forked from bartvdbraak/blender
OSX/bullet: i have to use -O0 again, else weird bullet behaviour comes back.
I overlooked in cmake my fix same time changed the optimization level to 0, so not use optimization is the real fix ( postponed for after 2.70 ). I appears we should investigate scons anyway: compileflags does not apply to c and c++ same time as expected.
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extern/bullet2/src/SConscript
vendored
5
extern/bullet2/src/SConscript
vendored
@ -19,7 +19,8 @@ elif env['OURPLATFORM'] in ('linux', 'freebsd4', 'freebsd5'):
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cflags += ['-O2']
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elif sys.platform=='darwin':
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defs += ' NDEBUG'
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bt_cxx_flags = env['CXXFLAGS'] + ['-O2', '-fPIC', '-msse3', '-mssse3', '-ffast-math']
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bt_cc_flags = env['CCFLAGS'] + ['-O0', '-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math']
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bt_cxx_flags = env['CXXFLAGS'] + ['-O0', '-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math']
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bullet2_src = env.Glob("LinearMath/*.cpp")
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bullet2_src += env.Glob("BulletCollision/BroadphaseCollision/*.cpp")
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@ -38,6 +39,6 @@ bullet2_src += env.Glob("BulletSoftBody/*.cpp")
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incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
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if sys.platform=='darwin':
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env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=env['CCFLAGS'], cxx_compileflags=bt_cxx_flags )
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env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_cc_flags, cxx_compileflags=bt_cxx_flags )
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else:
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env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )
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