 @@ typedef struct FluidsimSettings {
int bakeStart, bakeEnd;
/* offset for baked frames */
int frameOffset;
int pad;
int pad2;
/* g star param (LBM compressibility) */
float gstar;
/* activate refinement? */

@ -280,6 +280,11 @@ static void rna_def_fluidsim_domain(BlenderRNA *brna)
/* standard settings */
prop = RNA_def_property(srna, "threads", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "threads");
RNA_def_property_range(prop, 1, 32);
RNA_def_property_ui_text(prop, "Simulation Threads", "Threads used to calculate the simulation");
prop = RNA_def_property(srna, "resolution", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "resolutionxyz");
RNA_def_property_range(prop, 1, 1024);

@ -75,6 +75,7 @@ void fluidsim_init(FluidsimModifierData *fluidmd)
fss->fmd = fluidmd;
fss->type = OB_FLUIDSIM_ENABLE;
fss->threads = 4;
fss->show_advancedoptions = 0;
fss->resolutionxyz = 65;